mesa/src/intel/compiler/test_vec4_copy_propagation.cpp

193 lines
5.8 KiB
C++

/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <gtest/gtest.h>
#include "brw_vec4.h"
#include "program/program.h"
using namespace brw;
class copy_propagation_vec4_test : public ::testing::Test {
virtual void SetUp();
virtual void TearDown();
public:
struct brw_compiler *compiler;
struct intel_device_info *devinfo;
void *ctx;
struct gl_shader_program *shader_prog;
struct brw_vue_prog_data *prog_data;
vec4_visitor *v;
};
class copy_propagation_vec4_visitor : public vec4_visitor
{
public:
copy_propagation_vec4_visitor(struct brw_compiler *compiler,
void *mem_ctx,
nir_shader *shader,
struct brw_vue_prog_data *prog_data)
: vec4_visitor(compiler, NULL, NULL, prog_data, shader, mem_ctx,
false /* no_spills */, false)
{
prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
}
protected:
virtual dst_reg *make_reg_for_system_value(int /* location */)
{
unreachable("Not reached");
}
virtual void setup_payload()
{
unreachable("Not reached");
}
virtual void emit_prolog()
{
unreachable("Not reached");
}
virtual void emit_thread_end()
{
unreachable("Not reached");
}
virtual void emit_urb_write_header(int /* mrf */)
{
unreachable("Not reached");
}
virtual vec4_instruction *emit_urb_write_opcode(bool /* complete */)
{
unreachable("Not reached");
}
};
void copy_propagation_vec4_test::SetUp()
{
ctx = ralloc_context(NULL);
compiler = rzalloc(ctx, struct brw_compiler);
devinfo = rzalloc(ctx, struct intel_device_info);
compiler->devinfo = devinfo;
prog_data = ralloc(ctx, struct brw_vue_prog_data);
nir_shader *shader =
nir_shader_create(ctx, MESA_SHADER_VERTEX, NULL, NULL);
v = new copy_propagation_vec4_visitor(compiler, ctx, shader, prog_data);
devinfo->ver = 4;
devinfo->verx10 = devinfo->ver * 10;
}
void copy_propagation_vec4_test::TearDown()
{
delete v;
v = NULL;
ralloc_free(ctx);
ctx = NULL;
}
static void
copy_propagation(vec4_visitor *v)
{
const bool print = getenv("TEST_DEBUG");
if (print) {
fprintf(stderr, "instructions before:\n");
v->dump_instructions();
}
v->calculate_cfg();
v->opt_copy_propagation();
if (print) {
fprintf(stderr, "instructions after:\n");
v->dump_instructions();
}
}
TEST_F(copy_propagation_vec4_test, test_swizzle_swizzle)
{
dst_reg a = dst_reg(v, glsl_type::vec4_type);
dst_reg b = dst_reg(v, glsl_type::vec4_type);
dst_reg c = dst_reg(v, glsl_type::vec4_type);
v->emit(v->ADD(a, src_reg(a), src_reg(a)));
v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_Y,
SWIZZLE_Z,
SWIZZLE_W,
SWIZZLE_X))));
vec4_instruction *test_mov =
v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_Y,
SWIZZLE_Z,
SWIZZLE_W,
SWIZZLE_X)));
v->emit(test_mov);
copy_propagation(v);
EXPECT_EQ(test_mov->src[0].nr, a.nr);
EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_Z,
SWIZZLE_W,
SWIZZLE_X,
SWIZZLE_Y));
}
TEST_F(copy_propagation_vec4_test, test_swizzle_writemask)
{
dst_reg a = dst_reg(v, glsl_type::vec4_type);
dst_reg b = dst_reg(v, glsl_type::vec4_type);
dst_reg c = dst_reg(v, glsl_type::vec4_type);
v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_X,
SWIZZLE_Y,
SWIZZLE_X,
SWIZZLE_Z))));
v->emit(v->MOV(writemask(a, WRITEMASK_XYZ), brw_imm_f(1.0f)));
vec4_instruction *test_mov =
v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_W,
SWIZZLE_W,
SWIZZLE_W,
SWIZZLE_W)));
v->emit(test_mov);
copy_propagation(v);
/* should not copy propagate */
EXPECT_EQ(test_mov->src[0].nr, b.nr);
EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_W,
SWIZZLE_W,
SWIZZLE_W,
SWIZZLE_W));
}