Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Guilherme Gallo 3b8d10d270 ci/lava: Improve result parsing regex
LAVA job logs have an ongoing problem of message interleaving with kmsg.
So any kernel dumps and LAVA signals (which are being printed in kmsg)
will have a chance to clutter the pattern matching for `hwci: mesa:
(pass|fail)` line.

v2:
- Add an 1 second sleep before exiting the test script, to give enough
  time to print the result message without conflicting with LAVA ENDTC
  signal from kmsg

Closes: #6714

Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17175>
2022-06-28 22:51:45 +00:00
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.gitlab-ci ci/lava: Improve result parsing regex 2022-06-28 22:51:45 +00:00
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build-support
docs lima: wire up MSAA 4x support 2022-06-28 00:00:35 +00:00
include c11: Move the implementation of threads.h into c source code 2022-06-15 17:37:17 +00:00
src etnaviv: switch depth mode when linear PE is used 2022-06-28 20:13:16 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
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README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 22.2-devel for next cycle 2022-04-13 23:40:25 +00:00
meson.build meson: drop dladdr check on win32 2022-06-28 14:02:14 +00:00
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README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.