mesa/docs/relnotes/17.3.9.rst

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Mesa 17.3.9 Release Notes / April 18, 2018
==========================================
Mesa 17.3.9 is a bug fix release which fixes bugs found since the 17.3.8
release.
Mesa 17.3.9 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
4d625f65a1ff4cd8cfeb39e38f047507c6dea047502a0d53113c96f54588f340 mesa-17.3.9.tar.gz
c5beb5fc05f0e0c294fefe1a393ee118cb67e27a4dca417d77c297f7d4b6e479 mesa-17.3.9.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 98281 <https://bugs.freedesktop.org/show_bug.cgi?id=98281>`__ -
'message's in ctx->Debug.LogMessages[] seem to leak.
- `Bug 101408 <https://bugs.freedesktop.org/show_bug.cgi?id=101408>`__
- [Gen8+] Xonotic fails to render one of the weapons
- `Bug 102342 <https://bugs.freedesktop.org/show_bug.cgi?id=102342>`__
- mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]:
(style) Suspicious condition
- `Bug 105317 <https://bugs.freedesktop.org/show_bug.cgi?id=105317>`__
- The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15
test
- `Bug 105440 <https://bugs.freedesktop.org/show_bug.cgi?id=105440>`__
- GEN7: rendering issue on citra
- `Bug 105442 <https://bugs.freedesktop.org/show_bug.cgi?id=105442>`__
- Hang when running nine ff lighting shader with radeonsi
- `Bug 105994 <https://bugs.freedesktop.org/show_bug.cgi?id=105994>`__
- surface state leak when creating and destroying image views with
aspectMask depth and stencil
Changes
-------
Andres Gomez (2):
- dri_util: when overriding, always reset the core version
- mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage
Axel Davy (2):
- st/nine: Declare lighting consts for ff shaders
- st/nine: Do not use scratch for face register
Bas Nieuwenhuizen (1):
- ac/nir: Add workaround for GFX9 buffer views.
Daniel Stone (1):
- st/dri: Initialise modifier to INVALID for DRI2
Emil Velikov (1):
- glsl: remove unreachable assert()
Eric Engestrom (1):
- gbm: remove never-implemented function
Henri Verbeet (1):
- mesa: Inherit texture view multi-sample information from the original
texture images.
Iago Toral Quiroga (1):
- compiler/spirv: set is_shadow for depth comparitor sampling opcodes
Jason Ekstrand (4):
- nir/vars_to_ssa: Remove copies from the correct set
- nir/lower_indirect_derefs: Support interp_var_at intrinsics
- intel/vec4: Set channel_sizes for MOV_INDIRECT sources
- nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination
Juan A. Suarez Romero (3):
- docs: add sha256 checksums for 17.3.8
- cherry-ignore: Explicit 18.0 only nominations
- Update version to 17.3.9
Lionel Landwerlin (1):
- anv: fix number of planes for depth & stencil
Marek Olšák (1):
- mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override
Samuel Pitoiset (1):
- radv: fix picking the method for resolve subpass
Sergii Romantsov (1):
- i965: Extend the negative 32-bit deltas to 64-bits
Timothy Arceri (6):
- gallium/pipebuffer: fix parenthesis location
- glsl: always call do_lower_jumps() after loop unrolling
- ac: add if/loop build helpers
- radeonsi: make use of if/loop build helpers in ac
- ac: make use of if/loop build helpers
- mesa: free debug messages when destroying the debug state
Xiong, James (1):
- i965: return the fourcc saved in \__DRIimage when possible