101 lines
3.8 KiB
C
101 lines
3.8 KiB
C
/*
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* Copyright © 2021 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "vk_command_buffer.h"
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#include "vk_command_pool.h"
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#include "vk_common_entrypoints.h"
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#include "vk_device.h"
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VkResult
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vk_command_buffer_init(struct vk_command_buffer *command_buffer,
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struct vk_command_pool *pool,
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VkCommandBufferLevel level)
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{
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memset(command_buffer, 0, sizeof(*command_buffer));
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vk_object_base_init(pool->base.device, &command_buffer->base,
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VK_OBJECT_TYPE_COMMAND_BUFFER);
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command_buffer->pool = pool;
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command_buffer->level = level;
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vk_dynamic_graphics_state_init(&command_buffer->dynamic_graphics_state);
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vk_cmd_queue_init(&command_buffer->cmd_queue, &pool->alloc);
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util_dynarray_init(&command_buffer->labels, NULL);
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command_buffer->region_begin = true;
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list_add(&command_buffer->pool_link, &pool->command_buffers);
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return VK_SUCCESS;
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}
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void
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vk_command_buffer_reset(struct vk_command_buffer *command_buffer)
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{
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vk_dynamic_graphics_state_clear(&command_buffer->dynamic_graphics_state);
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vk_command_buffer_reset_render_pass(command_buffer);
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vk_cmd_queue_reset(&command_buffer->cmd_queue);
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util_dynarray_clear(&command_buffer->labels);
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command_buffer->region_begin = true;
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}
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void
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vk_command_buffer_finish(struct vk_command_buffer *command_buffer)
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{
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list_del(&command_buffer->pool_link);
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vk_command_buffer_reset_render_pass(command_buffer);
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vk_cmd_queue_finish(&command_buffer->cmd_queue);
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util_dynarray_fini(&command_buffer->labels);
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vk_object_base_finish(&command_buffer->base);
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}
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VKAPI_ATTR void VKAPI_CALL
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vk_common_CmdExecuteCommands(VkCommandBuffer commandBuffer,
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uint32_t commandBufferCount,
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const VkCommandBuffer *pCommandBuffers)
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{
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VK_FROM_HANDLE(vk_command_buffer, primary, commandBuffer);
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const struct vk_device_dispatch_table *disp =
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primary->base.device->command_dispatch_table;
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for (uint32_t i = 0; i < commandBufferCount; i++) {
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VK_FROM_HANDLE(vk_command_buffer, secondary, pCommandBuffers[i]);
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vk_cmd_queue_execute(&secondary->cmd_queue, commandBuffer, disp);
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}
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}
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VKAPI_ATTR void VKAPI_CALL
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vk_common_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
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uint32_t firstBinding,
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uint32_t bindingCount,
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const VkBuffer *pBuffers,
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const VkDeviceSize *pOffsets)
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{
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VK_FROM_HANDLE(vk_command_buffer, cmd_buffer, commandBuffer);
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const struct vk_device_dispatch_table *disp =
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&cmd_buffer->base.device->dispatch_table;
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disp->CmdBindVertexBuffers2(commandBuffer, firstBinding, bindingCount,
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pBuffers, pOffsets, NULL, NULL);
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}
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