237 lines
7.8 KiB
C++
237 lines
7.8 KiB
C++
/****************************************************************************
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* Copyright (C) 2015 Intel Corporation. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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***************************************************************************/
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#ifndef SWR_CONTEXT_H
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#define SWR_CONTEXT_H
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#include "common/os.h"
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#include "pipe/p_context.h"
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#include "pipe/p_state.h"
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#include "util/u_blitter.h"
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#include "rasterizer/memory/SurfaceState.h"
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#include "rasterizer/memory/InitMemory.h"
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#include "jit_api.h"
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#include "swr_state.h"
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#include <unordered_map>
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#define SWR_NEW_BLEND (1 << 0)
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#define SWR_NEW_RASTERIZER (1 << 1)
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#define SWR_NEW_DEPTH_STENCIL_ALPHA (1 << 2)
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#define SWR_NEW_SAMPLER (1 << 3)
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#define SWR_NEW_SAMPLER_VIEW (1 << 4)
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#define SWR_NEW_VS (1 << 5)
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#define SWR_NEW_FS (1 << 6)
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#define SWR_NEW_GS (1 << 7)
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#define SWR_NEW_VSCONSTANTS (1 << 8)
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#define SWR_NEW_FSCONSTANTS (1 << 9)
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#define SWR_NEW_GSCONSTANTS (1 << 10)
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#define SWR_NEW_VERTEX (1 << 11)
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#define SWR_NEW_STIPPLE (1 << 12)
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#define SWR_NEW_SCISSOR (1 << 13)
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#define SWR_NEW_VIEWPORT (1 << 14)
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#define SWR_NEW_FRAMEBUFFER (1 << 15)
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#define SWR_NEW_CLIP (1 << 16)
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#define SWR_NEW_SO (1 << 17)
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#define SWR_BLOCK_CLIENT_DRAW ( 1 << 18) // Indicates client draw will block
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#define SWR_NEW_TCS (1 << 19)
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#define SWR_NEW_TES (1 << 20)
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#define SWR_NEW_TS (1 << 21)
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#define SWR_NEW_TCSCONSTANTS (1 << 22)
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#define SWR_NEW_TESCONSTANTS (1 << 23)
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namespace std
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{
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template <> struct hash<BLEND_COMPILE_STATE> {
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std::size_t operator()(const BLEND_COMPILE_STATE &k) const
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{
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return util_hash_crc32(&k, sizeof(k));
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}
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};
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};
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struct swr_jit_texture {
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uint32_t width; // same as number of elements
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uint32_t height;
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uint32_t depth; // doubles as array size
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uint32_t first_level;
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uint32_t last_level;
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const uint8_t *base_ptr;
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uint32_t num_samples;
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uint32_t sample_stride;
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uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
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uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
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uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
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};
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struct swr_jit_sampler {
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float min_lod;
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float max_lod;
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float lod_bias;
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float border_color[4];
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};
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struct swr_draw_context {
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const float *constantVS[PIPE_MAX_CONSTANT_BUFFERS];
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uint32_t num_constantsVS[PIPE_MAX_CONSTANT_BUFFERS];
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const float *constantFS[PIPE_MAX_CONSTANT_BUFFERS];
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uint32_t num_constantsFS[PIPE_MAX_CONSTANT_BUFFERS];
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const float *constantGS[PIPE_MAX_CONSTANT_BUFFERS];
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uint32_t num_constantsGS[PIPE_MAX_CONSTANT_BUFFERS];
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const float *constantTCS[PIPE_MAX_CONSTANT_BUFFERS];
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uint32_t num_constantsTCS[PIPE_MAX_CONSTANT_BUFFERS];
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const float *constantTES[PIPE_MAX_CONSTANT_BUFFERS];
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uint32_t num_constantsTES[PIPE_MAX_CONSTANT_BUFFERS];
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swr_jit_texture texturesVS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
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swr_jit_sampler samplersVS[PIPE_MAX_SAMPLERS];
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swr_jit_texture texturesFS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
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swr_jit_sampler samplersFS[PIPE_MAX_SAMPLERS];
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swr_jit_texture texturesGS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
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swr_jit_sampler samplersGS[PIPE_MAX_SAMPLERS];
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swr_jit_texture texturesTCS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
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swr_jit_sampler samplersTCS[PIPE_MAX_SAMPLERS];
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swr_jit_texture texturesTES[PIPE_MAX_SHADER_SAMPLER_VIEWS];
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swr_jit_sampler samplersTES[PIPE_MAX_SAMPLERS];
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float userClipPlanes[PIPE_MAX_CLIP_PLANES][4];
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uint32_t polyStipple[32];
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SWR_SURFACE_STATE renderTargets[SWR_NUM_ATTACHMENTS];
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struct swr_query_result *pStats; // @llvm_struct
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SWR_INTERFACE *pAPI; // @llvm_struct - Needed for the swr_memory callbacks
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SWR_TILE_INTERFACE *pTileAPI; // @llvm_struct - Needed for the swr_memory callbacks
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uint64_t* soPrims; //number of primitives written to StreamOut buffer
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};
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/* gen_llvm_types FINI */
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struct swr_context {
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struct pipe_context pipe; /**< base class */
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HANDLE swrContext;
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SWR_TS_STATE tsState;
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/** Constant state objects */
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struct swr_blend_state *blend;
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struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
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struct pipe_depth_stencil_alpha_state *depth_stencil;
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struct pipe_rasterizer_state *rasterizer;
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struct swr_vertex_shader *vs;
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struct swr_fragment_shader *fs;
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struct swr_geometry_shader *gs;
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struct swr_tess_control_shader *tcs;
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struct swr_tess_evaluation_shader *tes;
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struct swr_vertex_element_state *velems;
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/** Other rendering state */
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struct pipe_blend_color blend_color;
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struct pipe_stencil_ref stencil_ref;
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struct pipe_clip_state clip;
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struct pipe_constant_buffer
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constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
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struct pipe_framebuffer_state framebuffer;
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struct swr_poly_stipple poly_stipple;
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struct pipe_scissor_state scissors[KNOB_NUM_VIEWPORTS_SCISSORS];
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SWR_RECT swr_scissors[KNOB_NUM_VIEWPORTS_SCISSORS];
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struct pipe_sampler_view *
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sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
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struct pipe_viewport_state viewports[KNOB_NUM_VIEWPORTS_SCISSORS];
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struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
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struct blitter_context *blitter;
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/** Conditional query object and mode */
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struct pipe_query *render_cond_query;
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enum pipe_render_cond_flag render_cond_mode;
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bool render_cond_cond;
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unsigned active_queries;
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unsigned num_vertex_buffers;
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unsigned num_samplers[PIPE_SHADER_TYPES];
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unsigned num_sampler_views[PIPE_SHADER_TYPES];
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unsigned sample_mask;
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// streamout
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pipe_stream_output_target *so_targets[MAX_SO_STREAMS];
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uint32_t num_so_targets;
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uint64_t so_primCounter; // number of primitives written to StreamOut buffer
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/* Temp storage for user_buffer constants */
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struct swr_scratch_buffers *scratch;
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// blend jit functions
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std::unordered_map<BLEND_COMPILE_STATE, PFN_BLEND_JIT_FUNC> *blendJIT;
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/* Derived SWR API DrawState */
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struct swr_derived_state derived;
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/* SWR private state - draw context */
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struct swr_draw_context swrDC;
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unsigned dirty; /**< Mask of SWR_NEW_x flags */
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SWR_INTERFACE api;
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SWR_TILE_INTERFACE tileApi;
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uint32_t max_draws_in_flight;
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uint8_t patch_vertices;
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};
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static INLINE struct swr_context *
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swr_context(struct pipe_context *pipe)
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{
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return (struct swr_context *)pipe;
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}
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static INLINE void
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swr_update_draw_context(struct swr_context *ctx,
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struct swr_query_result *pqr = nullptr)
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{
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swr_draw_context *pDC =
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(swr_draw_context *)ctx->api.pfnSwrGetPrivateContextState(ctx->swrContext);
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if (pqr)
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ctx->swrDC.pStats = pqr;
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memcpy(pDC, &ctx->swrDC, sizeof(swr_draw_context));
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}
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struct pipe_context *swr_create_context(struct pipe_screen *, void *priv, unsigned flags);
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void swr_state_init(struct pipe_context *pipe);
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void swr_clear_init(struct pipe_context *pipe);
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void swr_draw_init(struct pipe_context *pipe);
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void swr_finish(struct pipe_context *pipe);
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void swr_do_msaa_resolve(struct pipe_resource *src_resource,
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struct pipe_resource *dst_resource);
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#endif
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