mesa/src/imagination/vulkan/pvr_hw_pass.c

123 lines
4.7 KiB
C

/*
* Copyright © 2022 Imagination Technologies Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdbool.h>
#include "pvr_hw_pass.h"
#include "pvr_private.h"
#include "vk_alloc.h"
void pvr_destroy_renderpass_hwsetup(struct pvr_device *device,
struct pvr_renderpass_hwsetup *hw_setup)
{
vk_free(&device->vk.alloc, hw_setup);
}
struct pvr_renderpass_hwsetup *
pvr_create_renderpass_hwsetup(struct pvr_device *device,
struct pvr_render_pass *pass,
bool disable_merge)
{
struct pvr_renderpass_hwsetup_eot_surface *eot_surface;
enum pvr_renderpass_surface_initop *color_initops;
struct pvr_renderpass_hwsetup_subpass *subpasses;
struct pvr_renderpass_hwsetup_render *renders;
struct pvr_renderpass_colorinit *color_inits;
struct pvr_renderpass_hwsetup *hw_setup;
struct pvr_renderpass_hw_map *subpass_map;
struct usc_mrt_resource *mrt_resources;
VK_MULTIALLOC(ma);
vk_multialloc_add(&ma, &hw_setup, __typeof__(*hw_setup), 1);
vk_multialloc_add(&ma, &renders, __typeof__(*renders), 1);
vk_multialloc_add(&ma, &color_inits, __typeof__(*color_inits), 1);
vk_multialloc_add(&ma, &subpass_map, __typeof__(*subpass_map), 1);
vk_multialloc_add(&ma, &mrt_resources, __typeof__(*mrt_resources), 2);
vk_multialloc_add(&ma, &subpasses, __typeof__(*subpasses), 1);
vk_multialloc_add(&ma, &eot_surface, __typeof__(*eot_surface), 1);
vk_multialloc_add(&ma,
&color_initops,
__typeof__(*color_initops),
pass->subpasses[0].color_count);
/* Note, no more multialloc slots available (maximum supported is 8). */
if (!vk_multialloc_zalloc(&ma,
&device->vk.alloc,
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE)) {
return NULL;
}
/* FIXME: Remove hardcoding of hw_setup structure. */
subpasses[0].z_replicate = -1;
subpasses[0].depth_initop = RENDERPASS_SURFACE_INITOP_CLEAR;
subpasses[0].stencil_clear = false;
subpasses[0].driver_id = 0;
color_initops[0] = RENDERPASS_SURFACE_INITOP_NOP;
subpasses[0].color_initops = color_initops;
subpasses[0].client_data = NULL;
renders[0].subpass_count = 1;
renders[0].subpasses = subpasses;
renders[0].sample_count = 1;
renders[0].ds_surface_id = 1;
renders[0].depth_init = RENDERPASS_SURFACE_INITOP_CLEAR;
renders[0].stencil_init = RENDERPASS_SURFACE_INITOP_NOP;
mrt_resources[0].type = USC_MRT_RESOURCE_TYPE_OUTPUT_REGISTER;
mrt_resources[0].u.reg.out_reg = 0;
mrt_resources[0].u.reg.offset = 0;
renders[0].init_setup.render_targets_count = 1;
renders[0].init_setup.mrt_resources = &mrt_resources[0];
color_inits[0].op = RENDERPASS_SURFACE_INITOP_CLEAR;
color_inits[0].driver_id = 0;
renders[0].color_init_count = 1;
renders[0].color_init = color_inits;
mrt_resources[1].type = USC_MRT_RESOURCE_TYPE_OUTPUT_REGISTER;
mrt_resources[1].u.reg.out_reg = 0;
mrt_resources[1].u.reg.offset = 0;
renders[0].eot_setup.render_targets_count = 1;
renders[0].eot_setup.mrt_resources = &mrt_resources[1];
eot_surface->mrt_index = 0;
eot_surface->attachment_index = 0;
eot_surface->need_resolve = false;
eot_surface->resolve_type = PVR_RESOLVE_TYPE_INVALID;
eot_surface->src_attachment_index = 0;
renders[0].eot_surfaces = eot_surface;
renders[0].eot_surface_count = 1;
renders[0].output_regs_count = 1;
renders[0].tile_buffers_count = 0;
renders[0].client_data = NULL;
hw_setup->render_count = 1;
hw_setup->renders = renders;
subpass_map->render = 0;
subpass_map->subpass = 0;
hw_setup->subpass_map = subpass_map;
return hw_setup;
}