mesa/src/util/tests/cache_test.cpp

576 lines
18 KiB
C++

/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/* A collection of unit tests for cache.c */
#include <gtest/gtest.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <ftw.h>
#include <errno.h>
#include <stdarg.h>
#include <inttypes.h>
#include <limits.h>
#include <time.h>
#include <unistd.h>
#include "util/mesa-sha1.h"
#include "util/disk_cache.h"
#include "util/ralloc.h"
#ifdef ENABLE_SHADER_CACHE
/* Callback for nftw used in rmrf_local below.
*/
static int
remove_entry(const char *path,
const struct stat *sb,
int typeflag,
struct FTW *ftwbuf)
{
int err = remove(path);
if (err)
fprintf(stderr, "Error removing %s: %s\n", path, strerror(errno));
return err;
}
/* Recursively remove a directory.
*
* This is equivalent to "rm -rf <dir>" with one bit of protection
* that the directory name must begin with "." to ensure we don't
* wander around deleting more than intended.
*
* Returns 0 on success, -1 on any error.
*/
static int
rmrf_local(const char *path)
{
if (path == NULL || *path == '\0' || *path != '.')
return -1;
return nftw(path, remove_entry, 64, FTW_DEPTH | FTW_PHYS);
}
static void
check_directories_created(void *mem_ctx, const char *cache_dir)
{
bool sub_dirs_created = false;
char buf[PATH_MAX];
if (getcwd(buf, PATH_MAX)) {
char *full_path = ralloc_asprintf(mem_ctx, "%s%s", buf, ++cache_dir);
struct stat sb;
if (stat(full_path, &sb) != -1 && S_ISDIR(sb.st_mode))
sub_dirs_created = true;
}
EXPECT_TRUE(sub_dirs_created) << "create sub dirs";
}
static bool
does_cache_contain(struct disk_cache *cache, const cache_key key)
{
void *result;
result = disk_cache_get(cache, key, NULL);
if (result) {
free(result);
return true;
}
return false;
}
static bool
cache_exists(struct disk_cache *cache)
{
uint8_t key[20];
char data[] = "some test data";
if (!cache)
return false;
disk_cache_compute_key(cache, data, sizeof(data), key);
disk_cache_put(cache, key, data, sizeof(data), NULL);
disk_cache_wait_for_idle(cache);
void *result = disk_cache_get(cache, key, NULL);
free(result);
return result != NULL;
}
#define CACHE_TEST_TMP "./cache-test-tmp"
static void
test_disk_cache_create(void *mem_ctx, const char *cache_dir_name)
{
struct disk_cache *cache;
int err;
/* Before doing anything else, ensure that with
* MESA_SHADER_CACHE_DISABLE set to true, that disk_cache_create returns NULL.
*/
setenv("MESA_SHADER_CACHE_DISABLE", "true", 1);
cache = disk_cache_create("test", "make_check", 0);
EXPECT_EQ(cache, nullptr) << "disk_cache_create with MESA_SHADER_CACHE_DISABLE set";
unsetenv("MESA_SHADER_CACHE_DISABLE");
#ifdef SHADER_CACHE_DISABLE_BY_DEFAULT
/* With SHADER_CACHE_DISABLE_BY_DEFAULT, ensure that with
* MESA_SHADER_CACHE_DISABLE set to nothing, disk_cache_create returns NULL.
*/
unsetenv("MESA_SHADER_CACHE_DISABLE");
cache = disk_cache_create("test", "make_check", 0);
EXPECT_EQ(cache, nullptr)
<< "disk_cache_create with MESA_SHADER_CACHE_DISABLE unset "
"and SHADER_CACHE_DISABLE_BY_DEFAULT build option";
/* For remaining tests, ensure that the cache is enabled. */
setenv("MESA_SHADER_CACHE_DISABLE", "false", 1);
#endif /* SHADER_CACHE_DISABLE_BY_DEFAULT */
/* For the first real disk_cache_create() clear these environment
* variables to test creation of cache in home directory.
*/
unsetenv("MESA_SHADER_CACHE_DIR");
unsetenv("XDG_CACHE_HOME");
cache = disk_cache_create("test", "make_check", 0);
EXPECT_NE(cache, nullptr) << "disk_cache_create with no environment variables";
disk_cache_destroy(cache);
#ifdef ANDROID
/* Android doesn't try writing to disk (just calls the cache callbacks), so
* the directory tests below don't apply.
*/
return;
#endif
/* Test with XDG_CACHE_HOME set */
setenv("XDG_CACHE_HOME", CACHE_TEST_TMP "/xdg-cache-home", 1);
cache = disk_cache_create("test", "make_check", 0);
EXPECT_FALSE(cache_exists(cache))
<< "disk_cache_create with XDG_CACHE_HOME set with a non-existing parent directory";
err = mkdir(CACHE_TEST_TMP, 0755);
if (err != 0) {
fprintf(stderr, "Error creating %s: %s\n", CACHE_TEST_TMP, strerror(errno));
GTEST_FAIL();
}
disk_cache_destroy(cache);
cache = disk_cache_create("test", "make_check", 0);
EXPECT_TRUE(cache_exists(cache))
<< "disk_cache_create with XDG_CACHE_HOME set";
char *path = ralloc_asprintf(
mem_ctx, "%s%s", CACHE_TEST_TMP "/xdg-cache-home/", cache_dir_name);
check_directories_created(mem_ctx, path);
disk_cache_destroy(cache);
/* Test with MESA_SHADER_CACHE_DIR set */
err = rmrf_local(CACHE_TEST_TMP);
EXPECT_EQ(err, 0) << "Removing " CACHE_TEST_TMP;
setenv("MESA_SHADER_CACHE_DIR", CACHE_TEST_TMP "/mesa-shader-cache-dir", 1);
cache = disk_cache_create("test", "make_check", 0);
EXPECT_FALSE(cache_exists(cache))
<< "disk_cache_create with MESA_SHADER_CACHE_DIR set with a non-existing parent directory";
err = mkdir(CACHE_TEST_TMP, 0755);
if (err != 0) {
fprintf(stderr, "Error creating %s: %s\n", CACHE_TEST_TMP, strerror(errno));
GTEST_FAIL();
}
disk_cache_destroy(cache);
cache = disk_cache_create("test", "make_check", 0);
EXPECT_TRUE(cache_exists(cache)) << "disk_cache_create with MESA_SHADER_CACHE_DIR set";
path = ralloc_asprintf(
mem_ctx, "%s%s", CACHE_TEST_TMP "/mesa-shader-cache-dir/", cache_dir_name);
check_directories_created(mem_ctx, path);
disk_cache_destroy(cache);
}
static void
test_put_and_get(bool test_cache_size_limit)
{
struct disk_cache *cache;
char blob[] = "This is a blob of thirty-seven bytes";
uint8_t blob_key[20];
char string[] = "While this string has thirty-four";
uint8_t string_key[20];
char *result;
size_t size;
uint8_t *one_KB, *one_MB;
uint8_t one_KB_key[20], one_MB_key[20];
int count;
#ifdef SHADER_CACHE_DISABLE_BY_DEFAULT
setenv("MESA_SHADER_CACHE_DISABLE", "false", 1);
#endif /* SHADER_CACHE_DISABLE_BY_DEFAULT */
cache = disk_cache_create("test", "make_check", 0);
disk_cache_compute_key(cache, blob, sizeof(blob), blob_key);
/* Ensure that disk_cache_get returns nothing before anything is added. */
result = (char *) disk_cache_get(cache, blob_key, &size);
EXPECT_EQ(result, nullptr) << "disk_cache_get with non-existent item (pointer)";
EXPECT_EQ(size, 0) << "disk_cache_get with non-existent item (size)";
/* Simple test of put and get. */
disk_cache_put(cache, blob_key, blob, sizeof(blob), NULL);
/* disk_cache_put() hands things off to a thread so wait for it. */
disk_cache_wait_for_idle(cache);
result = (char *) disk_cache_get(cache, blob_key, &size);
EXPECT_STREQ(blob, result) << "disk_cache_get of existing item (pointer)";
EXPECT_EQ(size, sizeof(blob)) << "disk_cache_get of existing item (size)";
free(result);
/* Test put and get of a second item. */
disk_cache_compute_key(cache, string, sizeof(string), string_key);
disk_cache_put(cache, string_key, string, sizeof(string), NULL);
/* disk_cache_put() hands things off to a thread so wait for it. */
disk_cache_wait_for_idle(cache);
result = (char *) disk_cache_get(cache, string_key, &size);
EXPECT_STREQ(result, string) << "2nd disk_cache_get of existing item (pointer)";
EXPECT_EQ(size, sizeof(string)) << "2nd disk_cache_get of existing item (size)";
free(result);
/* Set the cache size to 1KB and add a 1KB item to force an eviction. */
disk_cache_destroy(cache);
if (!test_cache_size_limit)
return;
setenv("MESA_SHADER_CACHE_MAX_SIZE", "1K", 1);
cache = disk_cache_create("test", "make_check", 0);
one_KB = (uint8_t *) calloc(1, 1024);
/* Obviously the SHA-1 hash of 1024 zero bytes isn't particularly
* interesting. But we do have want to take some special care with
* the hash we use here. The issue is that in this artificial case,
* (with only three files in the cache), the probability is good
* that each of the three files will end up in their own
* directory. Then, if the directory containing the .tmp file for
* the new item being added for disk_cache_put() is the chosen victim
* directory for eviction, then no suitable file will be found and
* nothing will be evicted.
*
* That's actually expected given how the eviction code is
* implemented, (which expects to only evict once things are more
* interestingly full than that).
*
* For this test, we force this signature to land in the same
* directory as the original blob first written to the cache.
*/
disk_cache_compute_key(cache, one_KB, 1024, one_KB_key);
one_KB_key[0] = blob_key[0];
disk_cache_put(cache, one_KB_key, one_KB, 1024, NULL);
free(one_KB);
/* disk_cache_put() hands things off to a thread so wait for it. */
disk_cache_wait_for_idle(cache);
result = (char *) disk_cache_get(cache, one_KB_key, &size);
EXPECT_NE(result, nullptr) << "3rd disk_cache_get of existing item (pointer)";
EXPECT_EQ(size, 1024) << "3rd disk_cache_get of existing item (size)";
free(result);
/* Ensure eviction happened by checking that both of the previous
* cache itesm were evicted.
*/
bool contains_1KB_file = false;
count = 0;
if (does_cache_contain(cache, blob_key))
count++;
if (does_cache_contain(cache, string_key))
count++;
if (does_cache_contain(cache, one_KB_key)) {
count++;
contains_1KB_file = true;
}
EXPECT_TRUE(contains_1KB_file)
<< "disk_cache_put eviction last file == MAX_SIZE (1KB)";
EXPECT_EQ(count, 1) << "disk_cache_put eviction with MAX_SIZE=1K";
/* Now increase the size to 1M, add back both items, and ensure all
* three that have been added are available via disk_cache_get.
*/
disk_cache_destroy(cache);
setenv("MESA_SHADER_CACHE_MAX_SIZE", "1M", 1);
cache = disk_cache_create("test", "make_check", 0);
disk_cache_put(cache, blob_key, blob, sizeof(blob), NULL);
disk_cache_put(cache, string_key, string, sizeof(string), NULL);
/* disk_cache_put() hands things off to a thread so wait for it. */
disk_cache_wait_for_idle(cache);
count = 0;
if (does_cache_contain(cache, blob_key))
count++;
if (does_cache_contain(cache, string_key))
count++;
if (does_cache_contain(cache, one_KB_key))
count++;
EXPECT_EQ(count, 3) << "no eviction before overflow with MAX_SIZE=1M";
/* Finally, check eviction again after adding an object of size 1M. */
one_MB = (uint8_t *) calloc(1024, 1024);
disk_cache_compute_key(cache, one_MB, 1024 * 1024, one_MB_key);
one_MB_key[0] = blob_key[0];
disk_cache_put(cache, one_MB_key, one_MB, 1024 * 1024, NULL);
free(one_MB);
/* disk_cache_put() hands things off to a thread so wait for it. */
disk_cache_wait_for_idle(cache);
bool contains_1MB_file = false;
count = 0;
if (does_cache_contain(cache, blob_key))
count++;
if (does_cache_contain(cache, string_key))
count++;
if (does_cache_contain(cache, one_KB_key))
count++;
if (does_cache_contain(cache, one_MB_key)) {
count++;
contains_1MB_file = true;
}
EXPECT_TRUE(contains_1MB_file)
<< "disk_cache_put eviction last file == MAX_SIZE (1MB)";
EXPECT_EQ(count, 1) << "eviction after overflow with MAX_SIZE=1M";
disk_cache_destroy(cache);
}
static void
test_put_key_and_get_key(void)
{
struct disk_cache *cache;
bool result;
uint8_t key_a[20] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15, 16, 17, 18, 19};
uint8_t key_b[20] = { 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
30, 33, 32, 33, 34, 35, 36, 37, 38, 39};
uint8_t key_a_collide[20] =
{ 0, 1, 42, 43, 44, 45, 46, 47, 48, 49,
50, 55, 52, 53, 54, 55, 56, 57, 58, 59};
#ifdef SHADER_CACHE_DISABLE_BY_DEFAULT
setenv("MESA_SHADER_CACHE_DISABLE", "false", 1);
#endif /* SHADER_CACHE_DISABLE_BY_DEFAULT */
cache = disk_cache_create("test", "make_check", 0);
/* First test that disk_cache_has_key returns false before disk_cache_put_key */
result = disk_cache_has_key(cache, key_a);
EXPECT_EQ(result, 0) << "disk_cache_has_key before key added";
/* Then a couple of tests of disk_cache_put_key followed by disk_cache_has_key */
disk_cache_put_key(cache, key_a);
result = disk_cache_has_key(cache, key_a);
EXPECT_EQ(result, 1) << "disk_cache_has_key after key added";
disk_cache_put_key(cache, key_b);
result = disk_cache_has_key(cache, key_b);
EXPECT_EQ(result, 1) << "2nd disk_cache_has_key after key added";
/* Test that a key with the same two bytes as an existing key
* forces an eviction.
*/
disk_cache_put_key(cache, key_a_collide);
result = disk_cache_has_key(cache, key_a_collide);
EXPECT_EQ(result, 1) << "put_key of a colliding key lands in the cache";
result = disk_cache_has_key(cache, key_a);
EXPECT_EQ(result, 0) << "put_key of a colliding key evicts from the cache";
/* And finally test that we can re-add the original key to re-evict
* the colliding key.
*/
disk_cache_put_key(cache, key_a);
result = disk_cache_has_key(cache, key_a);
EXPECT_EQ(result, 1) << "put_key of original key lands again";
result = disk_cache_has_key(cache, key_a_collide);
EXPECT_EQ(result, 0) << "put_key of orginal key evicts the colliding key";
disk_cache_destroy(cache);
}
/* To make sure we are not just using the inmemory cache index for the single
* file cache we test adding and retriving cache items between two different
* cache instances.
*/
static void
test_put_and_get_between_instances()
{
char blob[] = "This is a blob of thirty-seven bytes";
uint8_t blob_key[20];
char string[] = "While this string has thirty-four";
uint8_t string_key[20];
char *result;
size_t size;
#ifdef SHADER_CACHE_DISABLE_BY_DEFAULT
setenv("MESA_SHADER_CACHE_DISABLE", "false", 1);
#endif /* SHADER_CACHE_DISABLE_BY_DEFAULT */
struct disk_cache *cache1 = disk_cache_create("test_between_instances",
"make_check", 0);
struct disk_cache *cache2 = disk_cache_create("test_between_instances",
"make_check", 0);
disk_cache_compute_key(cache1, blob, sizeof(blob), blob_key);
/* Ensure that disk_cache_get returns nothing before anything is added. */
result = (char *) disk_cache_get(cache1, blob_key, &size);
EXPECT_EQ(result, nullptr) << "disk_cache_get(cache1) with non-existent item (pointer)";
EXPECT_EQ(size, 0) << "disk_cache_get(cach1) with non-existent item (size)";
result = (char *) disk_cache_get(cache2, blob_key, &size);
EXPECT_EQ(result, nullptr) << "disk_cache_get(cache2) with non-existent item (pointer)";
EXPECT_EQ(size, 0) << "disk_cache_get(cache2) with non-existent item (size)";
/* Simple test of put and get. */
disk_cache_put(cache1, blob_key, blob, sizeof(blob), NULL);
/* disk_cache_put() hands things off to a thread so wait for it. */
disk_cache_wait_for_idle(cache1);
result = (char *) disk_cache_get(cache2, blob_key, &size);
EXPECT_STREQ(blob, result) << "disk_cache_get(cache2) of existing item (pointer)";
EXPECT_EQ(size, sizeof(blob)) << "disk_cache_get of(cache2) existing item (size)";
free(result);
/* Test put and get of a second item, via the opposite instances */
disk_cache_compute_key(cache2, string, sizeof(string), string_key);
disk_cache_put(cache2, string_key, string, sizeof(string), NULL);
/* disk_cache_put() hands things off to a thread so wait for it. */
disk_cache_wait_for_idle(cache2);
result = (char *) disk_cache_get(cache1, string_key, &size);
EXPECT_STREQ(result, string) << "2nd disk_cache_get(cache1) of existing item (pointer)";
EXPECT_EQ(size, sizeof(string)) << "2nd disk_cache_get(cache1) of existing item (size)";
free(result);
disk_cache_destroy(cache1);
disk_cache_destroy(cache2);
}
#endif /* ENABLE_SHADER_CACHE */
class Cache : public ::testing::Test {
protected:
void *mem_ctx;
Cache() {
mem_ctx = ralloc_context(NULL);
}
~Cache() {
ralloc_free(mem_ctx);
}
};
TEST_F(Cache, MultiFile)
{
#ifndef ENABLE_SHADER_CACHE
GTEST_SKIP() << "ENABLE_SHADER_CACHE not defined.";
#else
test_disk_cache_create(mem_ctx, CACHE_DIR_NAME);
test_put_and_get(true);
test_put_key_and_get_key();
int err = rmrf_local(CACHE_TEST_TMP);
EXPECT_EQ(err, 0) << "Removing " CACHE_TEST_TMP " again";
#endif
}
TEST_F(Cache, SingleFile)
{
#ifndef ENABLE_SHADER_CACHE
GTEST_SKIP() << "ENABLE_SHADER_CACHE not defined.";
#else
setenv("MESA_DISK_CACHE_SINGLE_FILE", "true", 1);
test_disk_cache_create(mem_ctx, CACHE_DIR_NAME_SF);
/* We skip testing cache size limit as the single file cache currently
* doesn't have any functionality to enforce cache size limits.
*/
test_put_and_get(false);
test_put_key_and_get_key();
test_put_and_get_between_instances();
setenv("MESA_DISK_CACHE_SINGLE_FILE", "false", 1);
int err = rmrf_local(CACHE_TEST_TMP);
EXPECT_EQ(err, 0) << "Removing " CACHE_TEST_TMP " again";
#endif
}