mesa/docs/relnotes/13.0.1.rst

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Mesa 13.0.1 Release Notes / November 14, 2016
=============================================
Mesa 13.0.1 is a bug fix release which fixes bugs found since the 13.0.0
release.
Mesa 13.0.1 implements the OpenGL 4.4 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.4. OpenGL 4.4 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
7cbb91dead05cde279ee95f86e8321c8e1c8fc9deb88f12e0f587672a10d88c5 mesa-13.0.1.tar.gz
71962fb2bf77d33b0ad4a565b490dbbeaf4619099c6d9722f04a73187957a731 mesa-13.0.1.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 97715 <https://bugs.freedesktop.org/show_bug.cgi?id=97715>`__ -
[ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error
checks
- `Bug 98012 <https://bugs.freedesktop.org/show_bug.cgi?id=98012>`__ -
[IVB] Segfault when running Dolphin twice with Vulkan
- `Bug 98512 <https://bugs.freedesktop.org/show_bug.cgi?id=98512>`__ -
radeon r600 vdpau: Invalid command stream: texture bo too small
Changes
-------
Adam Jackson (2):
- glx/glvnd: Don't modify the dummy slot in the dispatch table
- glx/glvnd: Fix dispatch function names and indices
Andreas Boll (1):
- glx/windows: Add wgl.h to the sources list
Anuj Phogat (1):
- i965: Fix GPU hang related to multiple render targets and alpha
testing
Chih-Wei Huang (1):
- android: avoid using libdrm with host modules
Darren Salt (1):
- radv/pipeline: Don't dereference NULL dynamic state pointers
Dave Airlie (8):
- radv: expose xlib platform extension
- radv: fix dual source blending
- Revert "st/vdpau: use linear layout for output surfaces"
- radv: emit correct last export when Z/stencil export is enabled
- ac/nir: add support for discard_if intrinsic (v2)
- nir: add conditional discard optimisation (v4)
- radv: enable conditional discard optimisation on radv.
- radv: fix GetFenceStatus for signaled fences
Emil Velikov (6):
- docs: add sha256 checksums for 13.0.0
- amd/addrlib: limit fastcall/regparm to GCC i386
- anv: use correct .specVersion for extensions
- radv: use correct .specVersion for extensions
- radv: Suffix the radeon_icd file with the host CPU
- Update version to 13.0.1
Eric Anholt (1):
- vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
Francisco Jerez (1):
- nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
Fredrik Höglund (1):
- radv: add support for anisotropic filtering on VI+
Jason Ekstrand (21):
- anv/device: Return DEVICE_LOST if execbuf2 fails
- vulkan/wsi/x11: Better handle wsi_x11_connection_create failure
- vulkan/wsi/x11: Clean up connections in finish_wsi
- anv: Better handle return codes from anv_physical_device_init
- intel/blorp: Use wm_prog_data instead of hand-rolling our own
- intel/blorp: Pass a brw_stage_prog_data to upload_shader
- anv/pipeline: Put actual pointers in anv_shader_bin
- anv/pipeline: Properly cache prog_data::param
- intel/blorp: Emit all the binding tables
- anv/device: Add an execbuf wrapper
- anv: Add a cmd_buffer_execbuf helper
- anv: Don't presume to know what address is in a surface relocation
- anv: Add a new bo_pool_init helper
- anv/allocator: Simplify anv_scratch_pool
- anv: Initialize anv_bo::offset to -1
- anv/batch_chain: Improve write_reloc
- anv: Add an anv_execbuf helper struct
- anv/batch: Move last_ss_pool_bo_offset to the command buffer
- anv: Move relocation handling from EndCommandBuffer to QueueSubmit
- anv/cmd_buffer: Take a command buffer instead of a batch in two
helpers
- anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4
Kenneth Graunke (2):
- glsl: Update deref types when resizing implicitly sized arrays.
- mesa: Fix pixel shader scratch space allocation on Gen9+ platforms.
Kristian Høgsberg (1):
- anv: Do relocations in userspace before execbuf ioctl
Marek Olšák (4):
- egl: use util/macros.h
- egl: make interop ABI visible again
- glx: make interop ABI visible again
- radeonsi: fix an assertion failure in
si_decompress_sampler_color_textures
Nicolai Hähnle (4):
- radeonsi: fix BFE/BFI lowering for GLSL semantics
- glsl: fix lowering of UBO references of named blocks
- st/glsl_to_tgsi: fix dvec[34] loads from SSBO
- st/mesa: fix the layer of VDPAU surface samplers
Steven Toth (3):
- gallium/hud: fix a problem where objects are free'd while in use.
- gallium/hud: close a previously opened handle
- gallium/hud: protect against and initialization race
Timothy Arceri (1):
- mesa/glsl: delete previously linked shaders earlier when linking