mesa/docs/relnotes/10.3.3.rst

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Mesa 10.3.3 Release Notes / November 8, 2014
============================================
Mesa 10.3.3 is a bug fix release which fixes bugs found since the 10.3.2
release.
Mesa 10.3.3 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79 MesaLib-10.3.3.tar.gz
0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753 MesaLib-10.3.3.tar.bz2
a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840 MesaLib-10.3.3.zip
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 70410 <https://bugs.freedesktop.org/show_bug.cgi?id=70410>`__ -
egl-static/Makefile: linking fails with llvm >= 3.4
- `Bug 82921 <https://bugs.freedesktop.org/show_bug.cgi?id=82921>`__ -
layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to
integer underflow
- `Bug 83574 <https://bugs.freedesktop.org/show_bug.cgi?id=83574>`__ -
[llvmpipe] [softpipe] piglit
arb_explicit_uniform_location-use-of-unused-loc regression
- `Bug 85454 <https://bugs.freedesktop.org/show_bug.cgi?id=85454>`__ -
Unigine Sanctuary with Wine crashes on Mesa Git
- `Bug 85918 <https://bugs.freedesktop.org/show_bug.cgi?id=85918>`__ -
Mesa: MSVC 2010/2012 Compile error
Changes
-------
Anuj Phogat (2):
- glsl: Fix crash due to negative array index
- glsl: Use signed array index in update_max_array_access()
Brian Paul (1):
- mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC
Emil Velikov (2):
- docs: Add sha256 sums for the 10.3.2 release
- Update version to 10.3.3
Ilia Mirkin (27):
- freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0
- freedreno/ir3: INEG operates on src0, not src1
- freedreno/ir3: add UARL support
- freedreno/ir3: negate result of USLT/etc
- freedreno/ir3: use unsigned comparison for UIF
- freedreno/ir3: add TXL support
- freedreno/ir3: fix UCMP handling
- freedreno/ir3: implement UMUL correctly
- freedreno: add default .dir-locals.el for emacs settings
- freedreno/ir3: make texture instruction construction more dynamic
- freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument
- freedreno/ir3: add TXQ support
- freedreno/ir3: add TXB2 support
- freedreno: dual-source render targets are not supported
- freedreno: instanced drawing/compute not yet supported
- freedreno/ir3: avoid fan-in sources referring to same instruction
- freedreno/ir3: add IDIV/UDIV support
- freedreno/ir3: add UMOD support, based on UDIV
- freedreno/ir3: add MOD support
- freedreno/ir3: add ISSG support
- freedreno/ir3: add UMAD support
- freedreno/ir3: make TXQ return integers, not floats
- freedreno/ir3: shadow comes before array
- freedreno/ir3: add texture offset support
- freedreno/ir3: add TXD support and expose ARB_shader_texture_lod
- freedreno/ir3: add TXF support
- freedreno: positions come out as integers, not half-integers
Jan Vesely (1):
- configure: include llvm systemlibs when using static llvm
Marek Olšák (5):
- r600g: fix polygon mode for points and lines and point/line fill
modes
- radeonsi: fix polygon mode for points and lines and point/line fill
modes
- radeonsi: fix incorrect index buffer max size for lowered 8-bit
indices
- Revert "st/mesa: set MaxUnrollIterations = 255"
- r300g: remove enabled/disabled hyperz and AA compression messages
Mauro Rossi (1):
- gallium/nouveau: fully build the driver under android
Michel Dänzer (1):
- radeon/llvm: Dynamically allocate branch/loop stack arrays
Rob Clark (62):
- freedreno/ir3: detect scheduler fail
- freedreno/ir3: add TXB
- freedreno/ir3: add DDX/DDY
- freedreno/ir3: bit of debug
- freedreno/ir3: fix error in bail logic
- freedreno/ir3: fix constlen with relative addressing
- freedreno/ir3: add no-copy-propagate fallback step
- freedreno: don't overflow cmdstream buffer so much
- freedreno/ir3: fix potential segfault in RA
- freedreno: update generated headers
- freedreno/a3xx: enable hw primitive-restart
- freedreno/a3xx: handle rendering to layer != 0
- freedreno: update generated headers
- freedreno/a3xx: format fixes
- util/u_format: add \_is_alpha()
- freedreno/a3xx: alpha render-target shenanigans
- freedreno/ir3: catch incorrect usage of tmp-dst
- freedreno/ir3: add missing put_dst
- freedreno: "fix" problems with excessive flushes
- freedreno: update generated headers
- freedreno/a3xx: 3d/array textures
- freedreno: add DRM_CONF_SHARE_FD
- freedreno/a3xx: more texture array fixes
- freedreno/a3xx: initial texture border-color
- freedreno: fix compiler warning
- freedreno: don't advertise mirror-clamp support
- freedreno: update generated headers
- freedreno: we have more than 0 viewports!
- freedreno: turn missing caps into compile warnings
- freedreno/a3xx: add LOD_BIAS
- freedreno/a3xx: add flat interpolation mode
- freedreno/a3xx: add 32bit integer vtx formats
- freedreno/a3xx: fix border color order
- freedreno: move bind_sampler_states to per-generation
- freedreno: add texcoord clamp support to lowering
- freedreno/a3xx: add support to emulate GL_CLAMP
- freedreno/a3xx: re-emit shaders on variant change
- freedreno/lowering: fix token calculation for lowering
- freedreno: destroy transfer pool after blitter
- freedreno: max-texture-lod-bias should be 15.0f
- freedreno: update generated headers
- freedreno/a3xx: handle large shader program sizes
- freedreno/a3xx: emit all immediates in one shot
- freedreno/ir3: fix lockups with lame FRAG shaders
- freedreno/a3xx: handle VS only outputting BCOLOR
- freedreno: query fixes
- freedreno/a3xx: refactor vertex state emit
- freedreno/a3xx: refactor/optimize emit
- freedreno/ir3: optimize shader key comparision
- freedreno: inline fd_draw_emit()
- freedreno: fix layer_stride
- freedreno: update generated headers
- freedreno/ir3: large const support
- freedreno/a3xx: more layer/level fixes
- freedreno/ir3: comment + better fxn name
- freedreno/ir3: fix potential gpu lockup with kill
- freedreno/a3xx: disable early-z when we have kill's
- freedreno/ir3: add debug flag to disable cp
- freedreno: clear vs scissor
- freedreno: mark scissor state dirty when enable bit changes
- freedreno/a3xx: fix viewport state during clear
- freedreno/a3xx: fix depth/stencil restore format
Tapani Pälli (2):
- glsl: fix uniform location count used for glsl types
- mesa: check that uniform exists in glUniform\* functions