mesa/src/gallium/drivers/zink/zink_pipeline.h

106 lines
3.3 KiB
C

/*
* Copyright 2018 Collabora Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef ZINK_PIPELINE_H
#define ZINK_PIPELINE_H
#include <vulkan/vulkan.h>
#include "pipe/p_state.h"
struct zink_blend_state;
struct zink_depth_stencil_alpha_state;
struct zink_gfx_program;
struct zink_compute_program;
struct zink_rasterizer_state;
struct zink_render_pass;
struct zink_screen;
struct zink_vertex_elements_state;
struct zink_gfx_pipeline_state {
struct zink_render_pass *render_pass;
uint8_t void_alpha_attachments:PIPE_MAX_COLOR_BUFS;
uint32_t num_attachments;
struct zink_blend_state *blend_state;
struct zink_rasterizer_hw_state *rast_state;
VkSampleMask sample_mask;
uint8_t rast_samples;
uint8_t vertices_per_patch;
unsigned num_viewports;
bool primitive_restart;
/* Pre-hashed value for table lookup, invalid when zero.
* Members after this point are not included in pipeline state hash key */
uint32_t hash;
bool dirty;
struct zink_depth_stencil_alpha_hw_state *depth_stencil_alpha_state; //non-dynamic state
VkFrontFace front_face;
VkShaderModule modules[PIPE_SHADER_TYPES - 1];
uint32_t module_hash;
uint32_t combined_hash;
bool combined_dirty;
struct zink_vertex_elements_hw_state *element_state;
uint32_t final_hash;
uint32_t vertex_buffers_enabled_mask;
uint32_t vertex_strides[PIPE_MAX_ATTRIBS];
bool sample_locations_enabled;
bool have_EXT_extended_dynamic_state;
VkPipeline pipeline;
enum pipe_prim_type mode : 8;
uint8_t patch_vertices;
};
struct zink_compute_pipeline_state {
/* Pre-hashed value for table lookup, invalid when zero.
* Members after this point are not included in pipeline state hash key */
uint32_t hash;
bool dirty;
bool use_local_size;
uint32_t local_size[3];
VkPipeline pipeline;
};
VkPipeline
zink_create_gfx_pipeline(struct zink_screen *screen,
struct zink_gfx_program *prog,
struct zink_gfx_pipeline_state *state,
VkPrimitiveTopology primitive_topology);
VkPipeline
zink_create_compute_pipeline(struct zink_screen *screen, struct zink_compute_program *comp, struct zink_compute_pipeline_state *state);
#endif