mesa/include
Philippe Houdoin ac07d89fd3 Stupid me. I don't know why I moved the GLView.h here at first, but now I know why
I shouldn't:
Official BeOS GLView.h defines a virtual ErrorCallback(GLenum) method, assuming
a unsigned long GLenum.
But under Mesa, GLenum is unsigned int.
To keep binary compatibility, BeOS apps including Mesa GL/gl.h MUST include *our*
GLView.h, or linker will report a missing ErrorCallback(unsigned int) symbol. Glup.
2004-08-16 08:39:36 +00:00
..
GL version 6 from oss.sgi.com 2004-07-28 13:23:11 +00:00
GLView.h Stupid me. I don't know why I moved the GLView.h here at first, but now I know why 2004-08-16 08:39:36 +00:00