mesa/src/asahi/lib/agx_device.h

105 lines
2.7 KiB
C

/*
* Copyright (C) 2021 Alyssa Rosenzweig <alyssa@rosenzweig.io>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef __AGX_DEVICE_H
#define __AGX_DEVICE_H
#include "util/sparse_array.h"
#include "io.h"
#include "agx_formats.h"
#if __APPLE__
#include <mach/mach.h>
#include <IOKit/IOKitLib.h>
#endif
enum agx_dbg {
AGX_DBG_TRACE = BITFIELD_BIT(0),
AGX_DBG_DEQP = BITFIELD_BIT(1),
AGX_DBG_NO16 = BITFIELD_BIT(2),
};
struct agx_device {
void *memctx;
uint32_t debug;
/* XXX What to bind to? I don't understand the IOGPU UABI */
struct agx_command_queue queue;
struct agx_bo cmdbuf, memmap;
uint64_t next_global_id, last_global_id;
/* Device handle */
#if __APPLE__
io_connect_t fd;
#else
int fd;
#endif
pthread_mutex_t bo_map_lock;
struct util_sparse_array bo_map;
/* Fixed shaders */
struct {
struct agx_bo *bo;
uint32_t clear;
uint32_t store;
} internal;
struct {
struct agx_bo *bo;
uint32_t format[AGX_NUM_FORMATS];
} reload;
};
bool
agx_open_device(void *memctx, struct agx_device *dev);
void
agx_close_device(struct agx_device *dev);
static inline struct agx_bo *
agx_lookup_bo(struct agx_device *dev, uint32_t handle)
{
return util_sparse_array_get(&dev->bo_map, handle);
}
struct agx_bo
agx_shmem_alloc(struct agx_device *dev, size_t size, bool cmdbuf);
void
agx_shmem_free(struct agx_device *dev, unsigned handle);
uint64_t
agx_get_global_id(struct agx_device *dev);
struct agx_command_queue
agx_create_command_queue(struct agx_device *dev);
void
agx_submit_cmdbuf(struct agx_device *dev, unsigned cmdbuf, unsigned mappings, uint64_t scalar);
void
agx_wait_queue(struct agx_command_queue queue);
#endif