76 lines
2.6 KiB
C
76 lines
2.6 KiB
C
/*
|
|
* Copyright © 2022 Imagination Technologies Ltd.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice (including the next
|
|
* paragraph) shall be included in all copies or substantial portions of the
|
|
* Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*/
|
|
|
|
#ifndef ROGUE_H
|
|
#define ROGUE_H
|
|
|
|
#include <stddef.h>
|
|
#include <stdint.h>
|
|
|
|
#include "compiler/shader_enums.h"
|
|
#include "nir/nir.h"
|
|
|
|
/* All registers are 32-bit in size. */
|
|
#define ROGUE_REG_SIZE_BYTES 4
|
|
#define ROGUE_REG_UNUSED UINT32_MAX
|
|
|
|
struct nir_spirv_specialization;
|
|
struct rogue_build_ctx;
|
|
struct rogue_shader;
|
|
|
|
enum rogue_msaa_mode {
|
|
ROGUE_MSAA_MODE_UNDEF = 0, /* explicitly treat 0 as undefined */
|
|
/* One task for all samples. */
|
|
ROGUE_MSAA_MODE_PIXEL,
|
|
/* For on-edge pixels only: separate tasks for each sample. */
|
|
ROGUE_MSAA_MODE_SELECTIVE,
|
|
/* For all pixels: separate tasks for each sample. */
|
|
ROGUE_MSAA_MODE_FULL,
|
|
};
|
|
|
|
/**
|
|
* \brief Shader binary.
|
|
*/
|
|
struct rogue_shader_binary {
|
|
size_t size;
|
|
uint8_t data[];
|
|
};
|
|
|
|
PUBLIC
|
|
nir_shader *rogue_spirv_to_nir(struct rogue_build_ctx *ctx,
|
|
gl_shader_stage stage,
|
|
const char *entry,
|
|
size_t spirv_size,
|
|
const uint32_t *spirv_data,
|
|
unsigned num_spec,
|
|
struct nir_spirv_specialization *spec);
|
|
|
|
PUBLIC
|
|
struct rogue_shader_binary *rogue_to_binary(struct rogue_build_ctx *ctx,
|
|
const struct rogue_shader *shader);
|
|
|
|
PUBLIC
|
|
struct rogue_shader *rogue_nir_to_rogue(struct rogue_build_ctx *ctx,
|
|
const nir_shader *nir);
|
|
#endif /* ROGUE_H */
|