mesa/src/glx/dri_common_query_renderer.c

210 lines
6.8 KiB
C

/*
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
#include "glxclient.h"
#include "glx_error.h"
#include "GL/internal/dri_interface.h"
#include "dri2_priv.h"
#if defined(HAVE_DRI3)
#include "dri3_priv.h"
#endif
#include "drisw_priv.h"
#define __RENDERER(attrib) \
{ GLX_RENDERER_##attrib##_MESA, __DRI2_RENDERER_##attrib }
static const struct {
unsigned int glx_attrib, dri2_attrib;
} query_renderer_map[] = {
__RENDERER(VENDOR_ID),
__RENDERER(DEVICE_ID),
__RENDERER(VERSION),
__RENDERER(ACCELERATED),
__RENDERER(VIDEO_MEMORY),
__RENDERER(UNIFIED_MEMORY_ARCHITECTURE),
__RENDERER(PREFERRED_PROFILE),
__RENDERER(OPENGL_CORE_PROFILE_VERSION),
__RENDERER(OPENGL_COMPATIBILITY_PROFILE_VERSION),
__RENDERER(OPENGL_ES_PROFILE_VERSION),
__RENDERER(OPENGL_ES2_PROFILE_VERSION),
};
#undef __RENDERER
static int
dri2_convert_glx_query_renderer_attribs(int attribute)
{
unsigned i;
for (i = 0; i < ARRAY_SIZE(query_renderer_map); i++)
if (query_renderer_map[i].glx_attrib == attribute)
return query_renderer_map[i].dri2_attrib;
return -1;
}
/* Convert internal dri context profile bits into GLX context profile bits */
static inline void
dri_convert_context_profile_bits(int attribute, unsigned int *value)
{
if (attribute == GLX_RENDERER_PREFERRED_PROFILE_MESA) {
if (value[0] == (1U << __DRI_API_OPENGL_CORE))
value[0] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
else if (value[0] == (1U << __DRI_API_OPENGL))
value[0] = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
}
}
_X_HIDDEN int
dri2_query_renderer_integer(struct glx_screen *base, int attribute,
unsigned int *value)
{
int ret;
struct dri2_screen *const psc = (struct dri2_screen *) base;
/* Even though there are invalid values (and
* dri2_convert_glx_query_renderer_attribs may return -1), the higher level
* GLX code is required to perform the filtering. Assume that we got a
* good value.
*/
const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
if (psc->rendererQuery == NULL)
return -1;
ret = psc->rendererQuery->queryInteger(psc->driScreen, dri_attribute,
value);
dri_convert_context_profile_bits(attribute, value);
return ret;
}
_X_HIDDEN int
dri2_query_renderer_string(struct glx_screen *base, int attribute,
const char **value)
{
struct dri2_screen *const psc = (struct dri2_screen *) base;
/* Even though queryString only accepts a subset of the possible GLX
* queries, the higher level GLX code is required to perform the filtering.
* Assume that we got a good value.
*/
const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
if (psc->rendererQuery == NULL)
return -1;
return psc->rendererQuery->queryString(psc->driScreen, dri_attribute, value);
}
#if defined(HAVE_DRI3)
_X_HIDDEN int
dri3_query_renderer_integer(struct glx_screen *base, int attribute,
unsigned int *value)
{
int ret;
struct dri3_screen *const psc = (struct dri3_screen *) base;
/* Even though there are invalid values (and
* dri2_convert_glx_query_renderer_attribs may return -1), the higher level
* GLX code is required to perform the filtering. Assume that we got a
* good value.
*/
const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
if (psc->rendererQuery == NULL)
return -1;
ret = psc->rendererQuery->queryInteger(psc->driScreen, dri_attribute,
value);
dri_convert_context_profile_bits(attribute, value);
return ret;
}
_X_HIDDEN int
dri3_query_renderer_string(struct glx_screen *base, int attribute,
const char **value)
{
struct dri3_screen *const psc = (struct dri3_screen *) base;
/* Even though queryString only accepts a subset of the possible GLX
* queries, the higher level GLX code is required to perform the filtering.
* Assume that we got a good value.
*/
const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
if (psc->rendererQuery == NULL)
return -1;
return psc->rendererQuery->queryString(psc->driScreen, dri_attribute, value);
}
#endif /* HAVE_DRI3 */
_X_HIDDEN int
drisw_query_renderer_integer(struct glx_screen *base, int attribute,
unsigned int *value)
{
int ret;
struct drisw_screen *const psc = (struct drisw_screen *) base;
/* Even though there are invalid values (and
* dri2_convert_glx_query_renderer_attribs may return -1), the higher level
* GLX code is required to perform the filtering. Assume that we got a
* good value.
*/
const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
if (psc->rendererQuery == NULL)
return -1;
ret = psc->rendererQuery->queryInteger(psc->driScreen, dri_attribute,
value);
dri_convert_context_profile_bits(attribute, value);
return ret;
}
_X_HIDDEN int
drisw_query_renderer_string(struct glx_screen *base, int attribute,
const char **value)
{
struct drisw_screen *const psc = (struct drisw_screen *) base;
/* Even though queryString only accepts a subset of the possible GLX
* queries, the higher level GLX code is required to perform the filtering.
* Assume that we got a good value.
*/
const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
if (psc->rendererQuery == NULL)
return -1;
return psc->rendererQuery->queryString(psc->driScreen, dri_attribute, value);
}
#endif /* GLX_DIRECT_RENDERING */