mesa/src/intel
Jason Ekstrand 3346f6918f intel/fs,anv: Rework handling of coarse and sample shading
Now that this information is accurately gathered by spirv_to_nir, we no
longer need the hack.  We just need to fix up the way we handle some of
the key bits.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14020>
2022-07-13 20:28:42 +00:00
..
blorp intel/blorp: Set uses_sample_shading for MSAA blit shaders 2022-07-13 20:28:42 +00:00
ci intel/fs: Use nir_lower_single_sampled 2022-07-13 20:28:42 +00:00
common intel: protect against empty invalidate ranges 2022-07-13 01:33:27 +00:00
compiler intel/fs,anv: Rework handling of coarse and sample shading 2022-07-13 20:28:42 +00:00
dev intel: fix typos found by codespell 2022-06-27 10:20:55 +00:00
ds u_trace/anv/iris: drop cs argument for recording traces 2022-05-19 19:04:28 +00:00
genxml intel: fix typos found by codespell 2022-06-27 10:20:55 +00:00
isl isl: add new helper for format component compatibility 2022-07-11 14:57:26 +00:00
nullhw-layer vulkan: drop empty vulkan_wsi_args 2022-04-27 11:51:26 +00:00
perf intel: fix typos found by codespell 2022-06-27 10:20:55 +00:00
tools intel/compiler: Introduce a new brw_isa_info structure 2022-06-30 23:46:35 +00:00
vulkan intel/fs,anv: Rework handling of coarse and sample shading 2022-07-13 20:28:42 +00:00
meson.build anv: add perfetto source 2022-01-14 20:17:44 +00:00