mesa/src/broadcom/clif
Alejandro Piñeiro ec51c8774d v3d/clif: add support for dumping GS shader state
The basic vertex+fragment shader state uses the packet
GL_SHADER_STATE, but when geometry shader are involved, the packet
used is GL_SHADER_STATE_INCLUDING_GS.

Without this commit any program using a geometry shader would dump
their shader state (and their shader state record and attribues) as
binaries.

Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13269>
2021-10-13 21:23:10 +00:00
..
clif_dump.c v3d/clif: add support for dumping GS shader state 2021-10-13 21:23:10 +00:00
clif_dump.h
clif_private.h v3d/clif: add support for dumping GS shader state 2021-10-13 21:23:10 +00:00
v3dx_dump.c v3d/clif: add support for dumping GS shader state 2021-10-13 21:23:10 +00:00