mesa/src/vulkan/runtime/vk_pipeline.c

206 lines
7.7 KiB
C

/*
* Copyright © 2022 Collabora, LTD
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "vk_pipeline.h"
#include "vk_log.h"
#include "vk_nir.h"
#include "vk_shader_module.h"
#include "vk_util.h"
#include "nir_serialize.h"
#include "util/mesa-sha1.h"
bool
vk_pipeline_shader_stage_is_null(const VkPipelineShaderStageCreateInfo *info)
{
if (info->module != VK_NULL_HANDLE)
return false;
vk_foreach_struct_const(ext, info->pNext) {
if (ext->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO ||
ext->sType == VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_MODULE_IDENTIFIER_CREATE_INFO_EXT)
return false;
}
return true;
}
static uint32_t
get_required_subgroup_size(const VkPipelineShaderStageCreateInfo *info)
{
const VkPipelineShaderStageRequiredSubgroupSizeCreateInfo *rss_info =
vk_find_struct_const(info->pNext,
PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO);
return rss_info != NULL ? rss_info->requiredSubgroupSize : 0;
}
VkResult
vk_pipeline_shader_stage_to_nir(struct vk_device *device,
const VkPipelineShaderStageCreateInfo *info,
const struct spirv_to_nir_options *spirv_options,
const struct nir_shader_compiler_options *nir_options,
void *mem_ctx, nir_shader **nir_out)
{
VK_FROM_HANDLE(vk_shader_module, module, info->module);
const gl_shader_stage stage = vk_to_mesa_shader_stage(info->stage);
assert(info->sType == VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO);
if (module != NULL && module->nir != NULL) {
assert(module->nir->info.stage == stage);
assert(exec_list_length(&module->nir->functions) == 1);
ASSERTED const char *nir_name =
nir_shader_get_entrypoint(module->nir)->function->name;
assert(strcmp(nir_name, info->pName) == 0);
nir_validate_shader(module->nir, "internal shader");
nir_shader *clone = nir_shader_clone(mem_ctx, module->nir);
if (clone == NULL)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
assert(clone->options == NULL || clone->options == nir_options);
clone->options = nir_options;
*nir_out = clone;
return VK_SUCCESS;
}
const uint32_t *spirv_data;
uint32_t spirv_size;
if (module != NULL) {
spirv_data = (uint32_t *)module->data;
spirv_size = module->size;
} else {
const VkShaderModuleCreateInfo *minfo =
vk_find_struct_const(info->pNext, SHADER_MODULE_CREATE_INFO);
if (unlikely(minfo == NULL)) {
return vk_errorf(device, VK_ERROR_UNKNOWN,
"No shader module provided");
}
spirv_data = minfo->pCode;
spirv_size = minfo->codeSize;
}
enum gl_subgroup_size subgroup_size;
uint32_t req_subgroup_size = get_required_subgroup_size(info);
if (req_subgroup_size > 0) {
assert(util_is_power_of_two_nonzero(req_subgroup_size));
assert(req_subgroup_size >= 8 && req_subgroup_size <= 128);
subgroup_size = req_subgroup_size;
} else if (info->flags & VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT ||
vk_spirv_version(spirv_data, spirv_size) >= 0x10600) {
/* Starting with SPIR-V 1.6, varying subgroup size the default */
subgroup_size = SUBGROUP_SIZE_VARYING;
} else if (info->flags & VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT) {
assert(stage == MESA_SHADER_COMPUTE);
subgroup_size = SUBGROUP_SIZE_FULL_SUBGROUPS;
} else {
subgroup_size = SUBGROUP_SIZE_API_CONSTANT;
}
nir_shader *nir = vk_spirv_to_nir(device, spirv_data, spirv_size, stage,
info->pName, subgroup_size,
info->pSpecializationInfo,
spirv_options, nir_options, mem_ctx);
if (nir == NULL)
return vk_errorf(device, VK_ERROR_UNKNOWN, "spirv_to_nir failed");
*nir_out = nir;
return VK_SUCCESS;
}
void
vk_pipeline_hash_shader_stage(const VkPipelineShaderStageCreateInfo *info,
unsigned char *stage_sha1)
{
VK_FROM_HANDLE(vk_shader_module, module, info->module);
if (module && module->nir) {
/* Internal NIR module: serialize and hash the NIR shader.
* We don't need to hash other info fields since they should match the
* NIR data.
*/
assert(module->nir->info.stage == vk_to_mesa_shader_stage(info->stage));
ASSERTED nir_function_impl *entrypoint = nir_shader_get_entrypoint(module->nir);
assert(strcmp(entrypoint->function->name, info->pName) == 0);
assert(info->pSpecializationInfo == NULL);
struct blob blob;
blob_init(&blob);
nir_serialize(&blob, module->nir, false);
assert(!blob.out_of_memory);
_mesa_sha1_compute(blob.data, blob.size, stage_sha1);
blob_finish(&blob);
return;
}
const VkShaderModuleCreateInfo *minfo =
vk_find_struct_const(info->pNext, SHADER_MODULE_CREATE_INFO);
const VkPipelineShaderStageModuleIdentifierCreateInfoEXT *iinfo =
vk_find_struct_const(info->pNext, PIPELINE_SHADER_STAGE_MODULE_IDENTIFIER_CREATE_INFO_EXT);
struct mesa_sha1 ctx;
_mesa_sha1_init(&ctx);
_mesa_sha1_update(&ctx, &info->flags, sizeof(info->flags));
assert(util_bitcount(info->stage) == 1);
_mesa_sha1_update(&ctx, &info->stage, sizeof(info->stage));
if (module) {
_mesa_sha1_update(&ctx, module->sha1, sizeof(module->sha1));
} else if (minfo) {
unsigned char spirv_sha1[SHA1_DIGEST_LENGTH];
_mesa_sha1_compute(minfo->pCode, minfo->codeSize, spirv_sha1);
_mesa_sha1_update(&ctx, spirv_sha1, sizeof(spirv_sha1));
} else {
/* It is legal to pass in arbitrary identifiers as long as they don't exceed
* the limit. Shaders with bogus identifiers are more or less guaranteed to fail. */
assert(iinfo);
assert(iinfo->identifierSize <= VK_MAX_SHADER_MODULE_IDENTIFIER_SIZE_EXT);
_mesa_sha1_update(&ctx, iinfo->pIdentifier, iinfo->identifierSize);
}
_mesa_sha1_update(&ctx, info->pName, strlen(info->pName));
if (info->pSpecializationInfo) {
_mesa_sha1_update(&ctx, info->pSpecializationInfo->pMapEntries,
info->pSpecializationInfo->mapEntryCount *
sizeof(*info->pSpecializationInfo->pMapEntries));
_mesa_sha1_update(&ctx, info->pSpecializationInfo->pData,
info->pSpecializationInfo->dataSize);
}
uint32_t req_subgroup_size = get_required_subgroup_size(info);
_mesa_sha1_update(&ctx, &req_subgroup_size, sizeof(req_subgroup_size));
_mesa_sha1_final(&ctx, stage_sha1);
}