Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Vasily Khoruzhick 15013958d0 lima: enable PIPE_CAP_PREFER_POT_ALIGNED_VARYINGS
Mali4x0 PP doesn't have a swizzle for load_input, so use POT-aligned
varyings to avoid unnecessary movs for vec3 and precision downgrade
in case if this vec3 is coordinates for a sampler

shader-db:

total instructions in shared programs: 15707 -> 15623 (-0.53%)
instructions in affected programs: 3906 -> 3822 (-2.15%)
helped: 47
HURT: 18
helped stats (abs) min: 1 max: 9 x̄: 3.09 x̃: 2
helped stats (rel) min: 1.49% max: 23.53% x̄: 8.20% x̃: 6.45%
HURT stats (abs)   min: 1 max: 7 x̄: 3.39 x̃: 3
HURT stats (rel)   min: 0.78% max: 20.59% x̄: 10.45% x̃: 10.97%
95% mean confidence interval for instructions value: -2.18 -0.41
95% mean confidence interval for instructions %-change: -5.70% -0.38%
Instructions are helped.

total spills in shared programs: 146 -> 136 (-6.85%)
spills in affected programs: 39 -> 29 (-25.64%)
helped: 6
HURT: 0

total fills in shared programs: 617 -> 598 (-3.08%)
fills in affected programs: 125 -> 106 (-15.20%)
helped: 6
HURT: 0

HURT shaders are vertex shaders where we may need more instructions
for non-packed vec3s. It's acceptable trade-off since we don't get
precision downgrade if this varying is coordinates for a sampler.

Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13151>
2021-11-15 22:52:55 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci/bare-metal: Close serial and join serial threads before exit. 2021-11-10 20:36:57 +00:00
android AOSP: Add panfrost vulkan library suffix 2021-08-16 09:18:46 +00:00
bin vulkan/include: import the video codec headers. 2021-11-09 04:33:06 +00:00
build-support
docs gallium: add PIPE_CAP_PREFER_POT_ALIGNED_VARYINGS 2021-11-15 22:52:55 +00:00
include vulkan/include: import the video codec headers. 2021-11-09 04:33:06 +00:00
src lima: enable PIPE_CAP_PREFER_POT_ALIGNED_VARYINGS 2021-11-15 22:52:55 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
.dir-locals.el
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci/bare-metal: add .baremetal-test-arm64 2021-11-12 08:22:29 +00:00
.mailmap .mailmap: Simplify my name 2021-11-03 20:48:43 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS CODEOWNERS: add @jenatali for Microsoft & D3D12 2021-10-06 22:52:05 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 22.0 2021-10-13 20:52:19 +01:00
meson.build meson: Check arguments before adding. 2021-11-09 20:51:14 +00:00
meson_options.txt meson: allow building with vulkan beta extensions enabled. 2021-11-09 04:33:06 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.