mesa/src/vulkan/runtime/vk_command_buffer.c

101 lines
3.8 KiB
C

/*
* Copyright © 2021 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "vk_command_buffer.h"
#include "vk_command_pool.h"
#include "vk_common_entrypoints.h"
#include "vk_device.h"
VkResult
vk_command_buffer_init(struct vk_command_buffer *command_buffer,
struct vk_command_pool *pool,
VkCommandBufferLevel level)
{
memset(command_buffer, 0, sizeof(*command_buffer));
vk_object_base_init(pool->base.device, &command_buffer->base,
VK_OBJECT_TYPE_COMMAND_BUFFER);
command_buffer->pool = pool;
command_buffer->level = level;
vk_dynamic_graphics_state_init(&command_buffer->dynamic_graphics_state);
vk_cmd_queue_init(&command_buffer->cmd_queue, &pool->alloc);
util_dynarray_init(&command_buffer->labels, NULL);
command_buffer->region_begin = true;
list_add(&command_buffer->pool_link, &pool->command_buffers);
return VK_SUCCESS;
}
void
vk_command_buffer_reset(struct vk_command_buffer *command_buffer)
{
vk_dynamic_graphics_state_clear(&command_buffer->dynamic_graphics_state);
vk_command_buffer_reset_render_pass(command_buffer);
vk_cmd_queue_reset(&command_buffer->cmd_queue);
util_dynarray_clear(&command_buffer->labels);
command_buffer->region_begin = true;
}
void
vk_command_buffer_finish(struct vk_command_buffer *command_buffer)
{
list_del(&command_buffer->pool_link);
vk_command_buffer_reset_render_pass(command_buffer);
vk_cmd_queue_finish(&command_buffer->cmd_queue);
util_dynarray_fini(&command_buffer->labels);
vk_object_base_finish(&command_buffer->base);
}
VKAPI_ATTR void VKAPI_CALL
vk_common_CmdExecuteCommands(VkCommandBuffer commandBuffer,
uint32_t commandBufferCount,
const VkCommandBuffer *pCommandBuffers)
{
VK_FROM_HANDLE(vk_command_buffer, primary, commandBuffer);
const struct vk_device_dispatch_table *disp =
primary->base.device->command_dispatch_table;
for (uint32_t i = 0; i < commandBufferCount; i++) {
VK_FROM_HANDLE(vk_command_buffer, secondary, pCommandBuffers[i]);
vk_cmd_queue_execute(&secondary->cmd_queue, commandBuffer, disp);
}
}
VKAPI_ATTR void VKAPI_CALL
vk_common_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
uint32_t firstBinding,
uint32_t bindingCount,
const VkBuffer *pBuffers,
const VkDeviceSize *pOffsets)
{
VK_FROM_HANDLE(vk_command_buffer, cmd_buffer, commandBuffer);
const struct vk_device_dispatch_table *disp =
&cmd_buffer->base.device->dispatch_table;
disp->CmdBindVertexBuffers2(commandBuffer, firstBinding, bindingCount,
pBuffers, pOffsets, NULL, NULL);
}