mesa/src/broadcom/qpu/qpu_instr.c

1043 lines
31 KiB
C

/*
* Copyright © 2016 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "util/macros.h"
#include "broadcom/common/v3d_device_info.h"
#include "qpu_instr.h"
const char *
v3d_qpu_magic_waddr_name(const struct v3d_device_info *devinfo,
enum v3d_qpu_waddr waddr)
{
/* V3D 4.x UNIFA aliases TMU in V3D 3.x in the table below */
if (devinfo->ver < 40 && waddr == V3D_QPU_WADDR_TMU)
return "tmu";
static const char *waddr_magic[] = {
[V3D_QPU_WADDR_R0] = "r0",
[V3D_QPU_WADDR_R1] = "r1",
[V3D_QPU_WADDR_R2] = "r2",
[V3D_QPU_WADDR_R3] = "r3",
[V3D_QPU_WADDR_R4] = "r4",
[V3D_QPU_WADDR_R5] = "r5",
[V3D_QPU_WADDR_NOP] = "-",
[V3D_QPU_WADDR_TLB] = "tlb",
[V3D_QPU_WADDR_TLBU] = "tlbu",
[V3D_QPU_WADDR_UNIFA] = "unifa",
[V3D_QPU_WADDR_TMUL] = "tmul",
[V3D_QPU_WADDR_TMUD] = "tmud",
[V3D_QPU_WADDR_TMUA] = "tmua",
[V3D_QPU_WADDR_TMUAU] = "tmuau",
[V3D_QPU_WADDR_VPM] = "vpm",
[V3D_QPU_WADDR_VPMU] = "vpmu",
[V3D_QPU_WADDR_SYNC] = "sync",
[V3D_QPU_WADDR_SYNCU] = "syncu",
[V3D_QPU_WADDR_SYNCB] = "syncb",
[V3D_QPU_WADDR_RECIP] = "recip",
[V3D_QPU_WADDR_RSQRT] = "rsqrt",
[V3D_QPU_WADDR_EXP] = "exp",
[V3D_QPU_WADDR_LOG] = "log",
[V3D_QPU_WADDR_SIN] = "sin",
[V3D_QPU_WADDR_RSQRT2] = "rsqrt2",
[V3D_QPU_WADDR_TMUC] = "tmuc",
[V3D_QPU_WADDR_TMUS] = "tmus",
[V3D_QPU_WADDR_TMUT] = "tmut",
[V3D_QPU_WADDR_TMUR] = "tmur",
[V3D_QPU_WADDR_TMUI] = "tmui",
[V3D_QPU_WADDR_TMUB] = "tmub",
[V3D_QPU_WADDR_TMUDREF] = "tmudref",
[V3D_QPU_WADDR_TMUOFF] = "tmuoff",
[V3D_QPU_WADDR_TMUSCM] = "tmuscm",
[V3D_QPU_WADDR_TMUSF] = "tmusf",
[V3D_QPU_WADDR_TMUSLOD] = "tmuslod",
[V3D_QPU_WADDR_TMUHS] = "tmuhs",
[V3D_QPU_WADDR_TMUHSCM] = "tmuscm",
[V3D_QPU_WADDR_TMUHSF] = "tmuhsf",
[V3D_QPU_WADDR_TMUHSLOD] = "tmuhslod",
[V3D_QPU_WADDR_R5REP] = "r5rep",
};
return waddr_magic[waddr];
}
const char *
v3d_qpu_add_op_name(enum v3d_qpu_add_op op)
{
static const char *op_names[] = {
[V3D_QPU_A_FADD] = "fadd",
[V3D_QPU_A_FADDNF] = "faddnf",
[V3D_QPU_A_VFPACK] = "vfpack",
[V3D_QPU_A_ADD] = "add",
[V3D_QPU_A_SUB] = "sub",
[V3D_QPU_A_FSUB] = "fsub",
[V3D_QPU_A_MIN] = "min",
[V3D_QPU_A_MAX] = "max",
[V3D_QPU_A_UMIN] = "umin",
[V3D_QPU_A_UMAX] = "umax",
[V3D_QPU_A_SHL] = "shl",
[V3D_QPU_A_SHR] = "shr",
[V3D_QPU_A_ASR] = "asr",
[V3D_QPU_A_ROR] = "ror",
[V3D_QPU_A_FMIN] = "fmin",
[V3D_QPU_A_FMAX] = "fmax",
[V3D_QPU_A_VFMIN] = "vfmin",
[V3D_QPU_A_AND] = "and",
[V3D_QPU_A_OR] = "or",
[V3D_QPU_A_XOR] = "xor",
[V3D_QPU_A_VADD] = "vadd",
[V3D_QPU_A_VSUB] = "vsub",
[V3D_QPU_A_NOT] = "not",
[V3D_QPU_A_NEG] = "neg",
[V3D_QPU_A_FLAPUSH] = "flapush",
[V3D_QPU_A_FLBPUSH] = "flbpush",
[V3D_QPU_A_FLPOP] = "flpop",
[V3D_QPU_A_RECIP] = "recip",
[V3D_QPU_A_SETMSF] = "setmsf",
[V3D_QPU_A_SETREVF] = "setrevf",
[V3D_QPU_A_NOP] = "nop",
[V3D_QPU_A_TIDX] = "tidx",
[V3D_QPU_A_EIDX] = "eidx",
[V3D_QPU_A_LR] = "lr",
[V3D_QPU_A_VFLA] = "vfla",
[V3D_QPU_A_VFLNA] = "vflna",
[V3D_QPU_A_VFLB] = "vflb",
[V3D_QPU_A_VFLNB] = "vflnb",
[V3D_QPU_A_FXCD] = "fxcd",
[V3D_QPU_A_XCD] = "xcd",
[V3D_QPU_A_FYCD] = "fycd",
[V3D_QPU_A_YCD] = "ycd",
[V3D_QPU_A_MSF] = "msf",
[V3D_QPU_A_REVF] = "revf",
[V3D_QPU_A_VDWWT] = "vdwwt",
[V3D_QPU_A_IID] = "iid",
[V3D_QPU_A_SAMPID] = "sampid",
[V3D_QPU_A_BARRIERID] = "barrierid",
[V3D_QPU_A_TMUWT] = "tmuwt",
[V3D_QPU_A_VPMSETUP] = "vpmsetup",
[V3D_QPU_A_VPMWT] = "vpmwt",
[V3D_QPU_A_FLAFIRST] = "flafirst",
[V3D_QPU_A_FLNAFIRST] = "flnafirst",
[V3D_QPU_A_LDVPMV_IN] = "ldvpmv_in",
[V3D_QPU_A_LDVPMV_OUT] = "ldvpmv_out",
[V3D_QPU_A_LDVPMD_IN] = "ldvpmd_in",
[V3D_QPU_A_LDVPMD_OUT] = "ldvpmd_out",
[V3D_QPU_A_LDVPMP] = "ldvpmp",
[V3D_QPU_A_RSQRT] = "rsqrt",
[V3D_QPU_A_EXP] = "exp",
[V3D_QPU_A_LOG] = "log",
[V3D_QPU_A_SIN] = "sin",
[V3D_QPU_A_RSQRT2] = "rsqrt2",
[V3D_QPU_A_LDVPMG_IN] = "ldvpmg_in",
[V3D_QPU_A_LDVPMG_OUT] = "ldvpmg_out",
[V3D_QPU_A_FCMP] = "fcmp",
[V3D_QPU_A_VFMAX] = "vfmax",
[V3D_QPU_A_FROUND] = "fround",
[V3D_QPU_A_FTOIN] = "ftoin",
[V3D_QPU_A_FTRUNC] = "ftrunc",
[V3D_QPU_A_FTOIZ] = "ftoiz",
[V3D_QPU_A_FFLOOR] = "ffloor",
[V3D_QPU_A_FTOUZ] = "ftouz",
[V3D_QPU_A_FCEIL] = "fceil",
[V3D_QPU_A_FTOC] = "ftoc",
[V3D_QPU_A_FDX] = "fdx",
[V3D_QPU_A_FDY] = "fdy",
[V3D_QPU_A_STVPMV] = "stvpmv",
[V3D_QPU_A_STVPMD] = "stvpmd",
[V3D_QPU_A_STVPMP] = "stvpmp",
[V3D_QPU_A_ITOF] = "itof",
[V3D_QPU_A_CLZ] = "clz",
[V3D_QPU_A_UTOF] = "utof",
};
if (op >= ARRAY_SIZE(op_names))
return NULL;
return op_names[op];
}
const char *
v3d_qpu_mul_op_name(enum v3d_qpu_mul_op op)
{
static const char *op_names[] = {
[V3D_QPU_M_ADD] = "add",
[V3D_QPU_M_SUB] = "sub",
[V3D_QPU_M_UMUL24] = "umul24",
[V3D_QPU_M_VFMUL] = "vfmul",
[V3D_QPU_M_SMUL24] = "smul24",
[V3D_QPU_M_MULTOP] = "multop",
[V3D_QPU_M_FMOV] = "fmov",
[V3D_QPU_M_MOV] = "mov",
[V3D_QPU_M_NOP] = "nop",
[V3D_QPU_M_FMUL] = "fmul",
};
if (op >= ARRAY_SIZE(op_names))
return NULL;
return op_names[op];
}
const char *
v3d_qpu_cond_name(enum v3d_qpu_cond cond)
{
switch (cond) {
case V3D_QPU_COND_NONE:
return "";
case V3D_QPU_COND_IFA:
return ".ifa";
case V3D_QPU_COND_IFB:
return ".ifb";
case V3D_QPU_COND_IFNA:
return ".ifna";
case V3D_QPU_COND_IFNB:
return ".ifnb";
default:
unreachable("bad cond value");
}
}
const char *
v3d_qpu_branch_cond_name(enum v3d_qpu_branch_cond cond)
{
switch (cond) {
case V3D_QPU_BRANCH_COND_ALWAYS:
return "";
case V3D_QPU_BRANCH_COND_A0:
return ".a0";
case V3D_QPU_BRANCH_COND_NA0:
return ".na0";
case V3D_QPU_BRANCH_COND_ALLA:
return ".alla";
case V3D_QPU_BRANCH_COND_ANYNA:
return ".anyna";
case V3D_QPU_BRANCH_COND_ANYA:
return ".anya";
case V3D_QPU_BRANCH_COND_ALLNA:
return ".allna";
default:
unreachable("bad branch cond value");
}
}
const char *
v3d_qpu_msfign_name(enum v3d_qpu_msfign msfign)
{
switch (msfign) {
case V3D_QPU_MSFIGN_NONE:
return "";
case V3D_QPU_MSFIGN_P:
return "p";
case V3D_QPU_MSFIGN_Q:
return "q";
default:
unreachable("bad branch cond value");
}
}
const char *
v3d_qpu_pf_name(enum v3d_qpu_pf pf)
{
switch (pf) {
case V3D_QPU_PF_NONE:
return "";
case V3D_QPU_PF_PUSHZ:
return ".pushz";
case V3D_QPU_PF_PUSHN:
return ".pushn";
case V3D_QPU_PF_PUSHC:
return ".pushc";
default:
unreachable("bad pf value");
}
}
const char *
v3d_qpu_uf_name(enum v3d_qpu_uf uf)
{
switch (uf) {
case V3D_QPU_UF_NONE:
return "";
case V3D_QPU_UF_ANDZ:
return ".andz";
case V3D_QPU_UF_ANDNZ:
return ".andnz";
case V3D_QPU_UF_NORZ:
return ".norz";
case V3D_QPU_UF_NORNZ:
return ".nornz";
case V3D_QPU_UF_ANDN:
return ".andn";
case V3D_QPU_UF_ANDNN:
return ".andnn";
case V3D_QPU_UF_NORN:
return ".norn";
case V3D_QPU_UF_NORNN:
return ".nornn";
case V3D_QPU_UF_ANDC:
return ".andc";
case V3D_QPU_UF_ANDNC:
return ".andnc";
case V3D_QPU_UF_NORC:
return ".norc";
case V3D_QPU_UF_NORNC:
return ".nornc";
default:
unreachable("bad pf value");
}
}
const char *
v3d_qpu_pack_name(enum v3d_qpu_output_pack pack)
{
switch (pack) {
case V3D_QPU_PACK_NONE:
return "";
case V3D_QPU_PACK_L:
return ".l";
case V3D_QPU_PACK_H:
return ".h";
default:
unreachable("bad pack value");
}
}
const char *
v3d_qpu_unpack_name(enum v3d_qpu_input_unpack unpack)
{
switch (unpack) {
case V3D_QPU_UNPACK_NONE:
return "";
case V3D_QPU_UNPACK_L:
return ".l";
case V3D_QPU_UNPACK_H:
return ".h";
case V3D_QPU_UNPACK_ABS:
return ".abs";
case V3D_QPU_UNPACK_REPLICATE_32F_16:
return ".ff";
case V3D_QPU_UNPACK_REPLICATE_L_16:
return ".ll";
case V3D_QPU_UNPACK_REPLICATE_H_16:
return ".hh";
case V3D_QPU_UNPACK_SWAP_16:
return ".swp";
default:
unreachable("bad unpack value");
}
}
#define D 1
#define A 2
#define B 4
static const uint8_t add_op_args[] = {
[V3D_QPU_A_FADD] = D | A | B,
[V3D_QPU_A_FADDNF] = D | A | B,
[V3D_QPU_A_VFPACK] = D | A | B,
[V3D_QPU_A_ADD] = D | A | B,
[V3D_QPU_A_VFPACK] = D | A | B,
[V3D_QPU_A_SUB] = D | A | B,
[V3D_QPU_A_VFPACK] = D | A | B,
[V3D_QPU_A_FSUB] = D | A | B,
[V3D_QPU_A_MIN] = D | A | B,
[V3D_QPU_A_MAX] = D | A | B,
[V3D_QPU_A_UMIN] = D | A | B,
[V3D_QPU_A_UMAX] = D | A | B,
[V3D_QPU_A_SHL] = D | A | B,
[V3D_QPU_A_SHR] = D | A | B,
[V3D_QPU_A_ASR] = D | A | B,
[V3D_QPU_A_ROR] = D | A | B,
[V3D_QPU_A_FMIN] = D | A | B,
[V3D_QPU_A_FMAX] = D | A | B,
[V3D_QPU_A_VFMIN] = D | A | B,
[V3D_QPU_A_AND] = D | A | B,
[V3D_QPU_A_OR] = D | A | B,
[V3D_QPU_A_XOR] = D | A | B,
[V3D_QPU_A_VADD] = D | A | B,
[V3D_QPU_A_VSUB] = D | A | B,
[V3D_QPU_A_NOT] = D | A,
[V3D_QPU_A_NEG] = D | A,
[V3D_QPU_A_FLAPUSH] = D | A,
[V3D_QPU_A_FLBPUSH] = D | A,
[V3D_QPU_A_FLPOP] = D | A,
[V3D_QPU_A_RECIP] = D | A,
[V3D_QPU_A_SETMSF] = D | A,
[V3D_QPU_A_SETREVF] = D | A,
[V3D_QPU_A_NOP] = 0,
[V3D_QPU_A_TIDX] = D,
[V3D_QPU_A_EIDX] = D,
[V3D_QPU_A_LR] = D,
[V3D_QPU_A_VFLA] = D,
[V3D_QPU_A_VFLNA] = D,
[V3D_QPU_A_VFLB] = D,
[V3D_QPU_A_VFLNB] = D,
[V3D_QPU_A_FXCD] = D,
[V3D_QPU_A_XCD] = D,
[V3D_QPU_A_FYCD] = D,
[V3D_QPU_A_YCD] = D,
[V3D_QPU_A_MSF] = D,
[V3D_QPU_A_REVF] = D,
[V3D_QPU_A_VDWWT] = D,
[V3D_QPU_A_IID] = D,
[V3D_QPU_A_SAMPID] = D,
[V3D_QPU_A_BARRIERID] = D,
[V3D_QPU_A_TMUWT] = D,
[V3D_QPU_A_VPMWT] = D,
[V3D_QPU_A_FLAFIRST] = D,
[V3D_QPU_A_FLNAFIRST] = D,
[V3D_QPU_A_VPMSETUP] = D | A,
[V3D_QPU_A_LDVPMV_IN] = D | A,
[V3D_QPU_A_LDVPMV_OUT] = D | A,
[V3D_QPU_A_LDVPMD_IN] = D | A,
[V3D_QPU_A_LDVPMD_OUT] = D | A,
[V3D_QPU_A_LDVPMP] = D | A,
[V3D_QPU_A_RSQRT] = D | A,
[V3D_QPU_A_EXP] = D | A,
[V3D_QPU_A_LOG] = D | A,
[V3D_QPU_A_SIN] = D | A,
[V3D_QPU_A_RSQRT2] = D | A,
[V3D_QPU_A_LDVPMG_IN] = D | A | B,
[V3D_QPU_A_LDVPMG_OUT] = D | A | B,
/* FIXME: MOVABSNEG */
[V3D_QPU_A_FCMP] = D | A | B,
[V3D_QPU_A_VFMAX] = D | A | B,
[V3D_QPU_A_FROUND] = D | A,
[V3D_QPU_A_FTOIN] = D | A,
[V3D_QPU_A_FTRUNC] = D | A,
[V3D_QPU_A_FTOIZ] = D | A,
[V3D_QPU_A_FFLOOR] = D | A,
[V3D_QPU_A_FTOUZ] = D | A,
[V3D_QPU_A_FCEIL] = D | A,
[V3D_QPU_A_FTOC] = D | A,
[V3D_QPU_A_FDX] = D | A,
[V3D_QPU_A_FDY] = D | A,
[V3D_QPU_A_STVPMV] = A | B,
[V3D_QPU_A_STVPMD] = A | B,
[V3D_QPU_A_STVPMP] = A | B,
[V3D_QPU_A_ITOF] = D | A,
[V3D_QPU_A_CLZ] = D | A,
[V3D_QPU_A_UTOF] = D | A,
};
static const uint8_t mul_op_args[] = {
[V3D_QPU_M_ADD] = D | A | B,
[V3D_QPU_M_SUB] = D | A | B,
[V3D_QPU_M_UMUL24] = D | A | B,
[V3D_QPU_M_VFMUL] = D | A | B,
[V3D_QPU_M_SMUL24] = D | A | B,
[V3D_QPU_M_MULTOP] = D | A | B,
[V3D_QPU_M_FMOV] = D | A,
[V3D_QPU_M_NOP] = 0,
[V3D_QPU_M_MOV] = D | A,
[V3D_QPU_M_FMUL] = D | A | B,
};
bool
v3d_qpu_add_op_has_dst(enum v3d_qpu_add_op op)
{
assert(op < ARRAY_SIZE(add_op_args));
return add_op_args[op] & D;
}
bool
v3d_qpu_mul_op_has_dst(enum v3d_qpu_mul_op op)
{
assert(op < ARRAY_SIZE(mul_op_args));
return mul_op_args[op] & D;
}
int
v3d_qpu_add_op_num_src(enum v3d_qpu_add_op op)
{
assert(op < ARRAY_SIZE(add_op_args));
uint8_t args = add_op_args[op];
if (args & B)
return 2;
else if (args & A)
return 1;
else
return 0;
}
int
v3d_qpu_mul_op_num_src(enum v3d_qpu_mul_op op)
{
assert(op < ARRAY_SIZE(mul_op_args));
uint8_t args = mul_op_args[op];
if (args & B)
return 2;
else if (args & A)
return 1;
else
return 0;
}
enum v3d_qpu_cond
v3d_qpu_cond_invert(enum v3d_qpu_cond cond)
{
switch (cond) {
case V3D_QPU_COND_IFA:
return V3D_QPU_COND_IFNA;
case V3D_QPU_COND_IFNA:
return V3D_QPU_COND_IFA;
case V3D_QPU_COND_IFB:
return V3D_QPU_COND_IFNB;
case V3D_QPU_COND_IFNB:
return V3D_QPU_COND_IFB;
default:
unreachable("Non-invertible cond");
}
}
bool
v3d_qpu_magic_waddr_is_sfu(enum v3d_qpu_waddr waddr)
{
switch (waddr) {
case V3D_QPU_WADDR_RECIP:
case V3D_QPU_WADDR_RSQRT:
case V3D_QPU_WADDR_EXP:
case V3D_QPU_WADDR_LOG:
case V3D_QPU_WADDR_SIN:
case V3D_QPU_WADDR_RSQRT2:
return true;
default:
return false;
}
}
bool
v3d_qpu_magic_waddr_is_tmu(const struct v3d_device_info *devinfo,
enum v3d_qpu_waddr waddr)
{
if (devinfo->ver >= 40) {
return ((waddr >= V3D_QPU_WADDR_TMUD &&
waddr <= V3D_QPU_WADDR_TMUAU) ||
(waddr >= V3D_QPU_WADDR_TMUC &&
waddr <= V3D_QPU_WADDR_TMUHSLOD));
} else {
return ((waddr >= V3D_QPU_WADDR_TMU &&
waddr <= V3D_QPU_WADDR_TMUAU) ||
(waddr >= V3D_QPU_WADDR_TMUC &&
waddr <= V3D_QPU_WADDR_TMUHSLOD));
}
}
bool
v3d_qpu_waits_on_tmu(const struct v3d_qpu_instr *inst)
{
return (inst->sig.ldtmu ||
(inst->type == V3D_QPU_INSTR_TYPE_ALU &&
inst->alu.add.op == V3D_QPU_A_TMUWT));
}
bool
v3d_qpu_magic_waddr_is_tlb(enum v3d_qpu_waddr waddr)
{
return (waddr == V3D_QPU_WADDR_TLB ||
waddr == V3D_QPU_WADDR_TLBU);
}
bool
v3d_qpu_magic_waddr_is_vpm(enum v3d_qpu_waddr waddr)
{
return (waddr == V3D_QPU_WADDR_VPM ||
waddr == V3D_QPU_WADDR_VPMU);
}
bool
v3d_qpu_magic_waddr_is_tsy(enum v3d_qpu_waddr waddr)
{
return (waddr == V3D_QPU_WADDR_SYNC ||
waddr == V3D_QPU_WADDR_SYNCB ||
waddr == V3D_QPU_WADDR_SYNCU);
}
bool
v3d_qpu_magic_waddr_loads_unif(enum v3d_qpu_waddr waddr)
{
switch (waddr) {
case V3D_QPU_WADDR_VPMU:
case V3D_QPU_WADDR_TLBU:
case V3D_QPU_WADDR_TMUAU:
case V3D_QPU_WADDR_SYNCU:
return true;
default:
return false;
}
}
static bool
v3d_qpu_add_op_reads_vpm(enum v3d_qpu_add_op op)
{
switch (op) {
case V3D_QPU_A_VPMSETUP:
case V3D_QPU_A_LDVPMV_IN:
case V3D_QPU_A_LDVPMV_OUT:
case V3D_QPU_A_LDVPMD_IN:
case V3D_QPU_A_LDVPMD_OUT:
case V3D_QPU_A_LDVPMP:
case V3D_QPU_A_LDVPMG_IN:
case V3D_QPU_A_LDVPMG_OUT:
return true;
default:
return false;
}
}
static bool
v3d_qpu_add_op_writes_vpm(enum v3d_qpu_add_op op)
{
switch (op) {
case V3D_QPU_A_VPMSETUP:
case V3D_QPU_A_STVPMV:
case V3D_QPU_A_STVPMD:
case V3D_QPU_A_STVPMP:
return true;
default:
return false;
}
}
bool
v3d_qpu_uses_tlb(const struct v3d_qpu_instr *inst)
{
if (inst->sig.ldtlb ||
inst->sig.ldtlbu)
return true;
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (inst->alu.add.magic_write &&
v3d_qpu_magic_waddr_is_tlb(inst->alu.add.waddr)) {
return true;
}
if (inst->alu.mul.magic_write &&
v3d_qpu_magic_waddr_is_tlb(inst->alu.mul.waddr)) {
return true;
}
}
return false;
}
bool
v3d_qpu_uses_sfu(const struct v3d_qpu_instr *inst)
{
if (v3d_qpu_instr_is_sfu(inst))
return true;
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (inst->alu.add.magic_write &&
v3d_qpu_magic_waddr_is_sfu(inst->alu.add.waddr)) {
return true;
}
if (inst->alu.mul.magic_write &&
v3d_qpu_magic_waddr_is_sfu(inst->alu.mul.waddr)) {
return true;
}
}
return false;
}
bool
v3d_qpu_instr_is_sfu(const struct v3d_qpu_instr *inst)
{
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
switch (inst->alu.add.op) {
case V3D_QPU_A_RECIP:
case V3D_QPU_A_RSQRT:
case V3D_QPU_A_EXP:
case V3D_QPU_A_LOG:
case V3D_QPU_A_SIN:
case V3D_QPU_A_RSQRT2:
return true;
default:
return false;
}
}
return false;
}
bool
v3d_qpu_writes_tmu(const struct v3d_device_info *devinfo,
const struct v3d_qpu_instr *inst)
{
return (inst->type == V3D_QPU_INSTR_TYPE_ALU &&
((inst->alu.add.magic_write &&
v3d_qpu_magic_waddr_is_tmu(devinfo, inst->alu.add.waddr)) ||
(inst->alu.mul.magic_write &&
v3d_qpu_magic_waddr_is_tmu(devinfo, inst->alu.mul.waddr))));
}
bool
v3d_qpu_writes_tmu_not_tmuc(const struct v3d_device_info *devinfo,
const struct v3d_qpu_instr *inst)
{
return v3d_qpu_writes_tmu(devinfo, inst) &&
(!inst->alu.add.magic_write ||
inst->alu.add.waddr != V3D_QPU_WADDR_TMUC) &&
(!inst->alu.mul.magic_write ||
inst->alu.mul.waddr != V3D_QPU_WADDR_TMUC);
}
bool
v3d_qpu_reads_vpm(const struct v3d_qpu_instr *inst)
{
if (inst->sig.ldvpm)
return true;
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (v3d_qpu_add_op_reads_vpm(inst->alu.add.op))
return true;
}
return false;
}
bool
v3d_qpu_writes_vpm(const struct v3d_qpu_instr *inst)
{
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (v3d_qpu_add_op_writes_vpm(inst->alu.add.op))
return true;
if (inst->alu.add.magic_write &&
v3d_qpu_magic_waddr_is_vpm(inst->alu.add.waddr)) {
return true;
}
if (inst->alu.mul.magic_write &&
v3d_qpu_magic_waddr_is_vpm(inst->alu.mul.waddr)) {
return true;
}
}
return false;
}
bool
v3d_qpu_writes_unifa(const struct v3d_device_info *devinfo,
const struct v3d_qpu_instr *inst)
{
if (devinfo->ver < 40)
return false;
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (inst->alu.add.op != V3D_QPU_A_NOP &&
inst->alu.add.magic_write &&
inst->alu.add.waddr == V3D_QPU_WADDR_UNIFA) {
return true;
}
if (inst->alu.mul.op != V3D_QPU_M_NOP &&
inst->alu.mul.magic_write &&
inst->alu.mul.waddr == V3D_QPU_WADDR_UNIFA) {
return true;
}
}
return false;
}
bool
v3d_qpu_waits_vpm(const struct v3d_qpu_instr *inst)
{
return inst->type == V3D_QPU_INSTR_TYPE_ALU &&
inst->alu.add.op == V3D_QPU_A_VPMWT;
}
bool
v3d_qpu_reads_or_writes_vpm(const struct v3d_qpu_instr *inst)
{
return v3d_qpu_reads_vpm(inst) || v3d_qpu_writes_vpm(inst);
}
bool
v3d_qpu_uses_vpm(const struct v3d_qpu_instr *inst)
{
return v3d_qpu_reads_vpm(inst) ||
v3d_qpu_writes_vpm(inst) ||
v3d_qpu_waits_vpm(inst);
}
static bool
qpu_writes_magic_waddr_explicitly(const struct v3d_device_info *devinfo,
const struct v3d_qpu_instr *inst,
uint32_t waddr)
{
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (inst->alu.add.magic_write && inst->alu.add.waddr == waddr)
return true;
if (inst->alu.mul.magic_write && inst->alu.mul.waddr == waddr)
return true;
}
if (v3d_qpu_sig_writes_address(devinfo, &inst->sig) &&
inst->sig_magic && inst->sig_addr == waddr) {
return true;
}
return false;
}
bool
v3d_qpu_writes_r3(const struct v3d_device_info *devinfo,
const struct v3d_qpu_instr *inst)
{
if (qpu_writes_magic_waddr_explicitly(devinfo, inst, V3D_QPU_WADDR_R3))
return true;
return (devinfo->ver < 41 && inst->sig.ldvary) || inst->sig.ldvpm;
}
bool
v3d_qpu_writes_r4(const struct v3d_device_info *devinfo,
const struct v3d_qpu_instr *inst)
{
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (inst->alu.add.magic_write &&
(inst->alu.add.waddr == V3D_QPU_WADDR_R4 ||
v3d_qpu_magic_waddr_is_sfu(inst->alu.add.waddr))) {
return true;
}
if (inst->alu.mul.magic_write &&
(inst->alu.mul.waddr == V3D_QPU_WADDR_R4 ||
v3d_qpu_magic_waddr_is_sfu(inst->alu.mul.waddr))) {
return true;
}
}
if (v3d_qpu_sig_writes_address(devinfo, &inst->sig)) {
if (inst->sig_magic && inst->sig_addr == V3D_QPU_WADDR_R4)
return true;
} else if (inst->sig.ldtmu) {
return true;
}
return false;
}
bool
v3d_qpu_writes_r5(const struct v3d_device_info *devinfo,
const struct v3d_qpu_instr *inst)
{
if (qpu_writes_magic_waddr_explicitly(devinfo, inst, V3D_QPU_WADDR_R5))
return true;
return inst->sig.ldvary || inst->sig.ldunif || inst->sig.ldunifa;
}
bool
v3d_qpu_writes_accum(const struct v3d_device_info *devinfo,
const struct v3d_qpu_instr *inst)
{
if (v3d_qpu_writes_r5(devinfo, inst))
return true;
if (v3d_qpu_writes_r4(devinfo, inst))
return true;
if (v3d_qpu_writes_r3(devinfo, inst))
return true;
if (qpu_writes_magic_waddr_explicitly(devinfo, inst, V3D_QPU_WADDR_R2))
return true;
if (qpu_writes_magic_waddr_explicitly(devinfo, inst, V3D_QPU_WADDR_R1))
return true;
if (qpu_writes_magic_waddr_explicitly(devinfo, inst, V3D_QPU_WADDR_R0))
return true;
return false;
}
bool
v3d_qpu_uses_mux(const struct v3d_qpu_instr *inst, enum v3d_qpu_mux mux)
{
int add_nsrc = v3d_qpu_add_op_num_src(inst->alu.add.op);
int mul_nsrc = v3d_qpu_mul_op_num_src(inst->alu.mul.op);
return ((add_nsrc > 0 && inst->alu.add.a == mux) ||
(add_nsrc > 1 && inst->alu.add.b == mux) ||
(mul_nsrc > 0 && inst->alu.mul.a == mux) ||
(mul_nsrc > 1 && inst->alu.mul.b == mux));
}
bool
v3d_qpu_sig_writes_address(const struct v3d_device_info *devinfo,
const struct v3d_qpu_sig *sig)
{
if (devinfo->ver < 41)
return false;
return (sig->ldunifrf ||
sig->ldunifarf ||
sig->ldvary ||
sig->ldtmu ||
sig->ldtlb ||
sig->ldtlbu);
}
bool
v3d_qpu_reads_flags(const struct v3d_qpu_instr *inst)
{
if (inst->type == V3D_QPU_INSTR_TYPE_BRANCH) {
return inst->branch.cond != V3D_QPU_BRANCH_COND_ALWAYS;
} else if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (inst->flags.ac != V3D_QPU_COND_NONE ||
inst->flags.mc != V3D_QPU_COND_NONE ||
inst->flags.auf != V3D_QPU_UF_NONE ||
inst->flags.muf != V3D_QPU_UF_NONE)
return true;
switch (inst->alu.add.op) {
case V3D_QPU_A_VFLA:
case V3D_QPU_A_VFLNA:
case V3D_QPU_A_VFLB:
case V3D_QPU_A_VFLNB:
case V3D_QPU_A_FLAPUSH:
case V3D_QPU_A_FLBPUSH:
case V3D_QPU_A_FLAFIRST:
case V3D_QPU_A_FLNAFIRST:
return true;
default:
break;
}
}
return false;
}
bool
v3d_qpu_writes_flags(const struct v3d_qpu_instr *inst)
{
if (inst->flags.apf != V3D_QPU_PF_NONE ||
inst->flags.mpf != V3D_QPU_PF_NONE ||
inst->flags.auf != V3D_QPU_UF_NONE ||
inst->flags.muf != V3D_QPU_UF_NONE) {
return true;
}
return false;
}
bool
v3d_qpu_unpacks_f32(const struct v3d_qpu_instr *inst)
{
if (inst->type != V3D_QPU_INSTR_TYPE_ALU)
return false;
switch (inst->alu.add.op) {
case V3D_QPU_A_FADD:
case V3D_QPU_A_FADDNF:
case V3D_QPU_A_FSUB:
case V3D_QPU_A_FMIN:
case V3D_QPU_A_FMAX:
case V3D_QPU_A_FCMP:
case V3D_QPU_A_FROUND:
case V3D_QPU_A_FTRUNC:
case V3D_QPU_A_FFLOOR:
case V3D_QPU_A_FCEIL:
case V3D_QPU_A_FDX:
case V3D_QPU_A_FDY:
case V3D_QPU_A_FTOIN:
case V3D_QPU_A_FTOIZ:
case V3D_QPU_A_FTOUZ:
case V3D_QPU_A_FTOC:
case V3D_QPU_A_VFPACK:
return true;
break;
default:
break;
}
switch (inst->alu.mul.op) {
case V3D_QPU_M_FMOV:
case V3D_QPU_M_FMUL:
return true;
break;
default:
break;
}
return false;
}
bool
v3d_qpu_unpacks_f16(const struct v3d_qpu_instr *inst)
{
if (inst->type != V3D_QPU_INSTR_TYPE_ALU)
return false;
switch (inst->alu.add.op) {
case V3D_QPU_A_VFMIN:
case V3D_QPU_A_VFMAX:
return true;
break;
default:
break;
}
switch (inst->alu.mul.op) {
case V3D_QPU_M_VFMUL:
return true;
break;
default:
break;
}
return false;
}
bool
v3d_qpu_is_nop(struct v3d_qpu_instr *inst)
{
static const struct v3d_qpu_sig nosig = { 0 };
if (inst->type != V3D_QPU_INSTR_TYPE_ALU)
return false;
if (inst->alu.add.op != V3D_QPU_A_NOP)
return false;
if (inst->alu.mul.op != V3D_QPU_M_NOP)
return false;
if (memcmp(&inst->sig, &nosig, sizeof(nosig)))
return false;
return true;
}