Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Jason Ekstrand 1a05bbe6a4 i965: Add blorp-based texture upload and download paths
v1 (Topi Pohjolainen): original patch.

v2 (Topi Pohjolainen):
   - Fix return value (s/MESA_FORMAT_NONE/false/) (Anuj)
   - Move _mesa_tex_format_from_format_and_type() just
     in the end avoiding additional if-block (Anuj)
   - Explain better the array alignment restriction (Anuj)
   - Do not bail out in case of gl_pixelstore_attrib::ImageHeight,
     it is handled by _mesa_image_offset() automatically (Ken).
   - Support 1D_ARRAY by flipping depth, width and y, z (Ken).

v3 (Topi Pohjolainen):
   - Contrary to v2, do not try to handle
     gl_pixelstore_attrib::ImageHeight. Currently there are no
     tests in piglit or cts for it. One could possibly copy or
     modify tests/texturing/texsubimage.c. There, however, seems
     to be number of corner cases to consider. Moreover, current
     meta path applies the packing height for both source and
     targets when determining the offset. This would probably
     require re-visiting also.

v4 (Topi Pohjolainen): Rebased on top of merged drm-bacon

v5 (Jason Ekstrand):
   - Move to brw_blorp.c
   - Significant refactoring
   - Fixed 1-D array textures
   - Simplified handling of PBOs vs. CPU data.
   - Handle gl_pixelstore_attrib::ImageHeight.  It turns out there are
     piglit tests that cover this. The original version was failing them
     because of an error in the way it handled 1-D array textures.
   - Add support for texture download

v6 (Kenneth Graunke): Rebase fixes:
   - Use intel_miptree_check_level_layer instead of deleted fields
   - Update for mesa_format_supports_render[] rename.
   - Pass 'false' (read-only) to intel_bufferobj_buffer

v7 (Kenneth Graunke):
   - Fix brw_blorp_download_miptree to pass 'false' (not read only) for
     the destination buffer (caught by Chris Wilson).
   - Fix blorp_get_client_bo to pass intel_bufferobj_buffer !read_only
     for the 'writable' parameter instead of 'false' (caught by Jason).
   - Support GL_BGR, GL_BGRA, GL_BGRA_INTEGER, GL_BGR_INTEGER, allowing
     us to use this for ReadPixels on the window system buffer (caught
     by Chris Wilson).
   - Fix y-flipping bugs in download path (exposed by BGRA support).
   - Fix false vs. NULL return value in blorp_get_client_bo.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-10-12 19:58:40 -07:00
bin git_sha1_gen: accept MESA_GIT_SHA1_OVERRIDE env var 2017-10-10 11:28:31 -06:00
docs relnotes: document EGL_ANDROID_native_fence_sync on radeonsi 2017-10-12 22:27:55 +02:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include include: Revert out the update of the Khronos GLX extension header. 2017-10-12 19:49:14 -07:00
m4 m4: Use older autoconf 2.63 compatible ax_check_compile_flag. 2017-09-01 16:30:40 -07:00
scons scons: use python3-compatible exceptions 2017-09-25 12:05:47 +01:00
scripts get_reviewer.pl: fix mesa check 2016-08-30 16:44:00 -04:00
src i965: Add blorp-based texture upload and download paths 2017-10-12 19:58:40 -07:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Add meson configuration 2017-10-09 13:40:50 -07:00
.gitattributes
.gitignore .gitignore: list *.orig and *.rej 2017-09-06 17:48:50 +01:00
.mailmap .mailmap: Update my address again 2016-08-25 13:55:52 -07:00
.travis.yml travis: Add a travis profile for meson dri drivers 2017-10-09 13:55:12 -07:00
Android.common.mk Android: move libraries to /vendor 2017-10-10 21:37:16 -05:00
Android.mk Android: disable i9x5 drivers on non-x86 builds 2017-10-12 09:06:09 -05:00
CleanSpec.mk android: Depend on gallium_dri from EGL, instead of linking in gallium. 2015-06-09 11:38:45 -07:00
Makefile.am automake: enable libunwind in `make distcheck' 2017-09-15 13:56:28 +01:00
REVIEWERS REVIEWERS: add myself as a Meson reviewer 2017-09-28 18:08:59 +01:00
SConstruct scons: use python3-compatible lists 2017-09-25 12:05:44 +01:00
VERSION mesa: bump version to 17.2.0-devel 2017-07-24 14:20:53 +01:00
appveyor.yml appveyor: Update dependencies. 2017-03-29 11:53:03 +01:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
common.py scons: Recognize LLVM_CONFIG environment variable. 2016-11-24 13:37:33 -08:00
configure.ac winsys/amdgpu: implement sync_file import/export 2017-10-12 21:07:41 +02:00
install-gallium-links.mk gallium: Fix install-gallium-links.mk on non-bash /bin/sh 2016-10-10 08:56:12 -07:00
install-lib-links.mk install-lib-links: remove the .install-lib-links file 2015-02-24 15:33:25 +00:00
meson.build meson: build classic swrast 2017-10-09 13:42:44 -07:00
meson_options.txt meson: build classic swrast 2017-10-09 13:42:44 -07:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see https://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.