mesa/docs/relnotes/11.0.7.rst

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Mesa 11.0.7 Release Notes / December 9, 2015
============================================
Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6
release.
Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.1. OpenGL 4.1 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
07c27004ff68b288097d17b2faa7bdf15ec73c96b7e6c9835266e544adf0a62f mesa-11.0.7.tar.gz
e7e90a332ede6c8fd08eff90786a3fd1605a4e62ebf3a9b514047838194538cb mesa-11.0.7.tar.xz
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 90348 <https://bugs.freedesktop.org/show_bug.cgi?id=90348>`__ -
Spilling failure of b96 merged value
- `Bug 92363 <https://bugs.freedesktop.org/show_bug.cgi?id=92363>`__ -
[BSW/BDW] ogles1conform Gets test fails
- `Bug 92438 <https://bugs.freedesktop.org/show_bug.cgi?id=92438>`__ -
Segfault in pushbuf_kref when running the android emulator (qemu) on
nv50
- `Bug 93110 <https://bugs.freedesktop.org/show_bug.cgi?id=93110>`__ -
[NVE4] textureSize() and textureQueryLevels() uses a texture bound
during the previous draw call
- `Bug 93126 <https://bugs.freedesktop.org/show_bug.cgi?id=93126>`__ -
wrongly claim supporting GL_EXT_texture_rg
Changes
-------
Chris Wilson (1):
- meta: Compute correct buffer size with SkipRows/SkipPixels
Daniel Stone (1):
- egl/wayland: Ignore rects from SwapBuffersWithDamage
Dave Airlie (4):
- texgetimage: consolidate 1D array handling code.
- r600: geometry shader gsvs itemsize workaround
- r600: rv670 use at least 16es/gs threads
- r600: workaround empty geom shader.
Emil Velikov (4):
- docs: add sha256 checksums for 11.0.6
- get-pick-list.sh: Require explicit "11.0" for nominating stable
patches
- mesa; add get-extra-pick-list.sh script into bin/
- Update version to 11.0.7
François Tigeot (1):
- xmlconfig: Add support for DragonFly
Ian Romanick (22):
- mesa: Make bind_vertex_buffer avilable outside varray.c
- mesa: Refactor update_array_format to make
\_mesa_update_array_format_public
- mesa: Refactor enable_vertex_array_attrib to make
\_mesa_enable_vertex_array_attrib
- i965: Pass brw_context instead of gl_context to brw_draw_rectlist
- i965: Use DSA functions for VBOs in brw_meta_fast_clear
- i965: Use internal functions for buffer object access
- i965: Don't pollute the buffer object namespace in
brw_meta_fast_clear
- meta: Use DSA functions for PBO in create_texture_for_pbo
- meta: Use \_mesa_NamedBufferData and \_mesa_NamedBufferSubData for
users of \_mesa_meta_setup_vertex_objects
- i965: Use \_mesa_NamedBufferSubData for users of
\_mesa_meta_setup_vertex_objects
- meta: Don't leave the VBO bound after
\_mesa_meta_setup_vertex_objects
- meta: Track VBO using gl_buffer_object instead of GL API object
handle
- meta: Use DSA functions for VBOs in \_mesa_meta_setup_vertex_objects
- meta: Use internal functions for buffer object and VAO access
- meta: Don't pollute the buffer object namespace in
\_mesa_meta_setup_vertex_objects
- meta: Partially convert \_mesa_meta_DrawTex to DSA
- meta: Track VBO using gl_buffer_object instead of GL API object
handle in \_mesa_meta_DrawTex
- meta: Use internal functions for buffer object and VAO access in
\_mesa_meta_DrawTex
- meta: Don't pollute the buffer object namespace in
\_mesa_meta_DrawTex
- meta/TexSubImage: Don't pollute the buffer object namespace
- meta/generate_mipmap: Don't leak the framebuffer object
- glsl: Fix off-by-one error in array size check assertion
Ilia Mirkin (7):
- nvc0/ir: actually emit AFETCH on kepler
- nir: fix typo in idiv lowering, causing large-udiv-udiv failures
- nouveau: use the buffer usage to determine placement when no binding
- nv50,nvc0: properly handle buffer storage invalidation on dsa buffer
- nv50/ir: fix (un)spilling of 3-wide results
- mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists
- nvc0/ir: start offset at texBindBase for txq, like regular texturing
Jonathan Gray (1):
- automake: fix some occurrences of hardcoded -ldl and -lpthread
Leo Liu (1):
- radeon/vce: disable Stoney VCE for 11.0
Marta Lofstedt (1):
- gles2: Update gl2ext.h to revision: 32120
Oded Gabbay (1):
- llvmpipe: disable VSX in ppc due to LLVM PPC bug