231 lines
7.1 KiB
C
231 lines
7.1 KiB
C
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
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/*
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* Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <robclark@freedesktop.org>
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*/
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#include "pipe/p_state.h"
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#include "util/u_string.h"
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#include "util/u_memory.h"
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#include "util/u_inlines.h"
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#include "util/u_pack_color.h"
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#include "freedreno_clear.h"
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#include "freedreno_context.h"
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#include "freedreno_resource.h"
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#include "freedreno_state.h"
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#include "freedreno_program.h"
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#include "freedreno_zsa.h"
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#include "freedreno_util.h"
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static uint32_t
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pack_rgba(enum pipe_format format, const float *rgba)
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{
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union util_color uc;
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util_pack_color(rgba, format, &uc);
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return uc.ui;
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}
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static void
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fd_clear(struct pipe_context *pctx, unsigned buffers,
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const union pipe_color_union *color, double depth, unsigned stencil)
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{
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struct fd_context *ctx = fd_context(pctx);
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struct fd_ringbuffer *ring = ctx->ring;
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struct pipe_framebuffer_state *fb = &ctx->framebuffer;
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uint32_t reg, colr = 0;
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ctx->cleared |= buffers;
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ctx->resolve |= buffers;
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ctx->needs_flush = true;
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if (buffers & PIPE_CLEAR_COLOR)
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fd_resource(fb->cbufs[0]->texture)->dirty = true;
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if (buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL))
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fd_resource(fb->zsbuf->texture)->dirty = true;
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DBG("depth=%f, stencil=%u", depth, stencil);
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if ((buffers & PIPE_CLEAR_COLOR) && fb->nr_cbufs)
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colr = pack_rgba(fb->cbufs[0]->format, color->f);
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/* emit generic state now: */
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fd_state_emit(pctx, ctx->dirty &
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(FD_DIRTY_BLEND | FD_DIRTY_VIEWPORT |
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FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR));
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fd_emit_vertex_bufs(ring, 0x9c, (struct fd_vertex_buf[]) {
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{ .prsc = ctx->solid_vertexbuf, .size = 48 },
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}, 1);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_A2XX_VGT_INDX_OFFSET));
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OUT_RING(ring, 0);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL));
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OUT_RING(ring, 0x0000028f);
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fd_program_emit(ring, &ctx->solid_prog);
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OUT_PKT0(ring, REG_A2XX_TC_CNTL_STATUS, 1);
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OUT_RING(ring, A2XX_TC_CNTL_STATUS_L2_INVALIDATE);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_A2XX_CLEAR_COLOR));
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OUT_RING(ring, colr);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_A2XX_A220_RB_LRZ_VSC_CONTROL));
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OUT_RING(ring, 0x00000084);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_CONTROL));
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reg = 0;
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if (buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) {
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reg |= A2XX_RB_COPY_CONTROL_DEPTH_CLEAR_ENABLE;
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switch (fd_pipe2depth(fb->zsbuf->format)) {
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case DEPTHX_24_8:
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if (buffers & PIPE_CLEAR_DEPTH)
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reg |= A2XX_RB_COPY_CONTROL_CLEAR_MASK(0xe);
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if (buffers & PIPE_CLEAR_STENCIL)
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reg |= A2XX_RB_COPY_CONTROL_CLEAR_MASK(0x1);
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break;
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case DEPTHX_16:
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if (buffers & PIPE_CLEAR_DEPTH)
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reg |= A2XX_RB_COPY_CONTROL_CLEAR_MASK(0xf);
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break;
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}
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}
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OUT_RING(ring, reg);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_A2XX_RB_DEPTH_CLEAR));
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reg = 0;
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if (buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) {
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switch (fd_pipe2depth(fb->zsbuf->format)) {
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case DEPTHX_24_8:
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reg = (((uint32_t)(0xffffff * depth)) << 8) |
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(stencil & 0xff);
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break;
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case DEPTHX_16:
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reg = (uint32_t)(0xffffffff * depth);
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break;
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}
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}
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OUT_RING(ring, reg);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_A2XX_RB_DEPTHCONTROL));
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reg = 0;
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if (buffers & PIPE_CLEAR_DEPTH) {
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reg |= A2XX_RB_DEPTHCONTROL_ZFUNC(FUNC_ALWAYS) |
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A2XX_RB_DEPTHCONTROL_Z_ENABLE |
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A2XX_RB_DEPTHCONTROL_Z_WRITE_ENABLE |
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A2XX_RB_DEPTHCONTROL_EARLY_Z_ENABLE;
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}
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if (buffers & PIPE_CLEAR_STENCIL) {
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reg |= A2XX_RB_DEPTHCONTROL_STENCILFUNC(FUNC_ALWAYS) |
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A2XX_RB_DEPTHCONTROL_STENCIL_ENABLE |
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A2XX_RB_DEPTHCONTROL_STENCILZPASS(STENCIL_REPLACE);
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}
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OUT_RING(ring, reg);
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OUT_PKT3(ring, CP_SET_CONSTANT, 3);
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OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_CLIP_CNTL));
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OUT_RING(ring, 0x00000000); /* PA_CL_CLIP_CNTL */
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OUT_RING(ring, A2XX_PA_SU_SC_MODE_CNTL_PROVOKING_VTX_LAST | /* PA_SU_SC_MODE_CNTL */
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A2XX_PA_SU_SC_MODE_CNTL_FRONT_PTYPE(PC_DRAW_TRIANGLES) |
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A2XX_PA_SU_SC_MODE_CNTL_BACK_PTYPE(PC_DRAW_TRIANGLES));
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_MASK));
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OUT_RING(ring, 0x0000ffff);
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OUT_PKT3(ring, CP_SET_CONSTANT, 3);
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OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_SCISSOR_TL));
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OUT_RING(ring, xy2d(0,0)); /* PA_SC_WINDOW_SCISSOR_TL */
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OUT_RING(ring, xy2d(fb->width, /* PA_SC_WINDOW_SCISSOR_BR */
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fb->height));
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
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if (buffers & PIPE_CLEAR_COLOR) {
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OUT_RING(ring, A2XX_RB_COLOR_MASK_WRITE_RED |
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A2XX_RB_COLOR_MASK_WRITE_GREEN |
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A2XX_RB_COLOR_MASK_WRITE_BLUE |
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A2XX_RB_COLOR_MASK_WRITE_ALPHA);
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} else {
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OUT_RING(ring, 0x0);
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}
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OUT_PKT3(ring, CP_DRAW_INDX, 3);
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OUT_RING(ring, 0x00000000);
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OUT_RING(ring, DRAW(DI_PT_RECTLIST, DI_SRC_SEL_AUTO_INDEX,
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INDEX_SIZE_IGN, IGNORE_VISIBILITY));
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OUT_RING(ring, 3); /* NumIndices */
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_A2XX_A220_RB_LRZ_VSC_CONTROL));
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OUT_RING(ring, 0x00000000);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_CONTROL));
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OUT_RING(ring, 0x00000000);
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ctx->dirty |= FD_DIRTY_ZSA |
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FD_DIRTY_RASTERIZER |
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FD_DIRTY_SAMPLE_MASK |
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FD_DIRTY_PROG |
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FD_DIRTY_CONSTBUF |
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FD_DIRTY_BLEND;
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}
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static void
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fd_clear_render_target(struct pipe_context *pctx, struct pipe_surface *ps,
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const union pipe_color_union *color,
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unsigned x, unsigned y, unsigned w, unsigned h)
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{
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DBG("TODO: x=%u, y=%u, w=%u, h=%u", x, y, w, h);
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}
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static void
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fd_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *ps,
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unsigned buffers, double depth, unsigned stencil,
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unsigned x, unsigned y, unsigned w, unsigned h)
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{
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DBG("TODO: buffers=%u, depth=%f, stencil=%u, x=%u, y=%u, w=%u, h=%u",
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buffers, depth, stencil, x, y, w, h);
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}
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void
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fd_clear_init(struct pipe_context *pctx)
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{
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pctx->clear = fd_clear;
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pctx->clear_render_target = fd_clear_render_target;
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pctx->clear_depth_stencil = fd_clear_depth_stencil;
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}
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