Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Mike Blumenkrantz 0f04a90ea3 zink: emit some barriers out of renderpass where possible
when emitting barriers, we don't need to end the renderpass in some cases

this handles the case of emitting barriers for new resources which have
never before been accessed and thus do not require synchronization at a
specific point in the batch

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10700>
2021-05-14 13:15:07 +00:00
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subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
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Android.common.mk meson, util: Make zlib optional again 2021-03-19 19:33:59 +00:00
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VERSION VERSION: bump to 21.2.0-devel 2021-04-14 21:11:07 +00:00
meson.build Default enable SSE2 on mesa builds. 2021-05-13 06:06:42 +00:00
meson_options.txt Default enable SSE2 on mesa builds. 2021-05-13 06:06:42 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.