mesa/src/freedreno/ir3/ir3_dce.c

206 lines
5.9 KiB
C

/*
* Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#include "util/u_math.h"
#include "ir3.h"
#include "ir3_shader.h"
/*
* Dead code elimination:
*/
static void
mark_array_use(struct ir3_instruction *instr, struct ir3_register *reg)
{
if (reg->flags & IR3_REG_ARRAY) {
struct ir3_array *arr =
ir3_lookup_array(instr->block->shader, reg->array.id);
arr->unused = false;
}
}
static void
instr_dce(struct ir3_instruction *instr, bool falsedep)
{
/* don't mark falsedep's as used, but otherwise process them normally: */
if (!falsedep)
instr->flags &= ~IR3_INSTR_UNUSED;
if (ir3_instr_check_mark(instr))
return;
foreach_dst (dst, instr) {
if (is_dest_gpr(dst))
mark_array_use(instr, dst);
}
foreach_src (reg, instr)
mark_array_use(instr, reg); /* src */
foreach_ssa_src_n (src, i, instr) {
instr_dce(src, __is_false_dep(instr, i));
}
}
static bool
remove_unused_by_block(struct ir3_block *block)
{
bool progress = false;
foreach_instr_safe (instr, &block->instr_list) {
if (instr->opc == OPC_END || instr->opc == OPC_CHSH ||
instr->opc == OPC_CHMASK)
continue;
if (instr->flags & IR3_INSTR_UNUSED) {
if (instr->opc == OPC_META_SPLIT) {
struct ir3_instruction *src = ssa(instr->srcs[0]);
/* tex (cat5) instructions have a writemask, so we can
* mask off unused components. Other instructions do not.
*/
if (src && is_tex_or_prefetch(src) && (src->dsts[0]->wrmask > 1)) {
src->dsts[0]->wrmask &= ~(1 << instr->split.off);
}
}
/* prune false-deps, etc: */
foreach_ssa_use (use, instr)
foreach_ssa_srcp_n (srcp, n, use)
if (*srcp == instr)
*srcp = NULL;
list_delinit(&instr->node);
progress = true;
}
}
return progress;
}
static bool
find_and_remove_unused(struct ir3 *ir, struct ir3_shader_variant *so)
{
unsigned i;
bool progress = false;
ir3_clear_mark(ir);
/* initially mark everything as unused, we'll clear the flag as we
* visit the instructions:
*/
foreach_block (block, &ir->block_list) {
foreach_instr (instr, &block->instr_list) {
/* special case, if pre-fs texture fetch used, we cannot
* eliminate the barycentric i/j input
*/
if (so->num_sampler_prefetch && (instr->opc == OPC_META_INPUT) &&
(instr->input.sysval == SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL))
continue;
instr->flags |= IR3_INSTR_UNUSED;
}
}
foreach_array (arr, &ir->array_list)
arr->unused = true;
foreach_block (block, &ir->block_list) {
for (i = 0; i < block->keeps_count; i++)
instr_dce(block->keeps[i], false);
/* We also need to account for if-condition: */
if (block->condition)
instr_dce(block->condition, false);
}
/* remove un-used instructions: */
foreach_block (block, &ir->block_list) {
progress |= remove_unused_by_block(block);
}
/* remove un-used arrays: */
foreach_array_safe (arr, &ir->array_list) {
if (arr->unused)
list_delinit(&arr->node);
}
/* fixup wrmask of split instructions to account for adjusted tex
* wrmask's:
*/
foreach_block (block, &ir->block_list) {
foreach_instr (instr, &block->instr_list) {
if (instr->opc != OPC_META_SPLIT)
continue;
struct ir3_instruction *src = ssa(instr->srcs[0]);
if (!is_tex_or_prefetch(src))
continue;
instr->srcs[0]->wrmask = src->dsts[0]->wrmask;
}
}
for (i = 0; i < ir->a0_users_count; i++) {
struct ir3_instruction *instr = ir->a0_users[i];
if (instr && (instr->flags & IR3_INSTR_UNUSED))
ir->a0_users[i] = NULL;
}
for (i = 0; i < ir->a1_users_count; i++) {
struct ir3_instruction *instr = ir->a1_users[i];
if (instr && (instr->flags & IR3_INSTR_UNUSED))
ir->a1_users[i] = NULL;
}
for (i = 0; i < ir->predicates_count; i++) {
struct ir3_instruction *instr = ir->predicates[i];
if (instr && (instr->flags & IR3_INSTR_UNUSED))
ir->predicates[i] = NULL;
}
/* cleanup unused inputs: */
foreach_input_n (in, n, ir)
if (in->flags & IR3_INSTR_UNUSED)
ir->inputs[n] = NULL;
return progress;
}
bool
ir3_dce(struct ir3 *ir, struct ir3_shader_variant *so)
{
void *mem_ctx = ralloc_context(NULL);
bool progress, made_progress = false;
ir3_find_ssa_uses(ir, mem_ctx, true);
do {
progress = find_and_remove_unused(ir, so);
made_progress |= progress;
} while (progress);
ralloc_free(mem_ctx);
return made_progress;
}