mesa/src/freedreno/ir3/ir3_delay.c

338 lines
12 KiB
C

/*
* Copyright (C) 2019 Google, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#include "ir3.h"
/* The maximum number of nop's we may need to insert between two instructions.
*/
#define MAX_NOPS 6
/*
* Helpers to figure out the necessary delay slots between instructions. Used
* both in scheduling pass(es) and the final pass to insert any required nop's
* so that the shader program is valid.
*
* Note that this needs to work both pre and post RA, so we can't assume ssa
* src iterators work.
*/
/* calculate required # of delay slots between the instruction that
* assigns a value and the one that consumes
*/
int
ir3_delayslots(struct ir3_instruction *assigner,
struct ir3_instruction *consumer, unsigned n, bool soft)
{
/* generally don't count false dependencies, since this can just be
* something like a barrier, or SSBO store.
*/
if (__is_false_dep(consumer, n))
return 0;
/* worst case is cat1-3 (alu) -> cat4/5 needing 6 cycles, normal
* alu -> alu needs 3 cycles, cat4 -> alu and texture fetch
* handled with sync bits
*/
if (is_meta(assigner) || is_meta(consumer))
return 0;
if (writes_addr0(assigner) || writes_addr1(assigner))
return 6;
if (soft && is_ss_producer(assigner))
return soft_ss_delay(assigner);
/* handled via sync flags: */
if (is_ss_producer(assigner) || is_sy_producer(assigner))
return 0;
/* As far as we know, shader outputs don't need any delay. */
if (consumer->opc == OPC_END || consumer->opc == OPC_CHMASK)
return 0;
/* assigner must be alu: */
if (is_flow(consumer) || is_sfu(consumer) || is_tex(consumer) ||
is_mem(consumer)) {
return 6;
} else {
/* In mergedregs mode, there is an extra 2-cycle penalty when half of
* a full-reg is read as a half-reg or when a half-reg is read as a
* full-reg.
*/
bool mismatched_half = (assigner->dsts[0]->flags & IR3_REG_HALF) !=
(consumer->srcs[n]->flags & IR3_REG_HALF);
unsigned penalty = mismatched_half ? 3 : 0;
if ((is_mad(consumer->opc) || is_madsh(consumer->opc)) && (n == 2)) {
/* special case, 3rd src to cat3 not required on first cycle */
return 1 + penalty;
} else {
return 3 + penalty;
}
}
}
static bool
count_instruction(struct ir3_instruction *n)
{
/* NOTE: don't count branch/jump since we don't know yet if they will
* be eliminated later in resolve_jumps().. really should do that
* earlier so we don't have this constraint.
*/
return is_alu(n) ||
(is_flow(n) && (n->opc != OPC_JUMP) && (n->opc != OPC_B));
}
/* Post-RA, we don't have arrays any more, so we have to be a bit careful here
* and have to handle relative accesses specially.
*/
static unsigned
post_ra_reg_elems(struct ir3_register *reg)
{
if (reg->flags & IR3_REG_RELATIV)
return reg->size;
return reg_elems(reg);
}
static unsigned
post_ra_reg_num(struct ir3_register *reg)
{
if (reg->flags & IR3_REG_RELATIV)
return reg->array.base;
return reg->num;
}
unsigned
ir3_delayslots_with_repeat(struct ir3_instruction *assigner,
struct ir3_instruction *consumer,
unsigned assigner_n, unsigned consumer_n)
{
unsigned delay = ir3_delayslots(assigner, consumer, consumer_n, false);
struct ir3_register *src = consumer->srcs[consumer_n];
struct ir3_register *dst = assigner->dsts[assigner_n];
if (assigner->repeat == 0 && consumer->repeat == 0)
return delay;
unsigned src_start = post_ra_reg_num(src) * reg_elem_size(src);
unsigned dst_start = post_ra_reg_num(dst) * reg_elem_size(dst);
/* If either side is a relative access, we can't really apply most of the
* reasoning below because we don't know which component aliases which.
* Just bail in this case.
*/
if ((src->flags & IR3_REG_RELATIV) || (dst->flags & IR3_REG_RELATIV))
return delay;
/* MOVMSK seems to require that all users wait until the entire
* instruction is finished, so just bail here.
*/
if (assigner->opc == OPC_MOVMSK)
return delay;
bool mismatched_half =
(src->flags & IR3_REG_HALF) != (dst->flags & IR3_REG_HALF);
/* TODO: Handle the combination of (rpt) and different component sizes
* better like below. This complicates things significantly because the
* components don't line up.
*/
if (mismatched_half)
return delay;
/* If an instruction has a (rpt), then it acts as a sequence of
* instructions, reading its non-(r) sources at each cycle. First, get the
* register num for the first instruction where they interfere:
*/
unsigned first_num = MAX2(src_start, dst_start) / reg_elem_size(dst);
/* Now, for that first conflicting half/full register, figure out the
* sub-instruction within assigner/consumer it corresponds to. For (r)
* sources, this should already return the correct answer of 0. However we
* have to special-case the multi-mov instructions, where the
* sub-instructions sometimes come from the src/dst indices instead.
*/
unsigned first_src_instr;
if (consumer->opc == OPC_SWZ || consumer->opc == OPC_GAT)
first_src_instr = consumer_n;
else
first_src_instr = first_num - src->num;
unsigned first_dst_instr;
if (assigner->opc == OPC_SWZ || assigner->opc == OPC_SCT)
first_dst_instr = assigner_n;
else
first_dst_instr = first_num - dst->num;
/* The delay we return is relative to the *end* of assigner and the
* *beginning* of consumer, because it's the number of nops (or other
* things) needed between them. Any instructions after first_dst_instr
* subtract from the delay, and so do any instructions before
* first_src_instr. Calculate an offset to subtract from the non-rpt-aware
* delay to account for that.
*
* Now, a priori, we need to go through this process for every
* conflicting regnum and take the minimum of the offsets to make sure
* that the appropriate number of nop's is inserted for every conflicting
* pair of sub-instructions. However, as we go to the next conflicting
* regnum (if any), the number of instructions after first_dst_instr
* decreases by 1 and the number of source instructions before
* first_src_instr correspondingly increases by 1, so the offset stays the
* same for all conflicting registers.
*/
unsigned offset = first_src_instr + (assigner->repeat - first_dst_instr);
return offset > delay ? 0 : delay - offset;
}
static unsigned
delay_calc_srcn(struct ir3_instruction *assigner,
struct ir3_instruction *consumer, unsigned assigner_n,
unsigned consumer_n, bool mergedregs)
{
struct ir3_register *src = consumer->srcs[consumer_n];
struct ir3_register *dst = assigner->dsts[assigner_n];
bool mismatched_half =
(src->flags & IR3_REG_HALF) != (dst->flags & IR3_REG_HALF);
/* In the mergedregs case or when the register is a special register,
* half-registers do not alias with full registers.
*/
if ((!mergedregs || is_reg_special(src) || is_reg_special(dst)) &&
mismatched_half)
return 0;
unsigned src_start = post_ra_reg_num(src) * reg_elem_size(src);
unsigned src_end = src_start + post_ra_reg_elems(src) * reg_elem_size(src);
unsigned dst_start = post_ra_reg_num(dst) * reg_elem_size(dst);
unsigned dst_end = dst_start + post_ra_reg_elems(dst) * reg_elem_size(dst);
if (dst_start >= src_end || src_start >= dst_end)
return 0;
return ir3_delayslots_with_repeat(assigner, consumer, assigner_n, consumer_n);
}
static unsigned
delay_calc(struct ir3_block *block, struct ir3_instruction *start,
struct ir3_instruction *consumer, unsigned distance,
regmask_t *in_mask, bool mergedregs)
{
regmask_t mask;
memcpy(&mask, in_mask, sizeof(mask));
unsigned delay = 0;
/* Search backwards starting at the instruction before start, unless it's
* NULL then search backwards from the block end.
*/
struct list_head *start_list =
start ? start->node.prev : block->instr_list.prev;
list_for_each_entry_from_rev (struct ir3_instruction, assigner, start_list,
&block->instr_list, node) {
if (count_instruction(assigner))
distance += assigner->nop;
if (distance + delay >= MAX_NOPS)
return delay;
if (is_meta(assigner))
continue;
unsigned new_delay = 0;
foreach_dst_n (dst, dst_n, assigner) {
if (dst->wrmask == 0)
continue;
if (!regmask_get(&mask, dst))
continue;
foreach_src_n (src, src_n, consumer) {
if (src->flags & (IR3_REG_IMMED | IR3_REG_CONST))
continue;
unsigned src_delay = delay_calc_srcn(
assigner, consumer, dst_n, src_n, mergedregs);
new_delay = MAX2(new_delay, src_delay);
}
regmask_clear(&mask, dst);
}
new_delay = new_delay > distance ? new_delay - distance : 0;
delay = MAX2(delay, new_delay);
if (count_instruction(assigner))
distance += 1 + assigner->repeat;
}
/* Note: this allows recursion into "block" if it has already been
* visited, but *not* recursion into its predecessors. We may have to
* visit the original block twice, for the loop case where we have to
* consider definititons in an earlier iterations of the same loop:
*
* while (...) {
* mov.u32u32 ..., r0.x
* ...
* mov.u32u32 r0.x, ...
* }
*
* However any other recursion would be unnecessary.
*/
if (block->data != block) {
block->data = block;
for (unsigned i = 0; i < block->predecessors_count; i++) {
struct ir3_block *pred = block->predecessors[i];
unsigned pred_delay = delay_calc(pred, NULL, consumer, distance,
&mask, mergedregs);
delay = MAX2(delay, pred_delay);
}
block->data = NULL;
}
return delay;
}
/**
* Calculate delay for nop insertion. This must exactly match hardware
* requirements, including recursing into predecessor blocks.
*/
unsigned
ir3_delay_calc(struct ir3_block *block, struct ir3_instruction *instr,
bool mergedregs)
{
regmask_t mask;
regmask_init(&mask, mergedregs);
foreach_src (src, instr) {
if (!(src->flags & (IR3_REG_IMMED | IR3_REG_CONST)))
regmask_set(&mask, src);
}
return delay_calc(block, NULL, instr, 0, &mask, mergedregs);
}