mesa/src/freedreno/isa/encode.c

350 lines
8.7 KiB
C

/*
* Copyright © 2020 Google, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "util/log.h"
#include "util/u_math.h"
#include "ir3/ir3.h"
#include "ir3/ir3_shader.h"
#include "ir3/instr-a3xx.h" // TODO move opc's and other useful things to ir3-instr.h or so
#include "isa.h"
struct bitset_params;
struct encode_state {
unsigned gen;
struct ir3_compiler *compiler;
/**
* The instruction which is currently being encoded
*/
struct ir3_instruction *instr;
};
/*
* Helpers defining how to map from ir3_instruction/ir3_register/etc to fields
* to be encoded:
*/
static inline bool
extract_SRC1_R(struct ir3_instruction *instr)
{
if (instr->nop) {
assert(!instr->repeat);
return instr->nop & 0x1;
}
return !!(instr->srcs[0]->flags & IR3_REG_R);
}
static inline bool
extract_SRC2_R(struct ir3_instruction *instr)
{
if (instr->nop) {
assert(!instr->repeat);
return (instr->nop >> 1) & 0x1;
}
/* src2 does not appear in all cat2, but SRC2_R does (for nop encoding) */
if (instr->srcs_count > 1)
return !!(instr->srcs[1]->flags & IR3_REG_R);
return 0;
}
static inline opc_t
__instruction_case(struct encode_state *s, struct ir3_instruction *instr)
{
/*
* Temporary hack.. the new world doesn't map opcodes directly to hw
* encoding, so there are some cases where we need to fixup the opc
* to match what the encoder expects. Eventually this will go away
* once we completely transition away from the packed-struct encoding/
* decoding and split up things which are logically different
* instructions
*/
if (instr->opc == OPC_B) {
switch (instr->cat0.brtype) {
case BRANCH_PLAIN:
return OPC_BR;
case BRANCH_OR:
return OPC_BRAO;
case BRANCH_AND:
return OPC_BRAA;
case BRANCH_CONST:
return OPC_BRAC;
case BRANCH_ANY:
return OPC_BANY;
case BRANCH_ALL:
return OPC_BALL;
case BRANCH_X:
return OPC_BRAX;
}
} else if (instr->opc == OPC_MOV) {
struct ir3_register *src = instr->srcs[0];
if (src->flags & IR3_REG_IMMED) {
return OPC_MOV_IMMED;
} if (src->flags & IR3_REG_RELATIV) {
if (src->flags & IR3_REG_CONST) {
return OPC_MOV_RELCONST;
} else {
return OPC_MOV_RELGPR;
}
} else if (src->flags & IR3_REG_CONST) {
return OPC_MOV_CONST;
} else {
return OPC_MOV_GPR;
}
} else if (instr->opc == OPC_DEMOTE) {
return OPC_KILL;
} else if (s->compiler->gen >= 6) {
if (instr->opc == OPC_RESINFO) {
return OPC_RESINFO_B;
} else if (instr->opc == OPC_LDIB) {
return OPC_LDIB_B;
} else if (instr->opc == OPC_STIB) {
return OPC_STIB_B;
}
}
return instr->opc;
}
static inline unsigned
extract_ABSNEG(struct ir3_register *reg)
{
// TODO generate enums for this:
if (reg->flags & (IR3_REG_FNEG | IR3_REG_SNEG | IR3_REG_BNOT)) {
if (reg->flags & (IR3_REG_FABS | IR3_REG_SABS)) {
return 3; // ABSNEG
} else {
return 1; // NEG
}
} else if (reg->flags & (IR3_REG_FABS | IR3_REG_SABS)) {
return 2; // ABS
} else {
return 0;
}
}
static inline int32_t
extract_reg_iim(struct ir3_register *reg)
{
assert(reg->flags & IR3_REG_IMMED);
return reg->iim_val;
}
static inline uint32_t
extract_reg_uim(struct ir3_register *reg)
{
assert(reg->flags & IR3_REG_IMMED);
return reg->uim_val;
}
/**
* This is a bit messy, to deal with the fact that the optional "s2en"
* src is the first src, shifting everything else up by one.
*
* TODO revisit this once legacy 'packed struct' encoding is gone
*/
static inline struct ir3_register *
extract_cat5_SRC(struct ir3_instruction *instr, unsigned n)
{
if (instr->flags & IR3_INSTR_S2EN) {
n++;
}
if (n < instr->srcs_count)
return instr->srcs[n];
return NULL;
}
static inline bool
extract_cat5_FULL(struct ir3_instruction *instr)
{
struct ir3_register *reg = extract_cat5_SRC(instr, 0);
/* some cat5 have zero src regs, in which case 'FULL' is false */
if (!reg)
return false;
return !(reg->flags & IR3_REG_HALF);
}
static inline cat5_desc_mode_t
extract_cat5_DESC_MODE(struct ir3_instruction *instr)
{
assert(instr->flags & (IR3_INSTR_S2EN | IR3_INSTR_B));
if (instr->flags & IR3_INSTR_S2EN) {
if (instr->flags & IR3_INSTR_B) {
if (instr->flags & IR3_INSTR_A1EN) {
if (instr->flags & IR3_INSTR_NONUNIF) {
return CAT5_BINDLESS_A1_NONUNIFORM;
} else {
return CAT5_BINDLESS_A1_UNIFORM;
}
} else if (instr->flags & IR3_INSTR_NONUNIF) {
return CAT5_BINDLESS_NONUNIFORM;
} else {
return CAT5_BINDLESS_UNIFORM;
}
} else {
if (instr->flags & IR3_INSTR_NONUNIF)
return CAT5_NONUNIFORM;
else
return CAT5_UNIFORM;
}
assert(!(instr->cat5.samp | instr->cat5.tex));
} else if (instr->flags & IR3_INSTR_B) {
if (instr->flags & IR3_INSTR_A1EN) {
return CAT5_BINDLESS_A1_IMM;
} else {
return CAT5_BINDLESS_IMM;
}
}
return 0;
}
static inline unsigned
extract_cat6_DESC_MODE(struct ir3_instruction *instr)
{
struct ir3_register *ssbo = instr->srcs[0];
if (ssbo->flags & IR3_REG_IMMED) {
return 0; // todo enum
} else if (instr->flags & IR3_INSTR_NONUNIF) {
return 2; // todo enum
} else {
return 1; // todo enum
}
}
/**
* This is a bit messy, for legacy (pre-bindless) atomic instructions,
* the .g (global) variety have SSBO as first src and everything else
* shifted up by one.
*
* TODO revisit this once legacy 'packed struct' encoding is gone
*/
static inline struct ir3_register *
extract_cat6_SRC(struct ir3_instruction *instr, unsigned n)
{
if (is_global_a3xx_atomic(instr->opc)) {
n++;
}
assert(n < instr->srcs_count);
return instr->srcs[n];
}
typedef enum {
REG_MULITSRC_IMMED,
REG_MULTISRC_IMMED_FLUT_FULL,
REG_MULTISRC_IMMED_FLUT_HALF,
REG_MULTISRC_GPR,
REG_MULTISRC_CONST,
REG_MULTISRC_RELATIVE_GPR,
REG_MULTISRC_RELATIVE_CONST,
} reg_multisrc_t;
static inline reg_multisrc_t
__multisrc_case(struct encode_state *s, struct ir3_register *reg)
{
if (reg->flags & IR3_REG_IMMED) {
assert(opc_cat(s->instr->opc) == 2);
if (ir3_cat2_int(s->instr->opc)) {
return REG_MULITSRC_IMMED;
} else if (reg->flags & IR3_REG_HALF) {
return REG_MULTISRC_IMMED_FLUT_HALF;
} else {
return REG_MULTISRC_IMMED_FLUT_FULL;
}
} else if (reg->flags & IR3_REG_RELATIV) {
if (reg->flags & IR3_REG_CONST) {
return REG_MULTISRC_RELATIVE_CONST;
} else {
return REG_MULTISRC_RELATIVE_GPR;
}
} else if (reg->flags & IR3_REG_CONST) {
return REG_MULTISRC_CONST;
} else {
return REG_MULTISRC_GPR;
}
}
typedef enum {
REG_CAT3_SRC_GPR,
REG_CAT3_SRC_CONST_OR_IMMED,
REG_CAT3_SRC_RELATIVE_GPR,
REG_CAT3_SRC_RELATIVE_CONST,
} reg_cat3_src_t;
static inline reg_cat3_src_t
__cat3_src_case(struct encode_state *s, struct ir3_register *reg)
{
if (reg->flags & IR3_REG_RELATIV) {
if (reg->flags & IR3_REG_CONST) {
return REG_CAT3_SRC_RELATIVE_CONST;
} else {
return REG_CAT3_SRC_RELATIVE_GPR;
}
} else if (reg->flags & (IR3_REG_CONST | IR3_REG_IMMED)) {
return REG_CAT3_SRC_CONST_OR_IMMED;
} else {
return REG_CAT3_SRC_GPR;
}
}
typedef enum {
STC_DST_IMM,
STC_DST_A1
} stc_dst_t;
static inline stc_dst_t
__stc_dst_case(struct encode_state *s, struct ir3_instruction *instr)
{
return (instr->flags & IR3_INSTR_A1EN) ? STC_DST_A1 : STC_DST_IMM;
}
#include "encode.h"
void *
isa_assemble(struct ir3_shader_variant *v)
{
BITSET_WORD *ptr, *instrs;
const struct ir3_info *info = &v->info;
struct ir3 *shader = v->ir;
ptr = instrs = rzalloc_size(v, info->size);
foreach_block (block, &shader->block_list) {
foreach_instr (instr, &block->instr_list) {
struct encode_state s = {
.gen = shader->compiler->gen * 100,
.compiler = shader->compiler,
.instr = instr,
};
const bitmask_t encoded = encode__instruction(&s, NULL, instr);
store_instruction(instrs, encoded);
instrs += BITMASK_WORDS;
}
}
return ptr;
}