/* * Copyright 2020 Advanced Micro Devices, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "si_pipe.h" #include "si_shader_internal.h" #include "sid.h" static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx) { switch (ctx->stage) { case MESA_SHADER_TESS_CTRL: return si_unpack_param(ctx, ctx->args.tcs_rel_ids, 0, 8); case MESA_SHADER_TESS_EVAL: return ac_get_arg(&ctx->ac, ctx->args.tes_rel_patch_id); default: assert(0); return NULL; } } /* Tessellation shaders pass outputs to the next shader using LDS. * * LS outputs = TCS inputs * TCS outputs = TES inputs * * The LDS layout is: * - TCS inputs for patch 0 * - TCS inputs for patch 1 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2) * - ... * - TCS outputs for patch 0 = get_tcs_out_patch0_offset * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset * - TCS outputs for patch 1 * - Per-patch TCS outputs for patch 1 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2) * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2) * - ... * * All three shaders VS(LS), TCS, TES share the same LDS space. */ static LLVMValueRef get_tcs_in_patch_stride(struct si_shader_context *ctx) { return si_unpack_param(ctx, ctx->vs_state_bits, 11, 13); } static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context *ctx) { assert(ctx->stage == MESA_SHADER_TESS_CTRL); if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy) return util_last_bit64(ctx->shader->key.mono.u.ff_tcs_inputs_to_copy) * 4; return util_last_bit64(ctx->shader->selector->outputs_written) * 4; } static LLVMValueRef get_tcs_out_vertex_dw_stride(struct si_shader_context *ctx) { unsigned stride = get_tcs_out_vertex_dw_stride_constant(ctx); return LLVMConstInt(ctx->ac.i32, stride, 0); } static LLVMValueRef get_tcs_out_patch_stride(struct si_shader_context *ctx) { if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy) return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 0, 13); const struct si_shader_info *info = &ctx->shader->selector->info; unsigned tcs_out_vertices = info->base.tess.tcs_vertices_out; unsigned vertex_dw_stride = get_tcs_out_vertex_dw_stride_constant(ctx); unsigned num_patch_outputs = util_last_bit64(ctx->shader->selector->patch_outputs_written); unsigned patch_dw_stride = tcs_out_vertices * vertex_dw_stride + num_patch_outputs * 4; return LLVMConstInt(ctx->ac.i32, patch_dw_stride, 0); } static LLVMValueRef get_tcs_out_patch0_offset(struct si_shader_context *ctx) { return LLVMBuildMul(ctx->ac.builder, si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 0, 16), LLVMConstInt(ctx->ac.i32, 4, 0), ""); } static LLVMValueRef get_tcs_out_patch0_patch_data_offset(struct si_shader_context *ctx) { return LLVMBuildMul(ctx->ac.builder, si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 16, 16), LLVMConstInt(ctx->ac.i32, 4, 0), ""); } static LLVMValueRef get_tcs_in_current_patch_offset(struct si_shader_context *ctx) { LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx); LLVMValueRef rel_patch_id = get_rel_patch_id(ctx); return LLVMBuildMul(ctx->ac.builder, patch_stride, rel_patch_id, ""); } static LLVMValueRef get_tcs_out_current_patch_offset(struct si_shader_context *ctx) { LLVMValueRef patch0_offset = get_tcs_out_patch0_offset(ctx); LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx); LLVMValueRef rel_patch_id = get_rel_patch_id(ctx); return ac_build_imad(&ctx->ac, patch_stride, rel_patch_id, patch0_offset); } static LLVMValueRef get_tcs_out_current_patch_data_offset(struct si_shader_context *ctx) { LLVMValueRef patch0_patch_data_offset = get_tcs_out_patch0_patch_data_offset(ctx); LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx); LLVMValueRef rel_patch_id = get_rel_patch_id(ctx); return ac_build_imad(&ctx->ac, patch_stride, rel_patch_id, patch0_patch_data_offset); } static LLVMValueRef get_num_tcs_out_vertices(struct si_shader_context *ctx) { unsigned tcs_out_vertices = ctx->shader->selector ? ctx->shader->selector->info.base.tess.tcs_vertices_out : 0; /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */ if (ctx->stage == MESA_SHADER_TESS_CTRL && tcs_out_vertices) return LLVMConstInt(ctx->ac.i32, tcs_out_vertices, 0); return LLVMBuildAdd(ctx->ac.builder, si_unpack_param(ctx, ctx->tcs_offchip_layout, 6, 5), ctx->ac.i32_1, ""); } static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx) { unsigned stride; switch (ctx->stage) { case MESA_SHADER_VERTEX: stride = ctx->shader->selector->lshs_vertex_stride / 4; return LLVMConstInt(ctx->ac.i32, stride, 0); case MESA_SHADER_TESS_CTRL: if (ctx->screen->info.chip_class >= GFX9 && ctx->shader->is_monolithic) { stride = ctx->shader->key.part.tcs.ls->lshs_vertex_stride / 4; return LLVMConstInt(ctx->ac.i32, stride, 0); } return si_unpack_param(ctx, ctx->vs_state_bits, 24, 8); default: assert(0); return NULL; } } static LLVMValueRef get_dw_address_from_generic_indices(struct si_shader_context *ctx, LLVMValueRef vertex_dw_stride, LLVMValueRef base_addr, LLVMValueRef vertex_index, LLVMValueRef param_index, ubyte name) { if (vertex_dw_stride) { base_addr = ac_build_imad(&ctx->ac, vertex_index, vertex_dw_stride, base_addr); } if (param_index) { base_addr = ac_build_imad(&ctx->ac, param_index, LLVMConstInt(ctx->ac.i32, 4, 0), base_addr); } int param = name >= VARYING_SLOT_PATCH0 || name == VARYING_SLOT_TESS_LEVEL_INNER || name == VARYING_SLOT_TESS_LEVEL_OUTER ? si_shader_io_get_unique_index_patch(name) : si_shader_io_get_unique_index(name, false); /* Add the base address of the element. */ return LLVMBuildAdd(ctx->ac.builder, base_addr, LLVMConstInt(ctx->ac.i32, param * 4, 0), ""); } /* The offchip buffer layout for TCS->TES is * * - attribute 0 of patch 0 vertex 0 * - attribute 0 of patch 0 vertex 1 * - attribute 0 of patch 0 vertex 2 * ... * - attribute 0 of patch 1 vertex 0 * - attribute 0 of patch 1 vertex 1 * ... * - attribute 1 of patch 0 vertex 0 * - attribute 1 of patch 0 vertex 1 * ... * - per patch attribute 0 of patch 0 * - per patch attribute 0 of patch 1 * ... * * Note that every attribute has 4 components. */ static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx, LLVMValueRef rel_patch_id, LLVMValueRef vertex_index, LLVMValueRef param_index) { LLVMValueRef base_addr, vertices_per_patch, num_patches, total_vertices; LLVMValueRef param_stride, constant16; vertices_per_patch = get_num_tcs_out_vertices(ctx); num_patches = si_unpack_param(ctx, ctx->tcs_offchip_layout, 0, 6); num_patches = LLVMBuildAdd(ctx->ac.builder, num_patches, ctx->ac.i32_1, ""); total_vertices = LLVMBuildMul(ctx->ac.builder, vertices_per_patch, num_patches, ""); constant16 = LLVMConstInt(ctx->ac.i32, 16, 0); if (vertex_index) { base_addr = ac_build_imad(&ctx->ac, rel_patch_id, vertices_per_patch, vertex_index); param_stride = total_vertices; } else { base_addr = rel_patch_id; param_stride = num_patches; } base_addr = ac_build_imad(&ctx->ac, param_index, param_stride, base_addr); base_addr = LLVMBuildMul(ctx->ac.builder, base_addr, constant16, ""); if (!vertex_index) { LLVMValueRef patch_data_offset = si_unpack_param(ctx, ctx->tcs_offchip_layout, 11, 21); base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr, patch_data_offset, ""); } return base_addr; } static LLVMValueRef get_tcs_tes_buffer_address_from_generic_indices(struct si_shader_context *ctx, LLVMValueRef vertex_index, LLVMValueRef param_index, ubyte name) { unsigned param_index_base; param_index_base = name >= VARYING_SLOT_PATCH0 || name == VARYING_SLOT_TESS_LEVEL_INNER || name == VARYING_SLOT_TESS_LEVEL_OUTER ? si_shader_io_get_unique_index_patch(name) : si_shader_io_get_unique_index(name, false); if (param_index) { param_index = LLVMBuildAdd(ctx->ac.builder, param_index, LLVMConstInt(ctx->ac.i32, param_index_base, 0), ""); } else { param_index = LLVMConstInt(ctx->ac.i32, param_index_base, 0); } return get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx), vertex_index, param_index); } static LLVMValueRef buffer_load(struct si_shader_context *ctx, LLVMTypeRef type, unsigned swizzle, LLVMValueRef buffer, LLVMValueRef offset, LLVMValueRef base, bool can_speculate) { LLVMValueRef value; LLVMTypeRef vec_type = LLVMVectorType(type, 4); if (swizzle == ~0) { value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset, 0, ac_glc, can_speculate, false); return LLVMBuildBitCast(ctx->ac.builder, value, vec_type, ""); } value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset, 0, ac_glc, can_speculate, false); value = LLVMBuildBitCast(ctx->ac.builder, value, vec_type, ""); return LLVMBuildExtractElement(ctx->ac.builder, value, LLVMConstInt(ctx->ac.i32, swizzle, 0), ""); } /** * Load from LSHS LDS storage. * * \param type output value type * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4 * \param dw_addr address in dwords */ static LLVMValueRef lshs_lds_load(struct si_shader_context *ctx, LLVMTypeRef type, unsigned swizzle, LLVMValueRef dw_addr) { LLVMValueRef value; if (swizzle == ~0) { LLVMValueRef values[4]; for (unsigned chan = 0; chan < 4; chan++) values[chan] = lshs_lds_load(ctx, type, chan, dw_addr); return ac_build_gather_values(&ctx->ac, values, 4); } dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, LLVMConstInt(ctx->ac.i32, swizzle, 0), ""); value = ac_lds_load(&ctx->ac, dw_addr); return LLVMBuildBitCast(ctx->ac.builder, value, type, ""); } /** * Store to LSHS LDS storage. * * \param swizzle offset (typically 0..3) * \param dw_addr address in dwords * \param value value to store */ static void lshs_lds_store(struct si_shader_context *ctx, unsigned dw_offset_imm, LLVMValueRef dw_addr, LLVMValueRef value) { dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, LLVMConstInt(ctx->ac.i32, dw_offset_imm, 0), ""); ac_lds_store(&ctx->ac, dw_addr, value); } enum si_tess_ring { TCS_FACTOR_RING, TESS_OFFCHIP_RING_TCS, TESS_OFFCHIP_RING_TES, }; static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx, enum si_tess_ring ring) { LLVMBuilderRef builder = ctx->ac.builder; LLVMValueRef addr = ac_get_arg( &ctx->ac, ring == TESS_OFFCHIP_RING_TES ? ctx->tes_offchip_addr : ctx->tcs_out_lds_layout); /* TCS only receives high 13 bits of the address. */ if (ring == TESS_OFFCHIP_RING_TCS || ring == TCS_FACTOR_RING) { addr = LLVMBuildAnd(builder, addr, LLVMConstInt(ctx->ac.i32, 0xfff80000, 0), ""); } if (ring == TCS_FACTOR_RING) { unsigned tf_offset = ctx->screen->tess_offchip_ring_size; addr = LLVMBuildAdd(builder, addr, LLVMConstInt(ctx->ac.i32, tf_offset, 0), ""); } uint32_t rsrc3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) | S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) | S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) | S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W); if (ctx->screen->info.chip_class >= GFX10) rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) | S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW) | S_008F0C_RESOURCE_LEVEL(1); else rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) | S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32); LLVMValueRef desc[4]; desc[0] = addr; desc[1] = LLVMConstInt(ctx->ac.i32, S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0); desc[2] = LLVMConstInt(ctx->ac.i32, 0xffffffff, 0); desc[3] = LLVMConstInt(ctx->ac.i32, rsrc3, false); return ac_build_gather_values(&ctx->ac, desc, 4); } void si_llvm_preload_tes_rings(struct si_shader_context *ctx) { ctx->tess_offchip_ring = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TES); } static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi, LLVMTypeRef type, LLVMValueRef vertex_index, LLVMValueRef param_index, unsigned driver_location, unsigned component, unsigned num_components, bool load_input, bool vertex_index_is_invoc_id) { struct si_shader_context *ctx = si_shader_context_from_abi(abi); struct si_shader_info *info = &ctx->shader->selector->info; LLVMValueRef dw_addr, stride; ubyte semantic; if (load_input) { semantic = info->input_semantic[driver_location]; } else { semantic = info->output_semantic[driver_location]; } /* Load the TCS input from a VGPR if possible. */ if (ctx->shader->key.opt.same_patch_vertices && load_input && vertex_index_is_invoc_id && !param_index) { unsigned func_param = ctx->args.tcs_rel_ids.arg_index + 1 + si_shader_io_get_unique_index(semantic, false) * 4; LLVMValueRef value[4]; for (unsigned i = component; i < component + num_components; i++) { value[i] = LLVMGetParam(ctx->main_fn, func_param + i); value[i] = LLVMBuildBitCast(ctx->ac.builder, value[i], type, ""); } return ac_build_varying_gather_values(&ctx->ac, value, num_components, component); } bool is_patch = vertex_index == NULL; assert((semantic >= VARYING_SLOT_PATCH0 || semantic == VARYING_SLOT_TESS_LEVEL_INNER || semantic == VARYING_SLOT_TESS_LEVEL_OUTER) == is_patch); if (load_input) { stride = get_tcs_in_vertex_dw_stride(ctx); dw_addr = get_tcs_in_current_patch_offset(ctx); } else { if (is_patch) { stride = NULL; dw_addr = get_tcs_out_current_patch_data_offset(ctx); } else { stride = get_tcs_out_vertex_dw_stride(ctx); dw_addr = get_tcs_out_current_patch_offset(ctx); } } dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr, vertex_index, param_index, semantic); LLVMValueRef value[4]; for (unsigned i = component; i < component + num_components; i++) value[i] = lshs_lds_load(ctx, type, i, dw_addr); return ac_build_varying_gather_values(&ctx->ac, value, num_components, component); } static LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi, LLVMTypeRef type, LLVMValueRef vertex_index, LLVMValueRef param_index, unsigned driver_location, unsigned component, unsigned num_components, bool load_input, bool vertex_index_is_invoc_id) { struct si_shader_context *ctx = si_shader_context_from_abi(abi); struct si_shader_info *info = &ctx->shader->selector->info; LLVMValueRef base, addr; ubyte semantic = info->input_semantic[driver_location]; assert((semantic >= VARYING_SLOT_PATCH0 || semantic == VARYING_SLOT_TESS_LEVEL_INNER || semantic == VARYING_SLOT_TESS_LEVEL_OUTER) == (vertex_index == NULL)); base = ac_get_arg(&ctx->ac, ctx->args.tess_offchip_offset); addr = get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index, param_index, semantic); /* TODO: This will generate rather ordinary llvm code, although it * should be easy for the optimizer to fix up. In future we might want * to refactor buffer_load(). */ LLVMValueRef value[4]; for (unsigned i = component; i < component + num_components; i++) value[i] = buffer_load(ctx, type, i, ctx->tess_offchip_ring, base, addr, true); return ac_build_varying_gather_values(&ctx->ac, value, num_components, component); } static void si_nir_store_output_tcs(struct ac_shader_abi *abi, LLVMValueRef vertex_index, LLVMValueRef param_index, LLVMValueRef src, unsigned writemask, unsigned component, unsigned location, unsigned driver_location) { struct si_shader_context *ctx = si_shader_context_from_abi(abi); struct si_shader_info *info = &ctx->shader->selector->info; LLVMValueRef dw_addr, stride; LLVMValueRef buffer, base, addr; LLVMValueRef values[8]; bool is_tess_factor = false, is_tess_inner = false; ubyte semantic = info->output_semantic[driver_location]; const bool is_const = !param_index; const bool is_patch = vertex_index == NULL; /* Invalid SPIR-V can cause this. */ if ((semantic >= VARYING_SLOT_PATCH0 || semantic == VARYING_SLOT_TESS_LEVEL_INNER || semantic == VARYING_SLOT_TESS_LEVEL_OUTER) != is_patch) return; if (!is_patch) { stride = get_tcs_out_vertex_dw_stride(ctx); dw_addr = get_tcs_out_current_patch_offset(ctx); dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr, vertex_index, param_index, semantic); } else { dw_addr = get_tcs_out_current_patch_data_offset(ctx); dw_addr = get_dw_address_from_generic_indices(ctx, NULL, dw_addr, vertex_index, param_index, semantic); if (is_const) { int semantic = info->output_semantic[driver_location]; /* Always write tess factors into LDS for the TCS epilog. */ if (semantic == VARYING_SLOT_TESS_LEVEL_INNER || semantic == VARYING_SLOT_TESS_LEVEL_OUTER) { is_tess_factor = true; is_tess_inner = semantic == VARYING_SLOT_TESS_LEVEL_INNER; } } } buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS); base = ac_get_arg(&ctx->ac, ctx->args.tess_offchip_offset); addr = get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index, param_index, semantic); for (unsigned chan = component; chan < 4; chan++) { if (!(writemask & (1 << chan))) continue; LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component); /* Skip LDS stores if there is no LDS read of this output. */ if (info->output_readmask[driver_location] & (1 << chan) || /* The epilog reads LDS if invocation 0 doesn't define tess factors. */ (is_tess_factor && !ctx->shader->selector->info.tessfactors_are_def_in_all_invocs)) lshs_lds_store(ctx, chan, dw_addr, value); value = ac_to_integer(&ctx->ac, value); values[chan] = value; if (writemask != 0xF && !is_tess_factor) { ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1, addr, base, 4 * chan, ac_glc); } /* Write tess factors into VGPRs for the epilog. */ if (is_tess_factor && ctx->shader->selector->info.tessfactors_are_def_in_all_invocs) { if (!is_tess_inner) { LLVMBuildStore(ctx->ac.builder, value, /* outer */ ctx->invoc0_tess_factors[chan]); } else if (chan < 2) { LLVMBuildStore(ctx->ac.builder, value, /* inner */ ctx->invoc0_tess_factors[4 + chan]); } } } if (writemask == 0xF && !is_tess_factor) { LLVMValueRef value = ac_build_gather_values(&ctx->ac, values, 4); ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, addr, base, 0, ac_glc); } } static LLVMValueRef si_load_tess_coord(struct ac_shader_abi *abi) { struct si_shader_context *ctx = si_shader_context_from_abi(abi); LLVMValueRef coord[4] = {ac_get_arg(&ctx->ac, ctx->args.tes_u), ac_get_arg(&ctx->ac, ctx->args.tes_v), ctx->ac.f32_0, ctx->ac.f32_0}; /* For triangles, the vector should be (u, v, 1-u-v). */ if (ctx->shader->selector->info.base.tess.primitive_mode == GL_TRIANGLES) { coord[2] = LLVMBuildFSub(ctx->ac.builder, ctx->ac.f32_1, LLVMBuildFAdd(ctx->ac.builder, coord[0], coord[1], ""), ""); } return ac_build_gather_values(&ctx->ac, coord, 4); } static LLVMValueRef load_tess_level(struct si_shader_context *ctx, unsigned semantic) { LLVMValueRef base, addr; int param = si_shader_io_get_unique_index_patch(semantic); base = ac_get_arg(&ctx->ac, ctx->args.tess_offchip_offset); addr = get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx), NULL, LLVMConstInt(ctx->ac.i32, param, 0)); return buffer_load(ctx, ctx->ac.f32, ~0, ctx->tess_offchip_ring, base, addr, true); } static LLVMValueRef load_tess_level_default(struct si_shader_context *ctx, unsigned sysval) { LLVMValueRef buf, slot, val[4]; int i, offset; slot = LLVMConstInt(ctx->ac.i32, SI_HS_CONST_DEFAULT_TESS_LEVELS, 0); buf = ac_get_arg(&ctx->ac, ctx->internal_bindings); buf = ac_build_load_to_sgpr(&ctx->ac, buf, slot); offset = sysval == SYSTEM_VALUE_TESS_LEVEL_INNER_DEFAULT ? 4 : 0; for (i = 0; i < 4; i++) val[i] = si_buffer_load_const(ctx, buf, LLVMConstInt(ctx->ac.i32, (offset + i) * 4, 0)); return ac_build_gather_values(&ctx->ac, val, 4); } static LLVMValueRef si_load_tess_level(struct ac_shader_abi *abi, unsigned varying_id, bool load_default_state) { struct si_shader_context *ctx = si_shader_context_from_abi(abi); unsigned semantic; if (load_default_state) { switch (varying_id) { case VARYING_SLOT_TESS_LEVEL_INNER: semantic = SYSTEM_VALUE_TESS_LEVEL_INNER_DEFAULT; break; case VARYING_SLOT_TESS_LEVEL_OUTER: semantic = SYSTEM_VALUE_TESS_LEVEL_OUTER_DEFAULT; break; default: unreachable("unknown tess level"); } return load_tess_level_default(ctx, semantic); } switch (varying_id) { case VARYING_SLOT_TESS_LEVEL_INNER: semantic = VARYING_SLOT_TESS_LEVEL_INNER; break; case VARYING_SLOT_TESS_LEVEL_OUTER: semantic = VARYING_SLOT_TESS_LEVEL_OUTER; break; default: unreachable("unknown tess level"); } return load_tess_level(ctx, semantic); } static LLVMValueRef si_load_patch_vertices_in(struct ac_shader_abi *abi) { struct si_shader_context *ctx = si_shader_context_from_abi(abi); if (ctx->stage == MESA_SHADER_TESS_CTRL) return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 13, 6); else if (ctx->stage == MESA_SHADER_TESS_EVAL) return get_num_tcs_out_vertices(ctx); else unreachable("invalid shader stage for VERTICESIN"); } /** * Forward all outputs from the vertex shader to the TES. This is only used * for the fixed function TCS. */ static void si_copy_tcs_inputs(struct si_shader_context *ctx) { LLVMValueRef invocation_id, buffer, buffer_offset; LLVMValueRef lds_vertex_stride, lds_base; uint64_t inputs; invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5); buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS); buffer_offset = ac_get_arg(&ctx->ac, ctx->args.tess_offchip_offset); lds_vertex_stride = get_tcs_in_vertex_dw_stride(ctx); lds_base = get_tcs_in_current_patch_offset(ctx); lds_base = ac_build_imad(&ctx->ac, invocation_id, lds_vertex_stride, lds_base); inputs = ctx->shader->key.mono.u.ff_tcs_inputs_to_copy; while (inputs) { unsigned i = u_bit_scan64(&inputs); LLVMValueRef lds_ptr = LLVMBuildAdd(ctx->ac.builder, lds_base, LLVMConstInt(ctx->ac.i32, 4 * i, 0), ""); LLVMValueRef buffer_addr = get_tcs_tes_buffer_address( ctx, get_rel_patch_id(ctx), invocation_id, LLVMConstInt(ctx->ac.i32, i, 0)); LLVMValueRef value = lshs_lds_load(ctx, ctx->ac.i32, ~0, lds_ptr); ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buffer_addr, buffer_offset, 0, ac_glc); } } static void si_write_tess_factors(struct si_shader_context *ctx, LLVMValueRef rel_patch_id, LLVMValueRef invocation_id, LLVMValueRef tcs_out_current_patch_data_offset, LLVMValueRef invoc0_tf_outer[4], LLVMValueRef invoc0_tf_inner[2]) { struct si_shader *shader = ctx->shader; unsigned tess_inner_index, tess_outer_index; LLVMValueRef lds_base, lds_inner, lds_outer, byteoffset, buffer; LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4]; unsigned stride, outer_comps, inner_comps, i, offset; /* Add a barrier before loading tess factors from LDS. */ if (!shader->key.part.tcs.epilog.invoc0_tess_factors_are_def) si_llvm_emit_barrier(ctx); /* Do this only for invocation 0, because the tess levels are per-patch, * not per-vertex. * * This can't jump, because invocation 0 executes this. It should * at least mask out the loads and stores for other invocations. */ ac_build_ifcc(&ctx->ac, LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, invocation_id, ctx->ac.i32_0, ""), 6503); /* Determine the layout of one tess factor element in the buffer. */ switch (shader->key.part.tcs.epilog.prim_mode) { case GL_LINES: stride = 2; /* 2 dwords, 1 vec2 store */ outer_comps = 2; inner_comps = 0; break; case GL_TRIANGLES: stride = 4; /* 4 dwords, 1 vec4 store */ outer_comps = 3; inner_comps = 1; break; case GL_QUADS: stride = 6; /* 6 dwords, 2 stores (vec4 + vec2) */ outer_comps = 4; inner_comps = 2; break; default: assert(0); return; } for (i = 0; i < 4; i++) { inner[i] = LLVMGetUndef(ctx->ac.i32); outer[i] = LLVMGetUndef(ctx->ac.i32); } if (shader->key.part.tcs.epilog.invoc0_tess_factors_are_def) { /* Tess factors are in VGPRs. */ for (i = 0; i < outer_comps; i++) outer[i] = out[i] = invoc0_tf_outer[i]; for (i = 0; i < inner_comps; i++) inner[i] = out[outer_comps + i] = invoc0_tf_inner[i]; } else { /* Load tess_inner and tess_outer from LDS. * Any invocation can write them, so we can't get them from a temporary. */ tess_inner_index = si_shader_io_get_unique_index_patch(VARYING_SLOT_TESS_LEVEL_INNER); tess_outer_index = si_shader_io_get_unique_index_patch(VARYING_SLOT_TESS_LEVEL_OUTER); lds_base = tcs_out_current_patch_data_offset; lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_base, LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, 0), ""); lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_base, LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, 0), ""); for (i = 0; i < outer_comps; i++) { outer[i] = out[i] = lshs_lds_load(ctx, ctx->ac.i32, i, lds_outer); } for (i = 0; i < inner_comps; i++) { inner[i] = out[outer_comps + i] = lshs_lds_load(ctx, ctx->ac.i32, i, lds_inner); } } if (shader->key.part.tcs.epilog.prim_mode == GL_LINES) { /* For isolines, the hardware expects tess factors in the * reverse order from what NIR specifies. */ LLVMValueRef tmp = out[0]; out[0] = out[1]; out[1] = tmp; } /* Convert the outputs to vectors for stores. */ vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4)); vec1 = NULL; if (stride > 4) vec1 = ac_build_gather_values(&ctx->ac, out + 4, stride - 4); /* Get the buffer. */ buffer = get_tess_ring_descriptor(ctx, TCS_FACTOR_RING); /* Get the offset. */ tf_base = ac_get_arg(&ctx->ac, ctx->args.tcs_factor_offset); byteoffset = LLVMBuildMul(ctx->ac.builder, rel_patch_id, LLVMConstInt(ctx->ac.i32, 4 * stride, 0), ""); offset = 0; /* Store the dynamic HS control word. */ if (ctx->screen->info.chip_class <= GFX8) { ac_build_ifcc(&ctx->ac, LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, rel_patch_id, ctx->ac.i32_0, ""), 6504); ac_build_buffer_store_dword(&ctx->ac, buffer, LLVMConstInt(ctx->ac.i32, 0x80000000, 0), 1, ctx->ac.i32_0, tf_base, offset, ac_glc); ac_build_endif(&ctx->ac, 6504); offset += 4; } /* Store the tessellation factors. */ ac_build_buffer_store_dword(&ctx->ac, buffer, vec0, MIN2(stride, 4), byteoffset, tf_base, offset, ac_glc); offset += 16; if (vec1) ac_build_buffer_store_dword(&ctx->ac, buffer, vec1, stride - 4, byteoffset, tf_base, offset, ac_glc); /* Store the tess factors into the offchip buffer if TES reads them. */ if (shader->key.part.tcs.epilog.tes_reads_tess_factors) { LLVMValueRef buf, base, inner_vec, outer_vec, tf_outer_offset; LLVMValueRef tf_inner_offset; unsigned param_outer, param_inner; buf = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS); base = ac_get_arg(&ctx->ac, ctx->args.tess_offchip_offset); param_outer = si_shader_io_get_unique_index_patch(VARYING_SLOT_TESS_LEVEL_OUTER); tf_outer_offset = get_tcs_tes_buffer_address(ctx, rel_patch_id, NULL, LLVMConstInt(ctx->ac.i32, param_outer, 0)); unsigned outer_vec_size = ac_has_vec3_support(ctx->screen->info.chip_class, false) ? outer_comps : util_next_power_of_two(outer_comps); outer_vec = ac_build_gather_values(&ctx->ac, outer, outer_vec_size); ac_build_buffer_store_dword(&ctx->ac, buf, outer_vec, outer_comps, tf_outer_offset, base, 0, ac_glc); if (inner_comps) { param_inner = si_shader_io_get_unique_index_patch(VARYING_SLOT_TESS_LEVEL_INNER); tf_inner_offset = get_tcs_tes_buffer_address(ctx, rel_patch_id, NULL, LLVMConstInt(ctx->ac.i32, param_inner, 0)); inner_vec = inner_comps == 1 ? inner[0] : ac_build_gather_values(&ctx->ac, inner, inner_comps); ac_build_buffer_store_dword(&ctx->ac, buf, inner_vec, inner_comps, tf_inner_offset, base, 0, ac_glc); } } ac_build_endif(&ctx->ac, 6503); } /* This only writes the tessellation factor levels. */ static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi, unsigned max_outputs, LLVMValueRef *addrs) { struct si_shader_context *ctx = si_shader_context_from_abi(abi); LLVMBuilderRef builder = ctx->ac.builder; LLVMValueRef rel_patch_id, invocation_id, tf_lds_offset; si_copy_tcs_inputs(ctx); rel_patch_id = get_rel_patch_id(ctx); invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5); tf_lds_offset = get_tcs_out_current_patch_data_offset(ctx); if (ctx->screen->info.chip_class >= GFX9 && !ctx->shader->is_monolithic) { LLVMBasicBlockRef blocks[2] = {LLVMGetInsertBlock(builder), ctx->merged_wrap_if_entry_block}; LLVMValueRef values[2]; ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label); values[0] = rel_patch_id; values[1] = LLVMGetUndef(ctx->ac.i32); rel_patch_id = ac_build_phi(&ctx->ac, ctx->ac.i32, 2, values, blocks); values[0] = tf_lds_offset; values[1] = LLVMGetUndef(ctx->ac.i32); tf_lds_offset = ac_build_phi(&ctx->ac, ctx->ac.i32, 2, values, blocks); values[0] = invocation_id; values[1] = ctx->ac.i32_1; /* cause the epilog to skip threads */ invocation_id = ac_build_phi(&ctx->ac, ctx->ac.i32, 2, values, blocks); } /* Return epilog parameters from this function. */ LLVMValueRef ret = ctx->return_value; unsigned vgpr; if (ctx->screen->info.chip_class >= GFX9) { ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout, 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT); ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout, 8 + GFX9_SGPR_TCS_OUT_LAYOUT); /* Tess offchip and tess factor offsets are at the beginning. */ ret = si_insert_input_ret(ctx, ret, ctx->args.tess_offchip_offset, 2); ret = si_insert_input_ret(ctx, ret, ctx->args.tcs_factor_offset, 4); vgpr = 8 + GFX9_SGPR_TCS_OUT_LAYOUT + 1; } else { ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout, GFX6_SGPR_TCS_OFFCHIP_LAYOUT); ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout, GFX6_SGPR_TCS_OUT_LAYOUT); /* Tess offchip and tess factor offsets are after user SGPRs. */ ret = si_insert_input_ret(ctx, ret, ctx->args.tess_offchip_offset, GFX6_TCS_NUM_USER_SGPR); ret = si_insert_input_ret(ctx, ret, ctx->args.tcs_factor_offset, GFX6_TCS_NUM_USER_SGPR + 1); vgpr = GFX6_TCS_NUM_USER_SGPR + 2; } /* VGPRs */ rel_patch_id = ac_to_float(&ctx->ac, rel_patch_id); invocation_id = ac_to_float(&ctx->ac, invocation_id); tf_lds_offset = ac_to_float(&ctx->ac, tf_lds_offset); /* Leave a hole corresponding to the two input VGPRs. This ensures that * the invocation_id output does not alias the tcs_rel_ids input, * which saves a V_MOV on gfx9. */ vgpr += 2; ret = LLVMBuildInsertValue(builder, ret, rel_patch_id, vgpr++, ""); ret = LLVMBuildInsertValue(builder, ret, invocation_id, vgpr++, ""); if (ctx->shader->selector->info.tessfactors_are_def_in_all_invocs) { vgpr++; /* skip the tess factor LDS offset */ for (unsigned i = 0; i < 6; i++) { LLVMValueRef value = LLVMBuildLoad(builder, ctx->invoc0_tess_factors[i], ""); value = ac_to_float(&ctx->ac, value); ret = LLVMBuildInsertValue(builder, ret, value, vgpr++, ""); } } else { ret = LLVMBuildInsertValue(builder, ret, tf_lds_offset, vgpr++, ""); } ctx->return_value = ret; } /* Pass TCS inputs from LS to TCS on GFX9. */ static void si_set_ls_return_value_for_tcs(struct si_shader_context *ctx) { if (!ctx->shader->is_monolithic) ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label); LLVMValueRef ret = ctx->return_value; ret = si_insert_input_ptr(ctx, ret, ctx->other_const_and_shader_buffers, 0); ret = si_insert_input_ptr(ctx, ret, ctx->other_samplers_and_images, 1); ret = si_insert_input_ret(ctx, ret, ctx->args.tess_offchip_offset, 2); ret = si_insert_input_ret(ctx, ret, ctx->args.merged_wave_info, 3); ret = si_insert_input_ret(ctx, ret, ctx->args.tcs_factor_offset, 4); ret = si_insert_input_ret(ctx, ret, ctx->args.scratch_offset, 5); ret = si_insert_input_ptr(ctx, ret, ctx->internal_bindings, 8 + SI_SGPR_INTERNAL_BINDINGS); ret = si_insert_input_ptr(ctx, ret, ctx->bindless_samplers_and_images, 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES); ret = si_insert_input_ret(ctx, ret, ctx->vs_state_bits, 8 + SI_SGPR_VS_STATE_BITS); ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout, 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT); ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_offsets, 8 + GFX9_SGPR_TCS_OUT_OFFSETS); ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout, 8 + GFX9_SGPR_TCS_OUT_LAYOUT); unsigned vgpr = 8 + GFX9_TCS_NUM_USER_SGPR; ret = LLVMBuildInsertValue(ctx->ac.builder, ret, ac_to_float(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args.tcs_patch_id)), vgpr++, ""); ret = LLVMBuildInsertValue(ctx->ac.builder, ret, ac_to_float(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args.tcs_rel_ids)), vgpr++, ""); ctx->return_value = ret; } void si_llvm_emit_ls_epilogue(struct ac_shader_abi *abi, unsigned max_outputs, LLVMValueRef *addrs) { struct si_shader_context *ctx = si_shader_context_from_abi(abi); struct si_shader *shader = ctx->shader; struct si_shader_info *info = &shader->selector->info; unsigned i, chan; LLVMValueRef vertex_id = ac_get_arg(&ctx->ac, ctx->args.vs_rel_patch_id); LLVMValueRef vertex_dw_stride = get_tcs_in_vertex_dw_stride(ctx); LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id, vertex_dw_stride, ""); unsigned ret_offset = 8 + GFX9_TCS_NUM_USER_SGPR + 2; /* Write outputs to LDS. The next shader (TCS aka HS) will read * its inputs from it. */ for (i = 0; i < info->num_outputs; i++) { unsigned semantic = info->output_semantic[i]; /* The ARB_shader_viewport_layer_array spec contains the * following issue: * * 2) What happens if gl_ViewportIndex or gl_Layer is * written in the vertex shader and a geometry shader is * present? * * RESOLVED: The value written by the last vertex processing * stage is used. If the last vertex processing stage * (vertex, tessellation evaluation or geometry) does not * statically assign to gl_ViewportIndex or gl_Layer, index * or layer zero is assumed. * * So writes to those outputs in VS-as-LS are simply ignored. */ if (semantic == VARYING_SLOT_LAYER || semantic == VARYING_SLOT_VIEWPORT) continue; int param = si_shader_io_get_unique_index(semantic, false); LLVMValueRef dw_addr = LLVMBuildAdd(ctx->ac.builder, base_dw_addr, LLVMConstInt(ctx->ac.i32, param * 4, 0), ""); for (chan = 0; chan < 4; chan++) { if (!(info->output_usagemask[i] & (1 << chan))) continue; LLVMValueRef value = LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], ""); if (!shader->key.opt.same_patch_vertices || !(ctx->next_shader_sel->tcs_vgpr_only_inputs & (1ull << semantic))) lshs_lds_store(ctx, chan, dw_addr, value); if (shader->key.opt.same_patch_vertices) { ctx->return_value = LLVMBuildInsertValue(ctx->ac.builder, ctx->return_value, value, ret_offset + param * 4 + chan, ""); } } } if (ctx->screen->info.chip_class >= GFX9) si_set_ls_return_value_for_tcs(ctx); } /** * Compile the TCS epilog function. This writes tesselation factors to memory * based on the output primitive type of the tesselator (determined by TES). */ void si_llvm_build_tcs_epilog(struct si_shader_context *ctx, union si_shader_part_key *key) { memset(&ctx->args, 0, sizeof(ctx->args)); if (ctx->screen->info.chip_class >= GFX9) { ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.tess_offchip_offset); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* wave info */ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.tcs_factor_offset); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_layout); } else { ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_layout); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.tess_offchip_offset); ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.tcs_factor_offset); } ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* VGPR gap */ ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* VGPR gap */ struct ac_arg rel_patch_id; /* patch index within the wave (REL_PATCH_ID) */ ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &rel_patch_id); struct ac_arg invocation_id; /* invocation ID within the patch */ ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &invocation_id); struct ac_arg tcs_out_current_patch_data_offset; /* LDS offset where tess factors should be loaded from */ ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &tcs_out_current_patch_data_offset); struct ac_arg tess_factors[6]; for (unsigned i = 0; i < 6; i++) ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &tess_factors[i]); /* Create the function. */ si_llvm_create_func(ctx, "tcs_epilog", NULL, 0, ctx->screen->info.chip_class >= GFX7 ? 128 : 0); ac_declare_lds_as_pointer(&ctx->ac); LLVMValueRef invoc0_tess_factors[6]; for (unsigned i = 0; i < 6; i++) invoc0_tess_factors[i] = ac_get_arg(&ctx->ac, tess_factors[i]); si_write_tess_factors(ctx, ac_get_arg(&ctx->ac, rel_patch_id), ac_get_arg(&ctx->ac, invocation_id), ac_get_arg(&ctx->ac, tcs_out_current_patch_data_offset), invoc0_tess_factors, invoc0_tess_factors + 4); LLVMBuildRetVoid(ctx->ac.builder); } void si_llvm_init_tcs_callbacks(struct si_shader_context *ctx) { ctx->abi.load_tess_varyings = si_nir_load_tcs_varyings; ctx->abi.load_tess_level = si_load_tess_level; ctx->abi.store_tcs_outputs = si_nir_store_output_tcs; ctx->abi.emit_outputs = si_llvm_emit_tcs_epilogue; ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in; } void si_llvm_init_tes_callbacks(struct si_shader_context *ctx, bool ngg_cull_shader) { ctx->abi.load_tess_varyings = si_nir_load_input_tes; ctx->abi.load_tess_coord = si_load_tess_coord; ctx->abi.load_tess_level = si_load_tess_level; ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in; if (ctx->shader->key.as_es) ctx->abi.emit_outputs = si_llvm_emit_es_epilogue; else if (ngg_cull_shader) ctx->abi.emit_outputs = gfx10_emit_ngg_culling_epilogue; else if (ctx->shader->key.as_ngg) ctx->abi.emit_outputs = gfx10_emit_ngg_epilogue; else ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue; }