mesa/src/asahi/compiler/agx_uniforms.c

65 lines
2.4 KiB
C

/*
* Copyright (C) 2021 Alyssa Rosenzweig <alyssa@rosenzweig.io>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "agx_compiler.h"
/* Manages the uniform file. We can push certain fixed items (during initial
* code generation), where we're gauranteed to have sufficient space. After
* that, UBO ranges can be selectively pushed while there's space. */
/* Directly index an array sysval. Index must be in bounds. Index specified in
* 16-bit units regardless of the underlying sysval's unit. */
agx_index
agx_indexed_sysval(agx_context *ctx, enum agx_push_type type,
enum agx_size size, unsigned index, unsigned length)
{
/* Check if we already pushed */
for (unsigned i = 0; i < ctx->out->push_ranges; ++i) {
struct agx_push push = ctx->out->push[i];
if (push.type == type && !push.indirect) {
assert(length == push.length);
assert(index < push.length);
return agx_uniform(push.base + index, size);
}
}
/* Otherwise, push */
assert(ctx->out->push_ranges < AGX_MAX_PUSH_RANGES);
ctx->push_base = ALIGN_POT(ctx->push_base, agx_size_align_16(size));
unsigned base = ctx->push_base;
ctx->push_base += length;
ctx->out->push[ctx->out->push_ranges++] = (struct agx_push) {
.type = type,
.base = base,
.length = length,
.indirect = false
};
return agx_uniform(base + index, size);
}