..
clc
clc: add new feature options for intel_clc
2022-06-27 15:31:49 +00:00
glsl
glsl/nir: Set sample_shading if a FS output ever shows up as an rvalue
2022-07-13 20:28:42 +00:00
isaspec
isaspec: Handle patterns bigger then 64 bit
2022-06-14 12:35:39 +00:00
nir
nir/gather_info: Stop gathering uses_sample_shading
2022-07-13 20:28:42 +00:00
spirv
spirv/nir: Set uses_sample_shading from spirv_to_nir
2022-07-13 20:28:42 +00:00
builtin_type_macros.h
glsl: add vec5 glsl types
2022-01-18 16:10:35 +08:00
glsl_types.cpp
compiler/types: Don't place members in the previous substruct's end padding
2022-06-09 22:55:37 +00:00
glsl_types.h
compiler/types: Add a texture type
2021-10-16 05:49:34 +00:00
meson.build
spirv: Use a single binary for gtests
2021-10-20 17:55:36 +00:00
nir_gl_types.h
nir: remove gl.h include from nir headers.
2022-01-19 21:54:58 +00:00
nir_types.cpp
nir/types: fix glsl_matrix_type_is_row_major() assert
2022-06-30 00:41:46 +00:00
nir_types.h
nir/glsl: wrap component_slots_aligned()
2022-05-16 03:33:18 +00:00
shader_enums.c
nir+ir3: Rename load_size_ir3 to load_center_rhw_ir3.
2022-07-11 16:56:05 +00:00
shader_enums.h
nir+ir3: Rename load_size_ir3 to load_center_rhw_ir3.
2022-07-11 16:56:05 +00:00
shader_info.h
shader_info: Move subgroup_size out of cs and make it an enum
2022-07-08 22:47:22 +00:00