87 lines
2.6 KiB
HTML
87 lines
2.6 KiB
HTML
<HTML>
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<head>
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<TITLE>Mesa Release Notes</TITLE>
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<link rel="stylesheet" type="text/css" href="mesa.css">
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<meta http-equiv="content-type" content="text/html; charset=utf-8" />
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</head>
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<BODY>
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<body bgcolor="#eeeeee">
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<H1>Mesa 7.11 Release Notes / (release date TBD)</H1>
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<p>
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Mesa 7.11 is a new development release.
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People who are concerned with stability and reliability should stick
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with a previous release or wait for Mesa 7.11.1.
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</p>
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<p>
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Mesa 7.11 implements the OpenGL 2.1 API, but the version reported by
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glGetString(GL_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 2.1.
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</p>
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<p>
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See the <a href="install.html">Compiling/Installing page</a> for prerequisites
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for DRI hardware acceleration.
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</p>
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<h2>MD5 checksums</h2>
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<pre>
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tbd
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</pre>
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<h2>New features</h2>
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<ul>
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<li>GL_ARB_ES2_compatibility (gallium drivers)
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<li>GL_ARB_color_buffer_float (gallium drivers, i965)
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<li>GL_ARB_draw_buffers_blend (gallium)
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<li>GL_ARB_draw_instanced extension (gallium drivers, swrast)
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<li>GL_ARB_instanced_arrays extension (gallium drivers)
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<li>GL_ARB_occlusion_query2 (gallium drivers, swrast)
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<li>GL_ARB_robustness (all drivers)
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<li>GL_ARB_sampler_objects (gallium drivers)
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<li>GL_ARB_seamless_cube_map (gallium r600)
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<li>GL_ARB_shader_texture_lod (gallium drivers, i965)
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<li>GL_ARB_sync (gallium drivers only, intel support was in 7.6)
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<li>GL_ARB_texture_compression_rgtc (gallium drivers, swrast, i965)
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<li>GL_ARB_texture_float (gallium, i965)
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<li>GL_EXT_packed_float (gallium r600)
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<li>GL_EXT_texture_compression_latc (gallium drivers, swrast)
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<li>GL_EXT_texture_compression_rgtc (gallium drivers, swrast, i965)
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<li>GL_EXT_texture_filter_anisotropic (swrast)
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<li>GL_EXT_texture_shared_exponent (gallium drivers, swrast)
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<li>GL_EXT_texture_sRGB_decode (gallium drivers, swrast, i965)
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<li>GL_EXT_texture_snorm (gallium drivers)
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<li>GL_AMD_draw_buffers_blend (alias of the ARB variant)
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<li>GL_AMD_seamless_cubemap_per_texture (gallium r600)
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<li>GL_AMD_shader_stencil_export (alias of the ARB variant)
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<li>GL_ATI_draw_buffers (all drivers)
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<li>GL_ATI_texture_compression_3dc (gallium drivers, swrast)
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<li>GL_ATI_texture_float (gallium, i965)
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<li>GL_NV_conditional_render (i965)
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<li>GL_NV_texture_barrier (gallium drivers)
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</ul>
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<h2>Bug fixes</h2>
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<ul>
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</ul>
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<h2>Changes</h2>
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<ul>
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<li>The Windows MSVC project files have been removed.
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They haven't been maintained in quite a while.
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Building with SCons is an alternative.
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<li>Removed GL_SGI_texture_color_table support from swrast driver - the only
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driver that implemented it.
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</ul>
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</body>
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</html>
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