mesa/src/broadcom/compiler/v3d_nir_lower_robust_buffer...

158 lines
5.7 KiB
C

/*
* Copyright © 2020 Raspberry Pi Ltd
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "compiler/v3d_compiler.h"
#include "compiler/nir/nir_builder.h"
static void
rewrite_offset(nir_builder *b,
nir_intrinsic_instr *instr,
uint32_t buffer_idx,
uint32_t offset_src,
nir_intrinsic_op buffer_size_op)
{
b->cursor = nir_before_instr(&instr->instr);
/* Get size of the buffer */
nir_intrinsic_instr *size =
nir_intrinsic_instr_create(b->shader, buffer_size_op);
size->src[0] = nir_src_for_ssa(nir_imm_int(b, buffer_idx));
nir_ssa_dest_init(&size->instr, &size->dest, 1, 32, NULL);
nir_builder_instr_insert(b, &size->instr);
/* All out TMU accesses are 32-bit aligned */
nir_ssa_def *aligned_buffer_size =
nir_iand(b, &size->dest.ssa, nir_imm_int(b, 0xfffffffc));
/* Rewrite offset */
nir_ssa_def *offset =
nir_umin(b, instr->src[offset_src].ssa, aligned_buffer_size);
nir_instr_rewrite_src(&instr->instr, &instr->src[offset_src],
nir_src_for_ssa(offset));
}
static void
lower_load(struct v3d_compile *c,
nir_builder *b,
nir_intrinsic_instr *instr)
{
uint32_t index = nir_src_comp_as_uint(instr->src[0], 0);
nir_intrinsic_op op;
if (instr->intrinsic == nir_intrinsic_load_ubo) {
op = nir_intrinsic_get_ubo_size;
if (c->key->environment == V3D_ENVIRONMENT_VULKAN)
index--;
} else {
op = nir_intrinsic_get_ssbo_size;
}
rewrite_offset(b, instr, index, 1, op);
}
static void
lower_store(struct v3d_compile *c,
nir_builder *b,
nir_intrinsic_instr *instr)
{
uint32_t index = nir_src_comp_as_uint(instr->src[1], 0);
rewrite_offset(b, instr, index, 2, nir_intrinsic_get_ssbo_size);
}
static void
lower_atomic(struct v3d_compile *c,
nir_builder *b,
nir_intrinsic_instr *instr)
{
uint32_t index = nir_src_comp_as_uint(instr->src[0], 0);
rewrite_offset(b, instr, index, 1, nir_intrinsic_get_ssbo_size);
}
static void
lower_shared(struct v3d_compile *c,
nir_builder *b,
nir_intrinsic_instr *instr)
{
b->cursor = nir_before_instr(&instr->instr);
nir_ssa_def *aligned_size =
nir_imm_int(b, c->s->info.shared_size & 0xfffffffc);
nir_ssa_def *offset = nir_umin(b, instr->src[0].ssa, aligned_size);
nir_instr_rewrite_src(&instr->instr, &instr->src[0],
nir_src_for_ssa(offset));
}
static bool
lower_instr(nir_builder *b, nir_instr *instr, void *_state)
{
struct v3d_compile *c = _state;
if (instr->type != nir_instr_type_intrinsic)
return false;
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
switch (intr->intrinsic) {
case nir_intrinsic_load_ubo:
case nir_intrinsic_load_ssbo:
lower_load(c, b, intr);
return true;
case nir_intrinsic_store_ssbo:
lower_store(c, b, intr);
return true;
case nir_intrinsic_ssbo_atomic_add:
case nir_intrinsic_ssbo_atomic_imin:
case nir_intrinsic_ssbo_atomic_umin:
case nir_intrinsic_ssbo_atomic_imax:
case nir_intrinsic_ssbo_atomic_umax:
case nir_intrinsic_ssbo_atomic_and:
case nir_intrinsic_ssbo_atomic_or:
case nir_intrinsic_ssbo_atomic_xor:
case nir_intrinsic_ssbo_atomic_exchange:
case nir_intrinsic_ssbo_atomic_comp_swap:
lower_atomic(c, b, intr);
return true;
case nir_intrinsic_load_shared:
case nir_intrinsic_shared_atomic_add:
case nir_intrinsic_shared_atomic_imin:
case nir_intrinsic_shared_atomic_umin:
case nir_intrinsic_shared_atomic_imax:
case nir_intrinsic_shared_atomic_umax:
case nir_intrinsic_shared_atomic_and:
case nir_intrinsic_shared_atomic_or:
case nir_intrinsic_shared_atomic_xor:
case nir_intrinsic_shared_atomic_exchange:
case nir_intrinsic_shared_atomic_comp_swap:
lower_shared(c, b, intr);
return true;
default:
return false;
}
}
bool
v3d_nir_lower_robust_buffer_access(nir_shader *s, struct v3d_compile *c)
{
return nir_shader_instructions_pass(s, lower_instr,
nir_metadata_block_index |
nir_metadata_dominance, c);
}