646 lines
23 KiB
C
646 lines
23 KiB
C
/**************************************************************************
|
|
*
|
|
* Copyright 2020 Red Hat.
|
|
* All Rights Reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included
|
|
* in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*
|
|
**************************************************************************/
|
|
#include "draw_tess.h"
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
#include "draw_llvm.h"
|
|
#endif
|
|
|
|
#include "tessellator/p_tessellator.h"
|
|
#include "nir/nir_to_tgsi_info.h"
|
|
#include "util/u_prim.h"
|
|
#include "util/u_math.h"
|
|
#include "util/u_memory.h"
|
|
#include "util/ralloc.h"
|
|
static inline int
|
|
draw_tes_get_input_index(int semantic, int index,
|
|
const struct tgsi_shader_info *input_info)
|
|
{
|
|
int i;
|
|
const ubyte *input_semantic_names = input_info->output_semantic_name;
|
|
const ubyte *input_semantic_indices = input_info->output_semantic_index;
|
|
for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
|
|
if (input_semantic_names[i] == semantic &&
|
|
input_semantic_indices[i] == index)
|
|
return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
#define DEBUG_INPUTS 0
|
|
static void
|
|
llvm_fetch_tcs_input(struct draw_tess_ctrl_shader *shader,
|
|
const struct draw_prim_info *input_prim_info,
|
|
unsigned prim_id,
|
|
unsigned num_vertices)
|
|
{
|
|
const float (*input_ptr)[4];
|
|
float (*input_data)[32][NUM_TCS_INPUTS][TGSI_NUM_CHANNELS] = &shader->tcs_input->data;
|
|
unsigned slot, i;
|
|
int vs_slot;
|
|
unsigned input_vertex_stride = shader->input_vertex_stride;
|
|
|
|
input_ptr = shader->input;
|
|
for (i = 0; i < num_vertices; i++) {
|
|
const float (*input)[4];
|
|
int vertex_idx = prim_id * num_vertices + i;
|
|
if (input_prim_info->linear == FALSE)
|
|
vertex_idx = input_prim_info->elts[vertex_idx];
|
|
#if DEBUG_INPUTS
|
|
debug_printf("%d) tcs vertex index = %d (prim idx = %d)\n",
|
|
i, prim_id, 0);
|
|
#endif
|
|
input = (const float (*)[4])((const char *)input_ptr + (vertex_idx * input_vertex_stride));
|
|
for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; ++slot) {
|
|
vs_slot = draw_tes_get_input_index(
|
|
shader->info.input_semantic_name[slot],
|
|
shader->info.input_semantic_index[slot],
|
|
shader->input_info);
|
|
if (vs_slot < 0) {
|
|
debug_printf("VS/TCS signature mismatch!\n");
|
|
(*input_data)[i][slot][0] = 0;
|
|
(*input_data)[i][slot][1] = 0;
|
|
(*input_data)[i][slot][2] = 0;
|
|
(*input_data)[i][slot][3] = 0;
|
|
} else {
|
|
(*input_data)[i][slot][0] = input[vs_slot][0];
|
|
(*input_data)[i][slot][1] = input[vs_slot][1];
|
|
(*input_data)[i][slot][2] = input[vs_slot][2];
|
|
(*input_data)[i][slot][3] = input[vs_slot][3];
|
|
#if DEBUG_INPUTS
|
|
debug_printf("\t\t%p = %f %f %f %f\n", &(*input_data)[i][slot][0],
|
|
(*input_data)[i][slot][0],
|
|
(*input_data)[i][slot][1],
|
|
(*input_data)[i][slot][2],
|
|
(*input_data)[i][slot][3]);
|
|
#endif
|
|
++vs_slot;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#define DEBUG_OUTPUTS 0
|
|
static void
|
|
llvm_store_tcs_output(struct draw_tess_ctrl_shader *shader,
|
|
unsigned prim_id,
|
|
struct draw_vertex_info *output_verts,
|
|
unsigned vert_start)
|
|
{
|
|
float (*output_ptr)[4];
|
|
float (*output_data)[32][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS] = &shader->tcs_output->data;
|
|
unsigned slot, i;
|
|
unsigned num_vertices = shader->vertices_out;
|
|
|
|
char *output = (char *)output_verts->verts->data;
|
|
output += vert_start * output_verts->stride;
|
|
|
|
for (i = 0; i < num_vertices; i++) {
|
|
|
|
#if DEBUG_OUTPUTS
|
|
debug_printf("%d) tcs store vertex index = %d (prim idx = %d)\n",
|
|
i, prim_id, 0);
|
|
#endif
|
|
output_ptr = (float(*)[4])(output + (i * output_verts->stride));
|
|
|
|
for (slot = 0; slot < shader->info.num_outputs; ++slot) {
|
|
output_ptr[slot][0] = (*output_data)[i][slot][0];
|
|
output_ptr[slot][1] = (*output_data)[i][slot][1];
|
|
output_ptr[slot][2] = (*output_data)[i][slot][2];
|
|
output_ptr[slot][3] = (*output_data)[i][slot][3];
|
|
#if DEBUG_OUTPUTS
|
|
debug_printf("\t\t%p = %f %f %f %f\n",
|
|
&output_ptr[slot][0],
|
|
output_ptr[slot][0],
|
|
output_ptr[slot][1],
|
|
output_ptr[slot][2],
|
|
output_ptr[slot][3]);
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
llvm_tcs_run(struct draw_tess_ctrl_shader *shader, uint32_t prim_id)
|
|
{
|
|
shader->current_variant->jit_func(shader->jit_context, shader->tcs_input->data, shader->tcs_output->data, prim_id,
|
|
shader->draw->pt.vertices_per_patch);
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* Execute tess ctrl shader.
|
|
*/
|
|
int draw_tess_ctrl_shader_run(struct draw_tess_ctrl_shader *shader,
|
|
const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
|
|
const unsigned constants_size[PIPE_MAX_CONSTANT_BUFFERS],
|
|
const struct draw_vertex_info *input_verts,
|
|
const struct draw_prim_info *input_prim,
|
|
const struct tgsi_shader_info *input_info,
|
|
struct draw_vertex_info *output_verts,
|
|
struct draw_prim_info *output_prims )
|
|
{
|
|
const float (*input)[4] = (const float (*)[4])input_verts->verts->data;
|
|
unsigned num_outputs = draw_total_tcs_outputs(shader->draw);
|
|
unsigned input_stride = input_verts->vertex_size;
|
|
unsigned vertex_size = sizeof(struct vertex_header) + num_outputs * 4 * sizeof(float);
|
|
unsigned num_patches = input_prim->count / shader->draw->pt.vertices_per_patch;
|
|
|
|
output_verts->vertex_size = vertex_size;
|
|
output_verts->stride = output_verts->vertex_size;
|
|
output_verts->verts = NULL;
|
|
output_verts->count = 0;
|
|
shader->input = input;
|
|
shader->input_vertex_stride = input_stride;
|
|
shader->input_info = input_info;
|
|
|
|
output_prims->linear = TRUE;
|
|
output_prims->start = 0;
|
|
output_prims->elts = NULL;
|
|
output_prims->count = 0;
|
|
output_prims->prim = PIPE_PRIM_PATCHES;
|
|
output_prims->flags = 0;
|
|
output_prims->primitive_lengths = NULL;
|
|
output_prims->primitive_count = 0;
|
|
|
|
if (shader->draw->collect_statistics) {
|
|
shader->draw->statistics.hs_invocations += num_patches;
|
|
}
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
for (unsigned i = 0; i < num_patches; i++) {
|
|
uint32_t vert_start = output_verts->count;
|
|
|
|
output_verts->count += shader->vertices_out;
|
|
|
|
llvm_fetch_tcs_input(shader, input_prim, i, shader->draw->pt.vertices_per_patch);
|
|
|
|
llvm_tcs_run(shader, i);
|
|
|
|
uint32_t old_verts = util_align_npot(vert_start, 16);
|
|
uint32_t new_verts = util_align_npot(output_verts->count, 16);
|
|
uint32_t old_size = output_verts->vertex_size * old_verts;
|
|
uint32_t new_size = output_verts->vertex_size * new_verts;
|
|
output_verts->verts = REALLOC(output_verts->verts, old_size, new_size);
|
|
|
|
llvm_store_tcs_output(shader, i, output_verts, vert_start);
|
|
}
|
|
#endif
|
|
|
|
output_prims->primitive_count = num_patches;
|
|
return 0;
|
|
}
|
|
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
#define DEBUG_INPUTS 0
|
|
static void
|
|
llvm_fetch_tes_input(struct draw_tess_eval_shader *shader,
|
|
const struct draw_prim_info *input_prim_info,
|
|
unsigned prim_id,
|
|
unsigned num_vertices)
|
|
{
|
|
const float (*input_ptr)[4];
|
|
float (*input_data)[32][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS] = &shader->tes_input->data;
|
|
unsigned slot, i;
|
|
int vs_slot;
|
|
unsigned input_vertex_stride = shader->input_vertex_stride;
|
|
|
|
input_ptr = shader->input;
|
|
for (i = 0; i < num_vertices; i++) {
|
|
const float (*input)[4];
|
|
int vertex_idx = prim_id * num_vertices + i;
|
|
|
|
if (input_prim_info->linear == FALSE)
|
|
vertex_idx = input_prim_info->elts[vertex_idx];
|
|
#if DEBUG_INPUTS
|
|
debug_printf("%d) tes vertex index = %d (prim idx = %d)\n",
|
|
i, prim_id, 0);
|
|
#endif
|
|
input = (const float (*)[4])((const char *)input_ptr + (vertex_idx * input_vertex_stride));
|
|
for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; ++slot) {
|
|
vs_slot = draw_tes_get_input_index(
|
|
shader->info.input_semantic_name[slot],
|
|
shader->info.input_semantic_index[slot],
|
|
shader->input_info);
|
|
if (vs_slot < 0) {
|
|
debug_printf("TCS/TES signature mismatch!\n");
|
|
(*input_data)[i][slot][0] = 0;
|
|
(*input_data)[i][slot][1] = 0;
|
|
(*input_data)[i][slot][2] = 0;
|
|
(*input_data)[i][slot][3] = 0;
|
|
} else {
|
|
(*input_data)[i][slot][0] = input[vs_slot][0];
|
|
(*input_data)[i][slot][1] = input[vs_slot][1];
|
|
(*input_data)[i][slot][2] = input[vs_slot][2];
|
|
(*input_data)[i][slot][3] = input[vs_slot][3];
|
|
#if DEBUG_INPUTS
|
|
debug_printf("\t\t%p = %f %f %f %f\n",
|
|
&input[vs_slot][0],
|
|
(*input_data)[i][slot][0],
|
|
(*input_data)[i][slot][1],
|
|
(*input_data)[i][slot][2],
|
|
(*input_data)[i][slot][3]);
|
|
#endif
|
|
++vs_slot;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
llvm_fetch_tess_factors(struct draw_tess_eval_shader *shader,
|
|
unsigned patch_id,
|
|
unsigned num_vertices,
|
|
struct pipe_tessellation_factors *factors)
|
|
{
|
|
int outer_slot = draw_tes_get_input_index(
|
|
TGSI_SEMANTIC_TESSOUTER, 0, shader->input_info);
|
|
int inner_slot = draw_tes_get_input_index(
|
|
TGSI_SEMANTIC_TESSINNER, 0, shader->input_info);
|
|
const float (*input_ptr)[4];
|
|
const float (*input)[4];
|
|
input_ptr = shader->input;
|
|
input = (const float (*)[4])((const char *)input_ptr + ((patch_id * num_vertices) * shader->input_vertex_stride));
|
|
|
|
if (outer_slot != -1) {
|
|
for (unsigned i = 0; i < 4; i++)
|
|
factors->outer_tf[i] = input[outer_slot][i];
|
|
} else {
|
|
for (unsigned i = 0; i < 4; i++)
|
|
factors->outer_tf[i] = shader->draw->default_outer_tess_level[i];
|
|
}
|
|
if (inner_slot != -1) {
|
|
for (unsigned i = 0; i < 2; i++)
|
|
factors->inner_tf[i] = input[inner_slot][i];
|
|
} else {
|
|
for (unsigned i = 0; i < 2; i++)
|
|
factors->inner_tf[i] = shader->draw->default_inner_tess_level[i];
|
|
}
|
|
}
|
|
|
|
static void
|
|
llvm_tes_run(struct draw_tess_eval_shader *shader,
|
|
uint32_t prim_id,
|
|
uint32_t patch_vertices_in,
|
|
struct pipe_tessellator_data *tess_data,
|
|
struct pipe_tessellation_factors *tess_factors,
|
|
struct vertex_header *output)
|
|
{
|
|
shader->current_variant->jit_func(shader->jit_context, shader->tes_input->data, output, prim_id,
|
|
tess_data->num_domain_points, tess_data->domain_points_u, tess_data->domain_points_v,
|
|
tess_factors->outer_tf, tess_factors->inner_tf, patch_vertices_in);
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* Execute tess eval shader.
|
|
*/
|
|
int draw_tess_eval_shader_run(struct draw_tess_eval_shader *shader,
|
|
const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
|
|
const unsigned constants_size[PIPE_MAX_CONSTANT_BUFFERS],
|
|
unsigned num_input_vertices_per_patch,
|
|
const struct draw_vertex_info *input_verts,
|
|
const struct draw_prim_info *input_prim,
|
|
const struct tgsi_shader_info *input_info,
|
|
struct draw_vertex_info *output_verts,
|
|
struct draw_prim_info *output_prims,
|
|
ushort **elts_out)
|
|
{
|
|
const float (*input)[4] = (const float (*)[4])input_verts->verts->data;
|
|
unsigned num_outputs = draw_total_tes_outputs(shader->draw);
|
|
unsigned input_stride = input_verts->vertex_size;
|
|
unsigned vertex_size = sizeof(struct vertex_header) + num_outputs * 4 * sizeof(float);
|
|
ushort *elts = NULL;
|
|
output_verts->vertex_size = vertex_size;
|
|
output_verts->stride = output_verts->vertex_size;
|
|
output_verts->count = 0;
|
|
output_verts->verts = NULL;
|
|
|
|
output_prims->linear = FALSE;
|
|
output_prims->start = 0;
|
|
output_prims->elts = NULL;
|
|
output_prims->count = 0;
|
|
output_prims->prim = get_tes_output_prim(shader);
|
|
output_prims->flags = 0;
|
|
output_prims->primitive_lengths = NULL;
|
|
output_prims->primitive_count = 0;
|
|
|
|
shader->input = input;
|
|
shader->input_vertex_stride = input_stride;
|
|
shader->input_info = input_info;
|
|
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
struct pipe_tessellation_factors factors;
|
|
struct pipe_tessellator_data data = { 0 };
|
|
struct pipe_tessellator *ptess = p_tess_init(shader->prim_mode,
|
|
shader->spacing,
|
|
!shader->vertex_order_cw,
|
|
shader->point_mode);
|
|
for (unsigned i = 0; i < input_prim->primitive_count; i++) {
|
|
uint32_t vert_start = output_verts->count;
|
|
uint32_t prim_start = output_prims->primitive_count;
|
|
uint32_t elt_start = output_prims->count;
|
|
|
|
llvm_fetch_tess_factors(shader, i, num_input_vertices_per_patch, &factors);
|
|
|
|
/* tessellate with the factors for this primitive */
|
|
p_tessellate(ptess, &factors, &data);
|
|
|
|
if (data.num_domain_points == 0)
|
|
continue;
|
|
|
|
uint32_t old_verts = vert_start;
|
|
uint32_t new_verts = vert_start + util_align_npot(data.num_domain_points, 4);
|
|
uint32_t old_size = output_verts->vertex_size * old_verts;
|
|
uint32_t new_size = output_verts->vertex_size * new_verts;
|
|
output_verts->verts = REALLOC(output_verts->verts, old_size, new_size);
|
|
|
|
output_verts->count += data.num_domain_points;
|
|
|
|
output_prims->count += data.num_indices;
|
|
elts = REALLOC(elts, elt_start * sizeof(uint16_t),
|
|
output_prims->count * sizeof(uint16_t));
|
|
|
|
for (unsigned i = 0; i < data.num_indices; i++)
|
|
elts[elt_start + i] = vert_start + data.indices[i];
|
|
|
|
llvm_fetch_tes_input(shader, input_prim, i, num_input_vertices_per_patch);
|
|
/* run once per primitive? */
|
|
char *output = (char *)output_verts->verts;
|
|
output += vert_start * vertex_size;
|
|
llvm_tes_run(shader, i, num_input_vertices_per_patch, &data, &factors, (struct vertex_header *)output);
|
|
|
|
if (shader->draw->collect_statistics) {
|
|
shader->draw->statistics.ds_invocations += data.num_domain_points;
|
|
}
|
|
|
|
uint32_t prim_len = u_prim_vertex_count(output_prims->prim)->min;
|
|
output_prims->primitive_count += data.num_indices / prim_len;
|
|
output_prims->primitive_lengths = REALLOC(output_prims->primitive_lengths, prim_start * sizeof(uint32_t),
|
|
output_prims->primitive_count * sizeof(uint32_t));
|
|
for (unsigned i = prim_start; i < output_prims->primitive_count; i++) {
|
|
output_prims->primitive_lengths[i] = prim_len;
|
|
}
|
|
}
|
|
p_tess_destroy(ptess);
|
|
#endif
|
|
|
|
*elts_out = elts;
|
|
output_prims->elts = elts;
|
|
return 0;
|
|
}
|
|
|
|
struct draw_tess_ctrl_shader *
|
|
draw_create_tess_ctrl_shader(struct draw_context *draw,
|
|
const struct pipe_shader_state *state)
|
|
{
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
boolean use_llvm = draw->llvm != NULL;
|
|
struct llvm_tess_ctrl_shader *llvm_tcs = NULL;
|
|
#endif
|
|
struct draw_tess_ctrl_shader *tcs;
|
|
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
if (use_llvm) {
|
|
llvm_tcs = CALLOC_STRUCT(llvm_tess_ctrl_shader);
|
|
|
|
if (!llvm_tcs)
|
|
return NULL;
|
|
|
|
tcs = &llvm_tcs->base;
|
|
|
|
make_empty_list(&llvm_tcs->variants);
|
|
} else
|
|
#endif
|
|
{
|
|
tcs = CALLOC_STRUCT(draw_tess_ctrl_shader);
|
|
}
|
|
|
|
if (!tcs)
|
|
return NULL;
|
|
|
|
tcs->draw = draw;
|
|
tcs->state = *state;
|
|
|
|
nir_tgsi_scan_shader(state->ir.nir, &tcs->info, true);
|
|
|
|
tcs->vector_length = 4;
|
|
tcs->vertices_out = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
if (use_llvm) {
|
|
|
|
tcs->tcs_input = align_malloc(sizeof(struct draw_tcs_inputs), 16);
|
|
memset(tcs->tcs_input, 0, sizeof(struct draw_tcs_inputs));
|
|
|
|
tcs->tcs_output = align_malloc(sizeof(struct draw_tcs_outputs), 16);
|
|
memset(tcs->tcs_output, 0, sizeof(struct draw_tcs_outputs));
|
|
|
|
tcs->jit_context = &draw->llvm->tcs_jit_context;
|
|
llvm_tcs->variant_key_size =
|
|
draw_tcs_llvm_variant_key_size(
|
|
MAX2(tcs->info.file_max[TGSI_FILE_SAMPLER]+1,
|
|
tcs->info.file_max[TGSI_FILE_SAMPLER_VIEW]+1),
|
|
tcs->info.file_max[TGSI_FILE_IMAGE]+1);
|
|
}
|
|
#endif
|
|
return tcs;
|
|
}
|
|
|
|
void draw_bind_tess_ctrl_shader(struct draw_context *draw,
|
|
struct draw_tess_ctrl_shader *dtcs)
|
|
{
|
|
draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
|
|
if (dtcs) {
|
|
draw->tcs.tess_ctrl_shader = dtcs;
|
|
} else {
|
|
draw->tcs.tess_ctrl_shader = NULL;
|
|
}
|
|
}
|
|
|
|
void draw_delete_tess_ctrl_shader(struct draw_context *draw,
|
|
struct draw_tess_ctrl_shader *dtcs)
|
|
{
|
|
if (!dtcs)
|
|
return;
|
|
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
if (draw->llvm) {
|
|
struct llvm_tess_ctrl_shader *shader = llvm_tess_ctrl_shader(dtcs);
|
|
|
|
struct draw_tcs_llvm_variant_list_item *li;
|
|
|
|
li = first_elem(&shader->variants);
|
|
while(!at_end(&shader->variants, li)) {
|
|
struct draw_tcs_llvm_variant_list_item *next = next_elem(li);
|
|
draw_tcs_llvm_destroy_variant(li->base);
|
|
li = next;
|
|
}
|
|
|
|
assert(shader->variants_cached == 0);
|
|
align_free(dtcs->tcs_input);
|
|
align_free(dtcs->tcs_output);
|
|
}
|
|
#endif
|
|
|
|
if (dtcs->state.ir.nir)
|
|
ralloc_free(dtcs->state.ir.nir);
|
|
FREE(dtcs);
|
|
}
|
|
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
void draw_tcs_set_current_variant(struct draw_tess_ctrl_shader *shader,
|
|
struct draw_tcs_llvm_variant *variant)
|
|
{
|
|
shader->current_variant = variant;
|
|
}
|
|
#endif
|
|
|
|
struct draw_tess_eval_shader *
|
|
draw_create_tess_eval_shader(struct draw_context *draw,
|
|
const struct pipe_shader_state *state)
|
|
{
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
boolean use_llvm = draw->llvm != NULL;
|
|
struct llvm_tess_eval_shader *llvm_tes = NULL;
|
|
#endif
|
|
struct draw_tess_eval_shader *tes;
|
|
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
if (use_llvm) {
|
|
llvm_tes = CALLOC_STRUCT(llvm_tess_eval_shader);
|
|
|
|
if (!llvm_tes)
|
|
return NULL;
|
|
|
|
tes = &llvm_tes->base;
|
|
make_empty_list(&llvm_tes->variants);
|
|
} else
|
|
#endif
|
|
{
|
|
tes = CALLOC_STRUCT(draw_tess_eval_shader);
|
|
}
|
|
|
|
if (!tes)
|
|
return NULL;
|
|
|
|
tes->draw = draw;
|
|
tes->state = *state;
|
|
|
|
nir_tgsi_scan_shader(state->ir.nir, &tes->info, true);
|
|
|
|
tes->prim_mode = tes->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
|
|
tes->spacing = tes->info.properties[TGSI_PROPERTY_TES_SPACING];
|
|
tes->vertex_order_cw = tes->info.properties[TGSI_PROPERTY_TES_VERTEX_ORDER_CW];
|
|
tes->point_mode = tes->info.properties[TGSI_PROPERTY_TES_POINT_MODE];
|
|
|
|
tes->vector_length = 4;
|
|
|
|
tes->position_output = -1;
|
|
for (unsigned i = 0; i < tes->info.num_outputs; i++) {
|
|
if (tes->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
|
|
tes->info.output_semantic_index[i] == 0)
|
|
tes->position_output = i;
|
|
if (tes->info.output_semantic_name[i] == TGSI_SEMANTIC_VIEWPORT_INDEX)
|
|
tes->viewport_index_output = i;
|
|
if (tes->info.output_semantic_name[i] == TGSI_SEMANTIC_CLIPDIST) {
|
|
debug_assert(tes->info.output_semantic_index[i] <
|
|
PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT);
|
|
tes->ccdistance_output[tes->info.output_semantic_index[i]] = i;
|
|
}
|
|
}
|
|
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
if (use_llvm) {
|
|
|
|
tes->tes_input = align_malloc(sizeof(struct draw_tes_inputs), 16);
|
|
memset(tes->tes_input, 0, sizeof(struct draw_tes_inputs));
|
|
|
|
tes->jit_context = &draw->llvm->tes_jit_context;
|
|
llvm_tes->variant_key_size =
|
|
draw_tes_llvm_variant_key_size(
|
|
MAX2(tes->info.file_max[TGSI_FILE_SAMPLER]+1,
|
|
tes->info.file_max[TGSI_FILE_SAMPLER_VIEW]+1),
|
|
tes->info.file_max[TGSI_FILE_IMAGE]+1);
|
|
}
|
|
#endif
|
|
return tes;
|
|
}
|
|
|
|
void draw_bind_tess_eval_shader(struct draw_context *draw,
|
|
struct draw_tess_eval_shader *dtes)
|
|
{
|
|
draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
|
|
if (dtes) {
|
|
draw->tes.tess_eval_shader = dtes;
|
|
draw->tes.position_output = dtes->position_output;
|
|
} else {
|
|
draw->tes.tess_eval_shader = NULL;
|
|
}
|
|
}
|
|
|
|
void draw_delete_tess_eval_shader(struct draw_context *draw,
|
|
struct draw_tess_eval_shader *dtes)
|
|
{
|
|
if (!dtes)
|
|
return;
|
|
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
if (draw->llvm) {
|
|
struct llvm_tess_eval_shader *shader = llvm_tess_eval_shader(dtes);
|
|
struct draw_tes_llvm_variant_list_item *li;
|
|
|
|
li = first_elem(&shader->variants);
|
|
while(!at_end(&shader->variants, li)) {
|
|
struct draw_tes_llvm_variant_list_item *next = next_elem(li);
|
|
draw_tes_llvm_destroy_variant(li->base);
|
|
li = next;
|
|
}
|
|
|
|
assert(shader->variants_cached == 0);
|
|
align_free(dtes->tes_input);
|
|
}
|
|
#endif
|
|
if (dtes->state.ir.nir)
|
|
ralloc_free(dtes->state.ir.nir);
|
|
FREE(dtes);
|
|
}
|
|
|
|
#ifdef DRAW_LLVM_AVAILABLE
|
|
void draw_tes_set_current_variant(struct draw_tess_eval_shader *shader,
|
|
struct draw_tes_llvm_variant *variant)
|
|
{
|
|
shader->current_variant = variant;
|
|
}
|
|
#endif
|
|
|
|
enum pipe_prim_type get_tes_output_prim(struct draw_tess_eval_shader *shader)
|
|
{
|
|
if (shader->point_mode)
|
|
return PIPE_PRIM_POINTS;
|
|
else if (shader->prim_mode == PIPE_PRIM_LINES)
|
|
return PIPE_PRIM_LINES;
|
|
else
|
|
return PIPE_PRIM_TRIANGLES;
|
|
}
|