615 lines
24 KiB
C
615 lines
24 KiB
C
/*
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* Copyright (C) 2008 VMware, Inc.
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* Copyright (C) 2014 Broadcom
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* Copyright (C) 2018-2019 Alyssa Rosenzweig
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* Copyright (C) 2019-2020 Collabora, Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*/
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#include "util/macros.h"
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#include "util/u_math.h"
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#include "pan_texture.h"
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#if PAN_ARCH >= 5
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/*
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* Arm Scalable Texture Compression (ASTC) corresponds to just a few formats.
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* The block dimension is not part of the format. Instead, it is encoded as a
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* 6-bit tag on the payload pointer. Map the block size for a single dimension.
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*/
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static inline enum mali_astc_2d_dimension
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panfrost_astc_dim_2d(unsigned dim)
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{
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switch (dim) {
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case 4: return MALI_ASTC_2D_DIMENSION_4;
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case 5: return MALI_ASTC_2D_DIMENSION_5;
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case 6: return MALI_ASTC_2D_DIMENSION_6;
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case 8: return MALI_ASTC_2D_DIMENSION_8;
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case 10: return MALI_ASTC_2D_DIMENSION_10;
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case 12: return MALI_ASTC_2D_DIMENSION_12;
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default: unreachable("Invalid ASTC dimension");
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}
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}
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static inline enum mali_astc_3d_dimension
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panfrost_astc_dim_3d(unsigned dim)
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{
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switch (dim) {
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case 3: return MALI_ASTC_3D_DIMENSION_3;
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case 4: return MALI_ASTC_3D_DIMENSION_4;
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case 5: return MALI_ASTC_3D_DIMENSION_5;
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case 6: return MALI_ASTC_3D_DIMENSION_6;
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default: unreachable("Invalid ASTC dimension");
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}
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}
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#endif
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/* Texture addresses are tagged with information about compressed formats.
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* AFBC uses a bit for whether the colorspace transform is enabled (RGB and
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* RGBA only).
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* For ASTC, this is a "stretch factor" encoding the block size. */
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static unsigned
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panfrost_compression_tag(const struct util_format_description *desc,
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enum mali_texture_dimension dim,
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uint64_t modifier)
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{
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#if PAN_ARCH >= 5 && PAN_ARCH <= 8
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if (drm_is_afbc(modifier)) {
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unsigned flags = (modifier & AFBC_FORMAT_MOD_YTR) ?
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MALI_AFBC_SURFACE_FLAG_YTR : 0;
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#if PAN_ARCH >= 6
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/* Prefetch enable */
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flags |= MALI_AFBC_SURFACE_FLAG_PREFETCH;
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if (panfrost_afbc_is_wide(modifier))
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flags |= MALI_AFBC_SURFACE_FLAG_WIDE_BLOCK;
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#endif
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#if PAN_ARCH >= 7
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/* Tiled headers */
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if (modifier & AFBC_FORMAT_MOD_TILED)
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flags |= MALI_AFBC_SURFACE_FLAG_TILED_HEADER;
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/* Used to make sure AFBC headers don't point outside the AFBC
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* body. HW is using the AFBC surface stride to do this check,
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* which doesn't work for 3D textures because the surface
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* stride does not cover the body. Only supported on v7+.
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*/
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if (dim != MALI_TEXTURE_DIMENSION_3D)
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flags |= MALI_AFBC_SURFACE_FLAG_CHECK_PAYLOAD_RANGE;
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#endif
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return flags;
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} else if (desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
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if (desc->block.depth > 1) {
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return (panfrost_astc_dim_3d(desc->block.depth) << 4) |
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(panfrost_astc_dim_3d(desc->block.height) << 2) |
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panfrost_astc_dim_3d(desc->block.width);
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} else {
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return (panfrost_astc_dim_2d(desc->block.height) << 3) |
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panfrost_astc_dim_2d(desc->block.width);
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}
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}
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#endif
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/* Tags are not otherwise used */
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return 0;
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}
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/* Cubemaps have 6 faces as "layers" in between each actual layer. We
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* need to fix this up. TODO: logic wrong in the asserted out cases ...
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* can they happen, perhaps from cubemap arrays? */
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static void
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panfrost_adjust_cube_dimensions(
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unsigned *first_face, unsigned *last_face,
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unsigned *first_layer, unsigned *last_layer)
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{
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*first_face = *first_layer % 6;
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*last_face = *last_layer % 6;
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*first_layer /= 6;
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*last_layer /= 6;
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assert((*first_layer == *last_layer) || (*first_face == 0 && *last_face == 5));
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}
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/* Following the texture descriptor is a number of descriptors. How many? */
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static unsigned
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panfrost_texture_num_elements(
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unsigned first_level, unsigned last_level,
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unsigned first_layer, unsigned last_layer,
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unsigned nr_samples, bool is_cube)
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{
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unsigned first_face = 0, last_face = 0;
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if (is_cube) {
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panfrost_adjust_cube_dimensions(&first_face, &last_face,
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&first_layer, &last_layer);
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}
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unsigned levels = 1 + last_level - first_level;
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unsigned layers = 1 + last_layer - first_layer;
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unsigned faces = 1 + last_face - first_face;
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return levels * layers * faces * MAX2(nr_samples, 1);
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}
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/* Conservative estimate of the size of the texture payload a priori.
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* Average case, size equal to the actual size. Worst case, off by 2x (if
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* a manual stride is not needed on a linear texture). Returned value
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* must be greater than or equal to the actual size, so it's safe to use
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* as an allocation amount */
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unsigned
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GENX(panfrost_estimate_texture_payload_size)(const struct pan_image_view *iview)
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{
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#if PAN_ARCH >= 9
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size_t element_size = pan_size(PLANE);
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#else
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/* Assume worst case. Overestimates on Midgard, but that's ok. */
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size_t element_size = pan_size(SURFACE_WITH_STRIDE);
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#endif
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unsigned elements =
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panfrost_texture_num_elements(iview->first_level, iview->last_level,
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iview->first_layer, iview->last_layer,
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iview->image->layout.nr_samples,
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iview->dim == MALI_TEXTURE_DIMENSION_CUBE);
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return element_size * elements;
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}
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struct panfrost_surface_iter {
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unsigned layer, last_layer;
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unsigned level, first_level, last_level;
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unsigned face, first_face, last_face;
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unsigned sample, first_sample, last_sample;
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};
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static void
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panfrost_surface_iter_begin(struct panfrost_surface_iter *iter,
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unsigned first_layer, unsigned last_layer,
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unsigned first_level, unsigned last_level,
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unsigned first_face, unsigned last_face,
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unsigned nr_samples)
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{
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iter->layer = first_layer;
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iter->last_layer = last_layer;
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iter->level = iter->first_level = first_level;
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iter->last_level = last_level;
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iter->face = iter->first_face = first_face;
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iter->last_face = last_face;
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iter->sample = iter->first_sample = 0;
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iter->last_sample = nr_samples - 1;
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}
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static bool
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panfrost_surface_iter_end(const struct panfrost_surface_iter *iter)
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{
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return iter->layer > iter->last_layer;
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}
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static void
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panfrost_surface_iter_next(struct panfrost_surface_iter *iter)
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{
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#define INC_TEST(field) \
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do { \
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if (iter->field++ < iter->last_ ## field) \
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return; \
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iter->field = iter->first_ ## field; \
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} while (0)
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/* Ordering is different on v7: inner loop is iterating on levels */
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if (PAN_ARCH >= 7)
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INC_TEST(level);
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INC_TEST(sample);
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INC_TEST(face);
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if (PAN_ARCH < 7)
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INC_TEST(level);
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iter->layer++;
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#undef INC_TEST
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}
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static void
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panfrost_get_surface_strides(const struct pan_image_layout *layout,
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unsigned l,
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int32_t *row_stride, int32_t *surf_stride)
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{
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const struct pan_image_slice_layout *slice = &layout->slices[l];
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if (drm_is_afbc(layout->modifier)) {
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/* Pre v7 don't have a row stride field. This field is
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* repurposed as a Y offset which we don't use */
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*row_stride = PAN_ARCH < 7 ? 0 : slice->row_stride;
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*surf_stride = slice->afbc.surface_stride;
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} else {
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*row_stride = slice->row_stride;
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*surf_stride = slice->surface_stride;
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}
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}
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static mali_ptr
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panfrost_get_surface_pointer(const struct pan_image_layout *layout,
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enum mali_texture_dimension dim,
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mali_ptr base,
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unsigned l, unsigned w, unsigned f, unsigned s)
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{
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unsigned face_mult = dim == MALI_TEXTURE_DIMENSION_CUBE ? 6 : 1;
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unsigned offset;
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if (layout->dim == MALI_TEXTURE_DIMENSION_3D) {
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assert(!f && !s);
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offset = layout->slices[l].offset +
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(w * panfrost_get_layer_stride(layout, l));
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} else {
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offset = panfrost_texture_offset(layout, l, (w * face_mult) + f, s);
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}
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return base + offset;
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}
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#if PAN_ARCH >= 9
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#define CLUMP_FMT(pipe, mali) [PIPE_FORMAT_ ## pipe] = MALI_CLUMP_FORMAT_ ## mali
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static enum mali_clump_format special_clump_formats[PIPE_FORMAT_COUNT] = {
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CLUMP_FMT(X32_S8X24_UINT, X32S8X24),
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CLUMP_FMT(X24S8_UINT, X24S8),
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CLUMP_FMT(S8X24_UINT, S8X24),
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CLUMP_FMT(S8_UINT, S8),
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CLUMP_FMT(L4A4_UNORM, L4A4),
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CLUMP_FMT(L8A8_UNORM, L8A8),
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CLUMP_FMT(L8A8_UINT, L8A8),
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CLUMP_FMT(L8A8_SINT, L8A8),
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CLUMP_FMT(A8_UNORM, A8),
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CLUMP_FMT(A8_UINT, A8),
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CLUMP_FMT(A8_SINT, A8),
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CLUMP_FMT(ETC1_RGB8, ETC2_RGB8),
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CLUMP_FMT(ETC2_RGB8, ETC2_RGB8),
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CLUMP_FMT(ETC2_SRGB8, ETC2_RGB8),
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CLUMP_FMT(ETC2_RGB8A1, ETC2_RGB8A1),
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CLUMP_FMT(ETC2_SRGB8A1, ETC2_RGB8A1),
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CLUMP_FMT(ETC2_RGBA8, ETC2_RGBA8),
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CLUMP_FMT(ETC2_SRGBA8, ETC2_RGBA8),
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CLUMP_FMT(ETC2_R11_UNORM, ETC2_R11_UNORM),
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CLUMP_FMT(ETC2_R11_SNORM, ETC2_R11_SNORM),
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CLUMP_FMT(ETC2_RG11_UNORM, ETC2_RG11_UNORM),
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CLUMP_FMT(ETC2_RG11_SNORM, ETC2_RG11_SNORM),
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CLUMP_FMT(DXT1_RGB, BC1_UNORM),
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CLUMP_FMT(DXT1_RGBA, BC1_UNORM),
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CLUMP_FMT(DXT1_SRGB, BC1_UNORM),
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CLUMP_FMT(DXT1_SRGBA, BC1_UNORM),
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CLUMP_FMT(DXT3_RGBA, BC2_UNORM),
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CLUMP_FMT(DXT3_SRGBA, BC2_UNORM),
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CLUMP_FMT(DXT5_RGBA, BC3_UNORM),
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CLUMP_FMT(DXT5_SRGBA, BC3_UNORM),
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CLUMP_FMT(RGTC1_UNORM, BC4_UNORM),
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CLUMP_FMT(RGTC1_SNORM, BC4_SNORM),
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CLUMP_FMT(RGTC2_UNORM, BC5_UNORM),
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CLUMP_FMT(RGTC2_SNORM, BC5_SNORM),
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CLUMP_FMT(BPTC_RGB_FLOAT, BC6H_SF16),
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CLUMP_FMT(BPTC_RGB_UFLOAT, BC6H_UF16),
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CLUMP_FMT(BPTC_RGBA_UNORM, BC7_UNORM),
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CLUMP_FMT(BPTC_SRGBA, BC7_UNORM),
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};
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#undef CLUMP_FMT
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static enum mali_clump_format
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panfrost_clump_format(enum pipe_format format)
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{
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/* First, try a special clump format. Note that the 0 encoding is for a
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* raw clump format, which will never be in the special table.
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*/
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if (special_clump_formats[format])
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return special_clump_formats[format];
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/* Else, it's a raw format. Raw formats must not be compressed. */
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assert(!util_format_is_compressed(format));
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/* Select the appropriate raw format. */
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switch (util_format_get_blocksize(format)) {
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case 1: return MALI_CLUMP_FORMAT_RAW8;
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case 2: return MALI_CLUMP_FORMAT_RAW16;
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case 3: return MALI_CLUMP_FORMAT_RAW24;
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case 4: return MALI_CLUMP_FORMAT_RAW32;
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case 6: return MALI_CLUMP_FORMAT_RAW48;
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case 8: return MALI_CLUMP_FORMAT_RAW64;
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case 12: return MALI_CLUMP_FORMAT_RAW96;
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case 16: return MALI_CLUMP_FORMAT_RAW128;
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default: unreachable("Invalid bpp");
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}
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}
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static enum mali_afbc_superblock_size
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translate_superblock_size(uint64_t modifier)
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{
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assert(drm_is_afbc(modifier));
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switch (modifier & AFBC_FORMAT_MOD_BLOCK_SIZE_MASK) {
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case AFBC_FORMAT_MOD_BLOCK_SIZE_16x16:
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return MALI_AFBC_SUPERBLOCK_SIZE_16X16;
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case AFBC_FORMAT_MOD_BLOCK_SIZE_32x8:
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return MALI_AFBC_SUPERBLOCK_SIZE_32X8;
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case AFBC_FORMAT_MOD_BLOCK_SIZE_64x4:
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return MALI_AFBC_SUPERBLOCK_SIZE_64X4;
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default:
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unreachable("Invalid superblock size");
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}
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}
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static void
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panfrost_emit_plane(const struct pan_image_layout *layout,
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enum pipe_format format,
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mali_ptr pointer,
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unsigned level,
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void *payload)
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{
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const struct util_format_description *desc =
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util_format_description(layout->format);
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int32_t row_stride, surface_stride;
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panfrost_get_surface_strides(layout, level, &row_stride, &surface_stride);
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assert(row_stride >= 0 && surface_stride >= 0 && "negative stride");
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bool afbc = drm_is_afbc(layout->modifier);
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pan_pack(payload, PLANE, cfg) {
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cfg.pointer = pointer;
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cfg.row_stride = row_stride;
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cfg.size = layout->data_size - layout->slices[level].offset;
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cfg.slice_stride = layout->nr_samples ?
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layout->slices[level].surface_stride :
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panfrost_get_layer_stride(layout, level);
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if (desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
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assert(!afbc);
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if (desc->block.depth > 1) {
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cfg.plane_type = MALI_PLANE_TYPE_ASTC_3D;
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cfg.astc._3d.block_width = panfrost_astc_dim_3d(desc->block.width);
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cfg.astc._3d.block_height = panfrost_astc_dim_3d(desc->block.height);
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cfg.astc._3d.block_depth = panfrost_astc_dim_3d(desc->block.depth);
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} else {
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cfg.plane_type = MALI_PLANE_TYPE_ASTC_2D;
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cfg.astc._2d.block_width = panfrost_astc_dim_2d(desc->block.width);
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cfg.astc._2d.block_height = panfrost_astc_dim_2d(desc->block.height);
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}
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bool srgb = (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB);
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/* Mesa does not advertise _HDR formats yet */
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cfg.astc.decode_hdr = false;
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/* sRGB formats decode to RGBA8 sRGB, which is narrow.
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*
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* Non-sRGB formats decode to RGBA16F which is wide.
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* With a future extension, we could decode non-sRGB
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* formats narrowly too, but this isn't wired up in Mesa
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* yet.
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*/
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cfg.astc.decode_wide = !srgb;
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} else if (afbc) {
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cfg.plane_type = MALI_PLANE_TYPE_AFBC;
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cfg.afbc.superblock_size = translate_superblock_size(layout->modifier);
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cfg.afbc.ytr = (layout->modifier & AFBC_FORMAT_MOD_YTR);
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cfg.afbc.tiled_header = (layout->modifier & AFBC_FORMAT_MOD_TILED);
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cfg.afbc.prefetch = true;
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cfg.afbc.compression_mode = pan_afbc_compression_mode(format);
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cfg.afbc.header_stride = layout->slices[level].afbc.header_size;
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} else {
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cfg.plane_type = MALI_PLANE_TYPE_GENERIC;
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cfg.clump_format = panfrost_clump_format(format);
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}
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if (!afbc && layout->modifier == DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED)
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cfg.clump_ordering = MALI_CLUMP_ORDERING_TILED_U_INTERLEAVED;
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else if (!afbc)
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cfg.clump_ordering = MALI_CLUMP_ORDERING_LINEAR;
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}
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}
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#endif
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static void
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panfrost_emit_texture_payload(const struct pan_image_view *iview,
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enum pipe_format format,
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void *payload)
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{
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const struct pan_image_layout *layout = &iview->image->layout;
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ASSERTED const struct util_format_description *desc =
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util_format_description(format);
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mali_ptr base = iview->image->data.bo->ptr.gpu + iview->image->data.offset;
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|
|
|
if (iview->buf.size) {
|
|
assert (iview->dim == MALI_TEXTURE_DIMENSION_1D);
|
|
base += iview->buf.offset;
|
|
}
|
|
|
|
/* panfrost_compression_tag() wants the dimension of the resource, not the
|
|
* one of the image view (those might differ).
|
|
*/
|
|
base |= panfrost_compression_tag(desc, layout->dim, layout->modifier);
|
|
|
|
/* v4 does not support compression */
|
|
assert(PAN_ARCH >= 5 || !drm_is_afbc(layout->modifier));
|
|
assert(PAN_ARCH >= 5 || desc->layout != UTIL_FORMAT_LAYOUT_ASTC);
|
|
|
|
/* Inject the addresses in, interleaving array indices, mip levels,
|
|
* cube faces, and strides in that order. On Bifrost and older, each
|
|
* sample had its own surface descriptor; on Valhall, they are fused
|
|
* into a single plane descriptor.
|
|
*/
|
|
|
|
unsigned first_layer = iview->first_layer, last_layer = iview->last_layer;
|
|
unsigned nr_samples = PAN_ARCH <= 7 ? layout->nr_samples : 1;
|
|
unsigned first_face = 0, last_face = 0;
|
|
|
|
if (iview->dim == MALI_TEXTURE_DIMENSION_CUBE) {
|
|
panfrost_adjust_cube_dimensions(&first_face, &last_face,
|
|
&first_layer, &last_layer);
|
|
}
|
|
|
|
struct panfrost_surface_iter iter;
|
|
|
|
for (panfrost_surface_iter_begin(&iter, first_layer, last_layer,
|
|
iview->first_level, iview->last_level,
|
|
first_face, last_face, nr_samples);
|
|
!panfrost_surface_iter_end(&iter);
|
|
panfrost_surface_iter_next(&iter)) {
|
|
mali_ptr pointer =
|
|
panfrost_get_surface_pointer(layout, iview->dim, base,
|
|
iter.level, iter.layer,
|
|
iter.face, iter.sample);
|
|
|
|
#if PAN_ARCH >= 9
|
|
panfrost_emit_plane(layout, format, pointer, iter.level, payload);
|
|
payload += pan_size(PLANE);
|
|
#else
|
|
pan_pack(payload, SURFACE_WITH_STRIDE, cfg) {
|
|
cfg.pointer = pointer;
|
|
panfrost_get_surface_strides(layout, iter.level,
|
|
&cfg.row_stride,
|
|
&cfg.surface_stride);
|
|
}
|
|
payload += pan_size(SURFACE_WITH_STRIDE);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
#if PAN_ARCH <= 7
|
|
/* Map modifiers to mali_texture_layout for packing in a texture descriptor */
|
|
|
|
static enum mali_texture_layout
|
|
panfrost_modifier_to_layout(uint64_t modifier)
|
|
{
|
|
if (drm_is_afbc(modifier))
|
|
return MALI_TEXTURE_LAYOUT_AFBC;
|
|
else if (modifier == DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED)
|
|
return MALI_TEXTURE_LAYOUT_TILED;
|
|
else if (modifier == DRM_FORMAT_MOD_LINEAR)
|
|
return MALI_TEXTURE_LAYOUT_LINEAR;
|
|
else
|
|
unreachable("Invalid modifer");
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* Generates a texture descriptor. Ideally, descriptors are immutable after the
|
|
* texture is created, so we can keep these hanging around in GPU memory in a
|
|
* dedicated BO and not have to worry. In practice there are some minor gotchas
|
|
* with this (the driver sometimes will change the format of a texture on the
|
|
* fly for compression) but it's fast enough to just regenerate the descriptor
|
|
* in those cases, rather than monkeypatching at drawtime. A texture descriptor
|
|
* consists of a 32-byte header followed by pointers.
|
|
*/
|
|
void
|
|
GENX(panfrost_new_texture)(const struct panfrost_device *dev,
|
|
const struct pan_image_view *iview,
|
|
void *out, const struct panfrost_ptr *payload)
|
|
{
|
|
const struct pan_image_layout *layout = &iview->image->layout;
|
|
enum pipe_format format = iview->format;
|
|
unsigned swizzle;
|
|
|
|
if (PAN_ARCH >= 7 && util_format_is_depth_or_stencil(format)) {
|
|
/* v7+ doesn't have an _RRRR component order, combine the
|
|
* user swizzle with a .XXXX swizzle to emulate that.
|
|
*/
|
|
static const unsigned char replicate_x[4] = {
|
|
PIPE_SWIZZLE_X, PIPE_SWIZZLE_X,
|
|
PIPE_SWIZZLE_X, PIPE_SWIZZLE_X,
|
|
};
|
|
unsigned char patched_swizzle[4];
|
|
|
|
util_format_compose_swizzles(replicate_x,
|
|
iview->swizzle,
|
|
patched_swizzle);
|
|
swizzle = panfrost_translate_swizzle_4(patched_swizzle);
|
|
} else {
|
|
swizzle = panfrost_translate_swizzle_4(iview->swizzle);
|
|
}
|
|
|
|
panfrost_emit_texture_payload(iview, format, payload->cpu);
|
|
|
|
unsigned array_size = iview->last_layer - iview->first_layer + 1;
|
|
|
|
if (iview->dim == MALI_TEXTURE_DIMENSION_CUBE) {
|
|
assert(iview->first_layer % 6 == 0);
|
|
assert(iview->last_layer % 6 == 5);
|
|
array_size /= 6;
|
|
}
|
|
|
|
unsigned width;
|
|
|
|
if (iview->buf.size) {
|
|
assert(iview->dim == MALI_TEXTURE_DIMENSION_1D);
|
|
assert(!iview->first_level && !iview->last_level);
|
|
assert(!iview->first_layer && !iview->last_layer);
|
|
assert(layout->nr_samples == 1);
|
|
assert(layout->height == 1 && layout->depth == 1);
|
|
assert(iview->buf.offset + iview->buf.size <= layout->width);
|
|
width = iview->buf.size;
|
|
} else {
|
|
width = u_minify(layout->width, iview->first_level);
|
|
}
|
|
|
|
pan_pack(out, TEXTURE, cfg) {
|
|
cfg.dimension = iview->dim;
|
|
cfg.format = dev->formats[format].hw;
|
|
cfg.width = width;
|
|
cfg.height = u_minify(layout->height, iview->first_level);
|
|
if (iview->dim == MALI_TEXTURE_DIMENSION_3D)
|
|
cfg.depth = u_minify(layout->depth, iview->first_level);
|
|
else
|
|
cfg.sample_count = layout->nr_samples;
|
|
cfg.swizzle = swizzle;
|
|
#if PAN_ARCH >= 9
|
|
cfg.texel_interleave =
|
|
(layout->modifier != DRM_FORMAT_MOD_LINEAR) ||
|
|
util_format_is_compressed(format);
|
|
#else
|
|
cfg.texel_ordering =
|
|
panfrost_modifier_to_layout(layout->modifier);
|
|
#endif
|
|
cfg.levels = iview->last_level - iview->first_level + 1;
|
|
cfg.array_size = array_size;
|
|
|
|
#if PAN_ARCH >= 6
|
|
cfg.surfaces = payload->gpu;
|
|
|
|
/* We specify API-level LOD clamps in the sampler descriptor
|
|
* and use these clamps simply for bounds checking */
|
|
cfg.minimum_lod = FIXED_16(0, false);
|
|
cfg.maximum_lod = FIXED_16(cfg.levels - 1, false);
|
|
#else
|
|
cfg.manual_stride = true;
|
|
#endif
|
|
}
|
|
}
|