mesa/src/virtio/vulkan/vn_render_pass.h

57 lines
1.4 KiB
C

/*
* Copyright 2019 Google LLC
* SPDX-License-Identifier: MIT
*
* based in part on anv and radv which are:
* Copyright © 2015 Intel Corporation
* Copyright © 2016 Red Hat.
* Copyright © 2016 Bas Nieuwenhuizen
*/
#ifndef VN_RENDER_PASS_H
#define VN_RENDER_PASS_H
#include "vn_common.h"
struct vn_present_src_attachment {
bool acquire;
uint32_t index;
VkPipelineStageFlags src_stage_mask;
VkAccessFlags src_access_mask;
VkPipelineStageFlags dst_stage_mask;
VkAccessFlags dst_access_mask;
};
struct vn_render_pass {
struct vn_object_base base;
VkExtent2D granularity;
/* track attachments that have PRESENT_SRC as their initialLayout or
* finalLayout
*/
uint32_t acquire_count;
uint32_t release_count;
uint32_t present_src_count;
struct vn_present_src_attachment present_src_attachments[];
};
VK_DEFINE_NONDISP_HANDLE_CASTS(vn_render_pass,
base.base,
VkRenderPass,
VK_OBJECT_TYPE_RENDER_PASS)
struct vn_framebuffer {
struct vn_object_base base;
uint32_t image_view_count;
VkImageView image_views[];
};
VK_DEFINE_NONDISP_HANDLE_CASTS(vn_framebuffer,
base.base,
VkFramebuffer,
VK_OBJECT_TYPE_FRAMEBUFFER)
#endif /* VN_RENDER_PASS_H */