Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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suijingfeng 2f07c675b9 pass egl-symbols-check test on mips64el
Without this patch the egl symbols check test fail on mips platform:

72/87 mesa:egl / egl-symbols-check        FAIL        0.20s (exit status 1)

src/egl/libEGL.so.1.0.0: unknown symbol exported: _fbss
src/egl/libEGL.so.1.0.0: unknown symbol exported: _fdata
src/egl/libEGL.so.1.0.0: unknown symbol exported: _ftext

See Mips Run say thoes special symbols are automatically defined by the
linker to allow programs to discover the start and end of their various
section. They are descended from conventions that grew up in UNIX-like OSs,
and are peculiar to the MIPS environment.

_fbss  :  Start of uninitialized data segment
_fdata :  Start of initialized data segment
_ftext :  Start of text segment

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: suijingfeng <suijingfeng@loongson.cn>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11955>
2021-07-21 13:14:05 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci: actually run piglit tests with virgl 2021-07-21 09:36:10 +02:00
android android: Restore android/Android.mk 2021-07-09 13:54:45 +00:00
bin pass egl-symbols-check test on mips64el 2021-07-21 13:14:05 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: update anisotropic info for softpipe/llvmpipe/lavapipe 2021-07-21 10:19:51 +10:00
include crocus: Make the driver loader use PCI IDs for crocus 2021-07-03 06:34:33 +02:00
src gallivm: add basic mips64 support and set mcpu to mips64r5 on ls3a4000 2021-07-21 13:14:05 +00:00
subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
.dir-locals.el
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml Revert "ci: disable Broadcom CI" 2021-07-15 13:36:25 +02:00
.mailmap mailmap: Add two more lines for Alyssa Rosenzweig 2021-07-12 23:45:34 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
REVIEWERS Fix up leftover "state_trackers" references to "frontends" 2021-07-02 07:35:05 +00:00
VERSION VERSION: bump version for 21.3 development cycle 2021-07-14 10:22:12 -07:00
meson.build gallivm: add basic mips64 support and set mcpu to mips64r5 on ls3a4000 2021-07-21 13:14:05 +00:00
meson_options.txt meson: Add a GBM backends search path build option 2021-07-06 16:57:59 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.