80 lines
2.4 KiB
C
80 lines
2.4 KiB
C
/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Keith Whitwell <keithw@vmware.com>
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*/
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#include "main/arrayobj.h"
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#include "main/bufferobj.h"
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#include "util/u_memory.h"
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#include "vbo_private.h"
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/**
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* Called at context creation time.
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*/
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void vbo_save_init( struct gl_context *ctx )
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{
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struct vbo_context *vbo = vbo_context(ctx);
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struct vbo_save_context *save = &vbo->save;
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vbo_save_api_init( save );
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for (gl_vertex_processing_mode vpm = VP_MODE_FF; vpm < VP_MODE_MAX; ++vpm)
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save->VAO[vpm] = NULL;
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save->no_current_update = false;
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ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
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}
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void vbo_save_destroy( struct gl_context *ctx )
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{
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struct vbo_context *vbo = vbo_context(ctx);
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struct vbo_save_context *save = &vbo->save;
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for (gl_vertex_processing_mode vpm = VP_MODE_FF; vpm < VP_MODE_MAX; ++vpm)
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_mesa_reference_vao(ctx, &save->VAO[vpm], NULL);
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if (save->prim_store) {
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free(save->prim_store->prims);
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FREE(save->prim_store);
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save->prim_store = NULL;
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}
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if (save->vertex_store) {
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free(save->vertex_store->buffer_in_ram);
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FREE(save->vertex_store);
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save->vertex_store = NULL;
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}
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if (save->copied.buffer)
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free(save->copied.buffer);
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_mesa_reference_buffer_object(ctx, &save->current_bo, NULL);
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}
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