914 lines
24 KiB
C
914 lines
24 KiB
C
/*
|
|
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
|
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice including the dates of first publication and
|
|
* either this permission notice or a reference to
|
|
* http://oss.sgi.com/projects/FreeB/
|
|
* shall be included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
|
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*
|
|
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
|
* shall not be used in advertising or otherwise to promote the sale, use or
|
|
* other dealings in this Software without prior written authorization from
|
|
* Silicon Graphics, Inc.
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
#include <assert.h>
|
|
#include "glxclient.h"
|
|
#include "packsingle.h"
|
|
#include "glxextensions.h"
|
|
#include "indirect.h"
|
|
#include "indirect_vertex_array.h"
|
|
#include "glapi.h"
|
|
#include <xcb/xcb.h>
|
|
#include <xcb/glx.h>
|
|
#include <X11/Xlib-xcb.h>
|
|
|
|
#if !defined(__GNUC__)
|
|
# define __builtin_expect(x, y) x
|
|
#endif
|
|
|
|
/* Used for GL_ARB_transpose_matrix */
|
|
static void
|
|
TransposeMatrixf(GLfloat m[16])
|
|
{
|
|
int i, j;
|
|
for (i = 0; i < 4; i++) {
|
|
for (j = 0; j < i; j++) {
|
|
GLfloat tmp = m[i * 4 + j];
|
|
m[i * 4 + j] = m[j * 4 + i];
|
|
m[j * 4 + i] = tmp;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Used for GL_ARB_transpose_matrix */
|
|
static void
|
|
TransposeMatrixb(GLboolean m[16])
|
|
{
|
|
int i, j;
|
|
for (i = 0; i < 4; i++) {
|
|
for (j = 0; j < i; j++) {
|
|
GLboolean tmp = m[i * 4 + j];
|
|
m[i * 4 + j] = m[j * 4 + i];
|
|
m[j * 4 + i] = tmp;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Used for GL_ARB_transpose_matrix */
|
|
static void
|
|
TransposeMatrixd(GLdouble m[16])
|
|
{
|
|
int i, j;
|
|
for (i = 0; i < 4; i++) {
|
|
for (j = 0; j < i; j++) {
|
|
GLdouble tmp = m[i * 4 + j];
|
|
m[i * 4 + j] = m[j * 4 + i];
|
|
m[j * 4 + i] = tmp;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Used for GL_ARB_transpose_matrix */
|
|
static void
|
|
TransposeMatrixi(GLint m[16])
|
|
{
|
|
int i, j;
|
|
for (i = 0; i < 4; i++) {
|
|
for (j = 0; j < i; j++) {
|
|
GLint tmp = m[i * 4 + j];
|
|
m[i * 4 + j] = m[j * 4 + i];
|
|
m[j * 4 + i] = tmp;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Remap a transpose-matrix enum to a non-transpose-matrix enum. Enums
|
|
* that are not transpose-matrix enums are unaffected.
|
|
*/
|
|
static GLenum
|
|
RemapTransposeEnum(GLenum e)
|
|
{
|
|
switch (e) {
|
|
case GL_TRANSPOSE_MODELVIEW_MATRIX:
|
|
case GL_TRANSPOSE_PROJECTION_MATRIX:
|
|
case GL_TRANSPOSE_TEXTURE_MATRIX:
|
|
return e - (GL_TRANSPOSE_MODELVIEW_MATRIX - GL_MODELVIEW_MATRIX);
|
|
case GL_TRANSPOSE_COLOR_MATRIX:
|
|
return GL_COLOR_MATRIX;
|
|
default:
|
|
return e;
|
|
};
|
|
}
|
|
|
|
|
|
GLenum
|
|
__indirect_glGetError(void)
|
|
{
|
|
__GLX_SINGLE_DECLARE_VARIABLES();
|
|
GLuint retval = GL_NO_ERROR;
|
|
xGLXGetErrorReply reply;
|
|
|
|
if (gc->error) {
|
|
/* Use internal error first */
|
|
retval = gc->error;
|
|
gc->error = GL_NO_ERROR;
|
|
return retval;
|
|
}
|
|
|
|
__GLX_SINGLE_LOAD_VARIABLES();
|
|
__GLX_SINGLE_BEGIN(X_GLsop_GetError, 0);
|
|
__GLX_SINGLE_READ_XREPLY();
|
|
retval = reply.error;
|
|
__GLX_SINGLE_END();
|
|
|
|
return retval;
|
|
}
|
|
|
|
|
|
/**
|
|
* Get the selected attribute from the client state.
|
|
*
|
|
* \returns
|
|
* On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned.
|
|
*/
|
|
static GLboolean
|
|
get_client_data(struct glx_context * gc, GLenum cap, GLintptr * data)
|
|
{
|
|
GLboolean retval = GL_TRUE;
|
|
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
|
|
const GLint tex_unit = __glXGetActiveTextureUnit(state);
|
|
|
|
|
|
switch (cap) {
|
|
case GL_VERTEX_ARRAY:
|
|
case GL_NORMAL_ARRAY:
|
|
case GL_COLOR_ARRAY:
|
|
case GL_INDEX_ARRAY:
|
|
case GL_EDGE_FLAG_ARRAY:
|
|
case GL_SECONDARY_COLOR_ARRAY:
|
|
case GL_FOG_COORD_ARRAY:
|
|
retval = __glXGetArrayEnable(state, cap, 0, data);
|
|
break;
|
|
|
|
case GL_VERTEX_ARRAY_SIZE:
|
|
retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data);
|
|
break;
|
|
case GL_COLOR_ARRAY_SIZE:
|
|
retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data);
|
|
break;
|
|
case GL_SECONDARY_COLOR_ARRAY_SIZE:
|
|
retval = __glXGetArraySize(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
|
|
break;
|
|
|
|
case GL_VERTEX_ARRAY_TYPE:
|
|
retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data);
|
|
break;
|
|
case GL_NORMAL_ARRAY_TYPE:
|
|
retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data);
|
|
break;
|
|
case GL_INDEX_ARRAY_TYPE:
|
|
retval = __glXGetArrayType(state, GL_INDEX_ARRAY, 0, data);
|
|
break;
|
|
case GL_COLOR_ARRAY_TYPE:
|
|
retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data);
|
|
break;
|
|
case GL_SECONDARY_COLOR_ARRAY_TYPE:
|
|
retval = __glXGetArrayType(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
|
|
break;
|
|
case GL_FOG_COORD_ARRAY_TYPE:
|
|
retval = __glXGetArrayType(state, GL_FOG_COORD_ARRAY, 0, data);
|
|
break;
|
|
|
|
case GL_VERTEX_ARRAY_STRIDE:
|
|
retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data);
|
|
break;
|
|
case GL_NORMAL_ARRAY_STRIDE:
|
|
retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data);
|
|
break;
|
|
case GL_INDEX_ARRAY_STRIDE:
|
|
retval = __glXGetArrayStride(state, GL_INDEX_ARRAY, 0, data);
|
|
break;
|
|
case GL_EDGE_FLAG_ARRAY_STRIDE:
|
|
retval = __glXGetArrayStride(state, GL_EDGE_FLAG_ARRAY, 0, data);
|
|
break;
|
|
case GL_COLOR_ARRAY_STRIDE:
|
|
retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data);
|
|
break;
|
|
case GL_SECONDARY_COLOR_ARRAY_STRIDE:
|
|
retval = __glXGetArrayStride(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
|
|
break;
|
|
case GL_FOG_COORD_ARRAY_STRIDE:
|
|
retval = __glXGetArrayStride(state, GL_FOG_COORD_ARRAY, 0, data);
|
|
break;
|
|
|
|
case GL_TEXTURE_COORD_ARRAY:
|
|
retval =
|
|
__glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
|
|
break;
|
|
case GL_TEXTURE_COORD_ARRAY_SIZE:
|
|
retval =
|
|
__glXGetArraySize(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
|
|
break;
|
|
case GL_TEXTURE_COORD_ARRAY_TYPE:
|
|
retval =
|
|
__glXGetArrayType(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
|
|
break;
|
|
case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
|
retval =
|
|
__glXGetArrayStride(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
|
|
break;
|
|
|
|
case GL_MAX_ELEMENTS_VERTICES:
|
|
case GL_MAX_ELEMENTS_INDICES:
|
|
retval = GL_TRUE;
|
|
*data = ~0UL;
|
|
break;
|
|
|
|
|
|
case GL_PACK_ROW_LENGTH:
|
|
*data = (GLintptr) state->storePack.rowLength;
|
|
break;
|
|
case GL_PACK_IMAGE_HEIGHT:
|
|
*data = (GLintptr) state->storePack.imageHeight;
|
|
break;
|
|
case GL_PACK_SKIP_ROWS:
|
|
*data = (GLintptr) state->storePack.skipRows;
|
|
break;
|
|
case GL_PACK_SKIP_PIXELS:
|
|
*data = (GLintptr) state->storePack.skipPixels;
|
|
break;
|
|
case GL_PACK_SKIP_IMAGES:
|
|
*data = (GLintptr) state->storePack.skipImages;
|
|
break;
|
|
case GL_PACK_ALIGNMENT:
|
|
*data = (GLintptr) state->storePack.alignment;
|
|
break;
|
|
case GL_PACK_SWAP_BYTES:
|
|
*data = (GLintptr) state->storePack.swapEndian;
|
|
break;
|
|
case GL_PACK_LSB_FIRST:
|
|
*data = (GLintptr) state->storePack.lsbFirst;
|
|
break;
|
|
case GL_UNPACK_ROW_LENGTH:
|
|
*data = (GLintptr) state->storeUnpack.rowLength;
|
|
break;
|
|
case GL_UNPACK_IMAGE_HEIGHT:
|
|
*data = (GLintptr) state->storeUnpack.imageHeight;
|
|
break;
|
|
case GL_UNPACK_SKIP_ROWS:
|
|
*data = (GLintptr) state->storeUnpack.skipRows;
|
|
break;
|
|
case GL_UNPACK_SKIP_PIXELS:
|
|
*data = (GLintptr) state->storeUnpack.skipPixels;
|
|
break;
|
|
case GL_UNPACK_SKIP_IMAGES:
|
|
*data = (GLintptr) state->storeUnpack.skipImages;
|
|
break;
|
|
case GL_UNPACK_ALIGNMENT:
|
|
*data = (GLintptr) state->storeUnpack.alignment;
|
|
break;
|
|
case GL_UNPACK_SWAP_BYTES:
|
|
*data = (GLintptr) state->storeUnpack.swapEndian;
|
|
break;
|
|
case GL_UNPACK_LSB_FIRST:
|
|
*data = (GLintptr) state->storeUnpack.lsbFirst;
|
|
break;
|
|
case GL_CLIENT_ATTRIB_STACK_DEPTH:
|
|
*data = (GLintptr) (gc->attributes.stackPointer - gc->attributes.stack);
|
|
break;
|
|
case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
|
|
*data = (GLintptr) __GL_CLIENT_ATTRIB_STACK_DEPTH;
|
|
break;
|
|
case GL_CLIENT_ACTIVE_TEXTURE:
|
|
*data = (GLintptr) (tex_unit + GL_TEXTURE0);
|
|
break;
|
|
|
|
default:
|
|
retval = GL_FALSE;
|
|
break;
|
|
}
|
|
|
|
|
|
return retval;
|
|
}
|
|
|
|
|
|
void
|
|
__indirect_glGetBooleanv(GLenum val, GLboolean * b)
|
|
{
|
|
const GLenum origVal = val;
|
|
__GLX_SINGLE_DECLARE_VARIABLES();
|
|
xGLXSingleReply reply;
|
|
|
|
val = RemapTransposeEnum(val);
|
|
|
|
__GLX_SINGLE_LOAD_VARIABLES();
|
|
__GLX_SINGLE_BEGIN(X_GLsop_GetBooleanv, 4);
|
|
__GLX_SINGLE_PUT_LONG(0, val);
|
|
__GLX_SINGLE_READ_XREPLY();
|
|
__GLX_SINGLE_GET_SIZE(compsize);
|
|
|
|
if (compsize == 0) {
|
|
/*
|
|
** Error occurred; don't modify user's buffer.
|
|
*/
|
|
}
|
|
else {
|
|
GLintptr data;
|
|
|
|
/*
|
|
** We still needed to send the request to the server in order to
|
|
** find out whether it was legal to make a query (it's illegal,
|
|
** for example, to call a query between glBegin() and glEnd()).
|
|
*/
|
|
|
|
if (get_client_data(gc, val, &data)) {
|
|
*b = (GLboolean) data;
|
|
}
|
|
else {
|
|
/*
|
|
** Not a local value, so use what we got from the server.
|
|
*/
|
|
if (compsize == 1) {
|
|
__GLX_SINGLE_GET_CHAR(b);
|
|
}
|
|
else {
|
|
__GLX_SINGLE_GET_CHAR_ARRAY(b, compsize);
|
|
if (val != origVal) {
|
|
/* matrix transpose */
|
|
TransposeMatrixb(b);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
__GLX_SINGLE_END();
|
|
}
|
|
|
|
void
|
|
__indirect_glGetDoublev(GLenum val, GLdouble * d)
|
|
{
|
|
const GLenum origVal = val;
|
|
__GLX_SINGLE_DECLARE_VARIABLES();
|
|
xGLXSingleReply reply;
|
|
|
|
val = RemapTransposeEnum(val);
|
|
|
|
__GLX_SINGLE_LOAD_VARIABLES();
|
|
__GLX_SINGLE_BEGIN(X_GLsop_GetDoublev, 4);
|
|
__GLX_SINGLE_PUT_LONG(0, val);
|
|
__GLX_SINGLE_READ_XREPLY();
|
|
__GLX_SINGLE_GET_SIZE(compsize);
|
|
|
|
if (compsize == 0) {
|
|
/*
|
|
** Error occurred; don't modify user's buffer.
|
|
*/
|
|
}
|
|
else {
|
|
GLintptr data;
|
|
|
|
/*
|
|
** We still needed to send the request to the server in order to
|
|
** find out whether it was legal to make a query (it's illegal,
|
|
** for example, to call a query between glBegin() and glEnd()).
|
|
*/
|
|
|
|
if (get_client_data(gc, val, &data)) {
|
|
*d = (GLdouble) data;
|
|
}
|
|
else {
|
|
/*
|
|
** Not a local value, so use what we got from the server.
|
|
*/
|
|
if (compsize == 1) {
|
|
__GLX_SINGLE_GET_DOUBLE(d);
|
|
}
|
|
else {
|
|
__GLX_SINGLE_GET_DOUBLE_ARRAY(d, compsize);
|
|
if (val != origVal) {
|
|
/* matrix transpose */
|
|
TransposeMatrixd(d);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
__GLX_SINGLE_END();
|
|
}
|
|
|
|
void
|
|
__indirect_glGetFloatv(GLenum val, GLfloat * f)
|
|
{
|
|
const GLenum origVal = val;
|
|
__GLX_SINGLE_DECLARE_VARIABLES();
|
|
xGLXSingleReply reply;
|
|
|
|
val = RemapTransposeEnum(val);
|
|
|
|
__GLX_SINGLE_LOAD_VARIABLES();
|
|
__GLX_SINGLE_BEGIN(X_GLsop_GetFloatv, 4);
|
|
__GLX_SINGLE_PUT_LONG(0, val);
|
|
__GLX_SINGLE_READ_XREPLY();
|
|
__GLX_SINGLE_GET_SIZE(compsize);
|
|
|
|
if (compsize == 0) {
|
|
/*
|
|
** Error occurred; don't modify user's buffer.
|
|
*/
|
|
}
|
|
else {
|
|
GLintptr data;
|
|
|
|
/*
|
|
** We still needed to send the request to the server in order to
|
|
** find out whether it was legal to make a query (it's illegal,
|
|
** for example, to call a query between glBegin() and glEnd()).
|
|
*/
|
|
|
|
if (get_client_data(gc, val, &data)) {
|
|
*f = (GLfloat) data;
|
|
}
|
|
else {
|
|
/*
|
|
** Not a local value, so use what we got from the server.
|
|
*/
|
|
if (compsize == 1) {
|
|
__GLX_SINGLE_GET_FLOAT(f);
|
|
}
|
|
else {
|
|
__GLX_SINGLE_GET_FLOAT_ARRAY(f, compsize);
|
|
if (val != origVal) {
|
|
/* matrix transpose */
|
|
TransposeMatrixf(f);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
__GLX_SINGLE_END();
|
|
}
|
|
|
|
void
|
|
__indirect_glGetIntegerv(GLenum val, GLint * i)
|
|
{
|
|
const GLenum origVal = val;
|
|
__GLX_SINGLE_DECLARE_VARIABLES();
|
|
xGLXSingleReply reply;
|
|
|
|
val = RemapTransposeEnum(val);
|
|
|
|
__GLX_SINGLE_LOAD_VARIABLES();
|
|
__GLX_SINGLE_BEGIN(X_GLsop_GetIntegerv, 4);
|
|
__GLX_SINGLE_PUT_LONG(0, val);
|
|
__GLX_SINGLE_READ_XREPLY();
|
|
__GLX_SINGLE_GET_SIZE(compsize);
|
|
|
|
if (compsize == 0) {
|
|
/*
|
|
** Error occurred; don't modify user's buffer.
|
|
*/
|
|
}
|
|
else {
|
|
GLintptr data;
|
|
|
|
/*
|
|
** We still needed to send the request to the server in order to
|
|
** find out whether it was legal to make a query (it's illegal,
|
|
** for example, to call a query between glBegin() and glEnd()).
|
|
*/
|
|
|
|
if (get_client_data(gc, val, &data)) {
|
|
*i = (GLint) data;
|
|
}
|
|
else {
|
|
/*
|
|
** Not a local value, so use what we got from the server.
|
|
*/
|
|
if (compsize == 1) {
|
|
__GLX_SINGLE_GET_LONG(i);
|
|
}
|
|
else {
|
|
__GLX_SINGLE_GET_LONG_ARRAY(i, compsize);
|
|
if (val != origVal) {
|
|
/* matrix transpose */
|
|
TransposeMatrixi(i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
__GLX_SINGLE_END();
|
|
}
|
|
|
|
/*
|
|
** Send all pending commands to server.
|
|
*/
|
|
void
|
|
__indirect_glFlush(void)
|
|
{
|
|
__GLX_SINGLE_DECLARE_VARIABLES();
|
|
|
|
if (!dpy)
|
|
return;
|
|
|
|
__GLX_SINGLE_LOAD_VARIABLES();
|
|
__GLX_SINGLE_BEGIN(X_GLsop_Flush, 0);
|
|
__GLX_SINGLE_END();
|
|
|
|
/* And finally flush the X protocol data */
|
|
XFlush(dpy);
|
|
}
|
|
|
|
void
|
|
__indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
|
|
{
|
|
__GLX_SINGLE_DECLARE_VARIABLES();
|
|
|
|
if (!dpy)
|
|
return;
|
|
|
|
__GLX_SINGLE_LOAD_VARIABLES();
|
|
__GLX_SINGLE_BEGIN(X_GLsop_FeedbackBuffer, 8);
|
|
__GLX_SINGLE_PUT_LONG(0, size);
|
|
__GLX_SINGLE_PUT_LONG(4, type);
|
|
__GLX_SINGLE_END();
|
|
|
|
gc->feedbackBuf = buffer;
|
|
}
|
|
|
|
void
|
|
__indirect_glSelectBuffer(GLsizei numnames, GLuint * buffer)
|
|
{
|
|
__GLX_SINGLE_DECLARE_VARIABLES();
|
|
|
|
if (!dpy)
|
|
return;
|
|
|
|
__GLX_SINGLE_LOAD_VARIABLES();
|
|
__GLX_SINGLE_BEGIN(X_GLsop_SelectBuffer, 4);
|
|
__GLX_SINGLE_PUT_LONG(0, numnames);
|
|
__GLX_SINGLE_END();
|
|
|
|
gc->selectBuf = buffer;
|
|
}
|
|
|
|
GLint
|
|
__indirect_glRenderMode(GLenum mode)
|
|
{
|
|
__GLX_SINGLE_DECLARE_VARIABLES();
|
|
GLint retval = 0;
|
|
xGLXRenderModeReply reply;
|
|
|
|
if (!dpy)
|
|
return -1;
|
|
|
|
__GLX_SINGLE_LOAD_VARIABLES();
|
|
__GLX_SINGLE_BEGIN(X_GLsop_RenderMode, 4);
|
|
__GLX_SINGLE_PUT_LONG(0, mode);
|
|
__GLX_SINGLE_READ_XREPLY();
|
|
__GLX_SINGLE_GET_RETVAL(retval, GLint);
|
|
|
|
if (reply.newMode != mode) {
|
|
/*
|
|
** Switch to new mode did not take effect, therefore an error
|
|
** occurred. When an error happens the server won't send us any
|
|
** other data.
|
|
*/
|
|
}
|
|
else {
|
|
/* Read the feedback or selection data */
|
|
if (gc->renderMode == GL_FEEDBACK) {
|
|
__GLX_SINGLE_GET_SIZE(compsize);
|
|
__GLX_SINGLE_GET_FLOAT_ARRAY(gc->feedbackBuf, compsize);
|
|
}
|
|
else if (gc->renderMode == GL_SELECT) {
|
|
__GLX_SINGLE_GET_SIZE(compsize);
|
|
__GLX_SINGLE_GET_LONG_ARRAY(gc->selectBuf, compsize);
|
|
}
|
|
gc->renderMode = mode;
|
|
}
|
|
__GLX_SINGLE_END();
|
|
|
|
return retval;
|
|
}
|
|
|
|
void
|
|
__indirect_glFinish(void)
|
|
{
|
|
__GLX_SINGLE_DECLARE_VARIABLES();
|
|
xGLXSingleReply reply;
|
|
|
|
__GLX_SINGLE_LOAD_VARIABLES();
|
|
__GLX_SINGLE_BEGIN(X_GLsop_Finish, 0);
|
|
__GLX_SINGLE_READ_XREPLY();
|
|
__GLX_SINGLE_END();
|
|
}
|
|
|
|
|
|
/**
|
|
* Extract the major and minor version numbers from a version string.
|
|
*/
|
|
static void
|
|
version_from_string(const char *ver, int *major_version, int *minor_version)
|
|
{
|
|
const char *end;
|
|
long major;
|
|
long minor;
|
|
|
|
major = strtol(ver, (char **) &end, 10);
|
|
minor = strtol(end + 1, NULL, 10);
|
|
*major_version = major;
|
|
*minor_version = minor;
|
|
}
|
|
|
|
|
|
const GLubyte *
|
|
__indirect_glGetString(GLenum name)
|
|
{
|
|
struct glx_context *gc = __glXGetCurrentContext();
|
|
Display *dpy = gc->currentDpy;
|
|
GLubyte *s = NULL;
|
|
|
|
if (!dpy)
|
|
return NULL;
|
|
|
|
/*
|
|
** Return the cached copy if the string has already been fetched
|
|
*/
|
|
switch (name) {
|
|
case GL_VENDOR:
|
|
if (gc->vendor)
|
|
return gc->vendor;
|
|
break;
|
|
case GL_RENDERER:
|
|
if (gc->renderer)
|
|
return gc->renderer;
|
|
break;
|
|
case GL_VERSION:
|
|
if (gc->version)
|
|
return gc->version;
|
|
break;
|
|
case GL_EXTENSIONS:
|
|
if (gc->extensions)
|
|
return gc->extensions;
|
|
break;
|
|
default:
|
|
__glXSetError(gc, GL_INVALID_ENUM);
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
** Get requested string from server
|
|
*/
|
|
|
|
(void) __glXFlushRenderBuffer(gc, gc->pc);
|
|
s = (GLubyte *) __glXGetString(dpy, gc->currentContextTag, name);
|
|
if (!s) {
|
|
/* Throw data on the floor */
|
|
__glXSetError(gc, GL_OUT_OF_MEMORY);
|
|
}
|
|
else {
|
|
/*
|
|
** Update local cache
|
|
*/
|
|
switch (name) {
|
|
case GL_VENDOR:
|
|
gc->vendor = s;
|
|
break;
|
|
|
|
case GL_RENDERER:
|
|
gc->renderer = s;
|
|
break;
|
|
|
|
case GL_VERSION:{
|
|
const int client_major = 1;
|
|
const int client_minor = 4;
|
|
|
|
version_from_string((char *) s,
|
|
&gc->server_major, &gc->server_minor);
|
|
|
|
if ((gc->server_major < client_major)
|
|
|| ((gc->server_major == client_major)
|
|
&& (gc->server_minor <= client_minor))) {
|
|
gc->version = s;
|
|
}
|
|
else {
|
|
/* Allow 7 bytes for the client-side GL version. This allows
|
|
* for upto version 999.999. I'm not holding my breath for
|
|
* that one! The extra 4 is for the ' ()\0' that will be
|
|
* added.
|
|
*/
|
|
const size_t size = 7 + strlen((char *) s) + 4;
|
|
|
|
gc->version = malloc(size);
|
|
if (gc->version == NULL) {
|
|
/* If we couldn't allocate memory for the new string,
|
|
* make a best-effort and just copy the client-side version
|
|
* to the string and use that. It probably doesn't
|
|
* matter what is done here. If there not memory available
|
|
* for a short string, the system is probably going to die
|
|
* soon anyway.
|
|
*/
|
|
snprintf((char *) s, strlen((char *) s) + 1, "%u.%u",
|
|
client_major, client_minor);
|
|
gc->version = s;
|
|
}
|
|
else {
|
|
snprintf((char *) gc->version, size, "%u.%u (%s)",
|
|
client_major, client_minor, s);
|
|
free(s);
|
|
s = gc->version;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case GL_EXTENSIONS:{
|
|
__glXCalculateUsableGLExtensions(gc, (char *) s);
|
|
free(s);
|
|
s = gc->extensions;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return s;
|
|
}
|
|
|
|
GLboolean
|
|
__indirect_glIsEnabled(GLenum cap)
|
|
{
|
|
__GLX_SINGLE_DECLARE_VARIABLES();
|
|
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
|
|
xGLXSingleReply reply;
|
|
GLboolean retval = 0;
|
|
GLintptr enable;
|
|
|
|
if (!dpy)
|
|
return 0;
|
|
|
|
switch (cap) {
|
|
case GL_VERTEX_ARRAY:
|
|
case GL_NORMAL_ARRAY:
|
|
case GL_COLOR_ARRAY:
|
|
case GL_INDEX_ARRAY:
|
|
case GL_EDGE_FLAG_ARRAY:
|
|
case GL_SECONDARY_COLOR_ARRAY:
|
|
case GL_FOG_COORD_ARRAY:
|
|
retval = __glXGetArrayEnable(state, cap, 0, &enable);
|
|
assert(retval);
|
|
return (GLboolean) enable;
|
|
break;
|
|
case GL_TEXTURE_COORD_ARRAY:
|
|
retval = __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY,
|
|
__glXGetActiveTextureUnit(state), &enable);
|
|
assert(retval);
|
|
return (GLboolean) enable;
|
|
break;
|
|
}
|
|
|
|
__GLX_SINGLE_LOAD_VARIABLES();
|
|
__GLX_SINGLE_BEGIN(X_GLsop_IsEnabled, 4);
|
|
__GLX_SINGLE_PUT_LONG(0, cap);
|
|
__GLX_SINGLE_READ_XREPLY();
|
|
__GLX_SINGLE_GET_RETVAL(retval, GLboolean);
|
|
__GLX_SINGLE_END();
|
|
return retval;
|
|
}
|
|
|
|
void
|
|
__indirect_glGetPointerv(GLenum pname, void **params)
|
|
{
|
|
struct glx_context *gc = __glXGetCurrentContext();
|
|
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
|
|
Display *dpy = gc->currentDpy;
|
|
|
|
if (!dpy)
|
|
return;
|
|
|
|
switch (pname) {
|
|
case GL_VERTEX_ARRAY_POINTER:
|
|
case GL_NORMAL_ARRAY_POINTER:
|
|
case GL_COLOR_ARRAY_POINTER:
|
|
case GL_INDEX_ARRAY_POINTER:
|
|
case GL_EDGE_FLAG_ARRAY_POINTER:
|
|
__glXGetArrayPointer(state, pname - GL_VERTEX_ARRAY_POINTER
|
|
+ GL_VERTEX_ARRAY, 0, params);
|
|
return;
|
|
case GL_TEXTURE_COORD_ARRAY_POINTER:
|
|
__glXGetArrayPointer(state, GL_TEXTURE_COORD_ARRAY,
|
|
__glXGetActiveTextureUnit(state), params);
|
|
return;
|
|
case GL_SECONDARY_COLOR_ARRAY_POINTER:
|
|
case GL_FOG_COORD_ARRAY_POINTER:
|
|
__glXGetArrayPointer(state, pname - GL_FOG_COORD_ARRAY_POINTER
|
|
+ GL_FOG_COORD_ARRAY, 0, params);
|
|
return;
|
|
case GL_FEEDBACK_BUFFER_POINTER:
|
|
*params = (void *) gc->feedbackBuf;
|
|
return;
|
|
case GL_SELECTION_BUFFER_POINTER:
|
|
*params = (void *) gc->selectBuf;
|
|
return;
|
|
default:
|
|
__glXSetError(gc, GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* This was previously auto-generated, but we need to special-case
|
|
* how we handle writing into the 'residences' buffer when n%4!=0.
|
|
*/
|
|
#define X_GLsop_AreTexturesResident 143
|
|
GLboolean
|
|
__indirect_glAreTexturesResident(GLsizei n, const GLuint * textures,
|
|
GLboolean * residences)
|
|
{
|
|
struct glx_context *const gc = __glXGetCurrentContext();
|
|
Display *const dpy = gc->currentDpy;
|
|
GLboolean retval = (GLboolean) 0;
|
|
if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
|
|
xcb_connection_t *c = XGetXCBConnection(dpy);
|
|
xcb_glx_are_textures_resident_reply_t *reply;
|
|
(void) __glXFlushRenderBuffer(gc, gc->pc);
|
|
reply =
|
|
xcb_glx_are_textures_resident_reply(c,
|
|
xcb_glx_are_textures_resident
|
|
(c, gc->currentContextTag, n,
|
|
textures), NULL);
|
|
(void) memcpy(residences, xcb_glx_are_textures_resident_data(reply),
|
|
xcb_glx_are_textures_resident_data_length(reply) *
|
|
sizeof(GLboolean));
|
|
retval = reply->ret_val;
|
|
free(reply);
|
|
}
|
|
return retval;
|
|
}
|
|
|
|
|
|
/**
|
|
* This was previously auto-generated, but we need to special-case
|
|
* how we handle writing into the 'residences' buffer when n%4!=0.
|
|
*/
|
|
#define X_GLvop_AreTexturesResidentEXT 11
|
|
GLboolean
|
|
glAreTexturesResidentEXT(GLsizei n, const GLuint * textures,
|
|
GLboolean * residences)
|
|
{
|
|
struct glx_context *const gc = __glXGetCurrentContext();
|
|
|
|
if (gc->isDirect) {
|
|
const _glapi_proc *const table = (_glapi_proc *) GET_DISPATCH();
|
|
PFNGLARETEXTURESRESIDENTEXTPROC p =
|
|
(PFNGLARETEXTURESRESIDENTEXTPROC) table[332];
|
|
|
|
return p(n, textures, residences);
|
|
}
|
|
else {
|
|
struct glx_context *const gc = __glXGetCurrentContext();
|
|
Display *const dpy = gc->currentDpy;
|
|
GLboolean retval = (GLboolean) 0;
|
|
const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
|
|
if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
|
|
GLubyte const *pc =
|
|
__glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
|
|
X_GLvop_AreTexturesResidentEXT,
|
|
cmdlen);
|
|
(void) memcpy((void *) (pc + 0), (void *) (&n), 4);
|
|
(void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4));
|
|
if (n & 3) {
|
|
/* see comments in __indirect_glAreTexturesResident() */
|
|
GLboolean *res4 = malloc((n + 3) & ~3);
|
|
retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE);
|
|
memcpy(residences, res4, n);
|
|
free(res4);
|
|
}
|
|
else {
|
|
retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE);
|
|
}
|
|
UnlockDisplay(dpy);
|
|
SyncHandle();
|
|
}
|
|
return retval;
|
|
}
|
|
}
|