1128 lines
37 KiB
C
1128 lines
37 KiB
C
/*
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* Copyright 2015 Advanced Micro Devices, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "ac_debug.h"
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#include "ac_rtld.h"
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#include "driver_ddebug/dd_util.h"
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#include "si_compute.h"
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#include "si_pipe.h"
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#include "sid.h"
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#include "sid_tables.h"
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#include "tgsi/tgsi_from_mesa.h"
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#include "util/u_dump.h"
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#include "util/u_log.h"
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#include "util/u_memory.h"
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#include "util/u_string.h"
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static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f);
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DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
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/**
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* Store a linearized copy of all chunks of \p cs together with the buffer
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* list in \p saved.
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*/
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void si_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs, struct radeon_saved_cs *saved,
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bool get_buffer_list)
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{
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uint32_t *buf;
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unsigned i;
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/* Save the IB chunks. */
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saved->num_dw = cs->prev_dw + cs->current.cdw;
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saved->ib = MALLOC(4 * saved->num_dw);
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if (!saved->ib)
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goto oom;
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buf = saved->ib;
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for (i = 0; i < cs->num_prev; ++i) {
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memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
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buf += cs->prev[i].cdw;
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}
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memcpy(buf, cs->current.buf, cs->current.cdw * 4);
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if (!get_buffer_list)
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return;
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/* Save the buffer list. */
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saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
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saved->bo_list = CALLOC(saved->bo_count, sizeof(saved->bo_list[0]));
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if (!saved->bo_list) {
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FREE(saved->ib);
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goto oom;
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}
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ws->cs_get_buffer_list(cs, saved->bo_list);
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return;
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oom:
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fprintf(stderr, "%s: out of memory\n", __func__);
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memset(saved, 0, sizeof(*saved));
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}
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void si_clear_saved_cs(struct radeon_saved_cs *saved)
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{
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FREE(saved->ib);
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FREE(saved->bo_list);
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memset(saved, 0, sizeof(*saved));
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}
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void si_destroy_saved_cs(struct si_saved_cs *scs)
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{
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si_clear_saved_cs(&scs->gfx);
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si_resource_reference(&scs->trace_buf, NULL);
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free(scs);
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}
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static void si_dump_shader(struct si_screen *sscreen, struct si_shader *shader, FILE *f)
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{
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if (shader->shader_log)
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fwrite(shader->shader_log, shader->shader_log_size, 1, f);
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else
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si_shader_dump(sscreen, shader, NULL, f, false);
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if (shader->bo && sscreen->options.dump_shader_binary) {
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unsigned size = shader->bo->b.b.width0;
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fprintf(f, "BO: VA=%" PRIx64 " Size=%u\n", shader->bo->gpu_address, size);
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const char *mapped = sscreen->ws->buffer_map(sscreen->ws,
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shader->bo->buf, NULL,
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PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ | RADEON_MAP_TEMPORARY);
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for (unsigned i = 0; i < size; i += 4) {
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fprintf(f, " %4x: %08x\n", i, *(uint32_t *)(mapped + i));
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}
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sscreen->ws->buffer_unmap(sscreen->ws, shader->bo->buf);
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fprintf(f, "\n");
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}
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}
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struct si_log_chunk_shader {
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/* The shader destroy code assumes a current context for unlinking of
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* PM4 packets etc.
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*
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* While we should be able to destroy shaders without a context, doing
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* so would happen only very rarely and be therefore likely to fail
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* just when you're trying to debug something. Let's just remember the
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* current context in the chunk.
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*/
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struct si_context *ctx;
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struct si_shader *shader;
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/* For keep-alive reference counts */
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struct si_shader_selector *sel;
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struct si_compute *program;
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};
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static void si_log_chunk_shader_destroy(void *data)
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{
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struct si_log_chunk_shader *chunk = data;
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si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL);
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si_compute_reference(&chunk->program, NULL);
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FREE(chunk);
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}
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static void si_log_chunk_shader_print(void *data, FILE *f)
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{
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struct si_log_chunk_shader *chunk = data;
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struct si_screen *sscreen = chunk->ctx->screen;
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si_dump_shader(sscreen, chunk->shader, f);
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}
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static struct u_log_chunk_type si_log_chunk_type_shader = {
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.destroy = si_log_chunk_shader_destroy,
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.print = si_log_chunk_shader_print,
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};
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static void si_dump_gfx_shader(struct si_context *ctx, const struct si_shader_ctx_state *state,
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struct u_log_context *log)
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{
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struct si_shader *current = state->current;
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if (!state->cso || !current)
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return;
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struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
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chunk->ctx = ctx;
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chunk->shader = current;
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si_shader_selector_reference(ctx, &chunk->sel, current->selector);
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u_log_chunk(log, &si_log_chunk_type_shader, chunk);
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}
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static void si_dump_compute_shader(struct si_context *ctx, struct u_log_context *log)
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{
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const struct si_cs_shader_state *state = &ctx->cs_shader_state;
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if (!state->program)
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return;
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struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
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chunk->ctx = ctx;
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chunk->shader = &state->program->shader;
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si_compute_reference(&chunk->program, state->program);
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u_log_chunk(log, &si_log_chunk_type_shader, chunk);
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}
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/**
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* Shader compiles can be overridden with arbitrary ELF objects by setting
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* the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
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*
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* TODO: key this off some hash
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*/
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bool si_replace_shader(unsigned num, struct si_shader_binary *binary)
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{
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const char *p = debug_get_option_replace_shaders();
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const char *semicolon;
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char *copy = NULL;
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FILE *f;
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long filesize, nread;
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bool replaced = false;
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if (!p)
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return false;
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while (*p) {
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unsigned long i;
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char *endp;
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i = strtoul(p, &endp, 0);
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p = endp;
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if (*p != ':') {
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fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n");
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exit(1);
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}
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++p;
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if (i == num)
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break;
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p = strchr(p, ';');
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if (!p)
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return false;
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++p;
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}
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if (!*p)
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return false;
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semicolon = strchr(p, ';');
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if (semicolon) {
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p = copy = strndup(p, semicolon - p);
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if (!copy) {
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fprintf(stderr, "out of memory\n");
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return false;
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}
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}
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fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p);
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f = fopen(p, "r");
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if (!f) {
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perror("radeonsi: failed to open file");
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goto out_free;
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}
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if (fseek(f, 0, SEEK_END) != 0)
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goto file_error;
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filesize = ftell(f);
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if (filesize < 0)
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goto file_error;
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if (fseek(f, 0, SEEK_SET) != 0)
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goto file_error;
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binary->elf_buffer = MALLOC(filesize);
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if (!binary->elf_buffer) {
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fprintf(stderr, "out of memory\n");
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goto out_close;
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}
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nread = fread((void *)binary->elf_buffer, 1, filesize, f);
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if (nread != filesize) {
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FREE((void *)binary->elf_buffer);
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binary->elf_buffer = NULL;
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goto file_error;
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}
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binary->elf_size = nread;
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replaced = true;
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out_close:
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fclose(f);
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out_free:
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free(copy);
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return replaced;
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file_error:
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perror("radeonsi: reading shader");
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goto out_close;
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}
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/* Parsed IBs are difficult to read without colors. Use "less -R file" to
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* read them, or use "aha -b -f file" to convert them to html.
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*/
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#define COLOR_RESET "\033[0m"
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#define COLOR_RED "\033[31m"
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#define COLOR_GREEN "\033[1;32m"
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#define COLOR_YELLOW "\033[1;33m"
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#define COLOR_CYAN "\033[1;36m"
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static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f, unsigned offset)
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{
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struct radeon_winsys *ws = sctx->ws;
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uint32_t value;
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if (ws->read_registers(ws, offset, 1, &value))
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ac_dump_reg(f, sctx->gfx_level, offset, value, ~0);
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}
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static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
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{
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if (!sctx->screen->info.has_read_registers_query)
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return;
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fprintf(f, "Memory-mapped registers:\n");
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si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS);
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/* No other registers can be read on radeon. */
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if (!sctx->screen->info.is_amdgpu) {
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fprintf(f, "\n");
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return;
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}
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si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2);
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si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0);
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si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1);
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si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2);
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si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3);
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si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG);
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si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG);
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if (sctx->gfx_level <= GFX8) {
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si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS);
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si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2);
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si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3);
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}
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si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT);
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si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1);
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si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2);
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si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3);
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si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS);
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si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT);
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si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1);
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si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS);
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si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT);
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si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1);
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fprintf(f, "\n");
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}
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struct si_log_chunk_cs {
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struct si_context *ctx;
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struct si_saved_cs *cs;
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bool dump_bo_list;
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unsigned gfx_begin, gfx_end;
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};
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static void si_log_chunk_type_cs_destroy(void *data)
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{
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struct si_log_chunk_cs *chunk = data;
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si_saved_cs_reference(&chunk->cs, NULL);
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free(chunk);
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}
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static void si_parse_current_ib(FILE *f, struct radeon_cmdbuf *cs, unsigned begin, unsigned end,
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int *last_trace_id, unsigned trace_id_count, const char *name,
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enum amd_gfx_level gfx_level)
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{
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unsigned orig_end = end;
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assert(begin <= end);
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fprintf(f, "------------------ %s begin (dw = %u) ------------------\n", name, begin);
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for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) {
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struct radeon_cmdbuf_chunk *chunk = &cs->prev[prev_idx];
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if (begin < chunk->cdw) {
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ac_parse_ib_chunk(f, chunk->buf + begin, MIN2(end, chunk->cdw) - begin, last_trace_id,
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trace_id_count, gfx_level, NULL, NULL);
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}
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if (end <= chunk->cdw)
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return;
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if (begin < chunk->cdw)
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fprintf(f, "\n---------- Next %s Chunk ----------\n\n", name);
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begin -= MIN2(begin, chunk->cdw);
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end -= chunk->cdw;
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}
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assert(end <= cs->current.cdw);
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ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id, trace_id_count,
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gfx_level, NULL, NULL);
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fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n", name, orig_end);
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}
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void si_print_current_ib(struct si_context *sctx, FILE *f)
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{
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si_parse_current_ib(f, &sctx->gfx_cs, 0, sctx->gfx_cs.prev_dw + sctx->gfx_cs.current.cdw,
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NULL, 0, "GFX", sctx->gfx_level);
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}
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static void si_log_chunk_type_cs_print(void *data, FILE *f)
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{
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struct si_log_chunk_cs *chunk = data;
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struct si_context *ctx = chunk->ctx;
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struct si_saved_cs *scs = chunk->cs;
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int last_trace_id = -1;
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/* We are expecting that the ddebug pipe has already
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* waited for the context, so this buffer should be idle.
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* If the GPU is hung, there is no point in waiting for it.
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*/
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uint32_t *map = ctx->ws->buffer_map(ctx->ws, scs->trace_buf->buf, NULL,
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PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ);
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if (map)
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last_trace_id = map[0];
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|
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if (chunk->gfx_end != chunk->gfx_begin) {
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if (chunk->gfx_begin == 0) {
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if (ctx->cs_preamble_state)
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ac_parse_ib(f, ctx->cs_preamble_state->pm4, ctx->cs_preamble_state->ndw, NULL, 0,
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"IB2: Init config", ctx->gfx_level, NULL, NULL);
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}
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|
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if (scs->flushed) {
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ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin, chunk->gfx_end - chunk->gfx_begin,
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&last_trace_id, map ? 1 : 0, "IB", ctx->gfx_level, NULL, NULL);
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} else {
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si_parse_current_ib(f, &ctx->gfx_cs, chunk->gfx_begin, chunk->gfx_end, &last_trace_id,
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map ? 1 : 0, "IB", ctx->gfx_level);
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}
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}
|
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|
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if (chunk->dump_bo_list) {
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fprintf(f, "Flushing. Time: ");
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util_dump_ns(f, scs->time_flush);
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fprintf(f, "\n\n");
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si_dump_bo_list(ctx, &scs->gfx, f);
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}
|
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}
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static const struct u_log_chunk_type si_log_chunk_type_cs = {
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.destroy = si_log_chunk_type_cs_destroy,
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.print = si_log_chunk_type_cs_print,
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};
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|
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static void si_log_cs(struct si_context *ctx, struct u_log_context *log, bool dump_bo_list)
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{
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assert(ctx->current_saved_cs);
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|
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struct si_saved_cs *scs = ctx->current_saved_cs;
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unsigned gfx_cur = ctx->gfx_cs.prev_dw + ctx->gfx_cs.current.cdw;
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|
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if (!dump_bo_list && gfx_cur == scs->gfx_last_dw)
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return;
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|
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struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk));
|
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|
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chunk->ctx = ctx;
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si_saved_cs_reference(&chunk->cs, scs);
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chunk->dump_bo_list = dump_bo_list;
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|
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chunk->gfx_begin = scs->gfx_last_dw;
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chunk->gfx_end = gfx_cur;
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scs->gfx_last_dw = gfx_cur;
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|
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u_log_chunk(log, &si_log_chunk_type_cs, chunk);
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}
|
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|
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void si_auto_log_cs(void *data, struct u_log_context *log)
|
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{
|
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struct si_context *ctx = (struct si_context *)data;
|
|
si_log_cs(ctx, log, false);
|
|
}
|
|
|
|
void si_log_hw_flush(struct si_context *sctx)
|
|
{
|
|
if (!sctx->log)
|
|
return;
|
|
|
|
si_log_cs(sctx, sctx->log, true);
|
|
|
|
if (&sctx->b == sctx->screen->aux_context) {
|
|
/* The aux context isn't captured by the ddebug wrapper,
|
|
* so we dump it on a flush-by-flush basis here.
|
|
*/
|
|
FILE *f = dd_get_debug_file(false);
|
|
if (!f) {
|
|
fprintf(stderr, "radeonsi: error opening aux context dump file.\n");
|
|
} else {
|
|
dd_write_header(f, &sctx->screen->b, 0);
|
|
|
|
fprintf(f, "Aux context dump:\n\n");
|
|
u_log_new_page_print(sctx->log, f);
|
|
|
|
fclose(f);
|
|
}
|
|
}
|
|
}
|
|
|
|
static const char *priority_to_string(unsigned priority)
|
|
{
|
|
#define ITEM(x) if (priority == RADEON_PRIO_##x) return #x
|
|
ITEM(FENCE_TRACE);
|
|
ITEM(SO_FILLED_SIZE);
|
|
ITEM(QUERY);
|
|
ITEM(IB);
|
|
ITEM(DRAW_INDIRECT);
|
|
ITEM(INDEX_BUFFER);
|
|
ITEM(CP_DMA);
|
|
ITEM(BORDER_COLORS);
|
|
ITEM(CONST_BUFFER);
|
|
ITEM(DESCRIPTORS);
|
|
ITEM(SAMPLER_BUFFER);
|
|
ITEM(VERTEX_BUFFER);
|
|
ITEM(SHADER_RW_BUFFER);
|
|
ITEM(SAMPLER_TEXTURE);
|
|
ITEM(SHADER_RW_IMAGE);
|
|
ITEM(SAMPLER_TEXTURE_MSAA);
|
|
ITEM(COLOR_BUFFER);
|
|
ITEM(DEPTH_BUFFER);
|
|
ITEM(COLOR_BUFFER_MSAA);
|
|
ITEM(DEPTH_BUFFER_MSAA);
|
|
ITEM(SEPARATE_META);
|
|
ITEM(SHADER_BINARY);
|
|
ITEM(SHADER_RINGS);
|
|
ITEM(SCRATCH_BUFFER);
|
|
#undef ITEM
|
|
|
|
return "";
|
|
}
|
|
|
|
static int bo_list_compare_va(const struct radeon_bo_list_item *a,
|
|
const struct radeon_bo_list_item *b)
|
|
{
|
|
return a->vm_address < b->vm_address ? -1 : a->vm_address > b->vm_address ? 1 : 0;
|
|
}
|
|
|
|
static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f)
|
|
{
|
|
unsigned i, j;
|
|
|
|
if (!saved->bo_list)
|
|
return;
|
|
|
|
/* Sort the list according to VM adddresses first. */
|
|
qsort(saved->bo_list, saved->bo_count, sizeof(saved->bo_list[0]), (void *)bo_list_compare_va);
|
|
|
|
fprintf(f, "Buffer list (in units of pages = 4kB):\n" COLOR_YELLOW
|
|
" Size VM start page "
|
|
"VM end page Usage" COLOR_RESET "\n");
|
|
|
|
for (i = 0; i < saved->bo_count; i++) {
|
|
/* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */
|
|
const unsigned page_size = sctx->screen->info.gart_page_size;
|
|
uint64_t va = saved->bo_list[i].vm_address;
|
|
uint64_t size = saved->bo_list[i].bo_size;
|
|
bool hit = false;
|
|
|
|
/* If there's unused virtual memory between 2 buffers, print it. */
|
|
if (i) {
|
|
uint64_t previous_va_end =
|
|
saved->bo_list[i - 1].vm_address + saved->bo_list[i - 1].bo_size;
|
|
|
|
if (va > previous_va_end) {
|
|
fprintf(f, " %10" PRIu64 " -- hole --\n", (va - previous_va_end) / page_size);
|
|
}
|
|
}
|
|
|
|
/* Print the buffer. */
|
|
fprintf(f, " %10" PRIu64 " 0x%013" PRIX64 " 0x%013" PRIX64 " ",
|
|
size / page_size, va / page_size, (va + size) / page_size);
|
|
|
|
/* Print the usage. */
|
|
for (j = 0; j < 32; j++) {
|
|
if (!(saved->bo_list[i].priority_usage & (1u << j)))
|
|
continue;
|
|
|
|
fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(1u << j));
|
|
hit = true;
|
|
}
|
|
fprintf(f, "\n");
|
|
}
|
|
fprintf(f, "\nNote: The holes represent memory not used by the IB.\n"
|
|
" Other buffers can still be allocated there.\n\n");
|
|
}
|
|
|
|
static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log)
|
|
{
|
|
struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
|
|
struct si_texture *tex;
|
|
int i;
|
|
|
|
for (i = 0; i < state->nr_cbufs; i++) {
|
|
if (!state->cbufs[i])
|
|
continue;
|
|
|
|
tex = (struct si_texture *)state->cbufs[i]->texture;
|
|
u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
|
|
si_print_texture_info(sctx->screen, tex, log);
|
|
u_log_printf(log, "\n");
|
|
}
|
|
|
|
if (state->zsbuf) {
|
|
tex = (struct si_texture *)state->zsbuf->texture;
|
|
u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
|
|
si_print_texture_info(sctx->screen, tex, log);
|
|
u_log_printf(log, "\n");
|
|
}
|
|
}
|
|
|
|
typedef unsigned (*slot_remap_func)(unsigned);
|
|
|
|
struct si_log_chunk_desc_list {
|
|
/** Pointer to memory map of buffer where the list is uploader */
|
|
uint32_t *gpu_list;
|
|
/** Reference of buffer where the list is uploaded, so that gpu_list
|
|
* is kept live. */
|
|
struct si_resource *buf;
|
|
|
|
const char *shader_name;
|
|
const char *elem_name;
|
|
slot_remap_func slot_remap;
|
|
enum amd_gfx_level gfx_level;
|
|
unsigned element_dw_size;
|
|
unsigned num_elements;
|
|
|
|
uint32_t list[0];
|
|
};
|
|
|
|
static void si_log_chunk_desc_list_destroy(void *data)
|
|
{
|
|
struct si_log_chunk_desc_list *chunk = data;
|
|
si_resource_reference(&chunk->buf, NULL);
|
|
FREE(chunk);
|
|
}
|
|
|
|
static void si_log_chunk_desc_list_print(void *data, FILE *f)
|
|
{
|
|
struct si_log_chunk_desc_list *chunk = data;
|
|
unsigned sq_img_rsrc_word0 =
|
|
chunk->gfx_level >= GFX10 ? R_00A000_SQ_IMG_RSRC_WORD0 : R_008F10_SQ_IMG_RSRC_WORD0;
|
|
|
|
for (unsigned i = 0; i < chunk->num_elements; i++) {
|
|
unsigned cpu_dw_offset = i * chunk->element_dw_size;
|
|
unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size;
|
|
const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list";
|
|
uint32_t *cpu_list = chunk->list + cpu_dw_offset;
|
|
uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list;
|
|
|
|
fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", chunk->shader_name,
|
|
chunk->elem_name, i, list_note);
|
|
|
|
switch (chunk->element_dw_size) {
|
|
case 4:
|
|
for (unsigned j = 0; j < 4; j++)
|
|
ac_dump_reg(f, chunk->gfx_level, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[j],
|
|
0xffffffff);
|
|
break;
|
|
case 8:
|
|
for (unsigned j = 0; j < 8; j++)
|
|
ac_dump_reg(f, chunk->gfx_level, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
|
|
|
|
fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n");
|
|
for (unsigned j = 0; j < 4; j++)
|
|
ac_dump_reg(f, chunk->gfx_level, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
|
|
0xffffffff);
|
|
break;
|
|
case 16:
|
|
for (unsigned j = 0; j < 8; j++)
|
|
ac_dump_reg(f, chunk->gfx_level, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
|
|
|
|
fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n");
|
|
for (unsigned j = 0; j < 4; j++)
|
|
ac_dump_reg(f, chunk->gfx_level, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
|
|
0xffffffff);
|
|
|
|
fprintf(f, COLOR_CYAN " FMASK:" COLOR_RESET "\n");
|
|
for (unsigned j = 0; j < 8; j++)
|
|
ac_dump_reg(f, chunk->gfx_level, sq_img_rsrc_word0 + j * 4, gpu_list[8 + j],
|
|
0xffffffff);
|
|
|
|
fprintf(f, COLOR_CYAN " Sampler state:" COLOR_RESET "\n");
|
|
for (unsigned j = 0; j < 4; j++)
|
|
ac_dump_reg(f, chunk->gfx_level, R_008F30_SQ_IMG_SAMP_WORD0 + j * 4, gpu_list[12 + j],
|
|
0xffffffff);
|
|
break;
|
|
}
|
|
|
|
if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) {
|
|
fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" COLOR_RESET "\n");
|
|
}
|
|
|
|
fprintf(f, "\n");
|
|
}
|
|
}
|
|
|
|
static const struct u_log_chunk_type si_log_chunk_type_descriptor_list = {
|
|
.destroy = si_log_chunk_desc_list_destroy,
|
|
.print = si_log_chunk_desc_list_print,
|
|
};
|
|
|
|
static void si_dump_descriptor_list(struct si_screen *screen, struct si_descriptors *desc,
|
|
const char *shader_name, const char *elem_name,
|
|
unsigned element_dw_size, unsigned num_elements,
|
|
slot_remap_func slot_remap, struct u_log_context *log)
|
|
{
|
|
if (!desc->list)
|
|
return;
|
|
|
|
/* In some cases, the caller doesn't know how many elements are really
|
|
* uploaded. Reduce num_elements to fit in the range of active slots. */
|
|
unsigned active_range_dw_begin = desc->first_active_slot * desc->element_dw_size;
|
|
unsigned active_range_dw_end =
|
|
active_range_dw_begin + desc->num_active_slots * desc->element_dw_size;
|
|
|
|
while (num_elements > 0) {
|
|
int i = slot_remap(num_elements - 1);
|
|
unsigned dw_begin = i * element_dw_size;
|
|
unsigned dw_end = dw_begin + element_dw_size;
|
|
|
|
if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end)
|
|
break;
|
|
|
|
num_elements--;
|
|
}
|
|
|
|
struct si_log_chunk_desc_list *chunk =
|
|
CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list, 4 * element_dw_size * num_elements);
|
|
chunk->shader_name = shader_name;
|
|
chunk->elem_name = elem_name;
|
|
chunk->element_dw_size = element_dw_size;
|
|
chunk->num_elements = num_elements;
|
|
chunk->slot_remap = slot_remap;
|
|
chunk->gfx_level = screen->info.gfx_level;
|
|
|
|
si_resource_reference(&chunk->buf, desc->buffer);
|
|
chunk->gpu_list = desc->gpu_list;
|
|
|
|
for (unsigned i = 0; i < num_elements; ++i) {
|
|
memcpy(&chunk->list[i * element_dw_size], &desc->list[slot_remap(i) * element_dw_size],
|
|
4 * element_dw_size);
|
|
}
|
|
|
|
u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk);
|
|
}
|
|
|
|
static unsigned si_identity(unsigned slot)
|
|
{
|
|
return slot;
|
|
}
|
|
|
|
static void si_dump_descriptors(struct si_context *sctx, gl_shader_stage stage,
|
|
const struct si_shader_info *info, struct u_log_context *log)
|
|
{
|
|
enum pipe_shader_type processor = pipe_shader_type_from_mesa(stage);
|
|
struct si_descriptors *descs =
|
|
&sctx->descriptors[SI_DESCS_FIRST_SHADER + processor * SI_NUM_SHADER_DESCS];
|
|
static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"};
|
|
const char *name = shader_name[processor];
|
|
unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers;
|
|
unsigned enabled_images;
|
|
|
|
if (info) {
|
|
enabled_constbuf = u_bit_consecutive(0, info->base.num_ubos);
|
|
enabled_shaderbuf = u_bit_consecutive(0, info->base.num_ssbos);
|
|
enabled_samplers = info->base.textures_used[0];
|
|
enabled_images = u_bit_consecutive(0, info->base.num_images);
|
|
} else {
|
|
enabled_constbuf =
|
|
sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS;
|
|
enabled_shaderbuf = 0;
|
|
for (int i = 0; i < SI_NUM_SHADER_BUFFERS; i++) {
|
|
enabled_shaderbuf |=
|
|
(sctx->const_and_shader_buffers[processor].enabled_mask &
|
|
1llu << (SI_NUM_SHADER_BUFFERS - i - 1)) << i;
|
|
}
|
|
enabled_samplers = sctx->samplers[processor].enabled_mask;
|
|
enabled_images = sctx->images[processor].enabled_mask;
|
|
}
|
|
|
|
if (stage == MESA_SHADER_VERTEX && sctx->vb_descriptors_buffer &&
|
|
sctx->vb_descriptors_gpu_list) {
|
|
assert(info); /* only CS may not have an info struct */
|
|
struct si_descriptors desc = {};
|
|
|
|
desc.buffer = sctx->vb_descriptors_buffer;
|
|
desc.list = sctx->vb_descriptors_gpu_list;
|
|
desc.gpu_list = sctx->vb_descriptors_gpu_list;
|
|
desc.element_dw_size = 4;
|
|
desc.num_active_slots = sctx->vertex_elements->vb_desc_list_alloc_size / 16;
|
|
|
|
si_dump_descriptor_list(sctx->screen, &desc, name, " - Vertex buffer", 4, info->num_inputs,
|
|
si_identity, log);
|
|
}
|
|
|
|
si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
|
|
" - Constant buffer", 4, util_last_bit(enabled_constbuf),
|
|
si_get_constbuf_slot, log);
|
|
si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
|
|
" - Shader buffer", 4, util_last_bit(enabled_shaderbuf),
|
|
si_get_shaderbuf_slot, log);
|
|
si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
|
|
" - Sampler", 16, util_last_bit(enabled_samplers), si_get_sampler_slot,
|
|
log);
|
|
si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
|
|
" - Image", 8, util_last_bit(enabled_images), si_get_image_slot, log);
|
|
}
|
|
|
|
static void si_dump_gfx_descriptors(struct si_context *sctx,
|
|
const struct si_shader_ctx_state *state,
|
|
struct u_log_context *log)
|
|
{
|
|
if (!state->cso || !state->current)
|
|
return;
|
|
|
|
si_dump_descriptors(sctx, state->cso->stage, &state->cso->info, log);
|
|
}
|
|
|
|
static void si_dump_compute_descriptors(struct si_context *sctx, struct u_log_context *log)
|
|
{
|
|
if (!sctx->cs_shader_state.program)
|
|
return;
|
|
|
|
si_dump_descriptors(sctx, MESA_SHADER_COMPUTE, NULL, log);
|
|
}
|
|
|
|
struct si_shader_inst {
|
|
const char *text; /* start of disassembly for this instruction */
|
|
unsigned textlen;
|
|
unsigned size; /* instruction size = 4 or 8 */
|
|
uint64_t addr; /* instruction address */
|
|
};
|
|
|
|
/**
|
|
* Open the given \p binary as \p rtld_binary and split the contained
|
|
* disassembly string into instructions and add them to the array
|
|
* pointed to by \p instructions, which must be sufficiently large.
|
|
*
|
|
* Labels are considered to be part of the following instruction.
|
|
*
|
|
* The caller must keep \p rtld_binary alive as long as \p instructions are
|
|
* used and then close it afterwards.
|
|
*/
|
|
static void si_add_split_disasm(struct si_screen *screen, struct ac_rtld_binary *rtld_binary,
|
|
struct si_shader_binary *binary, uint64_t *addr, unsigned *num,
|
|
struct si_shader_inst *instructions,
|
|
gl_shader_stage stage, unsigned wave_size)
|
|
{
|
|
if (!ac_rtld_open(rtld_binary, (struct ac_rtld_open_info){
|
|
.info = &screen->info,
|
|
.shader_type = stage,
|
|
.wave_size = wave_size,
|
|
.num_parts = 1,
|
|
.elf_ptrs = &binary->elf_buffer,
|
|
.elf_sizes = &binary->elf_size}))
|
|
return;
|
|
|
|
const char *disasm;
|
|
size_t nbytes;
|
|
if (!ac_rtld_get_section_by_name(rtld_binary, ".AMDGPU.disasm", &disasm, &nbytes))
|
|
return;
|
|
|
|
const char *end = disasm + nbytes;
|
|
while (disasm < end) {
|
|
const char *semicolon = memchr(disasm, ';', end - disasm);
|
|
if (!semicolon)
|
|
break;
|
|
|
|
struct si_shader_inst *inst = &instructions[(*num)++];
|
|
const char *inst_end = memchr(semicolon + 1, '\n', end - semicolon - 1);
|
|
if (!inst_end)
|
|
inst_end = end;
|
|
|
|
inst->text = disasm;
|
|
inst->textlen = inst_end - disasm;
|
|
|
|
inst->addr = *addr;
|
|
/* More than 16 chars after ";" means the instruction is 8 bytes long. */
|
|
inst->size = inst_end - semicolon > 16 ? 8 : 4;
|
|
*addr += inst->size;
|
|
|
|
if (inst_end == end)
|
|
break;
|
|
disasm = inst_end + 1;
|
|
}
|
|
}
|
|
|
|
/* If the shader is being executed, print its asm instructions, and annotate
|
|
* those that are being executed right now with information about waves that
|
|
* execute them. This is most useful during a GPU hang.
|
|
*/
|
|
static void si_print_annotated_shader(struct si_shader *shader, struct ac_wave_info *waves,
|
|
unsigned num_waves, FILE *f)
|
|
{
|
|
if (!shader)
|
|
return;
|
|
|
|
struct si_screen *screen = shader->selector->screen;
|
|
gl_shader_stage stage = shader->selector->stage;
|
|
uint64_t start_addr = shader->bo->gpu_address;
|
|
uint64_t end_addr = start_addr + shader->bo->b.b.width0;
|
|
unsigned i;
|
|
|
|
/* See if any wave executes the shader. */
|
|
for (i = 0; i < num_waves; i++) {
|
|
if (start_addr <= waves[i].pc && waves[i].pc <= end_addr)
|
|
break;
|
|
}
|
|
if (i == num_waves)
|
|
return; /* the shader is not being executed */
|
|
|
|
/* Remember the first found wave. The waves are sorted according to PC. */
|
|
waves = &waves[i];
|
|
num_waves -= i;
|
|
|
|
/* Get the list of instructions.
|
|
* Buffer size / 4 is the upper bound of the instruction count.
|
|
*/
|
|
unsigned num_inst = 0;
|
|
uint64_t inst_addr = start_addr;
|
|
struct ac_rtld_binary rtld_binaries[5] = {};
|
|
struct si_shader_inst *instructions =
|
|
calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst));
|
|
|
|
if (shader->prolog) {
|
|
si_add_split_disasm(screen, &rtld_binaries[0], &shader->prolog->binary, &inst_addr, &num_inst,
|
|
instructions, stage, shader->wave_size);
|
|
}
|
|
if (shader->previous_stage) {
|
|
si_add_split_disasm(screen, &rtld_binaries[1], &shader->previous_stage->binary, &inst_addr,
|
|
&num_inst, instructions, stage, shader->wave_size);
|
|
}
|
|
si_add_split_disasm(screen, &rtld_binaries[3], &shader->binary, &inst_addr, &num_inst,
|
|
instructions, stage, shader->wave_size);
|
|
if (shader->epilog) {
|
|
si_add_split_disasm(screen, &rtld_binaries[4], &shader->epilog->binary, &inst_addr, &num_inst,
|
|
instructions, stage, shader->wave_size);
|
|
}
|
|
|
|
fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n",
|
|
si_get_shader_name(shader));
|
|
|
|
/* Print instructions with annotations. */
|
|
for (i = 0; i < num_inst; i++) {
|
|
struct si_shader_inst *inst = &instructions[i];
|
|
|
|
fprintf(f, "%.*s [PC=0x%" PRIx64 ", size=%u]\n", inst->textlen, inst->text, inst->addr,
|
|
inst->size);
|
|
|
|
/* Print which waves execute the instruction right now. */
|
|
while (num_waves && inst->addr == waves->pc) {
|
|
fprintf(f,
|
|
" " COLOR_GREEN "^ SE%u SH%u CU%u "
|
|
"SIMD%u WAVE%u EXEC=%016" PRIx64 " ",
|
|
waves->se, waves->sh, waves->cu, waves->simd, waves->wave, waves->exec);
|
|
|
|
if (inst->size == 4) {
|
|
fprintf(f, "INST32=%08X" COLOR_RESET "\n", waves->inst_dw0);
|
|
} else {
|
|
fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n", waves->inst_dw0, waves->inst_dw1);
|
|
}
|
|
|
|
waves->matched = true;
|
|
waves = &waves[1];
|
|
num_waves--;
|
|
}
|
|
}
|
|
|
|
fprintf(f, "\n\n");
|
|
free(instructions);
|
|
for (unsigned i = 0; i < ARRAY_SIZE(rtld_binaries); ++i)
|
|
ac_rtld_close(&rtld_binaries[i]);
|
|
}
|
|
|
|
static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
|
|
{
|
|
struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP];
|
|
unsigned num_waves = ac_get_wave_info(sctx->gfx_level, waves);
|
|
|
|
fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET "\n\n", num_waves);
|
|
|
|
si_print_annotated_shader(sctx->shader.vs.current, waves, num_waves, f);
|
|
si_print_annotated_shader(sctx->shader.tcs.current, waves, num_waves, f);
|
|
si_print_annotated_shader(sctx->shader.tes.current, waves, num_waves, f);
|
|
si_print_annotated_shader(sctx->shader.gs.current, waves, num_waves, f);
|
|
si_print_annotated_shader(sctx->shader.ps.current, waves, num_waves, f);
|
|
|
|
/* Print waves executing shaders that are not currently bound. */
|
|
unsigned i;
|
|
bool found = false;
|
|
for (i = 0; i < num_waves; i++) {
|
|
if (waves[i].matched)
|
|
continue;
|
|
|
|
if (!found) {
|
|
fprintf(f, COLOR_CYAN "Waves not executing currently-bound shaders:" COLOR_RESET "\n");
|
|
found = true;
|
|
}
|
|
fprintf(f,
|
|
" SE%u SH%u CU%u SIMD%u WAVE%u EXEC=%016" PRIx64 " INST=%08X %08X PC=%" PRIx64
|
|
"\n",
|
|
waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd, waves[i].wave, waves[i].exec,
|
|
waves[i].inst_dw0, waves[i].inst_dw1, waves[i].pc);
|
|
}
|
|
if (found)
|
|
fprintf(f, "\n\n");
|
|
}
|
|
|
|
static void si_dump_command(const char *title, const char *command, FILE *f)
|
|
{
|
|
char line[2000];
|
|
|
|
FILE *p = popen(command, "r");
|
|
if (!p)
|
|
return;
|
|
|
|
fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title);
|
|
while (fgets(line, sizeof(line), p))
|
|
fputs(line, f);
|
|
fprintf(f, "\n\n");
|
|
pclose(p);
|
|
}
|
|
|
|
static void si_dump_debug_state(struct pipe_context *ctx, FILE *f, unsigned flags)
|
|
{
|
|
struct si_context *sctx = (struct si_context *)ctx;
|
|
|
|
if (sctx->log)
|
|
u_log_flush(sctx->log);
|
|
|
|
if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
|
|
si_dump_debug_registers(sctx, f);
|
|
|
|
si_dump_annotated_shaders(sctx, f);
|
|
si_dump_command("Active waves (raw data)", "umr -O halt_waves -wa | column -t", f);
|
|
si_dump_command("Wave information", "umr -O halt_waves,bits -wa", f);
|
|
}
|
|
}
|
|
|
|
void si_log_draw_state(struct si_context *sctx, struct u_log_context *log)
|
|
{
|
|
if (!log)
|
|
return;
|
|
|
|
si_dump_framebuffer(sctx, log);
|
|
|
|
si_dump_gfx_shader(sctx, &sctx->shader.vs, log);
|
|
si_dump_gfx_shader(sctx, &sctx->shader.tcs, log);
|
|
si_dump_gfx_shader(sctx, &sctx->shader.tes, log);
|
|
si_dump_gfx_shader(sctx, &sctx->shader.gs, log);
|
|
si_dump_gfx_shader(sctx, &sctx->shader.ps, log);
|
|
|
|
si_dump_descriptor_list(sctx->screen, &sctx->descriptors[SI_DESCS_INTERNAL], "", "RW buffers",
|
|
4, sctx->descriptors[SI_DESCS_INTERNAL].num_active_slots, si_identity,
|
|
log);
|
|
si_dump_gfx_descriptors(sctx, &sctx->shader.vs, log);
|
|
si_dump_gfx_descriptors(sctx, &sctx->shader.tcs, log);
|
|
si_dump_gfx_descriptors(sctx, &sctx->shader.tes, log);
|
|
si_dump_gfx_descriptors(sctx, &sctx->shader.gs, log);
|
|
si_dump_gfx_descriptors(sctx, &sctx->shader.ps, log);
|
|
}
|
|
|
|
void si_log_compute_state(struct si_context *sctx, struct u_log_context *log)
|
|
{
|
|
if (!log)
|
|
return;
|
|
|
|
si_dump_compute_shader(sctx, log);
|
|
si_dump_compute_descriptors(sctx, log);
|
|
}
|
|
|
|
void si_check_vm_faults(struct si_context *sctx, struct radeon_saved_cs *saved, enum amd_ip_type ring)
|
|
{
|
|
struct pipe_screen *screen = sctx->b.screen;
|
|
FILE *f;
|
|
uint64_t addr;
|
|
char cmd_line[4096];
|
|
|
|
if (!ac_vm_fault_occured(sctx->gfx_level, &sctx->dmesg_timestamp, &addr))
|
|
return;
|
|
|
|
f = dd_get_debug_file(false);
|
|
if (!f)
|
|
return;
|
|
|
|
fprintf(f, "VM fault report.\n\n");
|
|
if (os_get_command_line(cmd_line, sizeof(cmd_line)))
|
|
fprintf(f, "Command: %s\n", cmd_line);
|
|
fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
|
|
fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
|
|
fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
|
|
fprintf(f, "Failing VM page: 0x%08" PRIx64 "\n\n", addr);
|
|
|
|
if (sctx->apitrace_call_number)
|
|
fprintf(f, "Last apitrace call: %u\n\n", sctx->apitrace_call_number);
|
|
|
|
switch (ring) {
|
|
case AMD_IP_GFX: {
|
|
struct u_log_context log;
|
|
u_log_context_init(&log);
|
|
|
|
si_log_draw_state(sctx, &log);
|
|
si_log_compute_state(sctx, &log);
|
|
si_log_cs(sctx, &log, true);
|
|
|
|
u_log_new_page_print(&log, f);
|
|
u_log_context_destroy(&log);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
fclose(f);
|
|
|
|
fprintf(stderr, "Detected a VM fault, exiting...\n");
|
|
exit(0);
|
|
}
|
|
|
|
void si_init_debug_functions(struct si_context *sctx)
|
|
{
|
|
sctx->b.dump_debug_state = si_dump_debug_state;
|
|
|
|
/* Set the initial dmesg timestamp for this context, so that
|
|
* only new messages will be checked for VM faults.
|
|
*/
|
|
if (sctx->screen->debug_flags & DBG(CHECK_VM))
|
|
ac_vm_fault_occured(sctx->gfx_level, &sctx->dmesg_timestamp, NULL);
|
|
}
|