mesa/src/vulkan/runtime/vk_device.c

1063 lines
38 KiB
C

/*
* Copyright © 2020 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "vk_device.h"
#include "vk_common_entrypoints.h"
#include "vk_instance.h"
#include "vk_log.h"
#include "vk_physical_device.h"
#include "vk_queue.h"
#include "vk_sync.h"
#include "vk_sync_timeline.h"
#include "vk_util.h"
#include "util/debug.h"
#include "util/hash_table.h"
#include "util/ralloc.h"
static enum vk_device_timeline_mode
get_timeline_mode(struct vk_physical_device *physical_device)
{
if (physical_device->supported_sync_types == NULL)
return VK_DEVICE_TIMELINE_MODE_NONE;
const struct vk_sync_type *timeline_type = NULL;
for (const struct vk_sync_type *const *t =
physical_device->supported_sync_types; *t; t++) {
if ((*t)->features & VK_SYNC_FEATURE_TIMELINE) {
/* We can only have one timeline mode */
assert(timeline_type == NULL);
timeline_type = *t;
}
}
if (timeline_type == NULL)
return VK_DEVICE_TIMELINE_MODE_NONE;
if (vk_sync_type_is_vk_sync_timeline(timeline_type))
return VK_DEVICE_TIMELINE_MODE_EMULATED;
if (timeline_type->features & VK_SYNC_FEATURE_WAIT_BEFORE_SIGNAL)
return VK_DEVICE_TIMELINE_MODE_NATIVE;
/* For assisted mode, we require a few additional things of all sync types
* which may be used as semaphores.
*/
for (const struct vk_sync_type *const *t =
physical_device->supported_sync_types; *t; t++) {
if ((*t)->features & VK_SYNC_FEATURE_GPU_WAIT) {
assert((*t)->features & VK_SYNC_FEATURE_WAIT_PENDING);
if ((*t)->features & VK_SYNC_FEATURE_BINARY)
assert((*t)->features & VK_SYNC_FEATURE_CPU_RESET);
}
}
return VK_DEVICE_TIMELINE_MODE_ASSISTED;
}
static void
collect_enabled_features(struct vk_device *device,
const VkDeviceCreateInfo *pCreateInfo)
{
if (pCreateInfo->pEnabledFeatures) {
if (pCreateInfo->pEnabledFeatures->robustBufferAccess)
device->enabled_features.robustBufferAccess = true;
}
vk_foreach_struct_const(ext, pCreateInfo->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2: {
const VkPhysicalDeviceFeatures2 *features = (const void *)ext;
if (features->features.robustBufferAccess)
device->enabled_features.robustBufferAccess = true;
break;
}
default:
/* Don't warn */
break;
}
}
}
VkResult
vk_device_init(struct vk_device *device,
struct vk_physical_device *physical_device,
const struct vk_device_dispatch_table *dispatch_table,
const VkDeviceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *alloc)
{
memset(device, 0, sizeof(*device));
vk_object_base_init(device, &device->base, VK_OBJECT_TYPE_DEVICE);
if (alloc != NULL)
device->alloc = *alloc;
else
device->alloc = physical_device->instance->alloc;
device->physical = physical_device;
device->dispatch_table = *dispatch_table;
/* Add common entrypoints without overwriting driver-provided ones. */
vk_device_dispatch_table_from_entrypoints(
&device->dispatch_table, &vk_common_device_entrypoints, false);
for (uint32_t i = 0; i < pCreateInfo->enabledExtensionCount; i++) {
int idx;
for (idx = 0; idx < VK_DEVICE_EXTENSION_COUNT; idx++) {
if (strcmp(pCreateInfo->ppEnabledExtensionNames[i],
vk_device_extensions[idx].extensionName) == 0)
break;
}
if (idx >= VK_DEVICE_EXTENSION_COUNT)
return vk_errorf(physical_device, VK_ERROR_EXTENSION_NOT_PRESENT,
"%s not supported",
pCreateInfo->ppEnabledExtensionNames[i]);
if (!physical_device->supported_extensions.extensions[idx])
return vk_errorf(physical_device, VK_ERROR_EXTENSION_NOT_PRESENT,
"%s not supported",
pCreateInfo->ppEnabledExtensionNames[i]);
#ifdef ANDROID
if (!vk_android_allowed_device_extensions.extensions[idx])
return vk_errorf(physical_device, VK_ERROR_EXTENSION_NOT_PRESENT,
"%s not supported",
pCreateInfo->ppEnabledExtensionNames[i]);
#endif
device->enabled_extensions.extensions[idx] = true;
}
VkResult result =
vk_physical_device_check_device_features(physical_device,
pCreateInfo);
if (result != VK_SUCCESS)
return result;
collect_enabled_features(device, pCreateInfo);
p_atomic_set(&device->private_data_next_index, 0);
list_inithead(&device->queues);
device->drm_fd = -1;
device->timeline_mode = get_timeline_mode(physical_device);
switch (device->timeline_mode) {
case VK_DEVICE_TIMELINE_MODE_NONE:
case VK_DEVICE_TIMELINE_MODE_NATIVE:
device->submit_mode = VK_QUEUE_SUBMIT_MODE_IMMEDIATE;
break;
case VK_DEVICE_TIMELINE_MODE_EMULATED:
device->submit_mode = VK_QUEUE_SUBMIT_MODE_DEFERRED;
break;
case VK_DEVICE_TIMELINE_MODE_ASSISTED:
if (env_var_as_boolean("MESA_VK_ENABLE_SUBMIT_THREAD", false)) {
device->submit_mode = VK_QUEUE_SUBMIT_MODE_THREADED;
} else {
device->submit_mode = VK_QUEUE_SUBMIT_MODE_THREADED_ON_DEMAND;
}
break;
default:
unreachable("Invalid timeline mode");
}
#ifdef ANDROID
mtx_init(&device->swapchain_private_mtx, mtx_plain);
device->swapchain_private = NULL;
#endif /* ANDROID */
return VK_SUCCESS;
}
void
vk_device_finish(UNUSED struct vk_device *device)
{
/* Drivers should tear down their own queues */
assert(list_is_empty(&device->queues));
#ifdef ANDROID
if (device->swapchain_private) {
hash_table_foreach(device->swapchain_private, entry)
util_sparse_array_finish(entry->data);
ralloc_free(device->swapchain_private);
}
#endif /* ANDROID */
vk_object_base_finish(&device->base);
}
void
vk_device_enable_threaded_submit(struct vk_device *device)
{
/* This must be called before any queues are created */
assert(list_is_empty(&device->queues));
/* In order to use threaded submit, we need every sync type that can be
* used as a wait fence for vkQueueSubmit() to support WAIT_PENDING.
* It's required for cross-thread/process submit re-ordering.
*/
for (const struct vk_sync_type *const *t =
device->physical->supported_sync_types; *t; t++) {
if ((*t)->features & VK_SYNC_FEATURE_GPU_WAIT)
assert((*t)->features & VK_SYNC_FEATURE_WAIT_PENDING);
}
/* Any binary vk_sync types which will be used as permanent semaphore
* payloads also need to support vk_sync_type::move, but that's a lot
* harder to assert since it only applies to permanent semaphore payloads.
*/
if (device->submit_mode != VK_QUEUE_SUBMIT_MODE_THREADED)
device->submit_mode = VK_QUEUE_SUBMIT_MODE_THREADED_ON_DEMAND;
}
VkResult
vk_device_flush(struct vk_device *device)
{
if (device->submit_mode != VK_QUEUE_SUBMIT_MODE_DEFERRED)
return VK_SUCCESS;
bool progress;
do {
progress = false;
vk_foreach_queue(queue, device) {
uint32_t queue_submit_count;
VkResult result = vk_queue_flush(queue, &queue_submit_count);
if (unlikely(result != VK_SUCCESS))
return result;
if (queue_submit_count)
progress = true;
}
} while (progress);
return VK_SUCCESS;
}
static const char *
timeline_mode_str(struct vk_device *device)
{
switch (device->timeline_mode) {
#define CASE(X) case VK_DEVICE_TIMELINE_MODE_##X: return #X;
CASE(NONE)
CASE(EMULATED)
CASE(ASSISTED)
CASE(NATIVE)
#undef CASE
default: return "UNKNOWN";
}
}
void
_vk_device_report_lost(struct vk_device *device)
{
assert(p_atomic_read(&device->_lost.lost) > 0);
device->_lost.reported = true;
vk_foreach_queue(queue, device) {
if (queue->_lost.lost) {
__vk_errorf(queue, VK_ERROR_DEVICE_LOST,
queue->_lost.error_file, queue->_lost.error_line,
"%s", queue->_lost.error_msg);
}
}
vk_logd(VK_LOG_OBJS(device), "Timeline mode is %s.",
timeline_mode_str(device));
}
VkResult
_vk_device_set_lost(struct vk_device *device,
const char *file, int line,
const char *msg, ...)
{
/* This flushes out any per-queue device lost messages */
if (vk_device_is_lost(device))
return VK_ERROR_DEVICE_LOST;
p_atomic_inc(&device->_lost.lost);
device->_lost.reported = true;
va_list ap;
va_start(ap, msg);
__vk_errorv(device, VK_ERROR_DEVICE_LOST, file, line, msg, ap);
va_end(ap);
vk_logd(VK_LOG_OBJS(device), "Timeline mode is %s.",
timeline_mode_str(device));
if (env_var_as_boolean("MESA_VK_ABORT_ON_DEVICE_LOSS", false))
abort();
return VK_ERROR_DEVICE_LOST;
}
PFN_vkVoidFunction
vk_device_get_proc_addr(const struct vk_device *device,
const char *name)
{
if (device == NULL || name == NULL)
return NULL;
struct vk_instance *instance = device->physical->instance;
return vk_device_dispatch_table_get_if_supported(&device->dispatch_table,
name,
instance->app_info.api_version,
&instance->enabled_extensions,
&device->enabled_extensions);
}
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_common_GetDeviceProcAddr(VkDevice _device,
const char *pName)
{
VK_FROM_HANDLE(vk_device, device, _device);
return vk_device_get_proc_addr(device, pName);
}
VKAPI_ATTR void VKAPI_CALL
vk_common_GetDeviceQueue(VkDevice _device,
uint32_t queueFamilyIndex,
uint32_t queueIndex,
VkQueue *pQueue)
{
VK_FROM_HANDLE(vk_device, device, _device);
const VkDeviceQueueInfo2 info = {
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2,
.pNext = NULL,
/* flags = 0 because (Vulkan spec 1.2.170 - vkGetDeviceQueue):
*
* "vkGetDeviceQueue must only be used to get queues that were
* created with the flags parameter of VkDeviceQueueCreateInfo set
* to zero. To get queues that were created with a non-zero flags
* parameter use vkGetDeviceQueue2."
*/
.flags = 0,
.queueFamilyIndex = queueFamilyIndex,
.queueIndex = queueIndex,
};
device->dispatch_table.GetDeviceQueue2(_device, &info, pQueue);
}
VKAPI_ATTR void VKAPI_CALL
vk_common_GetDeviceQueue2(VkDevice _device,
const VkDeviceQueueInfo2 *pQueueInfo,
VkQueue *pQueue)
{
VK_FROM_HANDLE(vk_device, device, _device);
struct vk_queue *queue = NULL;
vk_foreach_queue(iter, device) {
if (iter->queue_family_index == pQueueInfo->queueFamilyIndex &&
iter->index_in_family == pQueueInfo->queueIndex) {
queue = iter;
break;
}
}
/* From the Vulkan 1.1.70 spec:
*
* "The queue returned by vkGetDeviceQueue2 must have the same flags
* value from this structure as that used at device creation time in a
* VkDeviceQueueCreateInfo instance. If no matching flags were specified
* at device creation time then pQueue will return VK_NULL_HANDLE."
*/
if (queue && queue->flags == pQueueInfo->flags)
*pQueue = vk_queue_to_handle(queue);
else
*pQueue = VK_NULL_HANDLE;
}
VKAPI_ATTR void VKAPI_CALL
vk_common_GetBufferMemoryRequirements(VkDevice _device,
VkBuffer buffer,
VkMemoryRequirements *pMemoryRequirements)
{
VK_FROM_HANDLE(vk_device, device, _device);
VkBufferMemoryRequirementsInfo2 info = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2,
.buffer = buffer,
};
VkMemoryRequirements2 reqs = {
.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2,
};
device->dispatch_table.GetBufferMemoryRequirements2(_device, &info, &reqs);
*pMemoryRequirements = reqs.memoryRequirements;
}
VKAPI_ATTR VkResult VKAPI_CALL
vk_common_BindBufferMemory(VkDevice _device,
VkBuffer buffer,
VkDeviceMemory memory,
VkDeviceSize memoryOffset)
{
VK_FROM_HANDLE(vk_device, device, _device);
VkBindBufferMemoryInfo bind = {
.sType = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
.buffer = buffer,
.memory = memory,
.memoryOffset = memoryOffset,
};
return device->dispatch_table.BindBufferMemory2(_device, 1, &bind);
}
VKAPI_ATTR void VKAPI_CALL
vk_common_GetImageMemoryRequirements(VkDevice _device,
VkImage image,
VkMemoryRequirements *pMemoryRequirements)
{
VK_FROM_HANDLE(vk_device, device, _device);
VkImageMemoryRequirementsInfo2 info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2,
.image = image,
};
VkMemoryRequirements2 reqs = {
.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2,
};
device->dispatch_table.GetImageMemoryRequirements2(_device, &info, &reqs);
*pMemoryRequirements = reqs.memoryRequirements;
}
VKAPI_ATTR VkResult VKAPI_CALL
vk_common_BindImageMemory(VkDevice _device,
VkImage image,
VkDeviceMemory memory,
VkDeviceSize memoryOffset)
{
VK_FROM_HANDLE(vk_device, device, _device);
VkBindImageMemoryInfo bind = {
.sType = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO,
.image = image,
.memory = memory,
.memoryOffset = memoryOffset,
};
return device->dispatch_table.BindImageMemory2(_device, 1, &bind);
}
VKAPI_ATTR void VKAPI_CALL
vk_common_GetImageSparseMemoryRequirements(VkDevice _device,
VkImage image,
uint32_t *pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements *pSparseMemoryRequirements)
{
VK_FROM_HANDLE(vk_device, device, _device);
VkImageSparseMemoryRequirementsInfo2 info = {
.sType = VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2,
.image = image,
};
if (!pSparseMemoryRequirements) {
device->dispatch_table.GetImageSparseMemoryRequirements2(_device,
&info,
pSparseMemoryRequirementCount,
NULL);
return;
}
STACK_ARRAY(VkSparseImageMemoryRequirements2, mem_reqs2, *pSparseMemoryRequirementCount);
for (unsigned i = 0; i < *pSparseMemoryRequirementCount; ++i) {
mem_reqs2[i].sType = VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2;
mem_reqs2[i].pNext = NULL;
}
device->dispatch_table.GetImageSparseMemoryRequirements2(_device,
&info,
pSparseMemoryRequirementCount,
mem_reqs2);
for (unsigned i = 0; i < *pSparseMemoryRequirementCount; ++i)
pSparseMemoryRequirements[i] = mem_reqs2[i].memoryRequirements;
STACK_ARRAY_FINISH(mem_reqs2);
}
VKAPI_ATTR VkResult VKAPI_CALL
vk_common_DeviceWaitIdle(VkDevice _device)
{
VK_FROM_HANDLE(vk_device, device, _device);
const struct vk_device_dispatch_table *disp = &device->dispatch_table;
vk_foreach_queue(queue, device) {
VkResult result = disp->QueueWaitIdle(vk_queue_to_handle(queue));
if (result != VK_SUCCESS)
return result;
}
return VK_SUCCESS;
}
static void
copy_vk_struct_guts(VkBaseOutStructure *dst, VkBaseInStructure *src, size_t struct_size)
{
STATIC_ASSERT(sizeof(*dst) == sizeof(*src));
memcpy(dst + 1, src + 1, struct_size - sizeof(VkBaseOutStructure));
}
#define CORE_FEATURE(feature) features->feature = core->feature
bool
vk_get_physical_device_core_1_1_feature_ext(struct VkBaseOutStructure *ext,
const VkPhysicalDeviceVulkan11Features *core)
{
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES: {
VkPhysicalDevice16BitStorageFeatures *features = (void *)ext;
CORE_FEATURE(storageBuffer16BitAccess);
CORE_FEATURE(uniformAndStorageBuffer16BitAccess);
CORE_FEATURE(storagePushConstant16);
CORE_FEATURE(storageInputOutput16);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES: {
VkPhysicalDeviceMultiviewFeatures *features = (void *)ext;
CORE_FEATURE(multiview);
CORE_FEATURE(multiviewGeometryShader);
CORE_FEATURE(multiviewTessellationShader);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES: {
VkPhysicalDeviceProtectedMemoryFeatures *features = (void *)ext;
CORE_FEATURE(protectedMemory);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES: {
VkPhysicalDeviceSamplerYcbcrConversionFeatures *features = (void *) ext;
CORE_FEATURE(samplerYcbcrConversion);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES: {
VkPhysicalDeviceShaderDrawParametersFeatures *features = (void *)ext;
CORE_FEATURE(shaderDrawParameters);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES: {
VkPhysicalDeviceVariablePointersFeatures *features = (void *)ext;
CORE_FEATURE(variablePointersStorageBuffer);
CORE_FEATURE(variablePointers);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES:
copy_vk_struct_guts(ext, (void *)core, sizeof(*core));
return true;
default:
return false;
}
}
bool
vk_get_physical_device_core_1_2_feature_ext(struct VkBaseOutStructure *ext,
const VkPhysicalDeviceVulkan12Features *core)
{
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES: {
VkPhysicalDevice8BitStorageFeatures *features = (void *)ext;
CORE_FEATURE(storageBuffer8BitAccess);
CORE_FEATURE(uniformAndStorageBuffer8BitAccess);
CORE_FEATURE(storagePushConstant8);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES: {
VkPhysicalDeviceBufferDeviceAddressFeatures *features = (void *)ext;
CORE_FEATURE(bufferDeviceAddress);
CORE_FEATURE(bufferDeviceAddressCaptureReplay);
CORE_FEATURE(bufferDeviceAddressMultiDevice);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES: {
VkPhysicalDeviceDescriptorIndexingFeatures *features = (void *)ext;
CORE_FEATURE(shaderInputAttachmentArrayDynamicIndexing);
CORE_FEATURE(shaderUniformTexelBufferArrayDynamicIndexing);
CORE_FEATURE(shaderStorageTexelBufferArrayDynamicIndexing);
CORE_FEATURE(shaderUniformBufferArrayNonUniformIndexing);
CORE_FEATURE(shaderSampledImageArrayNonUniformIndexing);
CORE_FEATURE(shaderStorageBufferArrayNonUniformIndexing);
CORE_FEATURE(shaderStorageImageArrayNonUniformIndexing);
CORE_FEATURE(shaderInputAttachmentArrayNonUniformIndexing);
CORE_FEATURE(shaderUniformTexelBufferArrayNonUniformIndexing);
CORE_FEATURE(shaderStorageTexelBufferArrayNonUniformIndexing);
CORE_FEATURE(descriptorBindingUniformBufferUpdateAfterBind);
CORE_FEATURE(descriptorBindingSampledImageUpdateAfterBind);
CORE_FEATURE(descriptorBindingStorageImageUpdateAfterBind);
CORE_FEATURE(descriptorBindingStorageBufferUpdateAfterBind);
CORE_FEATURE(descriptorBindingUniformTexelBufferUpdateAfterBind);
CORE_FEATURE(descriptorBindingStorageTexelBufferUpdateAfterBind);
CORE_FEATURE(descriptorBindingUpdateUnusedWhilePending);
CORE_FEATURE(descriptorBindingPartiallyBound);
CORE_FEATURE(descriptorBindingVariableDescriptorCount);
CORE_FEATURE(runtimeDescriptorArray);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES: {
VkPhysicalDeviceShaderFloat16Int8Features *features = (void *)ext;
CORE_FEATURE(shaderFloat16);
CORE_FEATURE(shaderInt8);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES: {
VkPhysicalDeviceHostQueryResetFeatures *features = (void *)ext;
CORE_FEATURE(hostQueryReset);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES: {
VkPhysicalDeviceImagelessFramebufferFeatures *features = (void *)ext;
CORE_FEATURE(imagelessFramebuffer);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES: {
VkPhysicalDeviceScalarBlockLayoutFeatures *features =(void *)ext;
CORE_FEATURE(scalarBlockLayout);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES: {
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *features = (void *)ext;
CORE_FEATURE(separateDepthStencilLayouts);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES: {
VkPhysicalDeviceShaderAtomicInt64Features *features = (void *)ext;
CORE_FEATURE(shaderBufferInt64Atomics);
CORE_FEATURE(shaderSharedInt64Atomics);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES: {
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *features = (void *)ext;
CORE_FEATURE(shaderSubgroupExtendedTypes);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES: {
VkPhysicalDeviceTimelineSemaphoreFeatures *features = (void *) ext;
CORE_FEATURE(timelineSemaphore);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES: {
VkPhysicalDeviceUniformBufferStandardLayoutFeatures *features = (void *)ext;
CORE_FEATURE(uniformBufferStandardLayout);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES: {
VkPhysicalDeviceVulkanMemoryModelFeatures *features = (void *)ext;
CORE_FEATURE(vulkanMemoryModel);
CORE_FEATURE(vulkanMemoryModelDeviceScope);
CORE_FEATURE(vulkanMemoryModelAvailabilityVisibilityChains);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES:
copy_vk_struct_guts(ext, (void *)core, sizeof(*core));
return true;
default:
return false;
}
}
bool
vk_get_physical_device_core_1_3_feature_ext(struct VkBaseOutStructure *ext,
const VkPhysicalDeviceVulkan13Features *core)
{
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES: {
VkPhysicalDeviceDynamicRenderingFeatures *features = (void *)ext;
CORE_FEATURE(dynamicRendering);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES: {
VkPhysicalDeviceImageRobustnessFeatures *features = (void *)ext;
CORE_FEATURE(robustImageAccess);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES: {
VkPhysicalDeviceInlineUniformBlockFeatures *features = (void *)ext;
CORE_FEATURE(inlineUniformBlock);
CORE_FEATURE(descriptorBindingInlineUniformBlockUpdateAfterBind);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES: {
VkPhysicalDeviceMaintenance4Features *features = (void *)ext;
CORE_FEATURE(maintenance4);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES: {
VkPhysicalDevicePipelineCreationCacheControlFeatures *features = (void *)ext;
CORE_FEATURE(pipelineCreationCacheControl);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES: {
VkPhysicalDevicePrivateDataFeatures *features = (void *)ext;
CORE_FEATURE(privateData);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES: {
VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures *features = (void *)ext;
CORE_FEATURE(shaderDemoteToHelperInvocation);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES: {
VkPhysicalDeviceShaderIntegerDotProductFeatures *features = (void *)ext;
CORE_FEATURE(shaderIntegerDotProduct);
return true;
};
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES: {
VkPhysicalDeviceShaderTerminateInvocationFeatures *features = (void *)ext;
CORE_FEATURE(shaderTerminateInvocation);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES: {
VkPhysicalDeviceSubgroupSizeControlFeatures *features = (void *)ext;
CORE_FEATURE(subgroupSizeControl);
CORE_FEATURE(computeFullSubgroups);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES: {
VkPhysicalDeviceSynchronization2Features *features = (void *)ext;
CORE_FEATURE(synchronization2);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES: {
VkPhysicalDeviceTextureCompressionASTCHDRFeatures *features = (void *)ext;
CORE_FEATURE(textureCompressionASTC_HDR);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES: {
VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures *features = (void *)ext;
CORE_FEATURE(shaderZeroInitializeWorkgroupMemory);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES:
copy_vk_struct_guts(ext, (void *)core, sizeof(*core));
return true;
default:
return false;
}
}
#undef CORE_FEATURE
#define CORE_RENAMED_PROPERTY(ext_property, core_property) \
memcpy(&properties->ext_property, &core->core_property, sizeof(core->core_property))
#define CORE_PROPERTY(property) CORE_RENAMED_PROPERTY(property, property)
bool
vk_get_physical_device_core_1_1_property_ext(struct VkBaseOutStructure *ext,
const VkPhysicalDeviceVulkan11Properties *core)
{
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES: {
VkPhysicalDeviceIDProperties *properties = (void *)ext;
CORE_PROPERTY(deviceUUID);
CORE_PROPERTY(driverUUID);
CORE_PROPERTY(deviceLUID);
CORE_PROPERTY(deviceNodeMask);
CORE_PROPERTY(deviceLUIDValid);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES: {
VkPhysicalDeviceMaintenance3Properties *properties = (void *)ext;
CORE_PROPERTY(maxPerSetDescriptors);
CORE_PROPERTY(maxMemoryAllocationSize);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES: {
VkPhysicalDeviceMultiviewProperties *properties = (void *)ext;
CORE_PROPERTY(maxMultiviewViewCount);
CORE_PROPERTY(maxMultiviewInstanceIndex);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES: {
VkPhysicalDevicePointClippingProperties *properties = (void *) ext;
CORE_PROPERTY(pointClippingBehavior);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES: {
VkPhysicalDeviceProtectedMemoryProperties *properties = (void *)ext;
CORE_PROPERTY(protectedNoFault);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES: {
VkPhysicalDeviceSubgroupProperties *properties = (void *)ext;
CORE_PROPERTY(subgroupSize);
CORE_RENAMED_PROPERTY(supportedStages,
subgroupSupportedStages);
CORE_RENAMED_PROPERTY(supportedOperations,
subgroupSupportedOperations);
CORE_RENAMED_PROPERTY(quadOperationsInAllStages,
subgroupQuadOperationsInAllStages);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES:
copy_vk_struct_guts(ext, (void *)core, sizeof(*core));
return true;
default:
return false;
}
}
bool
vk_get_physical_device_core_1_2_property_ext(struct VkBaseOutStructure *ext,
const VkPhysicalDeviceVulkan12Properties *core)
{
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES: {
VkPhysicalDeviceDepthStencilResolveProperties *properties = (void *)ext;
CORE_PROPERTY(supportedDepthResolveModes);
CORE_PROPERTY(supportedStencilResolveModes);
CORE_PROPERTY(independentResolveNone);
CORE_PROPERTY(independentResolve);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES: {
VkPhysicalDeviceDescriptorIndexingProperties *properties = (void *)ext;
CORE_PROPERTY(maxUpdateAfterBindDescriptorsInAllPools);
CORE_PROPERTY(shaderUniformBufferArrayNonUniformIndexingNative);
CORE_PROPERTY(shaderSampledImageArrayNonUniformIndexingNative);
CORE_PROPERTY(shaderStorageBufferArrayNonUniformIndexingNative);
CORE_PROPERTY(shaderStorageImageArrayNonUniformIndexingNative);
CORE_PROPERTY(shaderInputAttachmentArrayNonUniformIndexingNative);
CORE_PROPERTY(robustBufferAccessUpdateAfterBind);
CORE_PROPERTY(quadDivergentImplicitLod);
CORE_PROPERTY(maxPerStageDescriptorUpdateAfterBindSamplers);
CORE_PROPERTY(maxPerStageDescriptorUpdateAfterBindUniformBuffers);
CORE_PROPERTY(maxPerStageDescriptorUpdateAfterBindStorageBuffers);
CORE_PROPERTY(maxPerStageDescriptorUpdateAfterBindSampledImages);
CORE_PROPERTY(maxPerStageDescriptorUpdateAfterBindStorageImages);
CORE_PROPERTY(maxPerStageDescriptorUpdateAfterBindInputAttachments);
CORE_PROPERTY(maxPerStageUpdateAfterBindResources);
CORE_PROPERTY(maxDescriptorSetUpdateAfterBindSamplers);
CORE_PROPERTY(maxDescriptorSetUpdateAfterBindUniformBuffers);
CORE_PROPERTY(maxDescriptorSetUpdateAfterBindUniformBuffersDynamic);
CORE_PROPERTY(maxDescriptorSetUpdateAfterBindStorageBuffers);
CORE_PROPERTY(maxDescriptorSetUpdateAfterBindStorageBuffersDynamic);
CORE_PROPERTY(maxDescriptorSetUpdateAfterBindSampledImages);
CORE_PROPERTY(maxDescriptorSetUpdateAfterBindStorageImages);
CORE_PROPERTY(maxDescriptorSetUpdateAfterBindInputAttachments);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES: {
VkPhysicalDeviceDriverProperties *properties = (void *) ext;
CORE_PROPERTY(driverID);
CORE_PROPERTY(driverName);
CORE_PROPERTY(driverInfo);
CORE_PROPERTY(conformanceVersion);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES: {
VkPhysicalDeviceSamplerFilterMinmaxProperties *properties = (void *)ext;
CORE_PROPERTY(filterMinmaxImageComponentMapping);
CORE_PROPERTY(filterMinmaxSingleComponentFormats);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES : {
VkPhysicalDeviceFloatControlsProperties *properties = (void *)ext;
CORE_PROPERTY(denormBehaviorIndependence);
CORE_PROPERTY(roundingModeIndependence);
CORE_PROPERTY(shaderDenormFlushToZeroFloat16);
CORE_PROPERTY(shaderDenormPreserveFloat16);
CORE_PROPERTY(shaderRoundingModeRTEFloat16);
CORE_PROPERTY(shaderRoundingModeRTZFloat16);
CORE_PROPERTY(shaderSignedZeroInfNanPreserveFloat16);
CORE_PROPERTY(shaderDenormFlushToZeroFloat32);
CORE_PROPERTY(shaderDenormPreserveFloat32);
CORE_PROPERTY(shaderRoundingModeRTEFloat32);
CORE_PROPERTY(shaderRoundingModeRTZFloat32);
CORE_PROPERTY(shaderSignedZeroInfNanPreserveFloat32);
CORE_PROPERTY(shaderDenormFlushToZeroFloat64);
CORE_PROPERTY(shaderDenormPreserveFloat64);
CORE_PROPERTY(shaderRoundingModeRTEFloat64);
CORE_PROPERTY(shaderRoundingModeRTZFloat64);
CORE_PROPERTY(shaderSignedZeroInfNanPreserveFloat64);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES: {
VkPhysicalDeviceTimelineSemaphoreProperties *properties = (void *) ext;
CORE_PROPERTY(maxTimelineSemaphoreValueDifference);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES:
copy_vk_struct_guts(ext, (void *)core, sizeof(*core));
return true;
default:
return false;
}
}
bool
vk_get_physical_device_core_1_3_property_ext(struct VkBaseOutStructure *ext,
const VkPhysicalDeviceVulkan13Properties *core)
{
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES: {
VkPhysicalDeviceInlineUniformBlockProperties *properties = (void *)ext;
CORE_PROPERTY(maxInlineUniformBlockSize);
CORE_PROPERTY(maxPerStageDescriptorInlineUniformBlocks);
CORE_PROPERTY(maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks);
CORE_PROPERTY(maxDescriptorSetInlineUniformBlocks);
CORE_PROPERTY(maxDescriptorSetUpdateAfterBindInlineUniformBlocks);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES: {
VkPhysicalDeviceMaintenance4Properties *properties = (void *)ext;
CORE_PROPERTY(maxBufferSize);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES: {
VkPhysicalDeviceShaderIntegerDotProductProperties *properties = (void *)ext;
#define IDP_PROPERTY(x) CORE_PROPERTY(integerDotProduct##x)
IDP_PROPERTY(8BitUnsignedAccelerated);
IDP_PROPERTY(8BitSignedAccelerated);
IDP_PROPERTY(8BitMixedSignednessAccelerated);
IDP_PROPERTY(4x8BitPackedUnsignedAccelerated);
IDP_PROPERTY(4x8BitPackedSignedAccelerated);
IDP_PROPERTY(4x8BitPackedMixedSignednessAccelerated);
IDP_PROPERTY(16BitUnsignedAccelerated);
IDP_PROPERTY(16BitSignedAccelerated);
IDP_PROPERTY(16BitMixedSignednessAccelerated);
IDP_PROPERTY(32BitUnsignedAccelerated);
IDP_PROPERTY(32BitSignedAccelerated);
IDP_PROPERTY(32BitMixedSignednessAccelerated);
IDP_PROPERTY(64BitUnsignedAccelerated);
IDP_PROPERTY(64BitSignedAccelerated);
IDP_PROPERTY(64BitMixedSignednessAccelerated);
IDP_PROPERTY(AccumulatingSaturating8BitUnsignedAccelerated);
IDP_PROPERTY(AccumulatingSaturating8BitSignedAccelerated);
IDP_PROPERTY(AccumulatingSaturating8BitMixedSignednessAccelerated);
IDP_PROPERTY(AccumulatingSaturating4x8BitPackedUnsignedAccelerated);
IDP_PROPERTY(AccumulatingSaturating4x8BitPackedSignedAccelerated);
IDP_PROPERTY(AccumulatingSaturating4x8BitPackedMixedSignednessAccelerated);
IDP_PROPERTY(AccumulatingSaturating16BitUnsignedAccelerated);
IDP_PROPERTY(AccumulatingSaturating16BitSignedAccelerated);
IDP_PROPERTY(AccumulatingSaturating16BitMixedSignednessAccelerated);
IDP_PROPERTY(AccumulatingSaturating32BitUnsignedAccelerated);
IDP_PROPERTY(AccumulatingSaturating32BitSignedAccelerated);
IDP_PROPERTY(AccumulatingSaturating32BitMixedSignednessAccelerated);
IDP_PROPERTY(AccumulatingSaturating64BitUnsignedAccelerated);
IDP_PROPERTY(AccumulatingSaturating64BitSignedAccelerated);
IDP_PROPERTY(AccumulatingSaturating64BitMixedSignednessAccelerated);
#undef IDP_PROPERTY
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES: {
VkPhysicalDeviceSubgroupSizeControlProperties *properties = (void *)ext;
CORE_PROPERTY(minSubgroupSize);
CORE_PROPERTY(maxSubgroupSize);
CORE_PROPERTY(maxComputeWorkgroupSubgroups);
CORE_PROPERTY(requiredSubgroupSizeStages);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES: {
VkPhysicalDeviceTexelBufferAlignmentProperties *properties = (void *)ext;
CORE_PROPERTY(storageTexelBufferOffsetAlignmentBytes);
CORE_PROPERTY(storageTexelBufferOffsetSingleTexelAlignment);
CORE_PROPERTY(uniformTexelBufferOffsetAlignmentBytes);
CORE_PROPERTY(uniformTexelBufferOffsetSingleTexelAlignment);
return true;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES:
copy_vk_struct_guts(ext, (void *)core, sizeof(*core));
return true;
default:
return false;
}
}
#undef CORE_RENAMED_PROPERTY
#undef CORE_PROPERTY