mesa/src/vulkan/runtime/vk_pipeline_cache.h

259 lines
9.4 KiB
C

/*
* Copyright © 2021 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef VK_PIPELINE_CACHE_H
#define VK_PIPELINE_CACHE_H
#include "vk_object.h"
#include "vk_util.h"
#include "util/simple_mtx.h"
#ifdef __cplusplus
extern "C" {
#endif
/* #include "util/blob.h" */
struct blob;
struct blob_reader;
/* #include "util/set.h" */
struct set;
/* #include "compiler/nir/nir.h" */
struct nir_shader;
struct nir_shader_compiler_options;
struct vk_pipeline_cache;
struct vk_pipeline_cache_object;
#define VK_PIPELINE_CACHE_BLOB_ALIGN 8
struct vk_pipeline_cache_object_ops {
/** Writes this cache object to the given blob
*
* Because the cache works with both raw blob data and driver object data
* and can't always tell the difference between the two, we have to be very
* careful about alignments when [de]serializing. When serialize() is
* called, the blob will be aligned to VK_PIPELINE_CACHE_BLOB_ALIGN. The
* driver must be careful to not [de]serialize any data types which require
* a higher alignment. When deserialize() is called, the blob_reader is
* also guaranteed to be aligned to VK_PIPELINE_CACHE_BLOB_ALIGN.
*
* Returns true on success
*
* This function is optional. Objects without [de]serialization support
* will still be cached in memory but will not be placed in the disk cache
* and will not exported to the client when vkGetPipelineCacheData() is
* called.
*/
bool (*serialize)(struct vk_pipeline_cache_object *object,
struct blob *blob);
/** Constructs an object from cached data
*
* See serialize() for details about data alignment.
*
* returns the created object
*
* This function is optional.
*/
struct vk_pipeline_cache_object *(*deserialize)(struct vk_device *device,
const void *key_data,
size_t key_size,
struct blob_reader *blob);
/** Destroys the object
*
* Called when vk_pipeline_cache_object.ref_cnt hits 0.
*/
void (*destroy)(struct vk_pipeline_cache_object *object);
};
/** Base struct for cached objects
*
* A vk_pipeline_cache stores any number of vk_pipeline_cache_object's, each
* of which has an associated key of arbitrary size. Cached objects are
* reference counted so that they can exist in multiple caches (for example,
* when vkMergePipelineCaches() is called) and so that they can persist after
* the pipeline cache is destroyed. Each object also has a pointer to a
* vk_pipeline_cache_object_ops table which the pipeline cache uses to
* [de]serialize the object and clean it up when the reference count hits 0.
*
* The rest of the details of any given object are entirely up to the driver.
* The driver may even have multiple types of objects (distinguished by their
* vk_pipeline_cache_object_ops table) in the cache so long as it guarantees
* it never has two objects of different types with the same key.
*/
struct vk_pipeline_cache_object {
struct vk_device *device;
const struct vk_pipeline_cache_object_ops *ops;
uint32_t ref_cnt;
uint32_t data_size;
const void *key_data;
uint32_t key_size;
};
static inline void
vk_pipeline_cache_object_init(struct vk_device *device,
struct vk_pipeline_cache_object *object,
const struct vk_pipeline_cache_object_ops *ops,
const void *key_data, uint32_t key_size)
{
memset(object, 0, sizeof(*object));
object->device = device;
object->ops = ops;
p_atomic_set(&object->ref_cnt, 1);
object->data_size = 0; /* Unknown */
object->key_data = key_data;
object->key_size = key_size;
}
static inline void
vk_pipeline_cache_object_finish(struct vk_pipeline_cache_object *object)
{
assert(p_atomic_read(&object->ref_cnt) <= 1);
}
static inline struct vk_pipeline_cache_object *
vk_pipeline_cache_object_ref(struct vk_pipeline_cache_object *object)
{
assert(object && p_atomic_read(&object->ref_cnt) >= 1);
p_atomic_inc(&object->ref_cnt);
return object;
}
static inline void
vk_pipeline_cache_object_unref(struct vk_pipeline_cache_object *object)
{
assert(object && p_atomic_read(&object->ref_cnt) >= 1);
if (p_atomic_dec_zero(&object->ref_cnt))
object->ops->destroy(object);
}
/** A generic implementation of VkPipelineCache */
struct vk_pipeline_cache {
struct vk_object_base base;
/* pCreateInfo::flags */
VkPipelineCacheCreateFlags flags;
struct vk_pipeline_cache_header header;
/** Protects object_cache */
simple_mtx_t lock;
struct set *object_cache;
};
VK_DEFINE_NONDISP_HANDLE_CASTS(vk_pipeline_cache, base, VkPipelineCache,
VK_OBJECT_TYPE_PIPELINE_CACHE)
struct vk_pipeline_cache_create_info {
/* The pCreateInfo for this pipeline cache, if any.
*
* For driver-internal caches, this is allowed to be NULL.
*/
const VkPipelineCacheCreateInfo *pCreateInfo;
/** If true, ignore VK_ENABLE_PIPELINE_CACHE and enable anyway */
bool force_enable;
};
struct vk_pipeline_cache *
vk_pipeline_cache_create(struct vk_device *device,
const struct vk_pipeline_cache_create_info *info,
const VkAllocationCallbacks *pAllocator);
void
vk_pipeline_cache_destroy(struct vk_pipeline_cache *cache,
const VkAllocationCallbacks *pAllocator);
/** Attempts to look up an object in the cache by key
*
* If an object is found in the cache matching the given key, *cache_hit is
* set to true and a reference to that object is returned.
*
* If the driver sets vk_device.disk_cache, we attempt to look up any missing
* objects in the disk cache before declaring failure. If an object is found
* in the disk cache but not the in-memory cache, *cache_hit is set to false.
*
* The deserialization of pipeline cache objects found in the cache data
* provided via VkPipelineCacheCreateInfo::pInitialData happens during
* vk_pipeline_cache_lookup() rather than during vkCreatePipelineCache().
* Prior to the first vk_pipeline_cache_lookup() of a given object, it is
* stored as an internal raw data object with the same hash. This allows us
* to avoid any complex object type tagging in the serialized cache. It does,
* however, mean that drivers need to be careful to ensure that objects with
* different types (ops) have different keys.
*
* Returns a reference to the object, if found
*/
struct vk_pipeline_cache_object * MUST_CHECK
vk_pipeline_cache_lookup_object(struct vk_pipeline_cache *cache,
const void *key_data, size_t key_size,
const struct vk_pipeline_cache_object_ops *ops,
bool *cache_hit);
/** Adds an object to the pipeline cache
*
* This function adds the given object to the pipeline cache. We do not
* specify a key here because the key is part of the object. See also
* vk_pipeline_cache_object_init().
*
* This function consumes a reference to the object and returns a reference to
* the (possibly different) object in the cache. The intended usage pattern
* is as follows:
*
* key = compute_key();
* struct vk_pipeline_cache_object *object =
* vk_pipeline_cache_lookup_object(cache, &key, sizeof(key),
* &driver_type_ops, &cache_hit);
* if (object != NULL)
* return container_of(object, driver_type, base);
*
* object = do_compile();
* assert(object != NULL);
*
* object = vk_pipeline_cache_add_object(cache, object);
* return container_of(object, driver_type, base);
*/
struct vk_pipeline_cache_object * MUST_CHECK
vk_pipeline_cache_add_object(struct vk_pipeline_cache *cache,
struct vk_pipeline_cache_object *object);
struct nir_shader *
vk_pipeline_cache_lookup_nir(struct vk_pipeline_cache *cache,
const void *key_data, size_t key_size,
const struct nir_shader_compiler_options *nir_options,
bool *cache_hit, void *mem_ctx);
void
vk_pipeline_cache_add_nir(struct vk_pipeline_cache *cache,
const void *key_data, size_t key_size,
const struct nir_shader *nir);
#ifdef __cplusplus
}
#endif
#endif /* VK_PIPELINE_CACHE_H */