Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Samuel Pitoiset 3d41757788 ac/nir: add a workaround for bitfield_extract when count is 0
LLVM 7 returns incorrect results when count is 0, something
has been broken since LLVM 6. Of course, the best solution is
to fix LLVM but this workaround works as expected for now.

Original workaround by Philippe Rebohle.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107276
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-19 20:41:10 +02:00
bin bin/get-pick-listh.sh: force git --pretty=medium 2018-05-23 09:54:17 -07:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: Update news, calendar, and relnotes for 18.1.4 2018-07-13 13:54:46 -07:00
doxygen
include drm-uapi: Update drm_fourcc.h for new format modifiers. 2018-07-18 10:37:49 -07:00
m4 m4: Use older autoconf 2.63 compatible ax_check_compile_flag. 2017-09-01 16:30:40 -07:00
scons mesa: Unconditionally enable floating-point textures 2018-06-18 09:29:38 +10:00
scripts
src ac/nir: add a workaround for bitfield_extract when count is 0 2018-07-19 20:41:10 +02:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Add meson configuration 2017-10-09 13:40:50 -07:00
.gitattributes
.gitignore .gitignore: list *.orig and *.rej 2017-09-06 17:48:50 +01:00
.mailmap mailmap: Use Eric Engestrom's personal email address 2018-03-15 12:03:41 +00:00
.travis.yml travis: add libXrandr and its randrproto dependency 2018-06-21 11:46:47 +01:00
Android.common.mk android: enable VK_ANDROID_native_buffer 2018-05-21 09:26:50 +03:00
Android.mk dri drivers: Always add the sha1 build-id 2017-10-31 23:36:54 -07:00
CleanSpec.mk
Makefile.am v3d: Switch the vc5 driver to using the finalized V3D UABI. 2018-05-16 21:19:07 +01:00
README.rst README: wording fix for previous commit 2018-06-11 18:34:58 +01:00
REVIEWERS REVIEWERS: add root meson.build to the Meson reviewers group 2018-06-01 17:53:06 +01:00
SConstruct scons: use python3-compatible lists 2017-09-25 12:05:44 +01:00
VERSION Bump version after 18.1 2018-04-22 09:35:56 -07:00
appveyor.yml appveyor: Consume LLVM 5.0.1. 2018-06-16 18:09:20 +01:00
autogen.sh
common.py scons: Recognize LLVM_CONFIG environment variable. 2016-11-24 13:37:33 -08:00
configure.ac util/set: add a basic unit test 2018-07-12 14:03:51 -07:00
install-gallium-links.mk gallium: Fix install-gallium-links.mk on non-bash /bin/sh 2016-10-10 08:56:12 -07:00
install-lib-links.mk
meson.build meson: Move xvmc test tools from unit tests to installed tools. 2018-07-13 13:29:29 -07:00
meson_options.txt meson: Move xvmc test tools from unit tests to installed tools. 2018-07-13 13:29:29 -07:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build status
------------

Travis:

.. image:: https://travis-ci.org/mesa3d/mesa.svg?branch=master
    :target: https://travis-ci.org/mesa3d/mesa

Appveyor:

.. image:: https://img.shields.io/appveyor/ci/mesa3d/mesa.svg
    :target: https://ci.appveyor.com/project/mesa3d/mesa

Coverity:

.. image:: https://scan.coverity.com/projects/139/badge.svg?flat=1
    :target: https://scan.coverity.com/projects/mesa


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.