1051 lines
29 KiB
C
1051 lines
29 KiB
C
/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file prog_print.c
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* Print vertex/fragment programs - for debugging.
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* \author Brian Paul
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*/
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#include <inttypes.h> /* for PRIx64 macro */
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#include "main/glheader.h"
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#include "main/context.h"
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#include "prog_instruction.h"
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#include "prog_parameter.h"
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#include "prog_print.h"
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#include "prog_statevars.h"
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#include "util/bitscan.h"
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/**
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* Return string name for given program/register file.
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*/
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const char *
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_mesa_register_file_name(gl_register_file f)
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{
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switch (f) {
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case PROGRAM_TEMPORARY:
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return "TEMP";
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case PROGRAM_ARRAY:
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return "ARRAY";
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case PROGRAM_INPUT:
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return "INPUT";
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case PROGRAM_OUTPUT:
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return "OUTPUT";
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case PROGRAM_STATE_VAR:
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return "STATE";
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case PROGRAM_CONSTANT:
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return "CONST";
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case PROGRAM_UNIFORM:
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return "UNIFORM";
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case PROGRAM_ADDRESS:
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return "ADDR";
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case PROGRAM_SAMPLER:
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return "SAMPLER";
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case PROGRAM_SYSTEM_VALUE:
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return "SYSVAL";
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case PROGRAM_UNDEFINED:
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return "UNDEFINED";
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case PROGRAM_IMMEDIATE:
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return "IMM";
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case PROGRAM_BUFFER:
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return "BUFFER";
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case PROGRAM_MEMORY:
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return "MEMORY";
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case PROGRAM_IMAGE:
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return "IMAGE";
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case PROGRAM_HW_ATOMIC:
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return "HWATOMIC";
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default:
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{
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static char s[20];
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snprintf(s, sizeof(s), "FILE%u", f);
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return s;
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}
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}
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}
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/**
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* Return ARB_v/f_prog-style input attrib string.
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*/
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static const char *
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arb_input_attrib_string(GLuint index, GLenum progType)
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{
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/*
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* These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
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*/
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static const char *const vertAttribs[] = {
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"vertex.position",
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"vertex.normal",
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"vertex.color.primary",
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"vertex.color.secondary",
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"vertex.fogcoord",
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"vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
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"vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
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"vertex.texcoord[0]",
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"vertex.texcoord[1]",
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"vertex.texcoord[2]",
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"vertex.texcoord[3]",
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"vertex.texcoord[4]",
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"vertex.texcoord[5]",
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"vertex.texcoord[6]",
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"vertex.texcoord[7]",
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"vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
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"vertex.attrib[0]",
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"vertex.attrib[1]",
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"vertex.attrib[2]",
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"vertex.attrib[3]",
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"vertex.attrib[4]",
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"vertex.attrib[5]",
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"vertex.attrib[6]",
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"vertex.attrib[7]",
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"vertex.attrib[8]",
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"vertex.attrib[9]",
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"vertex.attrib[10]",
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"vertex.attrib[11]",
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"vertex.attrib[12]",
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"vertex.attrib[13]",
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"vertex.attrib[14]",
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"vertex.attrib[15]" /* MAX_VARYING = 16 */
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};
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static const char *const fragAttribs[] = {
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"fragment.position",
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"fragment.color.primary",
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"fragment.color.secondary",
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"fragment.fogcoord",
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"fragment.texcoord[0]",
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"fragment.texcoord[1]",
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"fragment.texcoord[2]",
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"fragment.texcoord[3]",
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"fragment.texcoord[4]",
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"fragment.texcoord[5]",
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"fragment.texcoord[6]",
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"fragment.texcoord[7]",
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"fragment.(twelve)", /* VARYING_SLOT_PSIZ */
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"fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
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"fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
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"fragment.(fifteen)", /* VARYING_SLOT_EDGE */
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"fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
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"fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
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"fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
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"fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
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"fragment.(twenty)", /* VARYING_SLOT_LAYER */
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"fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
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"fragment.(twenty-two)", /* VARYING_SLOT_FACE */
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"fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
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"fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
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"fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
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"fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
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"fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
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"fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
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"fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
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"fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
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"fragment.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
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"fragment.varying[0]",
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"fragment.varying[1]",
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"fragment.varying[2]",
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"fragment.varying[3]",
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"fragment.varying[4]",
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"fragment.varying[5]",
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"fragment.varying[6]",
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"fragment.varying[7]",
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"fragment.varying[8]",
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"fragment.varying[9]",
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"fragment.varying[10]",
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"fragment.varying[11]",
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"fragment.varying[12]",
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"fragment.varying[13]",
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"fragment.varying[14]",
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"fragment.varying[15]",
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"fragment.varying[16]",
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"fragment.varying[17]",
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"fragment.varying[18]",
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"fragment.varying[19]",
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"fragment.varying[20]",
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"fragment.varying[21]",
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"fragment.varying[22]",
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"fragment.varying[23]",
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"fragment.varying[24]",
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"fragment.varying[25]",
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"fragment.varying[26]",
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"fragment.varying[27]",
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"fragment.varying[28]",
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"fragment.varying[29]",
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"fragment.varying[30]",
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"fragment.varying[31]", /* MAX_VARYING = 32 */
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};
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/* sanity checks */
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STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
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STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
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assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
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assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
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assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
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assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
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if (progType == GL_VERTEX_PROGRAM_ARB) {
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assert(index < ARRAY_SIZE(vertAttribs));
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return vertAttribs[index];
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}
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else {
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assert(progType == GL_FRAGMENT_PROGRAM_ARB);
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assert(index < ARRAY_SIZE(fragAttribs));
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return fragAttribs[index];
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}
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}
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/**
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* Print a vertex program's inputs_read field in human-readable format.
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* For debugging.
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*/
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void
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_mesa_print_vp_inputs(GLbitfield inputs)
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{
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printf("VP Inputs 0x%x: \n", inputs);
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while (inputs) {
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GLint attr = ffs(inputs) - 1;
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const char *name = arb_input_attrib_string(attr,
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GL_VERTEX_PROGRAM_ARB);
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printf(" %d: %s\n", attr, name);
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inputs &= ~(1 << attr);
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}
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}
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/**
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* Print a fragment program's inputs_read field in human-readable format.
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* For debugging.
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*/
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void
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_mesa_print_fp_inputs(GLbitfield inputs)
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{
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printf("FP Inputs 0x%x: \n", inputs);
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while (inputs) {
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GLint attr = ffs(inputs) - 1;
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const char *name = arb_input_attrib_string(attr,
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GL_FRAGMENT_PROGRAM_ARB);
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printf(" %d: %s\n", attr, name);
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inputs &= ~(1 << attr);
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}
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}
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/**
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* Return ARB_v/f_prog-style output attrib string.
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*/
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static const char *
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arb_output_attrib_string(GLuint index, GLenum progType)
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{
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/*
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* These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
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*/
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static const char *const vertResults[] = {
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"result.position",
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"result.color.primary",
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"result.color.secondary",
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"result.fogcoord",
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"result.texcoord[0]",
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"result.texcoord[1]",
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"result.texcoord[2]",
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"result.texcoord[3]",
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"result.texcoord[4]",
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"result.texcoord[5]",
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"result.texcoord[6]",
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"result.texcoord[7]",
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"result.pointsize", /* VARYING_SLOT_PSIZ */
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"result.(thirteen)", /* VARYING_SLOT_BFC0 */
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"result.(fourteen)", /* VARYING_SLOT_BFC1 */
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"result.(fifteen)", /* VARYING_SLOT_EDGE */
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"result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
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"result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
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"result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
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"result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
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"result.(twenty)", /* VARYING_SLOT_LAYER */
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"result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
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"result.(twenty-two)", /* VARYING_SLOT_FACE */
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"result.(twenty-three)", /* VARYING_SLOT_PNTC */
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"result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
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"result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
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"result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
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"result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
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"result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
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"result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
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"result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
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"result.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
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"result.varying[0]",
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"result.varying[1]",
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"result.varying[2]",
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"result.varying[3]",
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"result.varying[4]",
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"result.varying[5]",
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"result.varying[6]",
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"result.varying[7]",
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"result.varying[8]",
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"result.varying[9]",
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"result.varying[10]",
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"result.varying[11]",
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"result.varying[12]",
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"result.varying[13]",
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"result.varying[14]",
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"result.varying[15]",
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"result.varying[16]",
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"result.varying[17]",
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"result.varying[18]",
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"result.varying[19]",
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"result.varying[20]",
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"result.varying[21]",
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"result.varying[22]",
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"result.varying[23]",
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"result.varying[24]",
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"result.varying[25]",
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"result.varying[26]",
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"result.varying[27]",
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"result.varying[28]",
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"result.varying[29]",
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"result.varying[30]",
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"result.varying[31]", /* MAX_VARYING = 32 */
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};
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static const char *const fragResults[] = {
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"result.depth", /* FRAG_RESULT_DEPTH */
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"result.(one)", /* FRAG_RESULT_STENCIL */
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"result.color", /* FRAG_RESULT_COLOR */
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"result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
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"result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
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"result.color[1]",
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"result.color[2]",
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"result.color[3]",
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"result.color[4]",
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"result.color[5]",
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"result.color[6]",
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"result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
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};
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/* sanity checks */
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STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
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STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
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assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
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assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
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assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
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if (progType == GL_VERTEX_PROGRAM_ARB) {
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assert(index < ARRAY_SIZE(vertResults));
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return vertResults[index];
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}
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else {
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assert(progType == GL_FRAGMENT_PROGRAM_ARB);
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assert(index < ARRAY_SIZE(fragResults));
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return fragResults[index];
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}
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}
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/**
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* Return string representation of the given register.
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* Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
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* by the ARB/NV program languages so we've taken some liberties here.
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* \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
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* \param index number of the register in the register file
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* \param mode the output format/mode/style
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* \param prog pointer to containing program
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*/
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static const char *
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reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
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GLboolean relAddr, const struct gl_program *prog)
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{
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static char str[100];
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const char *addr = relAddr ? "ADDR+" : "";
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str[0] = 0;
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switch (mode) {
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case PROG_PRINT_DEBUG:
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sprintf(str, "%s[%s%d]",
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_mesa_register_file_name(f), addr, index);
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break;
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case PROG_PRINT_ARB:
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switch (f) {
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case PROGRAM_INPUT:
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sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
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break;
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case PROGRAM_OUTPUT:
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sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
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break;
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case PROGRAM_TEMPORARY:
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sprintf(str, "temp%d", index);
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break;
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case PROGRAM_CONSTANT: /* extension */
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sprintf(str, "constant[%s%d]", addr, index);
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break;
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case PROGRAM_UNIFORM: /* extension */
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sprintf(str, "uniform[%s%d]", addr, index);
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break;
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case PROGRAM_SYSTEM_VALUE:
|
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sprintf(str, "sysvalue[%s%d]", addr, index);
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break;
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case PROGRAM_STATE_VAR:
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{
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struct gl_program_parameter *param
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= prog->Parameters->Parameters + index;
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char *state = _mesa_program_state_string(param->StateIndexes);
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sprintf(str, "%s", state);
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free(state);
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}
|
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break;
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case PROGRAM_ADDRESS:
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sprintf(str, "A%d", index);
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break;
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default:
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_mesa_problem(NULL, "bad file in reg_string()");
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}
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break;
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default:
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_mesa_problem(NULL, "bad mode in reg_string()");
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}
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|
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return str;
|
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}
|
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|
|
|
|
/**
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|
* Return a string representation of the given swizzle word.
|
|
* If extended is true, use extended (comma-separated) format.
|
|
* \param swizzle the swizzle field
|
|
* \param negateBase 4-bit negation vector
|
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* \param extended if true, also allow 0, 1 values
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*/
|
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const char *
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_mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
|
|
{
|
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static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
|
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static char s[20];
|
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GLuint i = 0;
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|
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if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
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return ""; /* no swizzle/negation */
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|
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if (!extended)
|
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s[i++] = '.';
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|
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if (negateMask & NEGATE_X)
|
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s[i++] = '-';
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s[i++] = swz[GET_SWZ(swizzle, 0)];
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|
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if (extended) {
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s[i++] = ',';
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}
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|
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if (negateMask & NEGATE_Y)
|
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s[i++] = '-';
|
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s[i++] = swz[GET_SWZ(swizzle, 1)];
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|
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if (extended) {
|
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s[i++] = ',';
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}
|
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|
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if (negateMask & NEGATE_Z)
|
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s[i++] = '-';
|
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s[i++] = swz[GET_SWZ(swizzle, 2)];
|
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|
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if (extended) {
|
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s[i++] = ',';
|
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}
|
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|
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if (negateMask & NEGATE_W)
|
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s[i++] = '-';
|
|
s[i++] = swz[GET_SWZ(swizzle, 3)];
|
|
|
|
s[i] = 0;
|
|
return s;
|
|
}
|
|
|
|
|
|
void
|
|
_mesa_print_swizzle(GLuint swizzle)
|
|
{
|
|
if (swizzle == SWIZZLE_XYZW) {
|
|
printf(".xyzw\n");
|
|
}
|
|
else {
|
|
const char *s = _mesa_swizzle_string(swizzle, 0, 0);
|
|
printf("%s\n", s);
|
|
}
|
|
}
|
|
|
|
|
|
const char *
|
|
_mesa_writemask_string(GLuint writeMask)
|
|
{
|
|
static char s[10];
|
|
GLuint i = 0;
|
|
|
|
if (writeMask == WRITEMASK_XYZW)
|
|
return "";
|
|
|
|
s[i++] = '.';
|
|
if (writeMask & WRITEMASK_X)
|
|
s[i++] = 'x';
|
|
if (writeMask & WRITEMASK_Y)
|
|
s[i++] = 'y';
|
|
if (writeMask & WRITEMASK_Z)
|
|
s[i++] = 'z';
|
|
if (writeMask & WRITEMASK_W)
|
|
s[i++] = 'w';
|
|
|
|
s[i] = 0;
|
|
return s;
|
|
}
|
|
|
|
|
|
static void
|
|
fprint_dst_reg(FILE * f,
|
|
const struct prog_dst_register *dstReg,
|
|
gl_prog_print_mode mode,
|
|
const struct gl_program *prog)
|
|
{
|
|
fprintf(f, "%s%s",
|
|
reg_string((gl_register_file) dstReg->File,
|
|
dstReg->Index, mode, dstReg->RelAddr, prog),
|
|
_mesa_writemask_string(dstReg->WriteMask));
|
|
|
|
#if 0
|
|
fprintf(f, "%s[%d]%s",
|
|
_mesa_register_file_name((gl_register_file) dstReg->File),
|
|
dstReg->Index,
|
|
_mesa_writemask_string(dstReg->WriteMask));
|
|
#endif
|
|
}
|
|
|
|
|
|
static void
|
|
fprint_src_reg(FILE *f,
|
|
const struct prog_src_register *srcReg,
|
|
gl_prog_print_mode mode,
|
|
const struct gl_program *prog)
|
|
{
|
|
fprintf(f, "%s%s",
|
|
reg_string((gl_register_file) srcReg->File,
|
|
srcReg->Index, mode, srcReg->RelAddr, prog),
|
|
_mesa_swizzle_string(srcReg->Swizzle,
|
|
srcReg->Negate, GL_FALSE));
|
|
#if 0
|
|
fprintf(f, "%s[%d]%s",
|
|
_mesa_register_file_name((gl_register_file) srcReg->File),
|
|
srcReg->Index,
|
|
_mesa_swizzle_string(srcReg->Swizzle,
|
|
srcReg->Negate, GL_FALSE));
|
|
#endif
|
|
}
|
|
|
|
|
|
void
|
|
_mesa_fprint_alu_instruction(FILE *f,
|
|
const struct prog_instruction *inst,
|
|
const char *opcode_string, GLuint numRegs,
|
|
gl_prog_print_mode mode,
|
|
const struct gl_program *prog)
|
|
{
|
|
GLuint j;
|
|
|
|
fprintf(f, "%s", opcode_string);
|
|
|
|
/* frag prog only */
|
|
if (inst->Saturate)
|
|
fprintf(f, "_SAT");
|
|
|
|
fprintf(f, " ");
|
|
if (inst->DstReg.File != PROGRAM_UNDEFINED) {
|
|
fprint_dst_reg(f, &inst->DstReg, mode, prog);
|
|
}
|
|
else {
|
|
fprintf(f, " ???");
|
|
}
|
|
|
|
if (numRegs > 0)
|
|
fprintf(f, ", ");
|
|
|
|
for (j = 0; j < numRegs; j++) {
|
|
fprint_src_reg(f, inst->SrcReg + j, mode, prog);
|
|
if (j + 1 < numRegs)
|
|
fprintf(f, ", ");
|
|
}
|
|
|
|
fprintf(f, ";\n");
|
|
}
|
|
|
|
|
|
void
|
|
_mesa_print_alu_instruction(const struct prog_instruction *inst,
|
|
const char *opcode_string, GLuint numRegs)
|
|
{
|
|
_mesa_fprint_alu_instruction(stderr, inst, opcode_string,
|
|
numRegs, PROG_PRINT_DEBUG, NULL);
|
|
}
|
|
|
|
|
|
/**
|
|
* Print a single vertex/fragment program instruction.
|
|
*/
|
|
GLint
|
|
_mesa_fprint_instruction_opt(FILE *f,
|
|
const struct prog_instruction *inst,
|
|
GLint indent,
|
|
gl_prog_print_mode mode,
|
|
const struct gl_program *prog)
|
|
{
|
|
GLint i;
|
|
|
|
if (inst->Opcode == OPCODE_ELSE ||
|
|
inst->Opcode == OPCODE_ENDIF ||
|
|
inst->Opcode == OPCODE_ENDLOOP ||
|
|
inst->Opcode == OPCODE_ENDSUB) {
|
|
indent -= 3;
|
|
}
|
|
for (i = 0; i < indent; i++) {
|
|
fprintf(f, " ");
|
|
}
|
|
|
|
switch (inst->Opcode) {
|
|
case OPCODE_SWZ:
|
|
fprintf(f, "SWZ");
|
|
if (inst->Saturate)
|
|
fprintf(f, "_SAT");
|
|
fprintf(f, " ");
|
|
fprint_dst_reg(f, &inst->DstReg, mode, prog);
|
|
fprintf(f, ", %s[%d], %s",
|
|
_mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
|
|
inst->SrcReg[0].Index,
|
|
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
|
|
inst->SrcReg[0].Negate, GL_TRUE));
|
|
fprintf(f, ";\n");
|
|
break;
|
|
case OPCODE_TEX:
|
|
case OPCODE_TXP:
|
|
case OPCODE_TXL:
|
|
case OPCODE_TXB:
|
|
case OPCODE_TXD:
|
|
fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
|
|
if (inst->Saturate)
|
|
fprintf(f, "_SAT");
|
|
fprintf(f, " ");
|
|
fprint_dst_reg(f, &inst->DstReg, mode, prog);
|
|
fprintf(f, ", ");
|
|
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
|
|
if (inst->Opcode == OPCODE_TXD) {
|
|
fprintf(f, ", ");
|
|
fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
|
|
fprintf(f, ", ");
|
|
fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
|
|
}
|
|
fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
|
|
switch (inst->TexSrcTarget) {
|
|
case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
|
|
case TEXTURE_2D_INDEX: fprintf(f, "2D"); break;
|
|
case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
|
|
case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
|
|
case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
|
|
case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
|
|
case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
|
|
default:
|
|
;
|
|
}
|
|
if (inst->TexShadow)
|
|
fprintf(f, " SHADOW");
|
|
fprintf(f, ";\n");
|
|
break;
|
|
|
|
case OPCODE_KIL:
|
|
fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
|
|
fprintf(f, " ");
|
|
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
|
|
fprintf(f, ";\n");
|
|
break;
|
|
case OPCODE_ARL:
|
|
fprintf(f, "ARL ");
|
|
fprint_dst_reg(f, &inst->DstReg, mode, prog);
|
|
fprintf(f, ", ");
|
|
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
|
|
fprintf(f, ";\n");
|
|
break;
|
|
case OPCODE_IF:
|
|
fprintf(f, "IF ");
|
|
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
|
|
fprintf(f, "; ");
|
|
fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
|
|
fprintf(f, ";\n");
|
|
return indent + 3;
|
|
case OPCODE_ELSE:
|
|
fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
|
|
return indent + 3;
|
|
case OPCODE_ENDIF:
|
|
fprintf(f, "ENDIF;\n");
|
|
break;
|
|
case OPCODE_BGNLOOP:
|
|
fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
|
|
return indent + 3;
|
|
case OPCODE_ENDLOOP:
|
|
fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
|
|
break;
|
|
case OPCODE_BRK:
|
|
case OPCODE_CONT:
|
|
fprintf(f, "%s; # (goto %d)",
|
|
_mesa_opcode_string(inst->Opcode),
|
|
inst->BranchTarget);
|
|
fprintf(f, ";\n");
|
|
break;
|
|
|
|
case OPCODE_BGNSUB:
|
|
fprintf(f, "BGNSUB");
|
|
fprintf(f, ";\n");
|
|
return indent + 3;
|
|
case OPCODE_ENDSUB:
|
|
if (mode == PROG_PRINT_DEBUG) {
|
|
fprintf(f, "ENDSUB");
|
|
fprintf(f, ";\n");
|
|
}
|
|
break;
|
|
case OPCODE_CAL:
|
|
fprintf(f, "CAL %u", inst->BranchTarget);
|
|
fprintf(f, ";\n");
|
|
break;
|
|
case OPCODE_RET:
|
|
fprintf(f, "RET");
|
|
fprintf(f, ";\n");
|
|
break;
|
|
|
|
case OPCODE_END:
|
|
fprintf(f, "END\n");
|
|
break;
|
|
case OPCODE_NOP:
|
|
if (mode == PROG_PRINT_DEBUG) {
|
|
fprintf(f, "NOP");
|
|
fprintf(f, ";\n");
|
|
}
|
|
break;
|
|
/* XXX may need other special-case instructions */
|
|
default:
|
|
if (inst->Opcode < MAX_OPCODE) {
|
|
/* typical alu instruction */
|
|
_mesa_fprint_alu_instruction(f, inst,
|
|
_mesa_opcode_string(inst->Opcode),
|
|
_mesa_num_inst_src_regs(inst->Opcode),
|
|
mode, prog);
|
|
}
|
|
else {
|
|
_mesa_fprint_alu_instruction(f, inst,
|
|
_mesa_opcode_string(inst->Opcode),
|
|
3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
|
|
mode, prog);
|
|
}
|
|
break;
|
|
}
|
|
return indent;
|
|
}
|
|
|
|
|
|
GLint
|
|
_mesa_print_instruction_opt(const struct prog_instruction *inst,
|
|
GLint indent,
|
|
gl_prog_print_mode mode,
|
|
const struct gl_program *prog)
|
|
{
|
|
return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
|
|
}
|
|
|
|
|
|
void
|
|
_mesa_print_instruction(const struct prog_instruction *inst)
|
|
{
|
|
/* note: 4th param should be ignored for PROG_PRINT_DEBUG */
|
|
_mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Print program, with options.
|
|
*/
|
|
void
|
|
_mesa_fprint_program_opt(FILE *f,
|
|
const struct gl_program *prog,
|
|
gl_prog_print_mode mode,
|
|
GLboolean lineNumbers)
|
|
{
|
|
GLuint i, indent = 0;
|
|
|
|
switch (prog->Target) {
|
|
case GL_VERTEX_PROGRAM_ARB:
|
|
if (mode == PROG_PRINT_ARB)
|
|
fprintf(f, "!!ARBvp1.0\n");
|
|
else
|
|
fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
|
|
break;
|
|
case GL_FRAGMENT_PROGRAM_ARB:
|
|
if (mode == PROG_PRINT_ARB)
|
|
fprintf(f, "!!ARBfp1.0\n");
|
|
else
|
|
fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
|
|
break;
|
|
case GL_GEOMETRY_PROGRAM_NV:
|
|
fprintf(f, "# Geometry Shader\n");
|
|
}
|
|
|
|
for (i = 0; i < prog->arb.NumInstructions; i++) {
|
|
if (lineNumbers)
|
|
fprintf(f, "%3d: ", i);
|
|
indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
|
|
indent, mode, prog);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Print program to stderr, default options.
|
|
*/
|
|
void
|
|
_mesa_print_program(const struct gl_program *prog)
|
|
{
|
|
_mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
|
|
}
|
|
|
|
|
|
/**
|
|
* Return binary representation of 64-bit value (as a string).
|
|
* Insert a comma to separate each group of 8 bits.
|
|
* Note we return a pointer to local static storage so this is not
|
|
* re-entrant, etc.
|
|
* XXX move to imports.[ch] if useful elsewhere.
|
|
*/
|
|
static const char *
|
|
binary(GLbitfield64 val)
|
|
{
|
|
static char buf[80];
|
|
GLint i, len = 0;
|
|
for (i = 63; i >= 0; --i) {
|
|
if (val & (BITFIELD64_BIT(i)))
|
|
buf[len++] = '1';
|
|
else if (len > 0 || i == 0)
|
|
buf[len++] = '0';
|
|
if (len > 0 && ((i-1) % 8) == 7)
|
|
buf[len++] = ',';
|
|
}
|
|
buf[len] = '\0';
|
|
return buf;
|
|
}
|
|
|
|
|
|
/**
|
|
* Print all of a program's parameters/fields to given file.
|
|
*/
|
|
static void
|
|
_mesa_fprint_program_parameters(FILE *f,
|
|
struct gl_context *ctx,
|
|
const struct gl_program *prog)
|
|
{
|
|
GLuint i;
|
|
|
|
fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
|
|
(uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
|
|
fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
|
|
(uint64_t) prog->info.outputs_written,
|
|
binary(prog->info.outputs_written));
|
|
fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
|
|
fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
|
|
fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
|
|
fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
|
|
fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
|
|
fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
|
|
prog->arb.IndirectRegisterFiles,
|
|
binary(prog->arb.IndirectRegisterFiles));
|
|
fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
|
|
prog->SamplersUsed, binary(prog->SamplersUsed));
|
|
fprintf(f, "Samplers=[ ");
|
|
for (i = 0; i < MAX_SAMPLERS; i++) {
|
|
fprintf(f, "%d ", prog->SamplerUnits[i]);
|
|
}
|
|
fprintf(f, "]\n");
|
|
|
|
_mesa_load_state_parameters(ctx, prog->Parameters);
|
|
|
|
#if 0
|
|
fprintf(f, "Local Params:\n");
|
|
for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
|
|
const GLfloat *p = prog->LocalParams[i];
|
|
fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
|
|
}
|
|
#endif
|
|
_mesa_print_parameter_list(prog->Parameters);
|
|
}
|
|
|
|
|
|
/**
|
|
* Print all of a program's parameters/fields to stderr.
|
|
*/
|
|
void
|
|
_mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
|
|
{
|
|
_mesa_fprint_program_parameters(stderr, ctx, prog);
|
|
}
|
|
|
|
|
|
/**
|
|
* Print a program parameter list to given file.
|
|
*/
|
|
static void
|
|
_mesa_fprint_parameter_list(FILE *f,
|
|
const struct gl_program_parameter_list *list)
|
|
{
|
|
GLuint i;
|
|
|
|
if (!list)
|
|
return;
|
|
|
|
if (0)
|
|
fprintf(f, "param list %p\n", (void *) list);
|
|
fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
|
|
for (i = 0; i < list->NumParameters; i++){
|
|
struct gl_program_parameter *param = list->Parameters + i;
|
|
unsigned pvo = list->Parameters[i].ValueOffset;
|
|
const GLfloat *v = (GLfloat *) list->ParameterValues + pvo;
|
|
|
|
fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
|
|
i, param->Size,
|
|
_mesa_register_file_name(list->Parameters[i].Type),
|
|
param->Name, v[0], v[1], v[2], v[3]);
|
|
fprintf(f, "\n");
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Print a program parameter list to stderr.
|
|
*/
|
|
void
|
|
_mesa_print_parameter_list(const struct gl_program_parameter_list *list)
|
|
{
|
|
_mesa_fprint_parameter_list(stderr, list);
|
|
}
|
|
|
|
|
|
/**
|
|
* Write shader and associated info to a file.
|
|
*/
|
|
void
|
|
_mesa_write_shader_to_file(const struct gl_shader *shader)
|
|
{
|
|
#ifndef CUSTOM_SHADER_REPLACEMENT
|
|
const char *type = "????";
|
|
char filename[100];
|
|
FILE *f;
|
|
|
|
switch (shader->Stage) {
|
|
case MESA_SHADER_FRAGMENT:
|
|
type = "frag";
|
|
break;
|
|
case MESA_SHADER_TESS_CTRL:
|
|
type = "tesc";
|
|
break;
|
|
case MESA_SHADER_TESS_EVAL:
|
|
type = "tese";
|
|
break;
|
|
case MESA_SHADER_VERTEX:
|
|
type = "vert";
|
|
break;
|
|
case MESA_SHADER_GEOMETRY:
|
|
type = "geom";
|
|
break;
|
|
case MESA_SHADER_COMPUTE:
|
|
type = "comp";
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
|
|
f = fopen(filename, "w");
|
|
if (!f) {
|
|
fprintf(stderr, "Unable to open %s for writing\n", filename);
|
|
return;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
|
|
#else
|
|
fprintf(f, "/* Shader %u source */\n", shader->Name);
|
|
#endif
|
|
fputs(shader->Source, f);
|
|
fprintf(f, "\n");
|
|
|
|
fprintf(f, "/* Compile status: %s */\n",
|
|
shader->CompileStatus ? "ok" : "fail");
|
|
fprintf(f, "/* Log Info: */\n");
|
|
if (shader->InfoLog) {
|
|
fputs(shader->InfoLog, f);
|
|
}
|
|
|
|
fclose(f);
|
|
#endif
|
|
}
|
|
|
|
|
|
/**
|
|
* Append the shader's uniform info/values to the shader log file.
|
|
* The log file will typically have been created by the
|
|
* _mesa_write_shader_to_file function.
|
|
*/
|
|
void
|
|
_mesa_append_uniforms_to_file(const struct gl_program *prog)
|
|
{
|
|
const char *type;
|
|
char filename[100];
|
|
FILE *f;
|
|
|
|
if (prog->info.stage == MESA_SHADER_FRAGMENT)
|
|
type = "frag";
|
|
else
|
|
type = "vert";
|
|
|
|
snprintf(filename, sizeof(filename), "shader.%s", type);
|
|
f = fopen(filename, "a"); /* append */
|
|
if (!f) {
|
|
fprintf(stderr, "Unable to open %s for appending\n", filename);
|
|
return;
|
|
}
|
|
|
|
fprintf(f, "/* First-draw parameters / constants */\n");
|
|
fprintf(f, "/*\n");
|
|
_mesa_fprint_parameter_list(f, prog->Parameters);
|
|
fprintf(f, "*/\n");
|
|
|
|
fclose(f);
|
|
}
|