Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Rafael Antognolli 2660667284 iris/gen8: Re-emit the SURFACE_STATE if the clear color changed.
The swizzle for rendering surfaces is always identity. So when we are
doing the fast clear, we don't have enough information to store the
clear color OR'ed with the Shader Channel Select bits for the dword in
the SURFACE_STATE.

Instead of trying to patch up the SURFACE_STATE correctly later, by
reading the color from the clear color state buffer and then doing all
the operations to store it, let's just re-emit the whole SURFACE_STATE.
That should make things way simpler on gen8, and we can still use the
clear color state buffer for gen9+.

Fixes: a8b5ea8ef0 "iris: Add function to update clear color in surface state."
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-04-02 15:26:33 -07:00
.gitlab-ci CI: use wayland ci-templates repo to create the base image 2019-04-02 13:41:05 +00:00
bin meson: strip rpath from megadrivers 2019-04-01 07:04:13 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: Fix 19.0.x version numbers 2019-04-02 09:12:47 -07:00
doxygen
include intel: Add support for Comet Lake 2019-04-01 14:07:40 -07:00
m4 configure: allow building with python3 2018-10-31 19:15:50 +00:00
scons scons: Compatibility with Scons development version string 2019-03-12 14:22:34 +00:00
scripts appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
src iris/gen8: Re-emit the SURFACE_STATE if the clear color changed. 2019-04-02 15:26:33 -07:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Add max_line_length property 2019-01-10 15:50:34 +02:00
.gitattributes
.gitignore .gitignore: list *.orig and *.rej 2017-09-06 17:48:50 +01:00
.gitlab-ci.yml CI: use wayland ci-templates repo to create the base image 2019-04-02 13:41:05 +00:00
.mailmap .mailmap: Add a few more alises for myself 2019-02-13 12:03:41 -08:00
.travis.yml gitlab-ci: drop most autotools builds 2019-03-19 17:40:05 +00:00
Android.common.mk android: fix missing backspace for line continuation 2019-03-08 21:14:24 +00:00
Android.mk iris: add Android build 2019-02-21 10:26:10 -08:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
Makefile.am automake: Add --enable-autotools to distcheck flags 2019-01-30 19:32:44 +00:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS REVIEWERS: add Vulkan reviewer group 2018-11-13 17:25:02 +00:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION bump version for 19.0 branch 2019-01-29 15:30:25 -08:00
appveyor.yml appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
autogen.sh
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
configure.ac configure.ac / meson: depend on libnativewindow when appropriate 2019-03-21 15:36:39 -07:00
install-gallium-links.mk gallium: Fix install-gallium-links.mk on non-bash /bin/sh 2016-10-10 08:56:12 -07:00
install-lib-links.mk
meson.build configure.ac / meson: depend on libnativewindow when appropriate 2019-03-21 15:36:39 -07:00
meson_options.txt configure.ac / meson: depend on libnativewindow when appropriate 2019-03-21 15:36:39 -07:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.