mesa/src/util/double.h

54 lines
1.7 KiB
C

/*
* Mesa 3-D graphics library
*
* Copyright (C) 2018-2019 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _DOUBLE_H_
#define _DOUBLE_H_
#ifdef __cplusplus
extern "C" {
#endif
/*
* This API is no more than a wrapper to the counterpart softfloat.h
* calls. Still, softfloat.h conversion API is meant to be kept private. In
* other words, only use the API published here, instead of calling directly
* the softfloat.h one.
*/
float _mesa_double_to_float(double val);
float _mesa_double_to_float_rtz(double val);
static inline float
_mesa_double_to_float_rtne(double val)
{
return _mesa_double_to_float(val);
}
#ifdef __cplusplus
} /* extern C */
#endif
#endif /* _DOUBLE_H_ */