1005 lines
38 KiB
C
1005 lines
38 KiB
C
/*
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* Copyright © 2017 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef CROCUS_CONTEXT_H
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#define CROCUS_CONTEXT_H
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#include "pipe/p_context.h"
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#include "pipe/p_state.h"
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#include "util/u_debug.h"
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#include "util/u_threaded_context.h"
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#include "intel/blorp/blorp.h"
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#include "intel/dev/intel_debug.h"
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#include "intel/compiler/brw_compiler.h"
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#include "crocus_batch.h"
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#include "crocus_fence.h"
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#include "crocus_resource.h"
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#include "crocus_screen.h"
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#include "util/u_blitter.h"
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struct crocus_bo;
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struct crocus_context;
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struct blorp_batch;
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struct blorp_params;
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#define CROCUS_MAX_TEXTURE_BUFFER_SIZE (1 << 27)
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#define CROCUS_MAX_TEXTURE_SAMPLERS 32
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/* CROCUS_MAX_ABOS and CROCUS_MAX_SSBOS must be the same. */
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#define CROCUS_MAX_ABOS 16
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#define CROCUS_MAX_SSBOS 16
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#define CROCUS_MAX_VIEWPORTS 16
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#define CROCUS_MAX_CLIP_PLANES 8
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enum crocus_param_domain {
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BRW_PARAM_DOMAIN_BUILTIN = 0,
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BRW_PARAM_DOMAIN_IMAGE,
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};
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enum {
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DRI_CONF_BO_REUSE_DISABLED,
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DRI_CONF_BO_REUSE_ALL
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};
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#define BRW_PARAM(domain, val) (BRW_PARAM_DOMAIN_##domain << 24 | (val))
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#define BRW_PARAM_DOMAIN(param) ((uint32_t)(param) >> 24)
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#define BRW_PARAM_VALUE(param) ((uint32_t)(param) & 0x00ffffff)
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#define BRW_PARAM_IMAGE(idx, offset) BRW_PARAM(IMAGE, ((idx) << 8) | (offset))
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#define BRW_PARAM_IMAGE_IDX(value) (BRW_PARAM_VALUE(value) >> 8)
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#define BRW_PARAM_IMAGE_OFFSET(value)(BRW_PARAM_VALUE(value) & 0xf)
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/**
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* Dirty flags. When state changes, we flag some combination of these
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* to indicate that particular GPU commands need to be re-emitted.
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*
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* Each bit typically corresponds to a single 3DSTATE_* command packet, but
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* in rare cases they map to a group of related packets that need to be
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* emitted together.
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*
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* See crocus_upload_render_state().
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*/
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#define CROCUS_DIRTY_COLOR_CALC_STATE (1ull << 0)
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#define CROCUS_DIRTY_POLYGON_STIPPLE (1ull << 1)
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#define CROCUS_DIRTY_CC_VIEWPORT (1ull << 2)
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#define CROCUS_DIRTY_SF_CL_VIEWPORT (1ull << 3)
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#define CROCUS_DIRTY_RASTER (1ull << 4)
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#define CROCUS_DIRTY_CLIP (1ull << 5)
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#define CROCUS_DIRTY_LINE_STIPPLE (1ull << 6)
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#define CROCUS_DIRTY_VERTEX_ELEMENTS (1ull << 7)
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#define CROCUS_DIRTY_VERTEX_BUFFERS (1ull << 8)
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#define CROCUS_DIRTY_DRAWING_RECTANGLE (1ull << 9)
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#define CROCUS_DIRTY_GEN6_URB (1ull << 10)
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#define CROCUS_DIRTY_DEPTH_BUFFER (1ull << 11)
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#define CROCUS_DIRTY_WM (1ull << 12)
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#define CROCUS_DIRTY_SO_DECL_LIST (1ull << 13)
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#define CROCUS_DIRTY_STREAMOUT (1ull << 14)
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#define CROCUS_DIRTY_GEN4_CONSTANT_COLOR (1ull << 15)
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#define CROCUS_DIRTY_GEN4_CURBE (1ull << 16)
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#define CROCUS_DIRTY_GEN4_URB_FENCE (1ull << 17)
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#define CROCUS_DIRTY_GEN5_PIPELINED_POINTERS (1ull << 18)
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#define CROCUS_DIRTY_GEN5_BINDING_TABLE_POINTERS (1ull << 19)
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#define CROCUS_DIRTY_GEN6_BLEND_STATE (1ull << 20)
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#define CROCUS_DIRTY_GEN6_SCISSOR_RECT (1ull << 21)
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#define CROCUS_DIRTY_GEN6_WM_DEPTH_STENCIL (1ull << 22)
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#define CROCUS_DIRTY_GEN6_MULTISAMPLE (1ull << 23)
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#define CROCUS_DIRTY_GEN6_SAMPLE_MASK (1ull << 24)
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#define CROCUS_DIRTY_GEN7_SBE (1ull << 25)
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#define CROCUS_DIRTY_GEN7_L3_CONFIG (1ull << 26)
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#define CROCUS_DIRTY_GEN7_SO_BUFFERS (1ull << 27)
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#define CROCUS_DIRTY_GEN75_VF (1ull << 28)
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#define CROCUS_DIRTY_RENDER_RESOLVES_AND_FLUSHES (1ull << 29)
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#define CROCUS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES (1ull << 30)
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#define CROCUS_DIRTY_VF_STATISTICS (1ull << 31)
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#define CROCUS_DIRTY_GEN4_CLIP_PROG (1ull << 32)
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#define CROCUS_DIRTY_GEN4_SF_PROG (1ull << 33)
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#define CROCUS_DIRTY_GEN4_FF_GS_PROG (1ull << 34)
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#define CROCUS_DIRTY_GEN6_SAMPLER_STATE_POINTERS (1ull << 35)
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#define CROCUS_DIRTY_GEN6_SVBI (1ull << 36)
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#define CROCUS_DIRTY_GEN8_VF_TOPOLOGY (1ull << 37)
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#define CROCUS_DIRTY_GEN8_PMA_FIX (1ull << 38)
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#define CROCUS_DIRTY_GEN8_VF_SGVS (1ull << 39)
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#define CROCUS_DIRTY_GEN8_PS_BLEND (1ull << 40)
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#define CROCUS_ALL_DIRTY_FOR_COMPUTE (CROCUS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES)
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#define CROCUS_ALL_DIRTY_FOR_RENDER (~CROCUS_ALL_DIRTY_FOR_COMPUTE)
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/**
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* Per-stage dirty flags. When state changes, we flag some combination of
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* these to indicate that particular GPU commands need to be re-emitted.
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* Unlike the IRIS_DIRTY_* flags these are shader stage-specific and can be
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* indexed by shifting the mask by the shader stage index.
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*
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* See crocus_upload_render_state().
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*/
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#define CROCUS_STAGE_DIRTY_SAMPLER_STATES_VS (1ull << 0)
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#define CROCUS_STAGE_DIRTY_SAMPLER_STATES_TCS (1ull << 1)
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#define CROCUS_STAGE_DIRTY_SAMPLER_STATES_TES (1ull << 2)
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#define CROCUS_STAGE_DIRTY_SAMPLER_STATES_GS (1ull << 3)
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#define CROCUS_STAGE_DIRTY_SAMPLER_STATES_PS (1ull << 4)
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#define CROCUS_STAGE_DIRTY_SAMPLER_STATES_CS (1ull << 5)
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#define CROCUS_STAGE_DIRTY_UNCOMPILED_VS (1ull << 6)
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#define CROCUS_STAGE_DIRTY_UNCOMPILED_TCS (1ull << 7)
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#define CROCUS_STAGE_DIRTY_UNCOMPILED_TES (1ull << 8)
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#define CROCUS_STAGE_DIRTY_UNCOMPILED_GS (1ull << 9)
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#define CROCUS_STAGE_DIRTY_UNCOMPILED_FS (1ull << 10)
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#define CROCUS_STAGE_DIRTY_UNCOMPILED_CS (1ull << 11)
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#define CROCUS_STAGE_DIRTY_VS (1ull << 12)
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#define CROCUS_STAGE_DIRTY_TCS (1ull << 13)
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#define CROCUS_STAGE_DIRTY_TES (1ull << 14)
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#define CROCUS_STAGE_DIRTY_GS (1ull << 15)
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#define CROCUS_STAGE_DIRTY_FS (1ull << 16)
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#define CROCUS_STAGE_DIRTY_CS (1ull << 17)
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#define CROCUS_SHIFT_FOR_STAGE_DIRTY_CONSTANTS 18
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#define CROCUS_STAGE_DIRTY_CONSTANTS_VS (1ull << 18)
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#define CROCUS_STAGE_DIRTY_CONSTANTS_TCS (1ull << 19)
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#define CROCUS_STAGE_DIRTY_CONSTANTS_TES (1ull << 20)
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#define CROCUS_STAGE_DIRTY_CONSTANTS_GS (1ull << 21)
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#define CROCUS_STAGE_DIRTY_CONSTANTS_FS (1ull << 22)
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#define CROCUS_STAGE_DIRTY_CONSTANTS_CS (1ull << 23)
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#define CROCUS_STAGE_DIRTY_BINDINGS_VS (1ull << 24)
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#define CROCUS_STAGE_DIRTY_BINDINGS_TCS (1ull << 25)
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#define CROCUS_STAGE_DIRTY_BINDINGS_TES (1ull << 26)
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#define CROCUS_STAGE_DIRTY_BINDINGS_GS (1ull << 27)
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#define CROCUS_STAGE_DIRTY_BINDINGS_FS (1ull << 28)
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#define CROCUS_STAGE_DIRTY_BINDINGS_CS (1ull << 29)
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#define CROCUS_ALL_STAGE_DIRTY_FOR_COMPUTE (CROCUS_STAGE_DIRTY_CS | \
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CROCUS_STAGE_DIRTY_SAMPLER_STATES_CS | \
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CROCUS_STAGE_DIRTY_UNCOMPILED_CS | \
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CROCUS_STAGE_DIRTY_CONSTANTS_CS | \
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CROCUS_STAGE_DIRTY_BINDINGS_CS)
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#define CROCUS_ALL_STAGE_DIRTY_FOR_RENDER (~CROCUS_ALL_STAGE_DIRTY_FOR_COMPUTE)
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#define CROCUS_ALL_STAGE_DIRTY_BINDINGS (CROCUS_STAGE_DIRTY_BINDINGS_VS | \
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CROCUS_STAGE_DIRTY_BINDINGS_TCS | \
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CROCUS_STAGE_DIRTY_BINDINGS_TES | \
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CROCUS_STAGE_DIRTY_BINDINGS_GS | \
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CROCUS_STAGE_DIRTY_BINDINGS_FS | \
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CROCUS_STAGE_DIRTY_BINDINGS_CS)
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#define CROCUS_RENDER_STAGE_DIRTY_CONSTANTS (CROCUS_STAGE_DIRTY_CONSTANTS_VS | \
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CROCUS_STAGE_DIRTY_CONSTANTS_TCS | \
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CROCUS_STAGE_DIRTY_CONSTANTS_TES | \
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CROCUS_STAGE_DIRTY_CONSTANTS_GS | \
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CROCUS_STAGE_DIRTY_CONSTANTS_FS)
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/**
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* Non-orthogonal state (NOS) dependency flags.
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*
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* Shader programs may depend on non-orthogonal state. These flags are
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* used to indicate that a shader's key depends on the state provided by
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* a certain Gallium CSO. Changing any CSOs marked as a dependency will
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* cause the driver to re-compute the shader key, possibly triggering a
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* shader recompile.
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*/
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enum crocus_nos_dep {
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CROCUS_NOS_FRAMEBUFFER,
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CROCUS_NOS_DEPTH_STENCIL_ALPHA,
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CROCUS_NOS_RASTERIZER,
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CROCUS_NOS_BLEND,
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CROCUS_NOS_LAST_VUE_MAP,
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CROCUS_NOS_TEXTURES,
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CROCUS_NOS_VERTEX_ELEMENTS,
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CROCUS_NOS_COUNT,
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};
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struct crocus_depth_stencil_alpha_state;
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/**
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* Cache IDs for the in-memory program cache (ice->shaders.cache).
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*/
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enum crocus_program_cache_id {
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CROCUS_CACHE_VS = MESA_SHADER_VERTEX,
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CROCUS_CACHE_TCS = MESA_SHADER_TESS_CTRL,
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CROCUS_CACHE_TES = MESA_SHADER_TESS_EVAL,
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CROCUS_CACHE_GS = MESA_SHADER_GEOMETRY,
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CROCUS_CACHE_FS = MESA_SHADER_FRAGMENT,
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CROCUS_CACHE_CS = MESA_SHADER_COMPUTE,
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CROCUS_CACHE_BLORP,
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CROCUS_CACHE_SF,
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CROCUS_CACHE_CLIP,
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CROCUS_CACHE_FF_GS,
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};
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/** @{
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*
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* Defines for PIPE_CONTROL operations, which trigger cache flushes,
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* synchronization, pipelined memory writes, and so on.
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*
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* The bits here are not the actual hardware values. The actual fields
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* move between various generations, so we just have flags for each
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* potential operation, and use genxml to encode the actual packet.
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*/
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enum pipe_control_flags
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{
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PIPE_CONTROL_FLUSH_LLC = (1 << 1),
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PIPE_CONTROL_LRI_POST_SYNC_OP = (1 << 2),
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PIPE_CONTROL_STORE_DATA_INDEX = (1 << 3),
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PIPE_CONTROL_CS_STALL = (1 << 4),
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PIPE_CONTROL_GLOBAL_SNAPSHOT_COUNT_RESET = (1 << 5),
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PIPE_CONTROL_SYNC_GFDT = (1 << 6),
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PIPE_CONTROL_TLB_INVALIDATE = (1 << 7),
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PIPE_CONTROL_MEDIA_STATE_CLEAR = (1 << 8),
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PIPE_CONTROL_WRITE_IMMEDIATE = (1 << 9),
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PIPE_CONTROL_WRITE_DEPTH_COUNT = (1 << 10),
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PIPE_CONTROL_WRITE_TIMESTAMP = (1 << 11),
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PIPE_CONTROL_DEPTH_STALL = (1 << 12),
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PIPE_CONTROL_RENDER_TARGET_FLUSH = (1 << 13),
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PIPE_CONTROL_INSTRUCTION_INVALIDATE = (1 << 14),
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PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE = (1 << 15),
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PIPE_CONTROL_INDIRECT_STATE_POINTERS_DISABLE = (1 << 16),
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PIPE_CONTROL_NOTIFY_ENABLE = (1 << 17),
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PIPE_CONTROL_FLUSH_ENABLE = (1 << 18),
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PIPE_CONTROL_DATA_CACHE_FLUSH = (1 << 19),
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PIPE_CONTROL_VF_CACHE_INVALIDATE = (1 << 20),
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PIPE_CONTROL_CONST_CACHE_INVALIDATE = (1 << 21),
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PIPE_CONTROL_STATE_CACHE_INVALIDATE = (1 << 22),
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PIPE_CONTROL_STALL_AT_SCOREBOARD = (1 << 23),
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PIPE_CONTROL_DEPTH_CACHE_FLUSH = (1 << 24),
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PIPE_CONTROL_TILE_CACHE_FLUSH = (1 << 25),
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};
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#define PIPE_CONTROL_CACHE_FLUSH_BITS \
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(PIPE_CONTROL_DEPTH_CACHE_FLUSH | \
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PIPE_CONTROL_DATA_CACHE_FLUSH | \
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PIPE_CONTROL_RENDER_TARGET_FLUSH)
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#define PIPE_CONTROL_CACHE_INVALIDATE_BITS \
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(PIPE_CONTROL_STATE_CACHE_INVALIDATE | \
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PIPE_CONTROL_CONST_CACHE_INVALIDATE | \
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PIPE_CONTROL_VF_CACHE_INVALIDATE | \
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PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE | \
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PIPE_CONTROL_INSTRUCTION_INVALIDATE)
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enum crocus_predicate_state {
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/* The first two states are used if we can determine whether to draw
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* without having to look at the values in the query object buffer. This
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* will happen if there is no conditional render in progress, if the query
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* object is already completed or if something else has already added
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* samples to the preliminary result.
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*/
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CROCUS_PREDICATE_STATE_RENDER,
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CROCUS_PREDICATE_STATE_DONT_RENDER,
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/* In this case whether to draw or not depends on the result of an
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* MI_PREDICATE command so the predicate enable bit needs to be checked.
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*/
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CROCUS_PREDICATE_STATE_USE_BIT,
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/* In this case, either MI_PREDICATE doesn't exist or we lack the
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* necessary kernel features to use it. Stall for the query result.
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*/
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CROCUS_PREDICATE_STATE_STALL_FOR_QUERY,
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};
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/** @} */
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/**
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* An uncompiled, API-facing shader. This is the Gallium CSO for shaders.
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* It primarily contains the NIR for the shader.
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*
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* Each API-facing shader can be compiled into multiple shader variants,
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* based on non-orthogonal state dependencies, recorded in the shader key.
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*
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* See crocus_compiled_shader, which represents a compiled shader variant.
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*/
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struct crocus_uncompiled_shader {
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struct nir_shader *nir;
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struct pipe_stream_output_info stream_output;
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/* A SHA1 of the serialized NIR for the disk cache. */
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unsigned char nir_sha1[20];
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unsigned program_id;
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/** Bitfield of (1 << CROCUS_NOS_*) flags. */
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unsigned nos;
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/** Have any shader variants been compiled yet? */
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bool compiled_once;
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/** Should we use ALT mode for math? Useful for ARB programs. */
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bool use_alt_mode;
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bool needs_edge_flag;
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/** Constant data scraped from the shader by nir_opt_large_constants */
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struct pipe_resource *const_data;
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/** Surface state for const_data */
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struct crocus_state_ref const_data_state;
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};
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enum crocus_surface_group {
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CROCUS_SURFACE_GROUP_RENDER_TARGET,
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CROCUS_SURFACE_GROUP_RENDER_TARGET_READ,
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CROCUS_SURFACE_GROUP_SOL,
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CROCUS_SURFACE_GROUP_CS_WORK_GROUPS,
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CROCUS_SURFACE_GROUP_TEXTURE,
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CROCUS_SURFACE_GROUP_TEXTURE_GATHER,
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CROCUS_SURFACE_GROUP_IMAGE,
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CROCUS_SURFACE_GROUP_UBO,
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CROCUS_SURFACE_GROUP_SSBO,
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CROCUS_SURFACE_GROUP_COUNT,
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};
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enum {
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/* Invalid value for a binding table index. */
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CROCUS_SURFACE_NOT_USED = 0xa0a0a0a0,
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};
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struct crocus_binding_table {
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uint32_t size_bytes;
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/** Number of surfaces in each group, before compacting. */
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uint32_t sizes[CROCUS_SURFACE_GROUP_COUNT];
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/** Initial offset of each group. */
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uint32_t offsets[CROCUS_SURFACE_GROUP_COUNT];
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/** Mask of surfaces used in each group. */
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uint64_t used_mask[CROCUS_SURFACE_GROUP_COUNT];
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};
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/**
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* A compiled shader variant, containing a pointer to the GPU assembly,
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* as well as program data and other packets needed by state upload.
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*
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* There can be several crocus_compiled_shader variants per API-level shader
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* (crocus_uncompiled_shader), due to state-based recompiles (brw_*_prog_key).
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*/
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struct crocus_compiled_shader {
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/** Reference to the uploaded assembly. */
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uint32_t offset;
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/* asm size in map */
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uint32_t map_size;
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/** The program data (owned by the program cache hash table) */
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struct brw_stage_prog_data *prog_data;
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uint32_t prog_data_size;
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/** A list of system values to be uploaded as uniforms. */
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enum brw_param_builtin *system_values;
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unsigned num_system_values;
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/** Number of constbufs expected by the shader. */
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unsigned num_cbufs;
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/**
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* Derived 3DSTATE_STREAMOUT and 3DSTATE_SO_DECL_LIST packets
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* (the VUE-based information for transform feedback outputs).
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*/
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uint32_t *streamout;
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struct crocus_binding_table bt;
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uint32_t bind_bo_offset;
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uint32_t surf_offset[128];//TODO
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};
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/**
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|
* API context state that is replicated per shader stage.
|
|
*/
|
|
struct crocus_shader_state {
|
|
/** Uniform Buffers */
|
|
struct pipe_constant_buffer constbufs[PIPE_MAX_CONSTANT_BUFFERS];
|
|
|
|
bool sysvals_need_upload;
|
|
|
|
/** Shader Storage Buffers */
|
|
struct pipe_shader_buffer ssbo[PIPE_MAX_SHADER_BUFFERS];
|
|
|
|
/** Shader Storage Images (image load store) */
|
|
struct crocus_image_view image[PIPE_MAX_SHADER_IMAGES];
|
|
|
|
struct crocus_sampler_state *samplers[CROCUS_MAX_TEXTURE_SAMPLERS];
|
|
struct crocus_sampler_view *textures[CROCUS_MAX_TEXTURE_SAMPLERS];
|
|
|
|
/** Bitfield of which constant buffers are bound (non-null). */
|
|
uint32_t bound_cbufs;
|
|
|
|
/** Bitfield of which image views are bound (non-null). */
|
|
uint32_t bound_image_views;
|
|
|
|
/** Bitfield of which sampler views are bound (non-null). */
|
|
uint32_t bound_sampler_views;
|
|
|
|
/** Bitfield of which shader storage buffers are bound (non-null). */
|
|
uint32_t bound_ssbos;
|
|
|
|
/** Bitfield of which shader storage buffers are writable. */
|
|
uint32_t writable_ssbos;
|
|
|
|
uint32_t sampler_offset;
|
|
};
|
|
|
|
/**
|
|
* The API context (derived from pipe_context).
|
|
*
|
|
* Most driver state is tracked here.
|
|
*/
|
|
struct crocus_context {
|
|
struct pipe_context ctx;
|
|
struct threaded_context *thrctx;
|
|
|
|
/** A debug callback for KHR_debug output. */
|
|
struct pipe_debug_callback dbg;
|
|
|
|
/** A device reset status callback for notifying that the GPU is hosed. */
|
|
struct pipe_device_reset_callback reset;
|
|
|
|
/** Slab allocator for crocus_transfer_map objects. */
|
|
struct slab_child_pool transfer_pool;
|
|
|
|
/** Slab allocator for threaded_context's crocus_transfer_map objects */
|
|
struct slab_child_pool transfer_pool_unsync;
|
|
|
|
struct blorp_context blorp;
|
|
|
|
int batch_count;
|
|
struct crocus_batch batches[CROCUS_BATCH_COUNT];
|
|
|
|
struct u_upload_mgr *query_buffer_uploader;
|
|
|
|
struct blitter_context *blitter;
|
|
|
|
struct {
|
|
struct {
|
|
/**
|
|
* Either the value of BaseVertex for indexed draw calls or the value
|
|
* of the argument <first> for non-indexed draw calls.
|
|
*/
|
|
int firstvertex;
|
|
int baseinstance;
|
|
} params;
|
|
|
|
/**
|
|
* Are the above values the ones stored in the draw_params buffer?
|
|
* If so, we can compare them against new values to see if anything
|
|
* changed. If not, we need to assume they changed.
|
|
*/
|
|
bool params_valid;
|
|
|
|
/**
|
|
* Resource and offset that stores draw_parameters from the indirect
|
|
* buffer or to the buffer that stures the previous values for non
|
|
* indirect draws.
|
|
*/
|
|
struct crocus_state_ref draw_params;
|
|
|
|
struct {
|
|
/**
|
|
* The value of DrawID. This always comes in from it's own vertex
|
|
* buffer since it's not part of the indirect draw parameters.
|
|
*/
|
|
int drawid;
|
|
|
|
/**
|
|
* Stores if an indexed or non-indexed draw (~0/0). Useful to
|
|
* calculate BaseVertex as an AND of firstvertex and is_indexed_draw.
|
|
*/
|
|
int is_indexed_draw;
|
|
} derived_params;
|
|
|
|
/**
|
|
* Resource and offset used for GL_ARB_shader_draw_parameters which
|
|
* contains parameters that are not present in the indirect buffer as
|
|
* drawid and is_indexed_draw. They will go in their own vertex element.
|
|
*/
|
|
struct crocus_state_ref derived_draw_params;
|
|
} draw;
|
|
|
|
struct {
|
|
struct crocus_uncompiled_shader *uncompiled[MESA_SHADER_STAGES];
|
|
struct crocus_compiled_shader *prog[MESA_SHADER_STAGES];
|
|
struct brw_vue_map *last_vue_map;
|
|
|
|
struct crocus_bo *cache_bo;
|
|
uint32_t cache_next_offset;
|
|
void *cache_bo_map;
|
|
struct hash_table *cache;
|
|
|
|
unsigned urb_size;
|
|
|
|
/* gen 4/5 clip/sf progs */
|
|
struct crocus_compiled_shader *clip_prog;
|
|
struct crocus_compiled_shader *sf_prog;
|
|
/* gen4/5 prims, gen6 streamout */
|
|
struct crocus_compiled_shader *ff_gs_prog;
|
|
uint32_t clip_offset;
|
|
uint32_t sf_offset;
|
|
uint32_t wm_offset;
|
|
uint32_t vs_offset;
|
|
uint32_t gs_offset;
|
|
uint32_t cc_offset;
|
|
|
|
/** Is a GS or TES outputting points or lines? */
|
|
bool output_topology_is_points_or_lines;
|
|
|
|
/* Track last VS URB entry size */
|
|
unsigned last_vs_entry_size;
|
|
|
|
/**
|
|
* Scratch buffers for various sizes and stages.
|
|
*
|
|
* Indexed by the "Per-Thread Scratch Space" field's 4-bit encoding,
|
|
* and shader stage.
|
|
*/
|
|
struct crocus_bo *scratch_bos[1 << 4][MESA_SHADER_STAGES];
|
|
} shaders;
|
|
|
|
struct {
|
|
struct crocus_query *query;
|
|
bool condition;
|
|
enum pipe_render_cond_flag mode;
|
|
} condition;
|
|
|
|
struct intel_perf_context *perf_ctx;
|
|
|
|
struct {
|
|
uint64_t dirty;
|
|
uint64_t stage_dirty;
|
|
uint64_t stage_dirty_for_nos[CROCUS_NOS_COUNT];
|
|
|
|
unsigned num_viewports;
|
|
unsigned sample_mask;
|
|
struct crocus_blend_state *cso_blend;
|
|
struct crocus_rasterizer_state *cso_rast;
|
|
struct crocus_depth_stencil_alpha_state *cso_zsa;
|
|
struct crocus_vertex_element_state *cso_vertex_elements;
|
|
struct pipe_blend_color blend_color;
|
|
struct pipe_poly_stipple poly_stipple;
|
|
struct pipe_viewport_state viewports[CROCUS_MAX_VIEWPORTS];
|
|
struct pipe_scissor_state scissors[CROCUS_MAX_VIEWPORTS];
|
|
struct pipe_stencil_ref stencil_ref;
|
|
struct pipe_framebuffer_state framebuffer;
|
|
struct pipe_clip_state clip_planes;
|
|
|
|
float default_outer_level[4];
|
|
float default_inner_level[2];
|
|
|
|
/** Bitfield of which vertex buffers are bound (non-null). */
|
|
uint32_t bound_vertex_buffers;
|
|
struct pipe_vertex_buffer vertex_buffers[16];
|
|
uint32_t vb_end[16];
|
|
|
|
bool primitive_restart;
|
|
unsigned cut_index;
|
|
enum pipe_prim_type prim_mode:8;
|
|
bool prim_is_points_or_lines;
|
|
uint8_t vertices_per_patch;
|
|
uint8_t patch_vertices;
|
|
|
|
bool window_space_position;
|
|
|
|
/** The last compute group size */
|
|
uint32_t last_block[3];
|
|
|
|
/** The last compute grid size */
|
|
uint32_t last_grid[3];
|
|
/** Reference to the BO containing the compute grid size */
|
|
struct crocus_state_ref grid_size;
|
|
|
|
/**
|
|
* Array of aux usages for drawing, altered to account for any
|
|
* self-dependencies from resources bound for sampling and rendering.
|
|
*/
|
|
enum isl_aux_usage draw_aux_usage[BRW_MAX_DRAW_BUFFERS];
|
|
|
|
/** Aux usage of the fb's depth buffer (which may or may not exist). */
|
|
enum isl_aux_usage hiz_usage;
|
|
|
|
/** Bitfield of whether color blending is enabled for RT[i] */
|
|
uint8_t blend_enables;
|
|
|
|
/** Are depth writes enabled? (Depth buffer may or may not exist.) */
|
|
bool depth_writes_enabled;
|
|
|
|
/** Are stencil writes enabled? (Stencil buffer may or may not exist.) */
|
|
bool stencil_writes_enabled;
|
|
|
|
/** GenX-specific current state */
|
|
struct crocus_genx_state *genx;
|
|
|
|
struct crocus_shader_state shaders[MESA_SHADER_STAGES];
|
|
|
|
/** Do vertex shader uses shader draw parameters ? */
|
|
bool vs_uses_draw_params;
|
|
bool vs_uses_derived_draw_params;
|
|
bool vs_needs_sgvs_element;
|
|
bool vs_uses_vertexid;
|
|
bool vs_uses_instanceid;
|
|
|
|
/** Do vertex shader uses edge flag ? */
|
|
bool vs_needs_edge_flag;
|
|
|
|
struct pipe_stream_output_target *so_target[PIPE_MAX_SO_BUFFERS];
|
|
bool streamout_active;
|
|
int so_targets;
|
|
|
|
bool statistics_counters_enabled;
|
|
|
|
/** Current conditional rendering mode */
|
|
enum crocus_predicate_state predicate;
|
|
bool predicate_supported;
|
|
|
|
/**
|
|
* Query BO with a MI_PREDICATE_RESULT snapshot calculated on the
|
|
* render context that needs to be uploaded to the compute context.
|
|
*/
|
|
struct crocus_bo *compute_predicate;
|
|
|
|
/** Is a PIPE_QUERY_PRIMITIVES_GENERATED query active? */
|
|
bool prims_generated_query_active;
|
|
|
|
/** 3DSTATE_STREAMOUT and 3DSTATE_SO_DECL_LIST packets */
|
|
uint32_t *streamout;
|
|
|
|
/**
|
|
* Resources containing streamed state which our render context
|
|
* currently points to. Used to re-add these to the validation
|
|
* list when we start a new batch and haven't resubmitted commands.
|
|
*/
|
|
struct {
|
|
struct pipe_resource *res;
|
|
uint32_t offset;
|
|
uint32_t size;
|
|
uint32_t index_size;
|
|
bool prim_restart;
|
|
} index_buffer;
|
|
|
|
uint32_t sf_vp_address;
|
|
uint32_t clip_vp_address;
|
|
uint32_t cc_vp_address;
|
|
|
|
uint32_t stats_wm;
|
|
float global_depth_offset_clamp;
|
|
|
|
uint32_t last_xfb_verts_per_prim;
|
|
uint64_t svbi;
|
|
} state;
|
|
|
|
/* BRW_NEW_URB_ALLOCATIONS:
|
|
*/
|
|
struct {
|
|
uint32_t vsize; /* vertex size plus header in urb registers */
|
|
uint32_t gsize; /* GS output size in urb registers */
|
|
uint32_t hsize; /* Tessellation control output size in urb registers */
|
|
uint32_t dsize; /* Tessellation evaluation output size in urb registers */
|
|
uint32_t csize; /* constant buffer size in urb registers */
|
|
uint32_t sfsize; /* setup data size in urb registers */
|
|
|
|
bool constrained;
|
|
|
|
uint32_t nr_vs_entries;
|
|
uint32_t nr_hs_entries;
|
|
uint32_t nr_ds_entries;
|
|
uint32_t nr_gs_entries;
|
|
uint32_t nr_clip_entries;
|
|
uint32_t nr_sf_entries;
|
|
uint32_t nr_cs_entries;
|
|
|
|
uint32_t vs_start;
|
|
uint32_t hs_start;
|
|
uint32_t ds_start;
|
|
uint32_t gs_start;
|
|
uint32_t clip_start;
|
|
uint32_t sf_start;
|
|
uint32_t cs_start;
|
|
/**
|
|
* URB size in the current configuration. The units this is expressed
|
|
* in are somewhat inconsistent, see intel_device_info::urb::size.
|
|
*
|
|
* FINISHME: Represent the URB size consistently in KB on all platforms.
|
|
*/
|
|
uint32_t size;
|
|
|
|
/* True if the most recently sent _3DSTATE_URB message allocated
|
|
* URB space for the GS.
|
|
*/
|
|
bool gs_present;
|
|
|
|
/* True if the most recently sent _3DSTATE_URB message allocated
|
|
* URB space for the HS and DS.
|
|
*/
|
|
bool tess_present;
|
|
} urb;
|
|
|
|
/* GEN4/5 curbe */
|
|
struct {
|
|
unsigned wm_start;
|
|
unsigned wm_size;
|
|
unsigned clip_start;
|
|
unsigned clip_size;
|
|
unsigned vs_start;
|
|
unsigned vs_size;
|
|
unsigned total_size;
|
|
|
|
struct crocus_resource *curbe_res;
|
|
unsigned curbe_offset;
|
|
} curbe;
|
|
|
|
/**
|
|
* A buffer containing a marker + description of the driver. This buffer is
|
|
* added to all execbufs syscalls so that we can identify the driver that
|
|
* generated a hang by looking at the content of the buffer in the error
|
|
* state. It is also used for hardware workarounds that require scratch
|
|
* writes or reads from some unimportant memory. To avoid overriding the
|
|
* debug data, use the workaround_address field for workarounds.
|
|
*/
|
|
struct crocus_bo *workaround_bo;
|
|
unsigned workaround_offset;
|
|
};
|
|
|
|
#define perf_debug(dbg, ...) do { \
|
|
if (INTEL_DEBUG & DEBUG_PERF) \
|
|
dbg_printf(__VA_ARGS__); \
|
|
if (unlikely(dbg)) \
|
|
pipe_debug_message(dbg, PERF_INFO, __VA_ARGS__); \
|
|
} while(0)
|
|
|
|
|
|
struct pipe_context *
|
|
crocus_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
|
|
|
|
void crocus_lost_context_state(struct crocus_batch *batch);
|
|
|
|
void crocus_init_blit_functions(struct pipe_context *ctx);
|
|
void crocus_init_clear_functions(struct pipe_context *ctx);
|
|
void crocus_init_program_functions(struct pipe_context *ctx);
|
|
void crocus_init_resource_functions(struct pipe_context *ctx);
|
|
bool crocus_update_compiled_shaders(struct crocus_context *ice);
|
|
void crocus_update_compiled_compute_shader(struct crocus_context *ice);
|
|
void crocus_fill_cs_push_const_buffer(struct brw_cs_prog_data *cs_prog_data,
|
|
unsigned threads, uint32_t *dst);
|
|
|
|
|
|
/* crocus_blit.c */
|
|
enum crocus_blitter_op
|
|
{
|
|
CROCUS_SAVE_TEXTURES = 1,
|
|
CROCUS_SAVE_FRAMEBUFFER = 2,
|
|
CROCUS_SAVE_FRAGMENT_STATE = 4,
|
|
CROCUS_DISABLE_RENDER_COND = 8,
|
|
};
|
|
void crocus_blitter_begin(struct crocus_context *ice, enum crocus_blitter_op op, bool render_cond);
|
|
|
|
void crocus_blorp_surf_for_resource(struct crocus_vtable *vtbl,
|
|
struct isl_device *isl_dev,
|
|
struct blorp_surf *surf,
|
|
struct pipe_resource *p_res,
|
|
enum isl_aux_usage aux_usage,
|
|
unsigned level,
|
|
bool is_render_target);
|
|
void crocus_copy_region(struct blorp_context *blorp,
|
|
struct crocus_batch *batch,
|
|
struct pipe_resource *dst,
|
|
unsigned dst_level,
|
|
unsigned dstx, unsigned dsty, unsigned dstz,
|
|
struct pipe_resource *src,
|
|
unsigned src_level,
|
|
const struct pipe_box *src_box);
|
|
|
|
/* crocus_draw.c */
|
|
void crocus_draw_vbo(struct pipe_context *ctx,
|
|
const struct pipe_draw_info *info,
|
|
unsigned drawid_offset,
|
|
const struct pipe_draw_indirect_info *indirect,
|
|
const struct pipe_draw_start_count_bias *draws,
|
|
unsigned num_draws);
|
|
void crocus_launch_grid(struct pipe_context *, const struct pipe_grid_info *);
|
|
|
|
/* crocus_pipe_control.c */
|
|
|
|
void crocus_emit_pipe_control_flush(struct crocus_batch *batch,
|
|
const char *reason, uint32_t flags);
|
|
void crocus_emit_pipe_control_write(struct crocus_batch *batch,
|
|
const char *reason, uint32_t flags,
|
|
struct crocus_bo *bo, uint32_t offset,
|
|
uint64_t imm);
|
|
void crocus_emit_mi_flush(struct crocus_batch *batch);
|
|
void crocus_emit_depth_stall_flushes(struct crocus_batch *batch);
|
|
void crocus_emit_post_sync_nonzero_flush(struct crocus_batch *batch);
|
|
void crocus_emit_end_of_pipe_sync(struct crocus_batch *batch,
|
|
const char *reason, uint32_t flags);
|
|
void crocus_flush_all_caches(struct crocus_batch *batch);
|
|
|
|
#define crocus_handle_always_flush_cache(batch) \
|
|
if (unlikely(batch->screen->driconf.always_flush_cache)) \
|
|
crocus_flush_all_caches(batch);
|
|
|
|
void crocus_init_flush_functions(struct pipe_context *ctx);
|
|
|
|
/* crocus_program.c */
|
|
const struct shader_info *crocus_get_shader_info(const struct crocus_context *ice,
|
|
gl_shader_stage stage);
|
|
struct crocus_bo *crocus_get_scratch_space(struct crocus_context *ice,
|
|
unsigned per_thread_scratch,
|
|
gl_shader_stage stage);
|
|
/**
|
|
* Map a <group, index> pair to a binding table index.
|
|
*
|
|
* For example: <UBO, 5> => binding table index 12
|
|
*/
|
|
static inline uint32_t crocus_group_index_to_bti(const struct crocus_binding_table *bt,
|
|
enum crocus_surface_group group,
|
|
uint32_t index)
|
|
{
|
|
assert(index < bt->sizes[group]);
|
|
uint64_t mask = bt->used_mask[group];
|
|
uint64_t bit = 1ull << index;
|
|
if (bit & mask) {
|
|
return bt->offsets[group] + util_bitcount64((bit - 1) & mask);
|
|
} else {
|
|
return CROCUS_SURFACE_NOT_USED;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Map a binding table index back to a <group, index> pair.
|
|
*
|
|
* For example: binding table index 12 => <UBO, 5>
|
|
*/
|
|
static inline uint32_t
|
|
crocus_bti_to_group_index(const struct crocus_binding_table *bt,
|
|
enum crocus_surface_group group, uint32_t bti)
|
|
{
|
|
uint64_t used_mask = bt->used_mask[group];
|
|
assert(bti >= bt->offsets[group]);
|
|
|
|
uint32_t c = bti - bt->offsets[group];
|
|
while (used_mask) {
|
|
int i = u_bit_scan64(&used_mask);
|
|
if (c == 0)
|
|
return i;
|
|
c--;
|
|
}
|
|
|
|
return CROCUS_SURFACE_NOT_USED;
|
|
}
|
|
|
|
|
|
/* crocus_disk_cache.c */
|
|
|
|
void crocus_disk_cache_store(struct disk_cache *cache,
|
|
const struct crocus_uncompiled_shader *ish,
|
|
const struct crocus_compiled_shader *shader,
|
|
void *map,
|
|
const void *prog_key,
|
|
uint32_t prog_key_size);
|
|
struct crocus_compiled_shader *
|
|
crocus_disk_cache_retrieve(struct crocus_context *ice,
|
|
const struct crocus_uncompiled_shader *ish,
|
|
const void *prog_key,
|
|
uint32_t prog_key_size);
|
|
|
|
/* crocus_program_cache.c */
|
|
|
|
void crocus_init_program_cache(struct crocus_context *ice);
|
|
void crocus_destroy_program_cache(struct crocus_context *ice);
|
|
void crocus_print_program_cache(struct crocus_context *ice);
|
|
struct crocus_compiled_shader *crocus_find_cached_shader(struct crocus_context *ice,
|
|
enum crocus_program_cache_id,
|
|
uint32_t key_size,
|
|
const void *key);
|
|
struct crocus_compiled_shader *crocus_upload_shader(struct crocus_context *ice,
|
|
enum crocus_program_cache_id,
|
|
uint32_t key_size,
|
|
const void *key,
|
|
const void *assembly,
|
|
uint32_t asm_size,
|
|
struct brw_stage_prog_data *,
|
|
uint32_t prog_data_size,
|
|
uint32_t *streamout,
|
|
enum brw_param_builtin *sysv,
|
|
unsigned num_system_values,
|
|
unsigned num_cbufs,
|
|
const struct crocus_binding_table *bt);
|
|
const void *crocus_find_previous_compile(const struct crocus_context *ice,
|
|
enum crocus_program_cache_id cache_id,
|
|
unsigned program_string_id);
|
|
bool crocus_blorp_lookup_shader(struct blorp_batch *blorp_batch,
|
|
const void *key,
|
|
uint32_t key_size,
|
|
uint32_t *kernel_out,
|
|
void *prog_data_out);
|
|
bool crocus_blorp_upload_shader(struct blorp_batch *blorp_batch,
|
|
uint32_t stage,
|
|
const void *key, uint32_t key_size,
|
|
const void *kernel, uint32_t kernel_size,
|
|
const struct brw_stage_prog_data *prog_data,
|
|
uint32_t prog_data_size,
|
|
uint32_t *kernel_out,
|
|
void *prog_data_out);
|
|
|
|
/* crocus_resolve.c */
|
|
|
|
void crocus_predraw_resolve_inputs(struct crocus_context *ice,
|
|
struct crocus_batch *batch,
|
|
bool *draw_aux_buffer_disabled,
|
|
gl_shader_stage stage,
|
|
bool consider_framebuffer);
|
|
void crocus_predraw_resolve_framebuffer(struct crocus_context *ice,
|
|
struct crocus_batch *batch,
|
|
bool *draw_aux_buffer_disabled);
|
|
void crocus_postdraw_update_resolve_tracking(struct crocus_context *ice,
|
|
struct crocus_batch *batch);
|
|
void crocus_cache_sets_clear(struct crocus_batch *batch);
|
|
void crocus_flush_depth_and_render_caches(struct crocus_batch *batch);
|
|
void crocus_cache_flush_for_read(struct crocus_batch *batch, struct crocus_bo *bo);
|
|
void crocus_cache_flush_for_render(struct crocus_batch *batch,
|
|
struct crocus_bo *bo,
|
|
enum isl_format format,
|
|
enum isl_aux_usage aux_usage);
|
|
void crocus_render_cache_add_bo(struct crocus_batch *batch,
|
|
struct crocus_bo *bo,
|
|
enum isl_format format,
|
|
enum isl_aux_usage aux_usage);
|
|
void crocus_cache_flush_for_depth(struct crocus_batch *batch, struct crocus_bo *bo);
|
|
void crocus_depth_cache_add_bo(struct crocus_batch *batch, struct crocus_bo *bo);
|
|
int crocus_get_driver_query_info(struct pipe_screen *pscreen, unsigned index,
|
|
struct pipe_driver_query_info *info);
|
|
int crocus_get_driver_query_group_info(struct pipe_screen *pscreen,
|
|
unsigned index,
|
|
struct pipe_driver_query_group_info *info);
|
|
|
|
struct pipe_rasterizer_state *crocus_get_rast_state(struct crocus_context *ctx);
|
|
|
|
bool crocus_sw_check_cond_render(struct crocus_context *ice);
|
|
static inline bool crocus_check_conditional_render(struct crocus_context *ice)
|
|
{
|
|
if (ice->state.predicate == CROCUS_PREDICATE_STATE_STALL_FOR_QUERY)
|
|
return crocus_sw_check_cond_render(ice);
|
|
return ice->state.predicate != CROCUS_PREDICATE_STATE_DONT_RENDER;
|
|
}
|
|
|
|
#ifdef genX
|
|
# include "crocus_genx_protos.h"
|
|
#else
|
|
# define genX(x) gfx4_##x
|
|
# include "crocus_genx_protos.h"
|
|
# undef genX
|
|
# define genX(x) gfx45_##x
|
|
# include "crocus_genx_protos.h"
|
|
# undef genX
|
|
# define genX(x) gfx5_##x
|
|
# include "crocus_genx_protos.h"
|
|
# undef genX
|
|
# define genX(x) gfx6_##x
|
|
# include "crocus_genx_protos.h"
|
|
# undef genX
|
|
# define genX(x) gfx7_##x
|
|
# include "crocus_genx_protos.h"
|
|
# undef genX
|
|
# define genX(x) gfx75_##x
|
|
# include "crocus_genx_protos.h"
|
|
# undef genX
|
|
# define genX(x) gfx8_##x
|
|
# include "crocus_genx_protos.h"
|
|
# undef genX
|
|
#endif
|
|
|
|
#endif
|