100 lines
3.5 KiB
C
100 lines
3.5 KiB
C
/*
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* Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef __BIFROST_PUBLIC_H_
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#define __BIFROST_PUBLIC_H_
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#include "compiler/nir/nir.h"
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#include "util/u_dynarray.h"
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#include "panfrost/util/pan_ir.h"
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void
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bifrost_compile_shader_nir(nir_shader *nir,
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const struct panfrost_compile_inputs *inputs,
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struct util_dynarray *binary,
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struct pan_shader_info *info);
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static const nir_shader_compiler_options bifrost_nir_options = {
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.lower_scmp = true,
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.lower_flrp16 = true,
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.lower_flrp32 = true,
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.lower_flrp64 = true,
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.lower_ffract = true,
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.lower_fmod = true,
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.lower_fdiv = true,
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.lower_isign = true,
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.lower_find_lsb = true,
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.lower_ifind_msb = true,
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.lower_fdph = true,
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.lower_fsqrt = true,
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.lower_fsign = true,
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.lower_bitfield_insert_to_shifts = true,
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.lower_bitfield_extract_to_shifts = true,
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.lower_extract_byte = true,
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.lower_extract_word = true,
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.lower_insert_byte = true,
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.lower_insert_word = true,
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.lower_rotate = true,
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.lower_pack_half_2x16 = true,
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.lower_pack_unorm_2x16 = true,
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.lower_pack_snorm_2x16 = true,
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.lower_pack_unorm_4x8 = true,
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.lower_pack_snorm_4x8 = true,
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.lower_unpack_half_2x16 = true,
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.lower_unpack_unorm_2x16 = true,
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.lower_unpack_snorm_2x16 = true,
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.lower_unpack_unorm_4x8 = true,
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.lower_unpack_snorm_4x8 = true,
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.lower_pack_split = true,
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.lower_doubles_options = nir_lower_dmod,
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/* TODO: Don't lower supported 64-bit operations */
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.lower_int64_options = ~0,
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/* TODO: Use IMULD on v7 */
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.lower_mul_high = true,
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.lower_uadd_carry = true,
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.lower_usub_borrow = true,
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.has_fsub = true,
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.has_isub = true,
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.vectorize_io = true,
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.vectorize_vec2_16bit = true,
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.fuse_ffma16 = true,
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.fuse_ffma32 = true,
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.fuse_ffma64 = true,
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.use_interpolated_input_intrinsics = true,
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.lower_uniforms_to_ubo = true,
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.has_cs_global_id = true,
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.lower_cs_local_index_to_id = true,
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.max_unroll_iterations = 32,
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.force_indirect_unrolling = (nir_var_shader_in | nir_var_shader_out | nir_var_function_temp),
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.force_indirect_unrolling_sampler = true,
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};
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#endif
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