mesa/src/gallium/winsys/svga/drm/vmw_surface.c

276 lines
8.3 KiB
C

/**********************************************************
* Copyright 2009-2015 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
#include "svga_cmd.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "pipe/p_defines.h"
#include "vmw_surface.h"
#include "vmw_screen.h"
#include "vmw_buffer.h"
#include "vmw_context.h"
#include "pipebuffer/pb_bufmgr.h"
void
vmw_svga_winsys_surface_init(struct svga_winsys_screen *sws,
struct svga_winsys_surface *srf,
unsigned surf_size, SVGA3dSurfaceAllFlags flags)
{
struct vmw_svga_winsys_surface *vsrf = vmw_svga_winsys_surface(srf);
void *data = NULL;
struct pb_buffer *pb_buf;
uint32_t pb_flags;
struct vmw_winsys_screen *vws = vsrf->screen;
pb_flags = PIPE_MAP_WRITE | PIPE_MAP_DISCARD_WHOLE_RESOURCE;
struct pb_manager *provider;
struct pb_desc desc;
mtx_lock(&vsrf->mutex);
data = vmw_svga_winsys_buffer_map(&vws->base, vsrf->buf, pb_flags);
if (data)
goto out_mapped;
provider = vws->pools.mob_fenced;
memset(&desc, 0, sizeof(desc));
desc.alignment = 4096;
pb_buf = provider->create_buffer(provider, vsrf->size, &desc);
if (pb_buf != NULL) {
struct svga_winsys_buffer *vbuf =
vmw_svga_winsys_buffer_wrap(pb_buf);
data = vmw_svga_winsys_buffer_map(&vws->base, vbuf, pb_flags);
if (data) {
vsrf->rebind = TRUE;
if (vsrf->buf)
vmw_svga_winsys_buffer_destroy(&vws->base, vsrf->buf);
vsrf->buf = vbuf;
goto out_mapped;
} else {
vmw_svga_winsys_buffer_destroy(&vws->base, vbuf);
goto out_unlock;
}
}
else {
/* Cannot create a buffer, just unlock */
goto out_unlock;
}
out_mapped:
mtx_unlock(&vsrf->mutex);
if (data) {
if (flags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT) {
memset(data, 0, surf_size + sizeof(SVGA3dDXSOState));
}
else {
memset(data, 0, surf_size);
}
}
mtx_lock(&vsrf->mutex);
vmw_svga_winsys_buffer_unmap(&vsrf->screen->base, vsrf->buf);
out_unlock:
mtx_unlock(&vsrf->mutex);
}
void *
vmw_svga_winsys_surface_map(struct svga_winsys_context *swc,
struct svga_winsys_surface *srf,
unsigned flags, boolean *retry,
boolean *rebind)
{
struct vmw_svga_winsys_surface *vsrf = vmw_svga_winsys_surface(srf);
void *data = NULL;
struct pb_buffer *pb_buf;
uint32_t pb_flags;
struct vmw_winsys_screen *vws = vsrf->screen;
*retry = FALSE;
*rebind = FALSE;
assert((flags & (PIPE_MAP_READ | PIPE_MAP_WRITE)) != 0);
mtx_lock(&vsrf->mutex);
if (vsrf->mapcount) {
/* Other mappers will get confused if we discard. */
flags &= ~PIPE_MAP_DISCARD_WHOLE_RESOURCE;
}
vsrf->rebind = FALSE;
/*
* If we intend to read, there's no point discarding the
* data if busy.
*/
if (flags & PIPE_MAP_READ || vsrf->shared)
flags &= ~PIPE_MAP_DISCARD_WHOLE_RESOURCE;
/*
* Discard is a hint to a synchronized map.
*/
if (flags & PIPE_MAP_DISCARD_WHOLE_RESOURCE)
flags &= ~PIPE_MAP_UNSYNCHRONIZED;
/*
* The surface is allowed to be referenced on the command stream iff
* we're mapping unsynchronized or discard. This is an early check.
* We need to recheck after a failing discard map.
*/
if (!(flags & (PIPE_MAP_DISCARD_WHOLE_RESOURCE |
PIPE_MAP_UNSYNCHRONIZED)) &&
p_atomic_read(&vsrf->validated)) {
*retry = TRUE;
goto out_unlock;
}
pb_flags = flags & (PIPE_MAP_READ_WRITE | PIPE_MAP_UNSYNCHRONIZED |
PIPE_MAP_PERSISTENT);
if (flags & PIPE_MAP_DISCARD_WHOLE_RESOURCE) {
struct pb_manager *provider;
struct pb_desc desc;
/*
* First, if possible, try to map existing storage with DONTBLOCK.
*/
if (!p_atomic_read(&vsrf->validated)) {
data = vmw_svga_winsys_buffer_map(&vws->base, vsrf->buf,
PIPE_MAP_DONTBLOCK | pb_flags);
if (data)
goto out_mapped;
}
/*
* Attempt to get a new buffer.
*/
provider = vws->pools.mob_fenced;
memset(&desc, 0, sizeof(desc));
desc.alignment = 4096;
pb_buf = provider->create_buffer(provider, vsrf->size, &desc);
if (pb_buf != NULL) {
struct svga_winsys_buffer *vbuf =
vmw_svga_winsys_buffer_wrap(pb_buf);
data = vmw_svga_winsys_buffer_map(&vws->base, vbuf, pb_flags);
if (data) {
vsrf->rebind = TRUE;
/*
* We've discarded data on this surface and thus
* it's data is no longer consider referenced.
*/
vmw_swc_surface_clear_reference(swc, vsrf);
if (vsrf->buf)
vmw_svga_winsys_buffer_destroy(&vws->base, vsrf->buf);
vsrf->buf = vbuf;
/* Rebind persistent maps immediately */
if (flags & PIPE_MAP_PERSISTENT) {
*rebind = TRUE;
vsrf->rebind = FALSE;
}
goto out_mapped;
} else
vmw_svga_winsys_buffer_destroy(&vws->base, vbuf);
}
/*
* We couldn't get and map a new buffer for some reason.
* Fall through to an ordinary map.
* But tell pipe driver to flush now if already on validate list,
* Otherwise we'll overwrite previous contents.
*/
if (!(flags & PIPE_MAP_UNSYNCHRONIZED) &&
p_atomic_read(&vsrf->validated)) {
*retry = TRUE;
goto out_unlock;
}
}
pb_flags |= (flags & PIPE_MAP_DONTBLOCK);
data = vmw_svga_winsys_buffer_map(&vws->base, vsrf->buf, pb_flags);
if (data == NULL)
goto out_unlock;
out_mapped:
++vsrf->mapcount;
vsrf->data = data;
vsrf->map_mode = flags & (PIPE_MAP_READ | PIPE_MAP_WRITE);
out_unlock:
mtx_unlock(&vsrf->mutex);
return data;
}
void
vmw_svga_winsys_surface_unmap(struct svga_winsys_context *swc,
struct svga_winsys_surface *srf,
boolean *rebind)
{
struct vmw_svga_winsys_surface *vsrf = vmw_svga_winsys_surface(srf);
mtx_lock(&vsrf->mutex);
if (--vsrf->mapcount == 0) {
*rebind = vsrf->rebind;
vsrf->rebind = FALSE;
} else {
*rebind = FALSE;
}
vmw_svga_winsys_buffer_unmap(&vsrf->screen->base, vsrf->buf);
mtx_unlock(&vsrf->mutex);
}
void
vmw_svga_winsys_surface_reference(struct vmw_svga_winsys_surface **pdst,
struct vmw_svga_winsys_surface *src)
{
struct pipe_reference *src_ref;
struct pipe_reference *dst_ref;
struct vmw_svga_winsys_surface *dst;
if(pdst == NULL || *pdst == src)
return;
dst = *pdst;
src_ref = src ? &src->refcnt : NULL;
dst_ref = dst ? &dst->refcnt : NULL;
if (pipe_reference(dst_ref, src_ref)) {
if (dst->buf)
vmw_svga_winsys_buffer_destroy(&dst->screen->base, dst->buf);
vmw_ioctl_surface_destroy(dst->screen, dst->sid);
#ifdef DEBUG
/* to detect dangling pointers */
assert(p_atomic_read(&dst->validated) == 0);
dst->sid = SVGA3D_INVALID_ID;
#endif
mtx_destroy(&dst->mutex);
FREE(dst);
}
*pdst = src;
}