145 lines
4.1 KiB
C
145 lines
4.1 KiB
C
/*
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* Copyright (C) 2009 Francisco Jerez.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef __NOUVEAU_CONTEXT_H__
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#define __NOUVEAU_CONTEXT_H__
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#include "nouveau_screen.h"
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#include "nouveau_state.h"
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#include "nouveau_scratch.h"
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#include "nouveau_render.h"
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#include "util/bitset.h"
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enum nouveau_fallback {
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HWTNL = 0,
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SWTNL,
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SWRAST,
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};
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#define BUFCTX_FB 0
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#define BUFCTX_VTX 1
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#define BUFCTX_TEX(i) (2 + (i))
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struct nouveau_hw_state {
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struct nouveau_object *chan;
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struct nouveau_client *client;
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struct nouveau_pushbuf *pushbuf;
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struct nouveau_bufctx *bufctx;
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struct nouveau_object *null;
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struct nouveau_object *ntfy;
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struct nouveau_object *eng3d;
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struct nouveau_object *eng3dm;
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struct nouveau_object *surf3d;
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struct nouveau_object *m2mf;
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struct nouveau_object *surf2d;
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struct nouveau_object *rop;
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struct nouveau_object *patt;
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struct nouveau_object *rect;
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struct nouveau_object *swzsurf;
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struct nouveau_object *sifm;
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};
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struct nouveau_context {
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struct gl_context base;
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__DRIcontext *dri_context;
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struct nouveau_screen *screen;
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BITSET_DECLARE(dirty, MAX_NOUVEAU_STATE);
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enum nouveau_fallback fallback;
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struct nouveau_bo *fence;
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struct nouveau_hw_state hw;
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struct nouveau_render_state render;
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struct nouveau_scratch_state scratch;
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struct {
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GLboolean clear_blocked;
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int clear_seq;
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} hierz;
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};
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#define to_nouveau_context(ctx) ((struct nouveau_context *)(ctx))
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#define context_dev(ctx) \
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(to_nouveau_context(ctx)->screen->device)
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#define context_chipset(ctx) \
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(context_dev(ctx)->chipset)
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#define context_chan(ctx) \
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(to_nouveau_context(ctx)->hw.chan)
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#define context_client(ctx) \
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(to_nouveau_context(ctx)->hw.client)
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#define context_push(ctx) \
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(to_nouveau_context(ctx)->hw.pushbuf)
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#define context_eng3d(ctx) \
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(to_nouveau_context(ctx)->hw.eng3d)
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#define context_drv(ctx) \
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(to_nouveau_context(ctx)->screen->driver)
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#define context_dirty(ctx, s) \
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BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s)
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#define context_dirty_i(ctx, s, i) \
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BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s##0 + i)
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#define context_emit(ctx, s) \
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context_drv(ctx)->emit[NOUVEAU_STATE_##s](ctx, NOUVEAU_STATE_##s)
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GLboolean
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nouveau_context_create(gl_api api,
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const struct gl_config *visual, __DRIcontext *dri_ctx,
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const struct __DriverContextConfig *ctx_config,
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unsigned *error, void *share_ctx);
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GLboolean
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nouveau_context_init(struct gl_context *ctx, gl_api api,
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struct nouveau_screen *screen,
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const struct gl_config *visual, struct gl_context *share_ctx);
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void
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nouveau_context_deinit(struct gl_context *ctx);
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void
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nouveau_context_destroy(__DRIcontext *dri_ctx);
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void
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nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw);
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GLboolean
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nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *ddraw,
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__DRIdrawable *rdraw);
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GLboolean
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nouveau_context_unbind(__DRIcontext *dri_ctx);
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void
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nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode);
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void
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nouveau_validate_framebuffer(struct gl_context *ctx);
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#endif
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