mesa/src/broadcom/simulator/v3d_simulator_wrapper.h

46 lines
1.7 KiB
C

/*
* Copyright © 2017 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <stdint.h>
#include <stdlib.h>
struct v3d_hw;
#ifdef __cplusplus
extern "C" {
#endif
struct v3d_hw *v3d_hw_auto_new(void *params);
uint32_t v3d_hw_get_mem(const struct v3d_hw *hw, uint32_t *size, void **p);
bool v3d_hw_alloc_mem(struct v3d_hw *hw, size_t min_size);
uint32_t v3d_hw_read_reg(struct v3d_hw *hw, uint32_t reg);
void v3d_hw_write_reg(struct v3d_hw *hw, uint32_t reg, uint32_t val);
void v3d_hw_tick(struct v3d_hw *hw);
int v3d_hw_get_version(struct v3d_hw *hw);
void v3d_hw_set_isr(struct v3d_hw *hw, void (*isr)(uint32_t status));
uint32_t v3d_hw_get_hub_core();
#ifdef __cplusplus
}
#endif