mesa/src/compiler/nir
Caio Marcelo de Oliveira Filho baabfb1959 nir: fix warning in nir_lower_io.c
Initialize the variable with NULL.  Fixes the following

    In file included from ../src/compiler/nir/nir_lower_io.c:34:
    ../src/compiler/nir/nir_lower_io.c: In function ‘nir_lower_explicit_io’:
    ../src/compiler/nir/nir.h:668:11: warning: ‘addr’ may be used uninitialized in this function [-Wmaybe-uninitialized]
        return src;
               ^~~
    ../src/compiler/nir/nir_lower_io.c:735:17: note: ‘addr’ was declared here
        nir_ssa_def *addr;
                     ^~~~

v2: Avoid using a 'default' case so we get help from the compiler when
    new deref types are added. (Lionel)

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
2019-01-08 12:29:56 -08:00
..
tests nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
.gitignore anv,nir: add generated files to .gitignore(s) 2018-05-12 20:14:49 -07:00
README nir: Stop using apostrophes to pluralize. 2017-03-23 14:34:43 -07:00
meson.build nir: Add a bool to int32 lowering pass 2018-12-16 21:03:02 +00:00
nir.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir.h nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_algebraic.py nir/algebraic: Don't put quotes around floating point literals 2018-12-18 23:28:31 -08:00
nir_builder.h nir: Add a ptr_as_array deref type 2019-01-08 00:38:30 +00:00
nir_builder_opcodes_h.py nir: Switch to using 1-bit Booleans for almost everything 2018-12-16 21:03:02 +00:00
nir_builtin_builder.c nir: add builtin builder 2018-07-24 20:40:05 +02:00
nir_builtin_builder.h compiler/spirv: handle 16-bit float in radians() and degrees() 2019-01-02 07:54:05 +01:00
nir_clone.c nir: Add a ptr_as_array deref type 2019-01-08 00:38:30 +00:00
nir_constant_expressions.h
nir_constant_expressions.py nir: Add support for 1-bit data types 2018-12-16 21:03:02 +00:00
nir_control_flow.c util: use C99 declaration in the for-loop set_foreach() macro 2018-10-25 12:43:18 +01:00
nir_control_flow.h nir: add a new nir_cf_list_clone_and_reinsert() helper 2018-12-10 13:59:50 +11:00
nir_control_flow_private.h
nir_deref.c nir/deref: Skip over casts in fixup_deref_modes 2019-01-08 00:38:30 +00:00
nir_deref.h nir/derefs: Add a nir_derefs_do_not_alias enum value 2018-11-28 14:29:25 -06:00
nir_dominance.c util: use C99 declaration in the for-loop set_foreach() macro 2018-10-25 12:43:18 +01:00
nir_format_convert.h nir: Allow nir_format_unpack_int/sint to unpack larger values. 2019-01-04 15:59:30 -08:00
nir_from_ssa.c nir/from_ssa: fix bit-size of temporary register 2018-11-21 08:07:22 +01:00
nir_gather_info.c nir: move getting deref from var after we check deref type. 2018-11-20 05:36:38 +10:00
nir_gather_xfb_info.c nir: fix yet another MSVC build break 2018-10-29 11:15:12 -06:00
nir_gs_count_vertices.c util: use C99 declaration in the for-loop set_foreach() macro 2018-10-25 12:43:18 +01:00
nir_inline_functions.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_instr_set.c nir: Add a ptr_as_array deref type 2019-01-08 00:38:30 +00:00
nir_instr_set.h
nir_intrinsics.py spirv: Add support for using derefs for UBO/SSBO access 2019-01-08 00:38:30 +00:00
nir_intrinsics_c.py python: Specify the template output encoding 2018-08-07 13:28:35 -07:00
nir_intrinsics_h.py python: Specify the template output encoding 2018-08-07 13:28:35 -07:00
nir_linking_helpers.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_liveness.c util: use C99 declaration in the for-loop set_foreach() macro 2018-10-25 12:43:18 +01:00
nir_loop_analyze.c nir: avoid uninitialized variable warning 2019-01-07 10:57:00 +11:00
nir_loop_analyze.h nir: move ends_in_break() helper to nir_loop_analyze.h 2018-06-07 11:33:04 +10:00
nir_lower_alpha_test.c nir: Remove old-school deref chain support 2018-06-22 21:23:06 -07:00
nir_lower_alu.c nir: Add lowering for nir_op_bit_count. 2018-06-06 13:44:28 -07:00
nir_lower_alu_to_scalar.c nir: Add 1-bit Boolean opcodes 2018-12-16 21:03:02 +00:00
nir_lower_atomics_to_ssbo.c glsl_type: Add support for explicitly laid out matrices and arrays 2019-01-08 00:38:29 +00:00
nir_lower_bit_size.c compiler/nir: add a lowering pass to convert the bit size of ALU operations 2018-05-03 11:40:25 +02:00
nir_lower_bitmap.c nir: Create sampler2D variables in nir_lower_{bitmap,drawpixels}. 2018-10-14 23:35:35 -07:00
nir_lower_bool_to_int32.c intel/compiler: move nir_lower_bool_to_int32 before nir_lower_locals_to_regs 2018-12-20 08:02:44 +01:00
nir_lower_clamp_color_outputs.c nir: Apply fragment color clamping to gl_FragData[] as well. 2018-07-05 12:39:36 -07:00
nir_lower_clip.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_lower_clip_cull_distance_arrays.c glsl_type: Add support for explicitly laid out matrices and arrays 2019-01-08 00:38:29 +00:00
nir_lower_constant_initializers.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_lower_double_ops.c nir: Return progress from nir_lower_doubles(). 2017-03-23 14:34:43 -07:00
nir_lower_drawpixels.c nir: Create sampler2D variables in nir_lower_{bitmap,drawpixels}. 2018-10-14 23:35:35 -07:00
nir_lower_global_vars_to_local.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_lower_gs_intrinsics.c util: use C99 declaration in the for-loop set_foreach() macro 2018-10-25 12:43:18 +01:00
nir_lower_idiv.c nir/lower_idiv: Use ilt instead of bit twiddling 2018-12-16 21:03:02 +00:00
nir_lower_indirect_derefs.c Revert "nir/lower_indirect: Bail early if modes == 0" 2018-12-18 10:47:54 -08:00
nir_lower_int64.c nir/lower_int64: Add support for [iu]mul_high 2018-12-13 17:49:48 +00:00
nir_lower_io.c nir: fix warning in nir_lower_io.c 2019-01-08 12:29:56 -08:00
nir_lower_io_arrays_to_elements.c glsl_type: Add support for explicitly laid out matrices and arrays 2019-01-08 00:38:29 +00:00
nir_lower_io_to_scalar.c nir/lower_io_to_scalar: Look at derefs for modes 2018-12-18 13:13:28 -06:00
nir_lower_io_to_temporaries.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_lower_load_const_to_scalar.c nir: Add support for 1-bit data types 2018-12-16 21:03:02 +00:00
nir_lower_locals_to_regs.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_lower_packing.c compiler/lower_64bit_packing: rename the pass to be more generic 2018-05-03 11:40:26 +02:00
nir_lower_passthrough_edgeflags.c
nir_lower_patch_vertices.c i965: Combine both gl_PatchVerticesIn lowering passes. 2018-07-26 21:51:36 -07:00
nir_lower_phis_to_scalar.c nir: Remove old-school deref chain support 2018-06-22 21:23:06 -07:00
nir_lower_regs_to_ssa.c nir: Return progress from nir_lower_regs_to_ssa(). 2017-03-23 14:34:44 -07:00
nir_lower_returns.c nir/builder: Add a nir_imm_true/false helpers 2018-10-26 11:45:29 -05:00
nir_lower_subgroups.c nir/builder: Add a nir_imm_true/false helpers 2018-10-26 11:45:29 -05:00
nir_lower_system_values.c intel,nir: Move gl_LocalInvocationID lowering to nir_lower_system_values 2018-11-19 09:57:41 -06:00
nir_lower_tex.c nir: Add nir_lower_tex options to lower sampler return formats. 2019-01-04 15:59:57 -08:00
nir_lower_to_source_mods.c nir: Allow to skip integer ops in nir_lower_to_source_mods 2018-11-14 08:59:26 +01:00
nir_lower_two_sided_color.c nir: Switch to using 1-bit Booleans for almost everything 2018-12-16 21:03:02 +00:00
nir_lower_var_copies.c nir: Remove old-school deref chain support 2018-06-22 21:23:06 -07:00
nir_lower_vars_to_ssa.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_lower_vec_to_movs.c nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination 2018-04-03 22:21:23 -07:00
nir_lower_wpos_center.c nir/lower_wpos_center: Look at derefs for modes 2018-12-18 13:13:28 -06:00
nir_lower_wpos_ytransform.c nir: add how_declared to nir_variable.data 2018-08-13 16:28:26 +02:00
nir_metadata.c compiler: use NDEBUG to guard asserts 2017-11-28 10:54:38 +00:00
nir_move_load_const.c nir: add pass to move load_const 2018-06-19 13:02:28 -04:00
nir_move_vec_src_uses_to_dest.c nir: Return progress from nir_move_vec_src_uses_to_dest(). 2017-03-23 14:34:43 -07:00
nir_normalize_cubemap_coords.c
nir_opcodes.py nir: Add 1-bit Boolean opcodes 2018-12-16 21:03:02 +00:00
nir_opcodes_c.py nir: Make boolean conversions sized just like the others 2018-12-05 15:03:07 -06:00
nir_opcodes_h.py python: Better iterate over dictionaries 2018-07-24 11:07:04 -07:00
nir_opt_algebraic.py nir/algebraic: Don't put quotes around floating point literals 2018-12-18 23:28:31 -08:00
nir_opt_conditional_discard.c
nir_opt_constant_folding.c nir: Add support for 1-bit data types 2018-12-16 21:03:02 +00:00
nir_opt_copy_prop_vars.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_opt_copy_propagate.c nir: Add a ptr_as_array deref type 2019-01-08 00:38:30 +00:00
nir_opt_cse.c nir: Stop using apostrophes to pluralize. 2017-03-23 14:34:43 -07:00
nir_opt_dce.c nir/worklist: Rework the foreach macro 2018-07-16 11:02:10 -07:00
nir_opt_dead_cf.c nir: Use nir_src_is_const and nir_src_as_* in core code 2018-10-22 14:24:15 -05:00
nir_opt_dead_write_vars.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_opt_find_array_copies.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_opt_gcm.c
nir_opt_global_to_local.c
nir_opt_idiv_const.c nir: Add a pass for lowering integer division by constants 2018-12-13 17:49:48 +00:00
nir_opt_if.c nir: merge some basic consecutive ifs 2019-01-03 15:17:16 +11:00
nir_opt_intrinsics.c nir/builder: Add a nir_imm_true/false helpers 2018-10-26 11:45:29 -05:00
nir_opt_large_constants.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_opt_loop_unroll.c nir: factor out some of the complex loop unroll code to a helper 2018-12-13 10:34:48 +11:00
nir_opt_move_comparisons.c nir: make is_comparison() a non-static helper function 2018-06-04 12:41:08 +02:00
nir_opt_move_load_ubo.c nir: add nir_opt_move_load_ubo() optimization pass 2018-03-16 09:50:31 +01:00
nir_opt_peephole_select.c nir/opt_peephole_select: Don't peephole_select expensive math instructions 2018-12-17 13:47:06 -08:00
nir_opt_remove_phis.c nir: make nir_opt_remove_phis_impl() static 2019-01-03 11:47:56 +11:00
nir_opt_shrink_load.c radv: run nir_opt_shrink_load 2018-02-06 23:08:44 +01:00
nir_opt_trivial_continues.c
nir_opt_undef.c nir: Switch to using 1-bit Booleans for almost everything 2018-12-16 21:03:02 +00:00
nir_phi_builder.c nir/phi_builder: Use per-value hash table to store [block] -> def mapping 2018-12-16 14:39:56 -08:00
nir_phi_builder.h
nir_print.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_propagate_invariant.c nir/propagate_invariant: Skip unknown vars 2018-12-18 13:13:28 -06:00
nir_remove_dead_variables.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_repair_ssa.c
nir_search.c nir: Add 1-bit Boolean opcodes 2018-12-16 21:03:02 +00:00
nir_search.h nir: Make boolean conversions sized just like the others 2018-12-05 15:03:07 -06:00
nir_search_helpers.h nir/search_helpers: Use nir_src_is_const and friends 2018-10-22 14:24:15 -05:00
nir_serialize.c nir: Add a ptr_as_array deref type 2019-01-08 00:38:30 +00:00
nir_serialize.h nir: add serialization and deserialization 2017-10-31 23:36:53 -07:00
nir_split_per_member_structs.c glsl_type: Add support for explicitly laid out matrices and arrays 2019-01-08 00:38:29 +00:00
nir_split_var_copies.c nir: Remove old-school deref chain support 2018-06-22 21:23:06 -07:00
nir_split_vars.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_sweep.c nir: Release per-block metadata in nir_sweep 2018-12-16 14:39:56 -08:00
nir_to_lcssa.c util: use C99 declaration in the for-loop set_foreach() macro 2018-10-25 12:43:18 +01:00
nir_validate.c nir: rename global/local to private/function memory 2019-01-08 18:51:46 +01:00
nir_vla.h
nir_worklist.c
nir_worklist.h nir/worklist: Rework the foreach macro 2018-07-16 11:02:10 -07:00
nir_xfb_info.h nir: Add a pass for gathering transform feedback info 2018-10-29 17:09:08 +01:00

README

New IR, or NIR, is an IR for Mesa intended to sit below GLSL IR and Mesa IR.
Its design inherits from the various IRs that Mesa has used in the past, as
well as Direct3D assembly, and it includes a few new ideas as well. It is a
flat (in terms of using instructions instead of expressions), typeless IR,
similar to TGSI and Mesa IR.  It also supports SSA (although it doesn't require
it).

Variables
=========

NIR includes support for source-level GLSL variables through a structure mostly
copied from GLSL IR. These will be used for linking and conversion from GLSL IR
(and later, from an AST), but for the most part, they will be lowered to
registers (see below) and loads/stores.

Registers
=========

Registers are light-weight; they consist of a structure that only contains its
size, its index for liveness analysis, and an optional name for debugging. In
addition, registers can be local to a function or global to the entire shader;
the latter will be used in ARB_shader_subroutine for passing parameters and
getting return values from subroutines. Registers can also be an array, in which
case they can be accessed indirectly. Each ALU instruction (add, subtract, etc.)
works directly with registers or SSA values (see below).

SSA
========

Everywhere a register can be loaded/stored, an SSA value can be used instead.
The only exception is that arrays/indirect addressing are not supported with
SSA; although research has been done on extensions of SSA to arrays before, it's
usually for the purpose of parallelization (which we're not interested in), and
adds some overhead in the form of adding copies or extra arrays (which is much
more expensive than introducing copies between non-array registers). SSA uses
point directly to their corresponding definition, which in turn points to the
instruction it is part of. This creates an implicit use-def chain and avoids the
need for an external structure for each SSA register.

Functions
=========

Support for function calls is mostly similar to GLSL IR. Each shader contains a
list of functions, and each function has a list of overloads. Each overload
contains a list of parameters, and may contain an implementation which specifies
the variables that correspond to the parameters and return value. Inlining a
function, assuming it has a single return point, is as simple as copying its
instructions, registers, and local variables into the target function and then
inserting copies to and from the new parameters as appropriate. After functions
are inlined and any non-subroutine functions are deleted, parameters and return
variables will be converted to global variables and then global registers. We
don't do this lowering earlier (i.e. the fortranizer idea) for a few reasons:

- If we want to do optimizations before link time, we need to have the function
signature available during link-time.

- If we do any inlining before link time, then we might wind up with the
inlined function and the non-inlined function using the same global
variables/registers which would preclude optimization.

Intrinsics
=========

Any operation (other than function calls and textures) which touches a variable
or is not referentially transparent is represented by an intrinsic. Intrinsics
are similar to the idea of a "builtin function," i.e. a function declaration
whose implementation is provided by the backend, except they are more powerful
in the following ways:

- They can also load and store registers when appropriate, which limits the
number of variables needed in later stages of the IR while obviating the need
for a separate load/store variable instruction.

- Intrinsics can be marked as side-effect free, which permits them to be
treated like any other instruction when it comes to optimizations. This allows
load intrinsics to be represented as intrinsics while still being optimized
away by dead code elimination, common subexpression elimination, etc.

Intrinsics are used for:

- Atomic operations
- Memory barriers
- Subroutine calls
- Geometry shader emitVertex and endPrimitive
- Loading and storing variables (before lowering)
- Loading and storing uniforms, shader inputs and outputs, etc (after lowering)
- Copying variables (cases where in GLSL the destination is a structure or
array)
- The kitchen sink
- ...

Textures
=========

Unfortunately, there are far too many texture operations to represent each one
of them with an intrinsic, so there's a special texture instruction similar to
the GLSL IR one. The biggest difference is that, while the texture instruction
has a sampler dereference field used just like in GLSL IR, this gets lowered to
a texture unit index (with a possible indirect offset) while the type
information of the original sampler is kept around for backends. Also, all the
non-constant sources are stored in a single array to make it easier for
optimization passes to iterate over all the sources.

Control Flow
=========

Like in GLSL IR, control flow consists of a tree of "control flow nodes", which
include if statements and loops, and jump instructions (break, continue, and
return). Unlike GLSL IR, though, the leaves of the tree aren't statements but
basic blocks. Each basic block also keeps track of its successors and
predecessors, and function implementations keep track of the beginning basic
block (the first basic block of the function) and the ending basic block (a fake
basic block that every return statement points to). Together, these elements
make up the control flow graph, in this case a redundant piece of information on
top of the control flow tree that will be used by almost all the optimizations.
There are helper functions to add and remove control flow nodes that also update
the control flow graph, and so usually it doesn't need to be touched by passes
that modify control flow nodes.